Wonder Pink
The Queen of Rage
Universe Wonderful 101
Other Super Smash Bros. Appearances ---
Recent Game Wii U Wonderful 101
Availability Starter
Final Smash Wonderful Forever/Unite Red

Wonder Pink makes her first appearance as a playable character to the Super Smash Bros. franchise in Super 5mash Bros. 5. Wonder Pink Aesthetically, her appearance is inline with her model from the game The Wonderful 101. Wonder Pink is a competent combatant whose strengths lie in jump and reach as well as partially in speed but she lacks power, defense, and is light so vulnerable to being launched. Aesthetically, her appearance is like her Wonder Pink model in The Wonderful 101.


Wonder Pink bares some differences from the rest of the Wonderful 101 cast in Super Smash Bros. 5. Wonder Pink excels in jumping with many of her jumps allowing her to reach much higher heights than the rest of the cast. In addition, her up special recovery move has much more distance compared to the other Wonderful Ones. She also excels in reach with her kicks and Unite Whip being able to deal damage from a safe distance. She is also a fast fighter but not as fast as Wonder White. She can close distances fast and deliver punishment. Her kicks also do more damage compared to her punches thus making her a more kick oriented fighter. However, due to her light yet slightly tall frame, she is vulnerable to being launched and juggled. After Wonder Black, she is easily the next lightest fighter. As well, many of her attacks lack the killing power of Wonder Red and Wonder Yellow but she can deal slightly more attacks than they can with reduced lag in her moves.


Move Set

Name Damage Description
Neutral Attack Wonder Jab, Wonder Jab, Wonder Combo, Unite Whip Lash 2%, 5%, 3.5%, 7% Wonder Pink punches, then kicks, and then can deliver a series of kicks at fast speeds. Finishing the jab combo causes Wonder Pink to form the Unite Whip and delivers a powerful lashing attack that deals damage both close and far away though it is a rather close quarter attack. The finisher launched the opponent.
Forward Tilt Wonder Punch 3% Wonder Pink takes her fist, pauses slightly, and punches forward. It has good damage and knockback but below average reach.
Up Tilt Wonder Kick 9% Wonder Pink readies her attack, pauses, and then performs an upward kick that has highknock back and great reach.
Down Tilt Wonder Heel 9% Wonder Pink, pauses, crouches, and kicks forward along the ground.
Dash Attack Wonder Slider 10% (clean) 7% (late) Wonder Pink pauses briefly and then zooms forward; performing a flying running kick that knocks opponents upwards as she hits them.
Forward Smash Unite Smash 18% (charged), 22% (uncharged), 13% (charged air), 17% (uncharged air) Wonder Pink charges her Unite Whip and then performs 4 quick lashes one after another. Each attack deals hitstun until the final lash which deals knockback however the second attack can do knockback at high percentages.
Up Smash Unite Leash 20% (charged clean), 25% (uncharged clean), 14% (late), 18% (late) Wonder Pink charges the attack and then throws her Unite Whip into a straight line upwards; dealing damage per hit. It then launches players upwards with high knockback. It does more damage at the tip of the whip than the base.
Down Smash Unite Sweep 19% (charged), 12% (uncharged) Wonder Pink crouches and performs a sweeping attack that deals damage though it carries opponents along with her.
Neutral Aerial Wonder Jump Kick 6% Wonder Pink kicks forward in front of her; turning slightly to maximize the reach. Very weak.
Forward Aerial Wonder Hook 4% Wonder Pink punches forward; pausing slightly and delivering a powerful punch.
Back Aerial Wonder Reverse 3% Wonder Pink reaches backward and slams her fist behind her; dealing damage. It has lag in the beginning.
Up Aerial Wonder Flip 7% Wonder Pink flip kicks her opponent upwards; dealing good knockback and has good reach
Down Aerial Wonder Meteor 15% (aerial), 18% (grounded) Wonder Pink pauses briefly in mid-air and then descends downward with her foot on fire. It does more damage on the impact but it will meteor spike opponents when it hits in midair.
Grab --- --- Wonder Pink grabs with Unite Whip. Long reach. Can be used as a tether.
Pummel Wonder Slap 1% Wonder Pink slaps with either her palm or the back of her hand.
Forward Throw Wonder Bash 2.5% (per hit 3 hits) Wonder Pink takes the opponent and slams them into the ground three times with the third time spiking opponents up. It has a good reach for a throw.
Back Throw Wonder Toss 2% Wonder Pink simply tosses the opponent behind her.
Up Throw Wonder Launch 6% Wonder Pink throws the opponent upwards with the power of her Unite Whip.
Down Throw Wonder Ground 2% (throw) 9% (uncoil) Wonder Pink throws the opponent down and uncoils the Unite Whip; dealing damage as she yanks. A slow throw.
Floor Attack (front/back) Wonder Spin 4.5% Wonder Pink spins around while kicking; dealing damage on both sides.
Floor Attack (trip) Wonder Rise 4% Wonder Pink rises up while uppercutting her opponent.
Edge Attack Wonder Guard 6% Wonder Pink pulls herself up and kicks forward.

