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Syndicate: Shrek Sigma

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Syndicate: Shrek Sigma
Developer(s) 7 Studios (Xbox 360, PS3, PC)
Amaze Entertainment (Wii, PSP)
Publisher(s) Electronic Arts
Distributor(s) DreamWorks Interactive
Genre(s) Third-person shooter
Single player, multiplayer

Syndicate: Shrek Sigma is a third-person shooter video game developed by 7 Studios and published by Electronic Arts. It is the eighth installment in the Syndicate series and was released on Microsoft Windows, PlayStation 3, Xbox 360 and Wii in June 2007. A PSP version, developed by Amaze Entertainment, was released on July 5, 2007.

The game's plot is loosely based on the plot of Shrek the Third. The soundtrack was composed by Winifred Phillips and produced by Winnie Waldron, with additional music by Geoff Zanelli.

Upon release, Shrek Sigma received mixed reviews from critics; it was praised for it's graphics, crossover characters, and competitive multiplayer, but was criticized for it's lack of own story. The game was a commercial success.


Unlike the other games in the series, Shrek Sigma is a third-person shooter featuring Gears of War 's gameplay style which places emphasis on using cover to avoid taking damage while moving towards enemy forces. The game uses a number of weapon archetypes. Playable characters can carry two primary weapons, grenades, and a smaller, secondary weapon such as the Apex Pistol. Weapons are reloaded with a tap of the RB button, and a second tap within a given time (active reload) rewards the player with a damage bonus. However, failing to perform the "Active Reload" correctly will cause the gun to become momentarily jammed while the player's character fixes it.

Story mode

There are 6 characters players can play as, all 5 of the movies' main characters, Shrek, Donkey, Puss in Boots, Arthur, Fiona, and one of the supporting characters, Sleeping Beauty. Puss in Boots is the only character that can double jump. The Gingerbread Man, King Harold, and Pinocchio are voiced by their movie actors.

There are 20 levels in Shrek the Third. The levels are highly linear, with side paths containing goodies for the completion of mission-style quests (three or five) and easter eggs such as an appearance by the (Penguins) from the Madagascar film. After completing a level, the player is awarded bonus Far Far Pounds, the game's currency used for purchasing items in the gift shop. The difficulty setting multiplies the bonuses obtained.

There are numerous boxes, barrels, and other smashables scattered around the levels. Most contain fairy dust for use in special attacks, but a few contain coins and food. In addition, there are coins of gold and red colors (called Far Far Pounds), often just lying around, but sometimes in smashables or treasure chests. Under certain circumstances, enemies can also give coins. Gold coins are worth 3 pounds and red coins are worth 10 pounds. In Shrek the Third, the play has to fight with fists and swords against multiple enemies, like pirates, guards, athletes, evil trees, and witches. has fighting with fists and swords against various enemies such as pirates, guards, jocks, evil trees, and witches. After an enemy has sustained several hits, a finishing move can be used on him/her. Felled enemies will drop fairy dust that will fill up the three-part special attack meter. Bad guys are pirates, demons, evil knights, wicked witches, tennis players, as well as Prince Charming himself.


The games features an online competitive multiplayer mode.


There are 6 minigames in the game's story. Playing them does not affect the main game (that is, no bonus Far Far Pounds are awarded). By obtaining a high enough score after each game (the amount varies depending on the game), three different medals are awarded; bronze, silver and gold (in order from lowest to highest).






Aggregate scores
Aggregator Score
GameRankings (PSP) 62.61%[1]
(PC) 60%[2]
(Wii) 57.66%[3]
(X360) 56.04%[4]
(PS3) 55.68%[5]
Metacritic (PC) 60/100[6]
(PSP) 57/100[7]
(Wii) 57/100[8]
(X360) 56/100[9]
(PS3) 56/100[10]
Review scores
Publication Score (DS) C+[11]
(X360) D−[12]
Eurogamer 5/10[13]
Game Informer 5.25/10[14]
Game Revolution C−[15]
GameSpot (PSP) 6.8/10[16]
(X360) 5/10[19][20]
IGN (PSP) 7/10[21]
Nintendo Power 7/10[24]
Official Xbox Magazine 6/10[25]
PC Gamer UK 48%[26]
The A.V. Club C+[27]

Syndicate: Shrek Sigma received mixed reviews from critics upon release. GameRankings and Metacritic gave it a score of 68.31% and 70 out of 100 for the DS version; 62.61% and 57 out of 100 for the PSP version; 60% and 60 out of 100 for the PC version; 59.75% and 57 out of 100 for the Game Boy Advance version; 57.66% and 57 out of 100 for the Wii version; 56.04% and 56 out of 100 for the Xbox 360 version; and 55.68% and 56 out of 100 for the PlayStation 3 version.

The game was criticized for it's lack of a story for it's campaign and gameplay mechanics similar to Gears of War. GameZone awarded the PC version a 7 out of 10. IGN gave the game a 6 out of 10 while giving the PSP version a 7 out of 10, calling it "a mix mass" of the series". PC Gamers UK rated the game 48%.

On the positive side, the game received positive feedback for it's multiplayer.


Syndicate: Shrek Sigma was the fifth best selling game in the US, according to the NPD Group. In November 2007, Electronic Arts announced that the game had sold 3 million copies.



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