Just a little game where we make our own Minigames for Mario Party! Here is how you do it:
Minigame's Type (Free for All, 1 vs 3, Duel, etc.)
How to Play the Minigame
The rules: No trolling, flaming, insulting, etc.
Ok, here's my first one:
1 vs 3
The 3 Players use the Wii U Gamepad to pick where on the mountain they want to carve their faces. The 1 Person uses the TV Screen, which shows the mountain from far off. What he/she has to do is use the canon and three Bob-Ombs they have to destroy all 3 Faces in the mountahin to win.
Each team of two gets inside a tank with two cannons, one that fires forward and one that fires backward. One teammate controls the forward cannon and left treads, while the other controls the back cannon and right treads. Players must work together to shoot the opposing tank five times to win.
Each player starts on a corner of a flying trampoline, then start bouncing around by the call of "Go!". Players need to try to fire water balloons at each other in the air while trying to keep themselves on the trampoline. Anyone hit by a balloon will be thrown off of the bouncing object. The last one standing is the winner. To be thrown out of the game, you either need to fall off the trampoline or get hit by a water balloon. There is a 30 second timer.
There are 4 Giant Bags of Chips on a Giant Table. The characters are also on the table, but aren't giant. They have 15 Sec. to Choose a Bag, or they're disqualifyed. After every character has choosen a bag, a Giant Mii will come, and pick up a bag of chips, and walk away. The remaining characters hop out of their bag, and does over again until there is only one character left (who is the winner).
Three players start at the bottom section of the fictional town "Windy City", then try to make their way to a tornado shelter as the fourth other player tries to disrupt their progress with a mechanically operated tornado. The game ends when the remaining runners reach the shelter or when all the runners are struck by the tornado. The path to the shelter is randomly generated by the game, and the time is unlimited.
The two teams take turns. One person takes the Wii Remote, the other takes the Wii U Gamepad. The one with the Remote has to swing it in the direction of the Arrows (like in DDR:MM), while the one with the Gamepad taps on the Music Notes that appear on the screen as fast as possible. After the 2 Teams take one turn, the Minigame is over, and the judges proclaim the winners.
It is a game of speed and memory. First the player places Toad heads. There are four heads and fifteen squares in front of them. Once all the players have placed their heads, they will choose an opposing square to invade. The Toad heads will be covered up. If a player's heads are all split they will be eliminated. Players may travel from square to square, but only one person is allowed in the square at a time, and if you leave the square you will not be allowed to go back again. The last player standing wins.
- One member of each team will be assigned with building a small castle with a set of blocks, after that the other team member must decide where to put each "soldier" (toad with a spear), then after both teams are done they will hasve to use a cannon to knock as most toads possible in 2 shots (one shot each), the team with the most soldiers at the end of the minigame wins!
There are 5 rounds. Each round, a character will want a certain object they lost. The goal is to find that object (buried under other objects, of course) and bring it back to the character first. Whoever gets the most points after 5 increasingly difficult rounds, wins.