Special Custom Set A

Name Damage Description
Neutral Special Unite Whip 25% (charged clean), 17% (uncharged clean), 18% (charged late), 12% (uncharged late) Wonder Pink gathers the power of her Unite Whip by collecting power from the Wonder Ones. The longer he charges, the more powerful it has and longer the reach. When released, she throws her Unite Whip forward; dealing damage at the tip.
Custom 1 Unite Blazing Whip 27% (charged clean), 20% (uncharged clean), 22% (charged late), 17% (uncharged late) Much slower version but causes a burst of fire to explode at the tip of the whip causing damage and knockback.
Custom 2 Unite Catching Whip 0% Instead of it dealing damage, it will catch opponents and pressing backwards will cause them to be pulled to Wonder Pink while pressing forward causes Wonder Pink to reel herself to them. Can be used as a tether.
Side Special Unite Ball 14% (charged), 10% (uncharged) Wonder Pink and the Wonderful Ones will be condensed into a large all that grows in size depending on how much it was charged. Releasing will propel it forward; dealing damage. It also increases the speed.
Custom 1 Unite Spike Ball 16% (charged), 13% (uncharged) It creates spike which deal more damage but is slower than the default.
Custom 2 Unite Bouncing Ball 10% (charged), 6% (uncharged), 13% (bounce charged), 8% (uncharged) Much like the default but, instead it will bounce along instead of rolling. Charging it increases the size, damage, and number of bounces with 4 being the max. Doesn7t bounce when it mid-air but simply propels itself forward.
Up Special Unite Chain 10% (charged), 7% (uncharged) Wonder Pink will call the Wonderful Ones to form a chain. Charging it increases the length of the chain. It can be used to hit opponents as well as grab onto the ledge.
Custom 1 Unite Boost Chain 7% (charged), 5% (uncharged) Much shorter than the default but will boost the player slightly upwards when performing it. It also deals less damage.
Custom 2 Unite Rapid Chain 0% Much faster to charge and has the same length as the default but doesn't damage opponents.
Down Special Unite Guts 2.5X (charged), 1.5x (uncharged) Wonder Pink charges the attack and can cover himself with the Wonderful Ones with a green gel. It can reflect opponents projectiles and bounce opponents away to touches it. It grows weaker and smaller with every projectile/contact. Charging it increases it's strength and duration.
Custom 1 Unite Spike Guts 6% (projectile), 10% (contact) It is unable to reflect projectiles but, when attacked, it will throw out spikes all around it which travel for a little distance. It does more damage with direct contact.
Custom 2 Unite Medi Guts 0% Instead of reflecting projectiles, it transfers it to energy and will heal Wonder Pink. It can be canceled with a melee attack.

