|White Lantern: In Brightest Day|
|Developer(s)||Phazonworks Engineering Division|
|Platform(s)||Nintendo NeXt, Xbox One, PlayStation 4|
|M (Mild Blood, Violence, Mild Languange, Suggestive Themes)|
|Genre(s)||Action-Adventure, Free Roam.|
|Engine||Unreal Engine 4|
While most of the cast consists of Lanterns (known or not), it also features new members of the Justice League, the Society (Villains United) and even lower-level heroes and villains.
Though the cast is large compared to most DC games, there is a consistent main cast throughout the game.
|Trent Oliver Morrow||White Lantern Corps||Josh Keaton|
Though initially Trent Morrow was unsure of what to make of the different Lantern Corps, he eventually came to his own conclusion: the Guardians of the Universe couldn't be trusted to keep the universe safe; they had bungled the job many times: Volthoom the First Lantern, the Manhunters, even the Green Lantern Corps on some occasions - all failures, courtesy of the Guardians. They didn't even see the Blackest Night coming because they thought it was a fairy tale! With this in mind, Trent is setting out on his own quest: re-establishing the White Lantern Corps by creating a White Central Power Battery; with armor shaped from an old Manhunter, Trent is setting out to bring a new dawn to the Lantern Corps!
Uniting all 7 emotional energies into one focal point, Trent succeeded in bringing about the return of the White Lantern Corps, though he remains the sole member; intending to succeed where the Guardians failed, Trent, now the new White Lantern, is ready to ally with any forces necessary to ensure that life in the universe continues to exist and intergalactic criminals get locked up!
|Kilowog||Green Lantern Corps||Kevin Michael Richardson||Drill seargeant for the Green Lantern Corps, Kilowog quickly found himself training Trent in the use of Lantern Constructs.|
|Arkillo||Sinestro Corps||Robin Atkin Downes||Though Sinestro gave him and the Corps orders to leave Morrow alone, Arkillo has been making several attempts to kill Trent behind Sinestro's back.|
|Larfleeze||Orange Lantern Corps||Dee Bradley Baker||Infuriated at Trent using his "shinies" to create a White Lantern Central Power Battery, Larfleeze is unsure of what to do about the new Lantern.|
|Atrocitus||Red Lantern Corps||Ike Amadi||Seething at the new Lantern for crossing his Corps, Atrocitus is angry at the new Lantern's seeming belligerence, though he remains frightened of Trent's power.|
|T. O. Morrow||Life of Tomorrow||Jens Anderson||Trent's insane uncle, Thomas Oscar Morrow (better known as T. O. Morrow) became obsessed with creating life from his mechanical andriods, after his last android, Red Tornado, gained sentience and joined the Justice League; though Thomas never really interacted with his nephew (since he's a criminal and can't call, because obvious reasons), he does acknowledge Trent's existence, as most of Trent's technological expertise comes from his uncle's tutoring.|
|The Joker||Joker's Gang||Mark Hamill||Batman's main archenemy and the Clown Prince of Chaos, the Joker has vexed Gotham City for years and years, always leaving a wake of death and destruction behind him, usually in a clown or card-based theme; but Joker's been forging alliances with various Arkham rogues recently. For what purpose, though? One thing's for sure: it is not going to be good for Gotham.|
|Brainiac||Legions of Brainiac||Corey Burton||A technological collector with a determination to claim all knowledge in the universe (or multiverse), Brainiac has tried multiple times to claim the Earth, only to be met with significant resistance from both the heroes and the villains; he hasn't given up yet, and his latest attempt shows to be his most aggressive.|
|Krona||The Third Army||Clancy Brown||One of the many examples of the Maltusian race, the same race that spawned both the Guardians and the Zamarons, Krona was locked up in the Oan Sciencells for his intense avarice and obsessive need to create an empire by forcing his will upon others; Krona even suffered defeat at Trent's hands when he took the Energy Battery and Gauntlet from the rogue Maltusian to create the White Lantern Battery! Krona's really angry, and it doesn't help that the Guardians are using Black Lantern rings to create a Third Army, an opportunity that Krona is patiently waiting to take advantage of...|
|Trigon||Seven Deadly Enemies of Man||Joe Mandia||An interdimensional demon feared for his power and known to spawn many demons each representing the Seven Deadly Sins, Trigon has been trying to destroy Earth's dimension for years and years, only to be thwarted by various obstacles, including his own daughter, the Titan Raven; but with his Sons gaining more and more power, it's only a matter of time before this fearsome demon rises again.|
|Nekron||Black Lantern Corps||Robert Kraft||The lord of the unliving and absolute monarch of all the dead, Nekron has been around for millenia, existing back when there was a completely dark void where only he was and where he reigned surpreme; but when all life came along, he was locked in the land of the dead and forced into exile. Though he succeeded in returning in the Blackest Night prophecy, he was stopped by the first White Lantern Corps; he hasn't given up on returning, though, and it may just be sometime soon.|
Though the Entities all belong to other Corps, Trent relies on them to fuel the White Lantern Central Power Battery, as well as for his Entity Assault attacks.
