|Super Smash Keyboards 5|
|Developer(s)||Driller TV, Inc.|
|Platform(s)||Arcade, PlayStation 2, Xbox, Nintendo Gamecube, Windows PC|
| Arcade: 2004|
Home Consoles: April 2005
| ESRB: Everyone 10+ |
PEGI: Twelve years and older
|Series||Super Smash Keyboards|
|Predecessor||Super Smash Keyboards 4: Susumu's Deadly Clan|
|Successor||Super Smash Keyboards 6|
|Media Included||DVD disc|
This is also the first Super Smash Keyboards game to be not rated Teen by the ESRB due to the toned down violence, unlike the first four games in the series which had more violence.
The game was originally supposed to be released on the home consoles in February 2005, but due to the Minecraftia High School incident, this date had to be pushed to April 2005.
Like the previous four games, players compete in a series of one-on-one matches and deplete the opponent's health meter. Players must win two rounds to win a match (sometimes three on some machines), and each round is timed. If the timer runs out and one character still has health, the match will go into "Sudden Death Mode" where there's one hit KOs. At the end of a match, players perform finishers called "Fatalities" to finish off their opponent. Other finishers include "Pokalities" (exclusive to the Gamecube version) and "Trophalities".