Special Custom Set B

Name Damage Description
Neutral Special Unite Counter 15% (charged clean), 10% (uncharged clean), 12% (charged late), 7% (uncharged late), 4.5x (projectile charged), 2.5% (projectile uncharged) Wonder Pink uses the Unite Whip to twirl around her. It can damage opponents who are close but also can reflect projectiles back to the opponent.
Custom 1 Unite Quick Counter 10% (charged clean), 5% (uncharged clean), 5% (charged late), 3% (uncharged late), 6.5x (projectile charged), 4.5% (projectile uncharged) Much faster and does less melee damage but it causes the projectiles to reflected much more faster and with more damage.
Custom 2 Unite Power Counter 20% (charged clean), 16% (uncharged clean), 18% (charged late), 14% (uncharged late), 2x (projectile charged), 1.5% (projectile uncharged) Much weaker version of the default but deals more up close damage rather than reflect damage.
Side Special Unite Boomerang 2% (per hit charged), 1.5% (per hit uncharged) Wonder Pink charges the attack and transforms into a boomerang by calling on the Wonderful Ones. Charging the attack causes it to become bigger and stronger but does not lengthen the travel distance. It does multiple hits as it goes forward.
Custom 1 Unite Gale Boomerang 5% (charged), 2% (uncharged) It only does one hit which tosses opponents upwards after it passes through. It also has a vacuum effect.
Custom 2 Unite Shock Boomerang 1.5% (charged), 0% (uncharged) Much weaker but it causes hitstun and carries opponents as it goes through. Once it finishes, it leaves the opponent dazed. It causes opponents to go into a short helpless if used as an aerial.
Up Special Unite Rocket 10% Wonder Pink will form the Unite Rocket through the Wonderful Ones. Holding down the special button causes it to fly higher and faster until it explodes; causing Wonder Pink to fall back down. The explosion does damage but only when maxed out.
Custom 1 Unite Rapid Rocket 0% Has more traveling distance but doesn't deal damage.
Custom 2 Unite Big Rocket 15%, 4% (Wonder Pink) Much slower and shorter traveling distance but larger explosion that deals more damage but also damages Wonder Pink with 4%.
Down Special Unite Tombstone 4% (charged descent), 2% (uncharged descent), 7% (impact charged), 4% (impact uncharged) Wonder Pink will call upon the Wonderful Ones to form a tombstone. Charging it increases the size and durability. If performed in the air, releasing it will cause the tombstone to descend to the ground very quickly; dealing damage.
Custom 1 Unite Burying Tombstone 2% (charged descent), 1% (uncharged descent), 5% (impact charged), 2% (impact uncharged) Weaker version of the default but it will bury grounded opponents or meteor aerial opponents.
Custom 2 Unite Launch Tombstone 2% (charged ascent), 1.5% (uncharged ascent), 10% (blast charged), 7% (blast uncharged) Reversed version of the default where Wonder Pink will launch upwards as the tombstone. Charging increases the distance and damage. At the end, it will explode dealing damage. It has the most traveling distance.

Final Smash

Name Damage Description
Final Smash 1 Wonderful One 4.5% (per hit center), 2% (per hit edge) Wonder Pink calls upon the powers of the Wonderful Ones where they form a large W at the top of the stage. It then fires a ray of energy that can be controlled by using the control stick. It deals multiple hits as long as the ray connects with the opponent. It does more damage in the center of the ray compared to it's edges.
Final Smash 2 Unite Pink 26% (Unite Whip), 15% (Unite Counter), 8x% (reflected projectiles) Wonder Pink will call upon the power of the Wonderful Ones who form a gigantic Wonder Pink. She can use her Unite Whip to smash opponents with the whip using the attack button. She can use the Unite Counter to hit opponents and reflect projectiles much stronger than before. After a duration of time, the unite ability ends and Wonder Pink becomes normal.


Italics means they have to be unlocked.

