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The Land Before Time: Racing Adventure 64

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The Land Before Time: Racing Adventure 64
Developer(s) Toucan logo
Publisher(s) Nin
Platform(s) Nintendo64logo
Genre(s) Kart Racing
Release Date(s)
Flag of USA October 5, 2000
Flag of Europe October 18, 2000
Flag of Australia October 20, 2000
Flag of Japan November 2, 2000
Mode(s)
Single player
Multiplayer
Age Rating(s)
ERating 3Rating CERO A
Media Included Nintendo 64 cartridge (32MB)

The Land Before Time: Racing Adventure 64 is a Nintendo 64 game developed by Toucan and published by Nintendo in 2000. It is a racing game based on The Land Before Time series.

Controls

Method A

  • FT64Startbutton - Pause/resume game
  • FT64Abutton - Run forward
  • FT64Bbutton - Slow down.
  • FT64Controlstick Down + FT64Bbutton - Walk backwards
  • FT64Zbutton or L - Use powerup
  • FT64Rbutton - Tap to hop, hold to make sharper turns
  • FT64CUPbutton - Camera zoom in out
  • FT64CDOWNbutton - Hold to look backwards
  • FT64CRIGHTbutton - Toggle HUD
  • FT64Controlstick or Control Pad - Turn

Method B

  • FT64Startbutton - Pause/resume game
  • FT64Abutton or FT64Rbutton - Tap to hop, hold to make sharper turns
  • FT64Bbutton, FT64Zbutton, or L - Use powerup
  • FT64Controlstick or Control Pad - Walk/run in direction pressed
  • FT64CUPbutton - Camera zoom in out
  • FT64CDOWNbutton - Hold to look backwards
  • FT64CRIGHTbutton - Toggle HUD

Powerups

  • Tree Star - Slightly increases speed with each one collected
  • Red Star - Short burst of speed
  • Earthshake - Everyone ahead trips and loses their powerup
  • Sweetbubble - Unlimited boost for a limited time
  • Leafgobbler - Heads for the lead racer and causes them to trip and lose powerup
  • Rock - Fires straight and bounces off walls, any one that hits it trips
  • Nightflower - Invincibility and boost
  • Skywater - Everyone ahead slows down and is unable to use powerup for a limited time

Characters

Stats

Speed - This is as fast as your character will run or fly.

Weight - The character's weight affects how much speed they lose/gain when going up/downhill.

Acceleration - The time it takes for the character to reach their maximum running speed

Handling - How quickly the character will turn.

Default Characters

Littlefoot Speed - 4/8
Weight - 3/8
Acceleration - 4/8
Handling - 5/8
Cera Speed - 5/8
Weight - 4/8
Acceleration - 3/8
Handling - 4/8
Ducky Speed - 3/8
Weight - 2/8
Acceleration - 7/8
Handling - 7/8
Petrie Speed - 2/8
Weight - 1/8
Acceleration - 4/8
Handling - 7/8
Spike Speed - 6/8
Weight - 5/8
Acceleration - 2/8
Handling - 3/8
Ruby Speed - 4/8
Weight - 3/8
Acceleration - 6/8
Handling - 5/8
Chomper Speed - 3/8
Weight - 3/8
Acceleration - 6/8
Handling - 5/8
Guido Speed - 4/8
Weight - 2/8
Acceleration - 7/8
Handling - 7/8

