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Yoshi's Island: Temporal Trouble

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Yoshi's Island: Temporal Trouble
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Developer(s) BlooP-OW
Publisher(s) Logo
Platform(s) Wii U
Genre(s) Adventure
Release Date(s)
TBA
Mode(s)
1-4 Player
Age Rating(s)
ERating 3Rating

Yoshi's Island: Temporal Trouble is a game for the Wii U and another sequel to Yoshi's Island series. The game is heavily based on Yoshi's Island games and also based on some other Yoshi games (like Yoshi's Story and Yoshi's Wooly World) and based on some Super Mario series games. It will be a 2.5D sidescrolling game with 3D graphics for the Wii U and it will bring a new gameplay in the series, new babies (along with old ones), new stages and a brand new adventure.

Story

Coming Soon...

Gameplay

Coming Soon...

Modes

Coming Soon...

Characters

Yoshis

Playable Yoshis

Image Yoshi Description
Yoshi (MP10) Green Yoshi The main Yoshi of the game and the leader of the Yoshi group. Appears in the first level of each world and also at the World 8-Bowser's Castle.
Yellow YoshiSMWWii Yellow Yoshi Appears in the second level of each world.
Brown YoshiSMWWii Brown Yoshi Appears in the third level of each world.
Pink YoshiSMWWii Pink Yoshi Appears in the fourth level of each world.
Purple YoshiSMWWii Purple Yoshi Appears in the fifth level of each world, so, the Fort of the world.
Blue YoshiSMWWii Blue Yoshi Appears in the sixth level of each world.
Cyan YoshiSMWWii Cyan Yoshi Appears in the seventh level of each world.
Orange YoshiSMWWii Orange Yoshi Appears in the eighth level of each world.
Red YoshiSMWWii Red Yoshi Appears in the ninth level of each world, so, the Castle of the world.
Black YoshiSMWWii Black Yoshi Appears in the secret level of the worlds 1, 3, 5 and 7.
White YoshiSMWWii White Yoshi Appears in the secret level of the worlds 2, 4, 6 and 8.

Yoshi's Moves

  • Jumping and Fluttering
  • Ground Pound
  • Dash
  • Swallowing and Making Eggs
  • Throwing Eggs

Yoshi's Transformations

Upon entering a Whirly Gate, the Yoshi is led to a course and transforms into different things. Once he is transformed, he must go through a small course that uses the new ability, while watching out for the timer and collecting clocks to replenish it. At the end of the section, there is one or more rings that, if touched, Yoshi turns back to normal and leaves the place.

Coming Soon...

Babies

These are the confirmed babies to appear in the game, some returning from Yoshi's Island DS and some new ones.

Image Name Abilities Unlocking Criteria
Baby Mario.... Baby Mario Baby Mario has the ability to hit Red "M" Blocks and can use his Cape ability to swing and harm nearby foes. Playable from the start
BabyLuigibeinghimself Baby Luigi Baby Luigi can hit Green "L" Blocks and use the Poltergeist ability to suck nearby foes and shoot them like bullets. Playable from the start
Baby Peach (MKW) Baby Peach Baby Peach has the ability to use her Parasol to catch wind currents. Complete W1-Castle
BabyWario Baby Wario Baby Wario can use his Magnet ability to attract coins facing it (even through solid walls) and can move Magnet Blocks and Magnet Platforms. Complete W2-Fort
BabyDK Baby DK Baby DK is able to climb vines and chains, and he can also perform the DK Dash to defeat almost any enemy in the game. Complete W2-Castle
Baby daisy by banjo2015-d8mtohn Baby Daisy Baby Daisy can use her little watering to drop water and make little plants grow up into giant ones and climb on their leaves. Complete W3-Fort
Baby Waluigi Baby Waluigi Baby Waluigi has the ability to throw little Bob-ombs to break mid-broken walls and other things. Complete W4-Fort
BabyToad Baby Toad Baby Toad is able to use the Mega Mushroom to turn him and Yoshi bigger sized for a short period of time so they are invencible and can also destroy stuff that cannot be destroyed in normal size. Complete W5-Fort
Baby Toadette Baby Toadette Baby Toadette is able to use her Mini Mushroom to turn Yoshi and herself real tiny for a short period of time so they can pass through very thin roads. Complete W6-Fort
BabyRosalina Baby Rosalina Baby Rosalina is able to use her magic wand to illuminate dark areas, as well as using Polari to control enemies so they are in Yoshi's side. Complete W8-Fort

Other Characters

  • Poochy
  • Baby Bowser
  • Bowser (present)
  • Toadsworth the Younger (past)
  • Kamek (past)
  • Huffin' Puffin
  • Egg Plant
  • The Stork
  • Mr. Pipe
  • Iggy Koopa (present)
  • Ludwig von Koopa (present)
  • Bowser Jr. (present)
  • Kamek (present)
  • Mario (present)
  • Luigi (present)
  • Princess Peach (present)
  • Yoshi (present)

Levels

The main hub of the game is one new island called Dino Dino Island that is divided into 8 worlds. Each world have 10 levels: 7 normal levels, 1 Fort, 1 castle and 1 secret level that is discovered after get all the thirty Stars, twenty Red Coins, one Character Coin and five Smiley Flowers at each level of the specific world).