Act 1: Battery Not Included (yet)Edit
The game opens on the Moon, with Trent standing by a large machine, contemplating the odds of his recent misadventure: his quest to bring about the return of the White Lantern Corps, but with a functional Central Power Battery; noting that all he has are a small army of OMACs, Morrowbots and a couple Manhunters, Trent considers how he will hold off against the assault of the seven Lantern Corps closing in on his location. While he tells the 7 entities to prepare themselves for the "energization process", he looks back on the events that caused this "necessary event".
It started 4 months ago, in Gotham's Otisburg district; a square-off between the Green, Yellow and Red Lanterns cost over thousands of dollars in damage, as well as many lives - civilian and Corps members alike. Trent was there to witness the collateral damage, and decided to do a little investigation. Grabbing a nearby Green Lantern device, he took it back to his apartment and decoded all the data he found on it: Lantern Sector maps, the Corps Oath, even the history of the Corps and the Guardians of the Universe; studying up the Guardians' history, Trent was appalled at how they were allowed to keep defending the universe, considering their track record had permanently marred their trustworthiness - Volthoom, the first Lantern? Nearly drained the entire Emotional Electromagnetic Spectrum. The Manhunters? Malfunctioned and murdered almost 4 vibrant life-filled sectors. The Green Lanterns? A police force with plenty of crooked cops like Sinestro in them. Reviewing this knowledge to the letter, Trent could only surmise one conclusion from the data - the Guardians of the Universe were "guardians" in name alone; they couldn't keep the universe safe because they were too high and mighty to see that emotions could actually be the key to protecting the universe. Reading further on the "Blackest Night" report, he came up with an idea "so crazy it just might work" - use the emotional entities to recreate the White Lantern Corps by making a White Central Power Battery. Building a suit out of OMAC parts, LexCorp Gladiator parts, and a Manhunter's frame, Trent made the suit capable of long-range deep-space traversion; ready to go on a journey, Trent left to complete the first phase of "Operation: White Light": gather the necessary supplies from the Lantern planets of Ysmault, Okaara, Qward, Oa, Odym, Nok and Zamaron.
Though Trent's midly suppressed Obsessive-Compulsion wanted him to visit the Lantern planets in order of the rainbow's colors, he decided to approach the different Corps planets due to differing danger levels: Nok, Odym, Zamaron, Oa, Qward, Okaara and Ysmault. As for the trips to the planets, they were pretty repetitive: infiltration, scuffles with some Corps members, a 2-in-1 clash with the Corps Leader and Liutenant, and eventually a short battle with the Emotional Entity that ended with Trent coercing it to use its energies to help bring a new force into existence.
After the Battery was charged, a sudden error occured that forced Trent to make an internal repair, otherwise the Battery would self-destruct and take the Moon with it; though he succeeded in repairing the Battery, Trent was trapped inside when the White Lantern Power Battery filled with energy. Though the various Corps got to see the White Lantern Central Power Battery get fully charged with energy, none saw the man who made it; just then, a bolt bursted out of the Lantern's core. That bolt was Trent, now supercharged with the energy of White light; now ready to lead the White Lantern Corps (which was only him), he had to deal with some obstacles in this endeavor: the Lantern Corps that had him surrounded. Kilowog, Atrocitus, Arkillo and Larfleeze all were waiting for either an explanation, revenge, or just getting their shiny back (I'm sure you guys can figure out who wanted what). Engaging them, Trent fought and defeated all of them, forcing their field leaders to agree on a treaty with the new Lantern: they don't bother him, he doesn't bother them. With that said, each corps departed for their homeworlds; as for Trent, he goes back to Earth to see what he could solve with his new powers (and remaining recruit OMACs and Manhunters).
