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White Lantern: In Brightest Day

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White Lantern: In Brightest Day
Developer(s) Phazonworks Engineering Division
Platform(s) Nintendo NeXt, Xbox One, PlayStation 4
Genre(s) Action-Adventure, Free Roam.
Age Rating(s)
M (Mild Blood, Violence, Mild Languange, Suggestive Themes)
White Lantern: In Brightest Day is an action-adventure title released on multiple platforms; with a four-act plot featuring multiple tied-in storylines, this tells the tale of Trent Oliver Morrow's transformation into the ultimate Lantern, his journeys, and even a duel with Nekron himself!


While most of the cast consists of Lanterns (known or not), it also features new members of the Justice League, the Society (Villains United) and even lower-level heroes and villains.

Main Cast

Though the cast is large compared to most DC games, there is a consistent main cast throughout the game. 

Name Faction Voice Actor Description
Trent Oliver Morrow White Lantern Corps Josh Keaton

Though initially Trent Morrow was unsure of what to make of the different Lantern Corps, he eventually came to his own conclusion: the Guardians of the Universe couldn't be trusted to keep the universe safe; they had bungled the job many times: Volthoom the First Lantern, the Manhunters, even the Green Lantern Corps on some occasions - all failures, courtesy of the Guardians. They didn't even see the Blackest Night coming because they thought it was a fairy tale! With this in mind, Trent is setting out on his own quest: re-establishing the White Lantern Corps by creating a White Central Power Battery; with armor shaped from an old Manhunter, Trent is setting out to bring a new dawn to the Lantern Corps!

Uniting all 7 emotional energies into one focal point, Trent succeeded in bringing about the return of the White Lantern Corps, though he remains the sole member; intending to succeed where the Guardians failed, Trent, now the new White Lantern, is ready to ally with any forces necessary to ensure that life in the universe continues to exist and intergalactic criminals get locked up!

Kilowog Green Lantern Corps Kevin Michael Richardson Drill seargeant for the Green Lantern Corps, Kilowog quickly found himself training Trent in the use of Lantern Constructs.
Arkillo Sinestro Corps Robin Atkin Downes Though Sinestro gave him and the Corps orders to leave Morrow alone, Arkillo has been making several attempts to kill Trent behind Sinestro's back.
Larfleeze Orange Lantern Corps Dee Bradley Baker Infuriated at Trent using his "shinies" to create a White Lantern Central Power Battery, Larfleeze is unsure of what to do about the new Lantern. 
Atrocitus Red Lantern Corps Rupert Degas Seething at the new Lantern for crossing his Corps, Atrocitus is angry at the new Lantern's seeming belligerence, though he remains frightened of Trent's power.
Fire Justice League Shawn Sides Supermodel turned government agent turned superhero turned internet star turned Checkmate operative turned Justice League International member, Beatriz Bonilla (or just "BB") da Costa has had an career path as exotic as her name, though she goes by the simple code name Fire on the field. Though she didn't expect to get wrapped up in Trent's story, his later induction into the Justice League International made her his unnoficial tutor in the League's rules.
T. O. Morrow Life of Tomorrow Jens Anderson Trent's insane uncle, Thomas Oscar Morrow (better known as T. O. Morrow) became obsessed with creating life from his mechanical andriods, after his last android, Red Tornado, gained sentience and joined the Justice League; though Thomas never really interacted with his nephew (since he's a criminal and can't call, because obvious reasons), he does acknowledge Trent's existence, as most of Trent's technological expertise comes from his uncle's tutoring.
Brainiac Legions of Brainiac Corey Burton A technological collector with a determination to claim all knowledge in the universe (or multiverse), Brainiac has tried multiple times to claim the Earth, only to be met with significant resistance from both the heroes and the villains; he hasn't given up yet, and his latest attempt shows to be his most aggressive.
Trigon Seven Deadly Enemies of Man Joe Mandia
Nekron Black Lantern Corps Robert Kraft The lord of the unliving and absolute monarch of all the dead, Nekron has been around for millenia, existing back when there was a completely dark void where only he was and where he reigned surpreme; but when all life came along, he was locked in the land of the dead and forced into exile. Seething for revenge, Nekron plots to return sometime during the Blackest Night prophecy.
Eclipso Forces of Evil Jason Liebrecht
Krona The Third Army Clancy Brown

Emotional Entities

Though the Entities all belong to other Corps, Trent relies on them to fuel the White Lantern Central Power Battery, as well as for his Entity Assault attacks.

