Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
These are all the enemies that appear in the game Super UnMario Bros..
Mushroom Kingdom enemies
Muckroom Kingdumb enemies
Savage, mindless, tiny juggernauts of doom, they are the Muckroom Kingdumb counterparts of the Goombas, and are much more aggressive. Luigi referred to them as "Toothy little monsters of bug-eyed, tongue-wiggling, screaming death".
They have the largest number of subspecies in the game.
The Muckroom Kingdumb versions of the Spiked Goombas. They charge headlong at their foes like a bull, and will continue to chase them until either they or their prey is defeated.
It is safest to attack them from behind.
Basically Goobuhs with the ability of flight.
Gloobuhs live in the sewers of Tood Town, and are a murky gray-blue in color, with red shoes. They act the same way as Goobuhs.
The spiked version of the Gloobuh; they act the same way as Spiked Goobuhs.
The winged version of the Gloobuh; they act the same way as Para-Goobuhs.
Hyper Spiked Goobuhs
The Muckroom Kingdumb versions of the Bloopers, they swim in the polluted waters of the Tood Town sewers in erratic, jerky patterns. Unlike Bloopers, they do not actively chase our heroes; in fact, Bloppees are blind, possibly due to the pollution in their environment. They, along with Electro Bloppees, are the only non-hostile enemy in the game. The latter can still cause contact damage, however.
The Muckroom Kingdumb versions of the Electro Bloopers. Like regular Bloppees, Electro Bloppees are blind and do not chase our heroes; however, they are able to cause contact damage because they generate a small electrical field.
The Muckroom Kingdumb versions of the Super Bloopers. These huge Bloppees are aggressive, and will charge blindly (literally) at anything that disturbs the water around them.
The Muckroom Kingdumb versions of the Cheep-Cheeps. Like Bloppees, they are blind, but they will chase the player if they hear them in the water.
The Muckroom Kingdumb versions of the Para-Cheeps. They can jump out of the water and fly for a short period of time.
The Muckroom Kingdumb versions of the Bullet Bills. They have a habit of waving their arms about and yelling nonsensically as they fly towards their opponents, possibly to confuse or frighten them.
The Muckroom Kingdumb versions of the Bombshell Bills. Unlike Bullet Blaghs, Bombshell Blaghs will yell and snarl in a fully intimidating manner as they fly towards their opponents.
The Muckroom Kingdumb versions of the King Bills.
The Muckroom Kingdumb versions of the Piranha Plants, they also come in the rare Giant variety.
A Giant Plargha Plant is the boss of Level 3.
The Muckroom Kingdumb versions of the Monty Moles. The plains of The Muckroom Kingdumb are littered with holes dug by them, making travel treacherous. They are very sneaky, hiding in their holes and either throwing rocks at passersby or actually leaping at them to attack.
Giant versions of the Muggly Moles, and also the Muckroom Kingdumb versions of the Mega Moles.
The Muckroom Kingdumb versions of the Bob-Ombs. Like Goobuhs, they will rush at their foe while yelling, and they will explode once close enough.
The preferred method to defeat Buhb-Ims is to wait for them to come towards you and then jump out of the way once they begin flashing red, since they stand still when they're about to explode. However, they only stay flashing for roughly two seconds before finally exploding, leaving only a small window of escape.
The Muckroom Kingdumb versions of the Thwomps.
The Muckroom Kingdumb versions of the Thwimps.
The Muckroom Kingdumb versions of the Whomps.
The Muckroom Kingdumb versions of the Whimps.
The Muckroom Kingdumb versions of the Boos.
The Muckroom Kingdumb version of the Dark Boos.
The Muckroom Kingdumb version of the Wigglers. A giant one is fought as a boss at the end of the Dreary Forest level.
Creatures that only exist in the Muckroom Kingdumb, they're the result of experimentation performed on them by Fraffle.
- Muggly Mole holes cannot be entered, even though a cutscene shows Mario accidentally falling into one. The only enter-able tunnels belong to the Mega Mugglies, and they occasionally must be navigated to continue through the level.
Wario and Waluigi
- Health: 70 (Wario), 50 (Waluigi)
Giant Plargha Plant
- Health: 120
- Location: Dreary Forest
- Health: 200
King Boozer Koopurgh
- Location: King Boozer's Castle
- Health: 310