Act 2: Joker's PunchlineEdit
Two weeks later, White Lantern's been cleaning up the streets of Gotham City pretty well, even setting up several bases on Arkham Island (the Tomorrow Loft on the highest point the main building, the Tomorrow Shelter in a on-island viaduct, the Tomorrow Bunker in the unused south garage and the Tomorrow Lab in a secret wing of the Asylum - each serving a different purpose) to monitor Gotham's supercriminal contingent safely; he even placed the White Lantern Central Power Battery in Robinson Park so life could thoroughly flourish, as a beacon of a bright future for Gotham.
Eventually, the relative peace (if you can call it that) was broken by a newfound gang war on the streets; turns out the Falcone family came into some Apokoliptian weapons, and that gave them the confidence to move into the territory of Penguin, Black Mask, even Two-Face. And Joker even took their side on it. Both Batman and Trent knew it beared further investigation with the Joker involved, and they found out that Joker was forging an alliance with the Falcones, Scarecrow, Mr. Freeze, and even Poison Ivy (due to her friendship with Harley Quinn) for some ulterior motive. While Batman and his allies investigated the alliance, Trent dealt with the fallout:
- First on the agenda was the raging gang war with a new member: the musclebound Bane, who brought an entire gang with him in his return to Gotham; after interrogating Bane's thugs and confiscating their supply of Venom, he found Bane's Venom Supplier, Diego Martinez and arrested him, with Nightwing's help. Tracking Bane down to the Cape Carmine Lighthouse, Trent and Nightwing had to deal with both Killer Croc and Deathstroke (the Falcones had hired them to take out Bane) as well as a vengeful Diego; eventually they got to Bane, but Bane managed to trap Nightwing beneath some rubble before the fight. It was a close fight, but Trent got the upper hand; after Nightwing got clear of the rubble, Trent patched him up. After Bane was arrested, Batman and Trent spoke about upcoming investigations, only for Trent to get a call, from Two-Face of all people:
- Trent: Hey, Oracle; got anything?
- Two-Face: I'm not Oracle, but I do have something for you; two things, to be exact.
- Trent: ...Two-Face? What do you want?
- Two-Face: Well, Lantern, I've found one of the Penguin's main smuggling operations. What's say we roust that bird from his roost for the good of Gotham?
- Trent: Since when do Arkham inmates and gang leaders care about the good of Gotham?
- Two-Face: Well, let's just say that sometimes Harvey Dent wins the coin toss.
- Trent: ...Alright, but I got my eyes on you. Both of you.
Finding Two-Face in the Gotham's old subway tunnels, Trent temporarily teamed up with the bipolar ex-DA to root out Penguin's operation. (NOTE: Ingame choice dictates story progress; Hush and Bane's stories being switched around depending if you go either left or right) After going through a bit of a fork in the road, Trent encountered Bane, who teamed up with Penguin for the moment in hopes of finding the one who tampered with his Venom supply; with a brief scuffle, Bane went down, with Two-Face noting that he would sympathise if "drugs weren't illegal". Making his way deeper into the trail, Trent met up with Two-Face, only for "Two-Face" to be revealed as CLAYface, who Penguin hired with promise for a cure; defeating Clayface, Trent ended up having to deal with Two-Face's henchmen, after Two-Face turned on him after flipping the coin. Eventually, Trent found Penguin in the main chamber, with Hush backing him up; after taking down both Hush and Penguin, Two-Face echoed again that "sometimes Harvey Dent wins the coin toss" and thanked Trent for his help.
Later, Trent got word of Joker testing out a new Toxin at Amusement Mile's fairgrounds, so after he "coerced" the formula out of Harley Quinn, he went to a nearby attack by the Joker's clowns, only to find the Riddler up to his old tricks; going from point to the next point, he found hints left by the Riddler that pointed to a hidden Joker testing site, where Joker was testing a new line of J1N1 robots, made in a similar manner to Red Tornado, the android designed by... Trent's uncle, T.O. Morrow; though suspicious, Trent dismissed it for the time being. After saving the Riddler from Joker's assasins, Trent had his suspicions confirmed - his uncle was working with the Joker, but he was using Joker for his own ends to save his own skin with an "Ace in the hole"; knewing exactly where his uncle was hiding out, he immediately headed to Ace Chemicals - the source of Joker's toxin and his uncle's headquarters.
