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|First Appearance||Super Mario Land 2: 6 Golden Coins (1992)|
|Home Stage||WarioWare, Inc.|
Wario is a recurring character in the Mario series. He is an obese, muscular, hot-tempered, and greedy man, and Mario's yellow-and-purple clad arch-rival. He usually appears as an antagonist, or in some cases an anti-hero. His name is a combination of Mario's name and the Japanese word warui, meaning "bad".
Wario's greed pushes him to commit malevolent acts, such as the seizing of Mario's castle. Wario has also proven to be very cunning as he has tricked Mario on many occasions. He often goes out on his own adventures, from stealing treasure to running a microgame making company. Wario has helped heroes of the Mushroom Kingdom on a few separate occasions as well.
Source: Mario Wiki
- : Chomp - Wario bites forward, chewing on any opponents who are caught. Has deceptively long range. It can be used to consume items, healing 1% damage. Eating explosives will cause them to blow up inside of Wario, but the explosion will damage nearby foes. Healing items consumed with Chomp heal 1.5x more damage than normal. All of the above shorten the charge time for the Wario Waft. This is the only special move Wario has that doesn't help him recover in some way. (2% for each bite, 5% for throw)
> : Wario Bike- Wario mounts his trademark Wario Bike and runs over his opponents. Tilting the opposite direction will make him turn around, dealing more damage if the opponents are slammed by the back tire. Holding up will produce a wheelie, another powerful attack, but will leave Wario defenseless until it ends. Lastly, when Wario dismounts the bike, he can destroy it, throw it at opponents, or eat it with Chomp. Can withstand 18% before breaking. If the bike is on or offscreen, but not destroyed, Wario cannot summon another bike. If the player tries to do so, it trigger an animation where Wario looks around searching for it. (10% (damage varies on wheelie, turning, and slamming))
^ : Corkscrew - Wario spin-jumps into the air, hitting enemies multiple times. The final hit has good diagonal knockback. The move can be steered left or right. (13%)
v : Wario Waft - Wario unleashes a gigantic fart on his foes. The move charges by not using it over time, which can be accelerated by Chomping items. There are 4 levels of charge, all with varying effects. (27% (maximum charged))
F : Wario-Man - Wario eats a garlic bulb and transforms into Wario-Man. While he's transformed, Wario-Man has permanent super armor, launch resistance, and drastically amplified agility and strength. Distinct from other transformation final smashes in that his moves have significantly less end lag and his aerials grant him infinite recovery. His down throw meteor smashes when used on a ledge, and his specials are boosted to the extreme, particularly his Wario Bike and Wario Waft. However, taking damage will reduce the time this Final Smash lasts. (Varies)