Name Voice Actor Description
Butcher Fred Tatasciore
Ophidian Steve Blum
Parallax Dino Andrade
Ion Troy Baker
Adara Dawnn Lewis
Proselyte Laura Bailey
Predator Tara Strong

Supporting Cast

Though the main cast is pretty consistent, that doesn't stop other relatively well known characters from making an appearance or two, be it as a challenge or as a minor supporting role.

Justice League International

Name Voice Actor Description
Superman (Clark Kent) Adam Baldwin
Batman (Bruce Wayne) Kevin Conroy
Wonder Woman (Diana Prince) Susan Eisenburg
Ice (Tora Olafsdotter) Tara Strong
The Flash (Barry Allen) Dwight Schultz
Green Lantern (John Stewart) Ken Thomas
Christmas Lantern (Guy Gardener) Diedrich Bader
Booster Gold Tracy W. Bush

Lantern Coalition Deputies

Name Voice Actor Description
Furious Metallo
Furious Grodd Travis Willingham
Avaricious Lex Luthor James Marsters
Avaricious Cheetah Adrienne Mischler
Fearsome Scarecrow Dino Andrade
Fearsome Deathstroke Mark Rolston
Unyielding Booster Gold Tracy W. Bush
Unyielding Martian Manhunter Dwight Schultz
Hopeful Flash Dwight Schultz
Hopeful Power Girl Adrienne Mischler
Impassioned Wonder Woman Susan Eisenburg
Impassioned Catwoman Grey DeLisle


Act 1: Battery Not Included (yet)

The game opens on the Moon, with Trent standing by a large machine, contemplating the odds of his recent misadventure: his quest to bring about the return of the White Lantern Corps, but with a functional Central Power Battery; noting that all he has are a small army of OMACs, Morrowbots and a couple Manhunters, Trent considers how he will hold off against the assault of the seven Lantern Corps closing in on his location. While he tells the 7 entities to prepare themselves for the "energization process", he looks back on the events that caused this "necessary event".

Flashback Start

It started 4 months ago, in Gotham's Otisburg district; a square-off between the Green, Yellow and Red Lanterns cost over thousands of dollars in damage, as well as many lives - civilian and Corps members alike. Trent was there to witness the collateral damage, and decided to do a little investigation. Grabbing a nearby Green Lantern device, he took it back to his apartment and decoded all the data he found on it: Lantern Sector maps, the Corps Oath, even the history of the Corps and the Guardians of the Universe; studying up the Guardians' history, Trent was appalled at how they were allowed to keep defending the universe, considering their track record had permanently marred their trustworthiness - Volthoom, the first Lantern? Nearly drained the entire Emotional Electromagnetic Spectrum. The Manhunters? Malfunctioned and murdered almost 4 vibrant life-filled sectors. The Green Lanterns? A police force with plenty of crooked cops like Sinestro in them. Reviewing this knowledge to the letter, Trent could only surmise one conclusion from the data - the Guardians of the Universe were "guardians" in name alone; they couldn't keep the universe safe because they were too high and mighty to see that emotions could actually be the key to protecting the universe. Reading further on the "Blackest Night" report, he came up with an idea "so crazy it just might work" - use the emotional entities to recreate the White Lantern Corps by making a White Central Power Battery. Building a suit out of OMAC parts, LexCorp Gladiator parts, and a Manhunter's frame, Trent made the suit capable of long-range deep-space traversion; ready to go on a journey, Trent left to complete the first phase of "Operation: White Light": gather the necessary supplies from the Lantern planets of Ysmault, Okaara, Qward, Oa, Odym, Nok and Zamaron.