  • Wonder Pink strikes a pose with her fist in the air and says "I fight for justice!" (Up)
  • Wonder Pink strikes a pose where she lowers himself slightly to the ground and says "I am Wonder Pink"! (Right)
  • Wonder Pink punches forward twice and then holds out her fist saying "Time to rip you and hit the showers!" (Left)
  • Wonder Pink spins and punches in to the air saying "This is my taunt!", "I am taunting you!", or "This is one wonderful taunt!"(Down)

Character Selection Screen

  • Wonder Pink punches forward saying "Wonder Pink!"
  • Wonder Pink cracks her knuckles and says "Time for a workout!"
  • Wonder Pink does a thumbs up and says "You chose well!"'

On Screen Appearance

  • Wonder Pink appears and strikes a pose while an flowers spray up behind her.
  • She appears as Mariana and transforms into Wonder Pink
  • She runs in saying "Oh no, I cracked a nail!"

Victory Animations

  • Wonder Pink pumps her fist in the air and says "That's going on my Character Record!".
  • Wonder Pink spins around and then strikes a pose while saying "You never stood a chance!".
  • Wonder Pink does several punches, a kick, and then says "DOn't tell me that's all you got!"
  • Wonder Pink lands, strikes a dramatic pose, and flowers spray up around casting her in a pink glow.
  • Wonder Pink is signing a kid's autograph saying "To Jenny....
  • Wonder Pink uses her Unite Whip to punch in the air while saying "I do ther to people who think I am a clone!"

Losing Animation

  • Wonder Pink slowly claps while looking forward.
  • Wonder Pink's mask is slightly torn as she is bent slightly over (If Mariana, it has a bruise on her right eye.).
  • Wonder Pink glowing with red eyes while punching the screen; cracking it.

Crowd Cheer

Female voice chanting "Pink Pink Wonder Pink!!"

Victory Fanfare

A flourish remix of the Wonderful 101 victory theme using the 0:06 to 0:016 portion.

Fighting Stance

Wonder Pink holds the whip coil in one hand and the rest of it is her other hand. She slightly moves up and down.

Idle Poses

  • Pumps her fist.
  • Wipes her brow.
  • Slightly uncoils the whip.
  • Points upwards slightly.

Misc Animations


Crouches on one knee while holding the whip.


Jumps up while holding the whip.


Rolls along the ground.


Average walking speed. A simple walking animation.


Runs forward while pumping her arms in running.


Falls to the ground and sleeps in a slumped over sitting position.


Trips and lands on her butt.


Swings back and forth on one leg while waving her arms for balance.

Home-Run Bat

Swings the bat with both hands.

Star KO


Screen KO

Slams into the screen with her mouth and eyes wide open.


Wonder Pink's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.

Wonder Pink

Unlock: Classic Mode

"Wonder Pink is a member of the Wonderful 101 and is apart of the CENTINELS Special Combat Agent from the Transylvania Field Office but she just prefers Wonder Pink. She is a High School student from Romania and is an exceptional acrobatic. However, despite her cute looks and charm, she has a heart of a fell warrior and doesn't tolerate antics of any sort...especially from Wonder Green. Although she seems to have some sort of crush on Prince Vorkken, the Space Pirate. She utilizes Unite Whip in battle and can use it to attack enemies, reflect prjectiles, and use it to span great expanses. Be careful though as she might try to whip you if you get on her bad side!"

Wonder Pink (Alt)

Unlock: Adventure Mode Console/Dark Pink

"Unite Whip is a unique ability for Wonder Pink and is her Unite Morph. She can collect the powers of the Wonderful Ones to make a gigantic whip which she can used to whip opponents from a distance! Those naughty boys think they are safe from her but she can just use her Unite Whip and give them lashes would she cackles far away. The Unite Whip is an excellent tool to punish those who spam projectiles or play defensivly...though she is arguably doing just that as well. The tip of the whip does the most damage while the rest of the whip does less damage so try to target where it does the most damage!"

Wonder Pink (Alt)

Unlock: Adventure Mode Handheld/Dark Red

"Unite Counter is an ability that Wonder Pink has. When performed, she covers herself with the Unite Whip and twirls like thw acrobat she is. It not only deals damage to anyone who is close by but can also reflect projectiles for added damage back. That is a pretty handy technique! I guess though labeling it a counter isn't the best name. Unite Reflect? Unite Barrier? Unite PSI Magnet? Hmmm....well considering how many characters use counter as an attack; it feels fitting to just name is Unite Counter."