Unlockable Characters

Ali Speed - 3/8
Weight - 3/8
Acceleration - 6/8
Handling - 5/8
Ozzy Speed - 6/8
Weight - 5/8
Acceleration - 2/8
Handling - 3/8
Icky Speed - 4/8
Weight - 3/8
Acceleration - 3/8
Handling - 5/8
Tippy Speed - 5/8
Weight - 4/8
Acceleration - 3/8
Handling - 4/8
Strut Speed - 6/8
Weight - 4/8
Acceleration - 2/8
Handling - 3/8
Dil Speed - 7/8
Weight - 6/8
Acceleration - 1/8
Handling - 2/8
Hyp Speed - 4/8
Weight - 4/8
Acceleration - 4/8
Handling - 4/8
Nod Speed - 5/8
Weight - 5/8
Acceleration - 3/8
Handling - 3/8
Mut Speed - 4/8
Weight - 4/8
Acceleration - 5/8
Handling - 5/8
Pterano Speed - 7/8
Weight - 6/8
Acceleration - 2/8
Handling - 4/8
Shorty Speed - 4/8
Weight - 3/8
Acceleration - 4/8
Handling - 5/8
Rinkus Speed - 6/8
Weight - 6/8
Acceleration - 3/8
Handling - 3/8
Sierra Speed - 6/8
Weight - 5/8
Acceleration - 3/8
Handling - 4/8
Rainbow Face Speed - 6/8
Weight - 5/8
Acceleration - 3/8
Handling - 4/8
Tricia Speed - 3/8
Weight - 2/8
Acceleration - 6/8
Handling - 4/8
Hidden Runner Speed - 6/8
Weight - 4/8
Acceleration - 4/8
Handling - 3/8
Doofah Speed - 6/8
Weight - 7/8
Acceleration - 3/8
Handling - 3/8
Loofah Speed - 7/8
Weight - 6/8
Acceleration - 2/8
Handling - 3/8
Foobie Speed - 6/8
Weight - 6/8
Acceleration - 3/8
Handling - 3/8
Emerald Speed - 5/8
Weight - 3/8
Acceleration - 4/8
Handling - 6/8
Sandhop Speed - 4/8
Weight - 2/8
Acceleration - 6/8
Handling - 8/8
Andre Speed - 5/8
Weight - 2/8
Acceleration - 5/8
Handling - 8/8
Ludwig Von Flyer Speed - 4/8
Weight - 4/8
Acceleration - 5/8
Handling - 4/8
Wheezie Speed - 8/8
Weight - 8/8
Acceleration - 1/8
Handling - 1/8

Tracks

Default

Longneck Cup 1. Great Valley
2. Sheltering Grass
3. Treestar Forest
4. Canyon of The Flyers
Treestar Cup 1. Saurus Rock
2. Jumping Water Meadow
3. Big Freeze
4. Thundering Falls
Sweetbubble Cup 1. Mysterious Beyond
2. Shiny Stone Canyon
3. Great Valley Night
4. Black Rock

Unlockable

Threehorn Cup 1. Threehorn Peak
2. Hanging Rock
3. Hidden Caverns
4. Featherwing Forest
Yellowbelly Cup 1. Big Water
2. Yellowbelly Rock
3. Land of The Mists
4. Berry Valley

Battle

Modes

Royal Rumble - Players start with 3 treestars, if they take a hit or fall off the level they lose a treestar. When all three of your treestars are gone, you lose. The last player left wins

Treestar Troubles - Try to collect as many treestars as you can before the timer runs out. The timer can be set from 1–5 minutes.

Arenas

  1. Sandcreeper Lagoon
  2. Smoking Mountain
  3. Cave of Many Voices
  4. Egg-nappers Cave
  5. Tree Maze
  6. Chompers island
  7. Playground Cavern
  8. Nintendo 64

Game Modes

Competition - Compete in a cup of four races to get the most points.

Single Race - Race with custom rules.

Battle - Pit yourself against players on an arena. Some powerups are not available.

Time Trial - Race for the fastest time and try to beat my records

Practice - Practice on an open field

VS - Multiplayer version of single race

Options

Speaker Settings: Change sound settings to Mono, Stereo, or Headphones.

Screen Setting: Change the aspect ratio from 4:3 or 16:9.

Sound Settings: Adjust Sfx and Bgm volume.

Ludwig's Code Cave: Enter codes to unlock secrets.

Multiplayer Powerups: Select the powerups you want to use in multiplayer.

Records: Display Best times from time trial.

Competition options

Levels of difficulty

Amateur: Slow opponents very and few item attacks from them.

Intermediate: Average opponent speed, a bit more attacks from them.

Professional: Quick opponents, serious powerup battles.

Master: There are no powerups, so pure skill is needed to win.

Ranks

1st - 10 points
2nd - 8 points
3rd - 6 points
4th - 4 points
5th - 3 points
6th - 2 points
7th - 1 point
8th - nothing but shame!

Single race options

CPU Racers - You can toggle CPU players on/off and their difficulty.

Laps - Can be set from 1 to 9.

Time Trial

Ludwig von Flyer will keep track of your records.

Ghosts: you can save as many ghosts as you like as long as you have cartridge space.

Ludwig Ghost: you can see if you're fast enough to beat Ludwig's best times. You'll get a good prize if you can beat them all.

Trivia

  • In the Big Water track, Mo will jump over the track when you reach a certain point.
  • In the Canyon of The Flyers track, a flock of Flyers will fly overhead after each lap.

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