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I decided to put this on a new blog, not the older one, so you have a choice of clicking the link or not, which clearly tells you that there are ungaurded spoilers within.


So anyway, it starts!

Story (Summary)[]

Kenny dreams of a mystical world and draws it, then goes to sleep that night and his mind activates the drawing which pulls him into the world, where he has to save Mistress Lia from the brute civilization of creatures called Kajons.

Further into the game you're introduced to Mysticmist Ruins, where there are mysterious markings and stylizings around, as well as on the enemies, the Grabbos, and the boss, Headenhand. After that world it is explained that those markings are from the tribal precursors to the Kajons, led by the mysterious deity Xedel. At the final area of the game, Xedel appears and combats you in three forms: possessing the Kajon leader King Kajostle to have added power, as a flaming eyeball, and its true form, an eye encased in stone armor bearing the ancient markings.

After you defeat Xedel and save Lia, you are trnsported out of that world, and the drawing fades away.

All Artwork so far[]


Notice how Caclaw wears a neckbrace-type thing with the ancient marking colors. This is because the Kajons use those braces around the bosses (that aren't bearing the markings already) to possess them/control them.

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