Mariana Kretzulesco

Unlock: Boss Battle Console

"Mariana Kretzulesco is a beautiful gymnast from Romania. Despite being a high school student at the time, she was chosen to go to the Olympics to represent her country. She is known for her carefree, bubbly personality though can be triggered into fits of rage...especially by Wonder Green. Like most girls, she is constantly worried about her appearance and makes sure that all of her eyelashes are visible outside her mask. Unlike most girls, she makes sure that all of her eyelashes are visible outside of her Wonder eyes mask. When not fighting crime and whipping the GEATHJERK butts, she can be found doing what most girls her age enjoys doing: shopping."

Mariana Kretzulesco

Unlock: Boss Battle Handheld

"Mariana Kretzulesco is a beautiful gymnast from Romania. Despite being a high school student at the time, she was chosen to go to the Olympics to represent her country. She is known for her carefree, bubbly personality though can be triggered into fits of rage...especially by Wonder Green. Like most girls, she is constantly worried about her appearance and makes sure that all of her eyelashes are visible outside her mask. Unlike most girls, she makes sure that all of her eyelashes are visible outside of her Wonder eyes mask. When not fighting crime and whipping the GEATHJERK butts, she can be found doing what most girls her age enjoys doing: shopping."

Wonder Pink (Unite Rocket)

Unlock: Complete a Character Challenge Magenta

"The Unite Rocket is an attack that allows the Wonderful One to call upon their comrades to form a gigantic rocket and blast off into the atmosphere. Charging the rocket increases both the damage and the distance it travels. Maybe we could go to Jupiter if we charge our rocket for, say, 80 years? Wonder Pink benefits most from this attack due to her great jumping ability. It is a proven fact she can gain the most height from all versions of the Unite Rock though her weak strength stat sort of makes it weaker compared to, let's say Wonder Red. However, it is a serious recovery beast in her hands."

Wonder Pink (Space Pirate)

Unlock: Complete a character challenge

"The Space Pirates are led by the prince of the traveling comet, Rhullo, Prince Vorkken. He has sworn vengeance against the GEATHJERK for slaughtering her people and destroying her kingdom. The Space Pirates are 100 strong and have sworn loyalty to Price Vorkken. They are capable of becoming incorproated into his Unite Morphs much like the Wonderful Ones. However, his brand of Unite ability is caused Unify thought they share similar traits. Those who the Prince conquers are then forced into servitude in order to grow the Prince's power and used as a massive army."

Wonder Pink (Down) Default

Unlock: Match or Trophy Shop

"On question being asked nowadays if is video games characters are self aware that they are being controlled. Pit in Kid Icarus: Uprising hinted he knew thiss was just a video game. Wonder Pink shows that he understands that she may be apart of a video game though nothing is for certain. Wonder Pink carries with her an almost over-exaggerated form of anger; especially torwards Wonder Green who teases her constantly. Her anger knows no bounds and she will not hesitate to attack anyone who disrepcts her. Does she know that some guy smay find this unbecoming?"

Alice Pink

Unlock: Complete a Wonderful One Character Challenge

"Wonder Pink, while acts immature and rather girl, seems to idolize one of the high-ranking members of the SENTINELS, Alice McGreggor. It must of took a lot to convince her to dye her beautiful pink hair to become blue but maybe that was from sheer force of will? Regardless, she has traded her pink tinted uniform for one that is light blue and looks as if it carries the weight of the world. She even wields a weapon similar to that of Wonder-Scarfs...wait...I don't think we should of given out that information. Just erase everything that you heard!"