Though Trent's midly suppressed Obsessive-Compulsion wanted him to visit the Lantern planets in order of the rainbow's colors, he decided to approach the different Corps planets due to differing danger levels: Nok, Odym, Zamaron, Oa, Qward, Okaara and Ysmault. As for the trips to the planets, they were pretty repetitive: infiltration, scuffles with some Corps members, a 2-in-1 clash with the Corps Leader and Liutenant, and eventually a short battle with the Emotional Entity that ended with Trent coercing it to use its energies to help bring a new force into existence.

Flashback End

After the Battery was charged, a sudden error occured that forced Trent to make an internal repair, otherwise the Battery would self-destruct and take the Moon with it; though he succeeded in repairing the Battery, Trent was trapped inside when the White Lantern Power Battery filled with energy. Though the various Corps got to see the White Lantern Central Power Battery get fully charged with energy, none saw the man who made it; just then, a bolt bursted out of the Lantern's core. That bolt was Trent, now supercharged with the energy of White light; now ready to lead the White Lantern Corps (which was only him), he had to deal with some obstacles in this endeavor: the Lantern Corps that had him surrounded. Kilowog, Atrocitus, Arkillo and Larfleeze all were waiting for either an explanation, revenge, or just getting their shiny back (I'm sure you guys can figure out who wanted what). Engaging them, Trent fought and defeated all of them, forcing their field leaders to agree on a treaty with the new Lantern: they don't bother him, he doesn't bother them. With that said, each corps departed for their homeworlds; as for Trent, he goes back to Earth to see what he could solve with his new powers (and remaining recruit OMACs and Manhunters).

Act 2: White Lantern's Light

Act 3: The Battle for Earth

Act 4: Sins of the Father

Act 5: In Blackest Night

DLC Act 1: Heart of Darkness

DLC Act 2: Fight for the Light


White Lantern

Name Speed Damage Output Description (with Construct Combat Combo Moves)
Light Claws Fast Low Wielding a pair of fighting claws attached to his wrists, Trent fights with agility and maneuverability, able to slash and slice through most defenses with ease; these claws work well for foes that are well-armored, and the fighting style that comes with it is pretty good for beginners.
  • Leaping Tiger -
  • Cheetah Dash -
  • Panther Lunge -
Boxing Gloves Fast Medium Though not as armor-piercing as the Light Claws Combat System, the Boxing Gloves can subject foes to quick and dazing combos and special combo moves that knock them out before they can even react. Combos like these work well for the biggest and toughest of enemies, as they go down before even knowing what hit them.
  • Starry Uppercut -
  • Charging Jab -
  • Chained Punches -
Dual-Wield Axes Medium Moderate These twin weapons are quite hard to wield, but do enough damage to make up for the lack of fluid speed; the moderately-swung chops make even foes wielding shields feel the pain, and the Tomahawk Toss technique often knocks a foe down after usage.
  • Tomahawk Toss -
  • Cross Chop -
  • Lunging Chop -
Energy Blasts Slow High These slow-but-powerful hand blasts unleash the energy of life through long range blasting techniques. Though this style is difficult to master, it can interrupt many ranged opponents, like robots or turrets.
  • Solar Flare -
  • Eclipsed Explosion -
  • Force Beam -
Hammer Slow Very High This physical fighting style is the epitome of bone-breaking levels of damage; hammer swings can do craptons of damage to all kinds of enemies, granted if there's no interruption in the attack. But most hammer techniques are capable of stunning foes with a single hit, so Trent has time to get the attack going.
  • Home Run -
  • Doom Spin -
  • Earthquake Smash -
Light Spear Fast Moderate
Construct Bow Fast Low
Entity Assault Fast Extremely High Though this style of construct combat is both fast and an excellent damage dealer, it's only unlockable after you tap into all Light Powers and Lantern Power Attacks, and it slowly drains supercharge energy over time as its used; basically, Trent attacks by commanding the 7 emotional entities to maneuver in various combinations, usually tearing up large groups of enemy forces in a single go.
  • Butcher's Rampage -
  • Ophidian's Vacuum -
  • Parallax's Nightmare -
  • Ion's Strength -
  • Adara's Sweep -
  • Proselyte's Assault -
  • Predator's Retribution -