Items and Objects

Item/Object Description
Red Egg A  Red Egg functions as a normal Yoshi egg, but it can only rebound off a wall once. If a Red Egg hits an enemy it will cause two stars to appear.
Yellow Egg A Yellow Egg is an that functions as a normal Yoshi egg, but it can rebound off walls only twice (if it rebounds once, it becomes a Red Egg). If a Yellow Egg hits an enemy it will cause a coin to appear.
Yoshi Egg When Yoshi ducks after stuffing an enemy in its mouth, the Yoshi creates Yoshi eggs. Egg Block and a few other objects also give Yoshi eggs. Yoshi can throw eggs to defeat enemies, destroy gravel, hit switches and activate Winged Clouds. Yoshi Eggs can be rebounded off walls three times, but only if he is carrying certain babies, such as Baby Mario. When the eggs rebound from walls, from every rebound, they change from green to yellow to red. A Yoshi can carry a maximun of 7 eggs.
Mega Eggdozer A Mega Eggdozer is the massive Yoshi Eggs that Yoshis can use by swallowing giant enemies and use them to break walls or obstacles. Mega Eggdozers will replace all the eggs which the Yoshi is carrying, and will also disable its Flutter Jump. When a Mega Eggdozer comes into contact with something unbreakable, it turns yellow and then goes the other way. If this happens one more time, it turns red and finally comes off screen after another hit.
Metal Eggdozer They are metallic versions of the Mega Eggdozer that Yoshis can use by swallowing a bigger metalic enemies and can use them to break walls or obstacles. Unlike Mega Eggdozers, Yoshis cannot earn additional lives from the destruction a Metal Eggdozer causes. Metal Eggdozers will also reduce the Yoshi's jump height. When a Metal Eggdozer comes into contact with something unbreakable, it turns yellow and then goes the other way. If this happens one more time, it turns red and finally comes off screen after another hit.
Super Green Watermelon If a Yoshi eats the Super Green Watermelon, Yoshi can spit seeds. Ukikis have many Super Green Watermelons, some half-eaten, which only let a Yoshi spit out half as many seeds as a full melon. Ukikis use the watermelons to spit seeds. The seeds have the same effect on enemies as an egg.
Super Red Watermelon Super Red Watermelons (also called a Fire Watermelon) are hot and fiery red watermelons (with red skin, red flesh, and black seeds). If a Yoshi eats this Fruit, it will allow him to shoot Fire three times, to burn enemies and to melt Ice Blocks.
Super Blue Watermelon Super Blue Watermelons (also called an Ice Watermelon) are cold and frozen blue Watermelons (with blue skin, red flesh, and black seeds). If a Yoshi eats this Fruit, it will allow him to shoot Ice three times, to freeze enemies (which can then be smashed to pieces).
Flutter Wings The Flutter Wings are a Power-Up that transforms Yoshi into Winged Yoshi and allows him to flight freely on the stage instead of do fluttering. If hit by an enemy, he looses the Power-Up an looses the Baby (that becomes protected by the bubble). It appears at moments that Yoshi can't continue the stage walking, like on bottomless pits, lava, cold water or poisoned water. It also appears at the battle against Demon-Wing the Flutter King that occurs in the air.
Golden Flutter Wings A power-up that only appears after Yoshi loses seven lives in a level that is not completed. Mr. Pipe gives Yoshi this power-up and grants him to fly (like the normal Flutter Wings) and also also gives Yoshi invincibility. These Wings do not let Yoshi fall in a bottomless pit or die at lava. When Yoshi completes a level with Golden Flutter Wings, it appears on the level data, meaning that the player must complete it without the wings. The player can't access the W8-Bowser's Castle if Yoshi completed a level with the Flutter Wings.
Yoshi Star When a Yoshi collects it, he turns into Super Yoshi and gives invincibility to the Babies and Yoshi for a short period of time and Yoshi is able to walk on walls and speed up. If Yohi gets 3 Yoshi Stars in sequence Yoshi gets the power to blast through enemies and walls. The effects wear off after a short while, though Yoshi can maintain them by collect more Stars.
Coin Coins are scattered throughout the game's levels. Every hundred coins collected gives Yoshi an extra life.
Red Coin Red Coins act the same as regular gold coins, but give Yoshi 5 coins in one. It is a collectible that increases the score at the end of the level. All twenty need to be collected for the maximum score.
Blue Coin Blue Coins act the same as the other coins, but give Yoshi 10 coins in one. They're the biggest type of coin in the game.
Character Coin These coins are hidden in a level, and a Yoshi must have a specific baby to collect them.
Smiley Flower A flower is a collectible that increases the score at the end of the level. All five need to be collected for the maximum score.
Smiley Star Smiley Stars increase the time that a baby is protected in the bubble when they are knocked off of Yoshi's back. They contribute to the score given at the end of the level. Thirty need to be collected for a maximum score.
Expansion Block An Expansion Block is a block that grows bigger when a Yoshi hits it.
Egg Block An Egg Block gives Yoshi an egg if he hits it when he has less than six eggs.
Egg-Plant These flowers normally spit out normal Yoshi Eggs. They are very common and appear in almost every level. They spit out Yoshi Eggs one at a time, but if a Yoshi Ground Pounds near one, the plant will either shoot out several at once or start shooting them out more quickly. The Yoshi can also lick the eggs to catch them. Since the Yoshi can only carry six eggs each, the Egg-Plant won't produce more eggs anymore until the Yoshi uses one of the Yoshi Eggs on something.
Chomp Rock Chomp Rocks are round stones that look like Chain Chomps.
Winged Cloud When a Winged Cloud is hit with an egg it will either create a pathway for Yoshi to use, give Smiley Stars, give a Smiley Flower or an extra life.
Goal Roulette It is found at the end of every level (except for Castles and Fortresses), acting as the goal point. The goal roulette is a circle consisting of all the flowers the player collected in that level and blue dots. When a Yoshi jumps through the goal roulette and passes one of the babies to the next Yoshi, it will start spinning slower and slower. After a few seconds, the goal roulette will stop spinning and land on either a blue dot or on a flower. If it lands on a blue dot, nothing happens and the player continues to the scoreboard and then the next level. However, if the roulette stops on a flower, the player gets five Medals when it goes to the scoreboard. If the player missed a flower in the stage, the matching spot in the goal roulette will not bloom; landing on one of these flower buds has the same result as landing on a blue dot.
Medal Medals can be received if the ball on the goal roulette stops on a Smiley Flower. The number of medals Yoshi will get depends on the number of flowers he collected when playing the level. Five medals is the maximum for a single level run, but the player can replay the level to get the world maximum of 30. 10 Medals give the player a 1-UP, 20 Medals give the player a 1-UP three times, and 30 Medals give the player a vehicle challenge level on Vehicle Challenge Mode.
Middle Ring he Middle Ring is the checkpoint in each level. When a Yoshi goes through it, if it dies in the level it will be returned to the Middle Ring. The Middle Ring also contributes ten Smiley Stars to the star total.
Key Keys are objects that can unlock certain doors. They can be found in some levels when they are required.
Stork Stop Stork Stops allow Yoshi to switch between babies. They're very easy to find and are usually placed where the player needs them.
Message Block Message Blocks are special blocks that give hints when hit to help the player past a certain point in the level or something else.
Whirly Gate When Yoshi enters a Whirly Gate, he transforms into one of the transformations in the game. The transformation he gets when he enters the door depends on the symbol above the door depicting a sketch of the Yoshi's Form.