Arriving at Ace, Trent managed to infiltrate the factory, after dealing with the living chemical weapon Chemo and his spawn the Chemoids; sneaking past the guards and all other manners of experiments that his uncle was working on, he finally got to his uncle in the main office (through the hopes of talking him into surrendering):
- Trent: Look, Uncle, I know you're not the League's biggest fan, but do you honestly think Joker is going to let you live after what you pulled? You'll be safer on the Watchtower than here, in Ace.
- T.O. Morrow: And do you honestly think I care? For crying out loud, I have my own private facilities, an army of henchmen, and several biological weapons at the ready, should Joker decide to come marching in. Trent, I have it covered.
- Trent: And in case you haven't noticed, your private facilities are a run-down toxic cesspool in Gotham's least tended-to neighborhood. There's no way --
- Answering Machine: You have one misssed call.
- Joker: Morrow, you foul beast, this isn't funny! Get out of my lab! If you've ruined the ass groove in my favorite chair, you are a DEAD MAN!!
- Trent: ...And my point is made for me. Can we please get out of here now, Uncle?
- T.O. Morrow: ...Alright.
(More Coming Soon)
Act 3: The Battle for EarthEdit
Act 4: Sins of the FatherEdit
Act 5: War of the LightEdit
Act 6: Home TurfEdit
Act 7: Fight for the LightEdit
Act 8: In Blackest NightEdit
|Name||Speed||Damage Output||Description (with Construct Combat Combo Moves)|
|Light Claws||Fluid-Medium||Low||Wielding a pair of fighting claws attached to his wrists, Trent fights with agility and maneuverability, able to slash and slice through most defenses with ease; these claws work well for foes that are well-armored, and the fighting style that comes with it is pretty good for beginners.
|Boxing Gloves||Fast||Medium||Though not as armor-piercing as the Light Claws Combat System, the Boxing Gloves can subject foes to quick and dazing combos and special combo moves that knock them out before they can even react. Combos like these work well for the biggest and toughest of enemies, as they go down before even knowing what hit them.
|Dual-Wield Axes||Medium||Moderate||These twin weapons are quite hard to wield, but do enough damage to make up for the lack of fluid speed; the moderately-swung chops make even foes wielding shields feel the pain, and the Tomahawk Toss technique often knocks a foe down after usage.
|Energy Blasts||Slow||High||These slow-but-powerful hand blasts unleash the energy of life through long range blasting techniques. Though this style is difficult to master, it can interrupt many ranged opponents, like robots or turrets.
|Hammer||Slow||Very High||This physical fighting style is the epitome of bone-breaking levels of damage; hammer swings can do craptons of damage to all kinds of enemies, granted if there's no interruption in the attack. But most hammer techniques are capable of stunning foes with a single hit, so Trent has time to get the attack going.
|Light Spear||Fast||Moderate||A dexterous and rapid fighting style, the Light Spear can swipe through foes no trouble at all, including the fast-moving martial artists; it's not very ranged, so it's important to keep things close, so ranged foes don't get the drop on Trent.
|Construct Bow||Fluid-Medium||Low||Inspired by Green Arrow's archery prowess, Trent developed a combat system based around archery involving arrows in both combat and ranged abilities: the bow works as a melee weapon, while the various arrows keep foes at bay in range.
|Light-Guns||Fast||High||Taking a cue from Deathstroke's vast munition supply, Trent decided to end up wielding construct firearms to fight tons of enemy varieties; though his basic playstyle consists of a Light rifle and twin construct semi-auto handguns, he whips out the bigger guns.
During Brainiac's assault, the digital tyrant attacked numerous sources of superhuman power during his war on Earth, each for the sake of constructing an Avatar to harness that power: Tech, Meta, Magic, Speed, Light, Quantum, Atomic and Nature. Each source of power has its own properties, all of which converge into a battlesuit that Trent forged to fight Brainiac at the Nexus of Reality; he didn't use the battlesuit often after that, but whenever the situation is dire enough, he equips it and wields all power at once.
NOTE: This combat system is only usable in certain stages, and comes equipped with all combos when obtained.
||Red Lantern Corps|
||Orange Lantern Corps|
||Sinestro Corps/Blue Lantern Corps|
||Green Lantern Corps|
||Star Sapphire Corps|
|Corps Recruits Call-In||
||White Lantern Corps|
|Lexcorp Forces||Lex Luthor|