Wonderful Forever

Unlock: All Star Mode

"The Wonderful Ones are anything but not dramatic. Everything they do is rather over the top and self-promoting! Ther is especially the case with the Final Smash, Wonderful Forever. Every Wonderful One has access to it upon breaking the Smash Ball. They call upon the power of the other Wonderful Ones to create a gigantic....yep...W. Get it Wonderful? Wonder Red? The Wonderful 101? When activated, it releases a controllable ray of wonder that can be used to damage opponents and send them flying. It also plays music from The Wonderful 101. Once it finishes, the Wonderful disperse and returns to whatever they were doing before.

Unite Pink

Unlock: Unlock all Wonder Pink's trophies

"One of the most powerful Unite Morphs OF ALL TIME! Unite Big calls upon, yet again, the power of the Wonderful Ones to form a gigantic version of Wonder Pink. Just in case you wondered how Wonder Pink would look big, well, here you have it. While in this form, Wonder Pink can deliver even more powerful Unite Whip attacks that cannot be stopped by simple shields and causes area wide devastating attacks. She can also use her Unite Whip to deflect projectles and do massive amounts of damage. Every Wonderful One can transform into ther gigantic size. Can we call it Giga Wonder Pink or is that too much crossover for one game?"

Alternate Costumes

Color Title Color Notes Status
Default Pink Wonder Pink's default outfit Starter
Dark Pink Dark Pink A darker version of her outfit Starter
Magenta Magenta A magenta version of the outfit. Starter
Space Pirate Purple Color scheme based off the Space Pirates. Starter
Light Blue Costume off of Alice McGreggor. Locked
Mariana White Her alter ego, Mariana from Romania. Locked

Reveal Trailer

"A Wonderful Intervention" Time: 4:20 Scene: A bustling metropolis

The reveal trailer starts off an aerial view of bustling metropolis in the afternoon. Helicopters buzz overhead, cars are honking, and every thing seems sunny and bright. Suddenly an explosion rises up from the north section and a roar is heard.

The scene then cuts to the middle of the explosion. Everything is covered in smoke, fire, and ash while scared civilians run about; unsure what to make with this maddness. From the smoke steps out Mario, Link, Pit, Samus, Bayonetta, Marth, Lucario, and Matthew who all get into their battle stances while awaiting the terror that awaits them. From the smoke, an unearthly beast roars and rising out from its a gigantic Giga Bowser. Giga Bowser continues to grow and grow until he is towering over all them; blocking out the sun. Mario narrows his eyes and jumps forward but is instantly slapped into a nearby building; crashing into it. Link, Marth, and Matthew all charge forward with swords drawn but are flattened when Giga Bowser steps on top of them; driving them into the pavement. Samus appears right next to Giga Bowser's head and fires a missile which doesn't do a thing. Bowser chomps down on Samus and then spits her off causing her to fly off into the sky.

Bayonetta and Lucario charges forth; dodging the attacks from Giga Bowser and jump forward but get slammed away from his tail causing them to be launched down the street; skidding on the pavement. Pit looks absolutely terrified and looks to Mario. The scene changes to Mario lying in a rubble of the building. The scene then changes to Link, Marth, and Matthew embedded into the pavement. The scene then switches to Samus burnt to a crisp while crumbled into a bus stop. It then shifts to Bayonetta and Lucario; laying unconscious in the street. Giga Bowser roars triumphantly and steps towards Pit. Pit steps back; frightening and frozen.

Suddenly, an announcers voices can be heard with both Pit and Giga Bowser unsure to where it is coming from:

"When the world is in danger, there is only one superhero to call! They come in a variety of colors but their leader is RED! Armed with the CENTINEL suits and the Unite Morph ability, they pound evil into space dust! They are the..."

A flash of red then flashes forward and punches Giga Bowser causing him to fall down. He tries to get up but another red blur punches him in his gut; causing Giga Bowser to roar in pain. The red blur shout out:

"Unite Hand!"

Pit feels himself start to be lifted from the ground to his surprise and sees the other fighters also lifted from the ground. They are absorbed into the air. The camera pans from the huge hand that has formed and to the person wielding it; showing Wonder Red.