Enemies

Coming Soon...

Bosses

Image Boss Location Description
Wavee Dayzee W1-Fort She was a regular Crazee Dayzee until Kamek transforms her, somewhat changing her appearance and greatly increasing his size.
Petey Nipper W1-Castle One of the bosses of the game that don't get any power from Kamek. It appears to be the infant version of Petey Piranha, although it looks like one evolved Nipper Plant mixed with one Piranha Plant.
Bandido W2-Fort He was a regular Bandit until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
Ninjitso the Master Ninji W2-Castle He was a regular Ninji until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
Bomber Mouser, the Big Little Mouser W3-Fort He was a regular Little Mouser until Kamek transforms him, somewhat changing his appearance and greatly increasing his size. It appears to be the infant version of Mouser.
Garry the Hedgehog W3-Castle He was a regular Harry Hedgehog until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
Prince Badpole Wart, the future Frog King W4-Fort He was a regular Madpole until Kamek transforms him, somewhat changing his appearance and greatly increasing his size. It appears to be the infant version of Wart.
Inky Prince Goopy Prince Goopy W4-Castle One of the bosses of the game that don't get any power from Kamek. It appears to be the infant version of Gooper Blooper covered in goop.
Speeriek the Spookiest Eerie W5-Fort He was a regular Eeire until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
PrinceBooArt Prince Boo W5-Castle One of the bosses of the game that don't get any power from Kamek. It appears to be the infant version of King Boo.
Influrrno - Toadette Strikes Influrrno W6-Fort He was a regular Flurry until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
Sporizzy the Illusionist Fuzzy W6-Castle He was a regular Fuzzy Spore until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
Snifort Cannon W7-Fort He was a regular Snifit until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.

Collossus, the Tank-Airship Kaboomba

W7-Castle He was a regular Kaboomba until Kamek transforms him, somewhat changing his appearance and greatly increasing his size.
Demon-Wing the Flutter King W8-Fort One of the bosses of the game that don't get any power from Kamek. It appears to be one of the biggest allies of the Koopa Army and the leader of the Flutters, Wigglers and Squigglers.
KamekMPDB Kamek W8-Castle
Baby Bowser by T0M.V.12 Baby Bowser W8-Bowser's Castle
NSMBWiiUBowser Bowser W8-Bowser's Castle

Soundtracks

Coming Soon...

OBS: I would like to thank all the original developers that created images and ideas used in this page.

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