Name Use Original Corps Description
Life Plasma
  • Healing the wounded.
  • Tripping Foes
Red Lantern Corps
Energy Draining
  • Extending Charge time
  • Weakening Foes
Orange Lantern Corps
Emotional Instillation
  • Solving Puzzles
  • Dealing with Enemies
Sinestro Corps/Blue Lantern Corps
Light Constructs
  • Combat
  • Solving Puzzles
Green Lantern Corps
Light Manipulation
  • Phasing through walls
  • Avoiding Enemy Detection
Indigo Tribe
  • Creating Armor/Shielding
  • Guarding Allies
Star Sapphire Corps
Corps Recruits Call-In
  • Summons OMACs
  • Summons Morrowbots
  • Summons Chemlings
  • Summons Brainiac Sparks (After Battle for Earth)
  • Summons a Manhunter (rare)
White Lantern Corps

Power Corps Description
Eviscerating Chain Red lantern corps symbol fill by mr droy-d613gsv Launches a chain at a single foe, latching onto them and pulling them forward for a combo with construct blades.
Lacerate Red lantern corps symbol fill by mr droy-d613gsv Swings a construct blade around and around, slashing all foes within range.
Outrage Red lantern corps symbol fill by mr droy-d613gsv Swings a flail around, viciously damaging foes in the vicinity; can be comboed up with an extra measure.
Pickpocket Orange lantern corps symbol fill by mr droy-d613gtb Hits foes with a gigantic grabbing hand, increasing their loot drop amount upon defeat.
Safecracker Orange lantern corps symbol fill by mr droy-d613gtb Drops a safe on a nearby group of enemies, scattering loot afterward.
Heads-or-Tails Orange lantern corps symbol fill by mr droy-d613gtb Launches a giant construct coin at foes, which damages on impact; if heads, coin becomes a mine that blows enemies to bits and leaves loot behind. If tails, coin increases their loot drop amount by double.
Scary Surprise Yellow lantern corps symbol fill by mr droy-d613gr4 Unleashes a barrel of horrors upon foes, causing them to panic uncontrollably.
Insectoid Swarm Yellow lantern corps symbol fill by mr droy-d613gr4 Summons a swarm of construct bugs, that distract nearby foes from attacking.
Monster Skeletons Yellow lantern corps symbol fill by mr droy-d613gr4 Summons 2 gigantic skeletons as back-up.
Knight's Approach Green lantern corps symbol fill by mr droy-d613gq7 Jousts forward on horseback, with a lance extended.
Refrigerator Crunch Green lantern corps symbol fill by mr droy-d613gq7 Drops a construct Refrigerator, which scatters construct food around, dealing splash damage.
Light Weights Green lantern corps symbol fill by mr droy-d613gq7 Throws several construct weights at foes, dealing crush damage.
Inspiration Blue lantern corps symbol fill by mr droy-d613gry Fill yourself with Hope, increasing Critical Attack Chance and damage output.
Triage Blue lantern corps symbol fill by mr droy-d613gry Focus your emotions, healing yourself over time.
Hopeful Shield Blue lantern corps symbol fill by mr droy-d613gry Use the Blue light to temporarily generate a powerful shield, absorbing incoming damage.
Transparent Surprise Indigo lantern corps symbol fill by mr droy-d613guh Turn invisible, then surprise foes, knocking them down.
Speed Booster Indigo lantern corps symbol fill by mr droy-d613guh Rush forward at light-speed at foes, knocking them back on impact.
Phase Attack Indigo lantern corps symbol fill by mr droy-d613guh Slip through one foe, stunning them, then attacks another, greatly damaging them.
Crystal Gun Violet lantern corps symbol fill by mr droy-d613gu4 Briefly shoot a handful of crystal shards, that do damage over time.
Heart's Desire Violet lantern corps symbol fill by mr droy-d613gu4 Create a Heart construct, which imbues you with the violet light, healing yourself fully, but greatly draining the charge time of the gloves.
Heartbreaker Violet lantern corps symbol fill by mr droy-d613gu4 Creates a giant heart construct, then shatters it, greatly damaging foes caught in the blast.