He jumps high into the air and comes crashing back down with his Unite Hand stretched out. Giga Bowser gets up and is about to fight back but the attack slams the Unite Hand into Giga Bowser. Knocking him into the air and causing him to land into several skyscrapers. Angrily, he roars and continues to grow in size while gathering power. He grows even larger and dashes forward slamming his fist and kicking Wodner Red; causing him to lose his powers and the earlier fighters are separated from his Unite Hand.

Wonder Red tries to get up but he is unable to and collapses from his injuries. Pit looks on as Giga Bowser approaches them. However, once again a mysterious voice is heard:

"While one Wonderful One may be strong on their own, they have the support from not only the Wonderful One team but from the people they protect as well! This creates an effective and powerful fighting team!" Suddenly, in the air a voice is heard:

"Unite WHIP!"

Giga Bowser is thrown to the ground with a whip wrapped around his head. He tries to get up but another voice is heard: "Unite GUN!!!"

A bullet knocks Giga Bowser off his feet and send shim tumbling along the ground. He goes to stand up up another voice is heard:

"Unite Hammer!!!!"

Giga Bowser is slammed down to the ground by a huge hammer; leveling him. Once again, from the air comes another voices:

"Unite Claws!!!"

Giga Bowser is slashed over and over as he lays on the ground; roaring in pain. From the shadows comes a small, whisper:

"Unite Bomb.."

Giga Bowser is blasted high into the air; spiraling as he goes. As he is thrown upwards, he looks to his right and a blur blur appears:


This attack launches Giga Bowser high into the air until he becomes a speck. The scene then cuts to Wonder Red standing up slightly with Pit looked up amazed. Standing around them are the following:

Wonder Blue, Wonder Pink, Wonder Yellow, Wonder Green, Wonder White, and Wonder Black.

The mysterious voice, the announcer, says:

"No job is impossible for The Wonderful Ones!!!"

The scene then shifts to game play footage of the Wonderful Ones:

  • It shows Wonder Red, Wonder Pink, Wonder Blue, Wonder Yellow, Wonder Green, Wonder White, and Wonder Black on the Blossom City stage. They all do their "I'm Wonder ..." taunt.
  • Shows Wonder Red using an uncharged Unite Hand on Wonder Blue who is knocked away but returns and does a fully charged Unite Sword; blasting the opponent away.
  • It shows Wonder Pink running and kicking the Link into the air; dealing damage.
  • It then cuts to Wonder Yellow hammering Donkey Kong with his Forward and Down Smash attacks. However, he is blasted away by Wonder Black who is playing on his video games system.
  • It then shows Bowser running away while the Wonderful Ones chase him.
  • It then shows Wonder Green using his Unite Gun to blast Samus far away but is then beat senseless through quick attacks by Wonder Pink.
  • It then shows Shiek running forward but is stopped dead by Wonder White who deliver various quick attacks to Shiek.
  • It shows Mario and Wonder Red; standing side by side while in their fighting animations.
  • It then shows very quick videos of each Wonderful One activating their neutral specials.
  • It then shows them fighting against Bowser who grabs the Smash Ball and becomes Giga Bowser. He roars triumphantly but then, suddenly, Wonder Red calls out "Unite Red!"

The scene changes to an animation sequence where Wonder Red begins to grow taller and taller; becoming the Unite Big version of himself. Giga Bowser looks absolutely terrified and whimpers slightly before being punched and launched into the stratosphere.

The Wonderful Ones separate and then the announcer is heard again:

"For the first time ever! The Wonderful Ones!"

They all then strike a dramatic pose. This cuts into the logo sequence for Super Smash Bros. 5.

Then the final sequence then shows Wonder Red in his Space Pirate costume which then pans down showing Wonder Pink in her Alice Pink costume, Unmasked Blue, Space Pirate Wonder Yellow, Unmasked Green and White, and Space Pirate Black.


  • The Wonderful Ones are considered both individual characters as well as alternative costumes by the development team. According to director Masahiro Sakurai "You can say the Wonderful Ones are the product of mixing Bowser Jr. and the Koopalings with the Mii Fighter. We sort of went overboard. :laughs:

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