Name Obtained from: Description
Jack-in-the-Box Surprise The Joker
Light Diamond Eclipso
Thermonuclear Explosion Chemo
Incendiary Burst Fire
Vicious Plant Poison Ivy
Sub-Avatar Summon Brainiac

A special ability that Trent can access at a certain point in the main story, Trent's connection to the emotional spectrum can cause him to split into 7 different Trents, one for each emotion, equipped with a certain combat style, Lantern Power Attacks, and a super attack courtesy of the respective emotional entities.

Name Construct Combat Weapon Lantern Power Attacks Description
Red lantern corps symbol fill by mr droy-d613gsv

Furious Trent Morrow

Dual Wield Axes
  • Eviscerating Chain
  • Lacerate
  • Outrage
  • Butcher's Rampage (Super)
Orange lantern corps symbol fill by mr droy-d613gtb
Greedy Trent Morrow
  • Pickpocket
  • Safecracker
  • Heads-or-Tails
  • Ophidian's Vacuum (Super)
Yellow lantern corps symbol fill by mr droy-d613gr4
Fearsome Trent Morrow
Light Claws
  • Scary Surprise
  • Insectoid Swarm
  • Monster Skeleton
  • Parralax's Nightmare (Super)
Green lantern corps symbol fill by mr droy-d613gq7
Unyielding Trent Morrow
Boxing Gloves
  • Knight's Approach
  • Refrigerator Crunch
  • Light Weights
  • Ion's Strength (Super)
Blue lantern corps symbol fill by mr droy-d613gry

Hopeful Trent Morrow

Construct Bow
  • Inspiration
  • Triage
  • Hopeful Shield
  • Adara's Sweep (Super)
Indigo lantern corps symbol fill by mr droy-d613guh
Merciful Trent Morrow
  • Transparent Surprise
  • Speed Booster
  • Phase Attack
  • Proselyte's Assault (Super)
Violet lantern corps symbol fill by mr droy-d613gu4

Impassioned Trent Morrow

Energy Blasts
  • Crystal Gun
  • Heart's Desire
  • Heartbreaker
  • Predator's Retribution (Super)

Hub Worlds


Faction Name Classes Leader Description
Joker's Gang
  • Madcap (Goon)
  • Stooge (Armored)
  • Lunatic (Brute)
  • Dolt (Technician)
  • Wag (Brawler)
  • Full House (Enforcer)
  • Harley Quinn (Lieutenant)
  • Lefty & Righty (Bodyguards)
Lexcorp Forces Lex Luthor
Trigonic Demons
  • Envy Demon (Goon)
  • Greed Demon (Armored)
  • Gluttony Demon (Brute)
  • Lust Demon (Technician)
  • Sloth Demon (Brawler)
  • Wrath Demon (Enforcer)
  • Brother Blood (Lieutenant)
  • Sons of Trigon (Bodyguards)
Brainiac Legions
  • Brainiac Spark (Goon)
  • Brainiac Subjugator (Armored)
  • Brainiac Analyzer (Brute)
  • Brainiac Wing Armor (Technician)
  • Brainiac Bounder (Brawler)
  • Brainiac Sunstone Domineer (Enforcer)
  • Brainiac Guardian (Lieutenant)
  • Brainiac Sub-Avatars (Bodyguards)


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