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Super Smash Keyboards 5
Developer(s) Driller TV, Inc.
Publisher(s) Namco
Platform(s) Arcade, PlayStation 2, Xbox, Nintendo Gamecube, Windows PC
Genre(s) Fighting
Series Super Smash Keyboards
Predecessor Super Smash Keyboards 4: Susumu's Deadly Clan
Successor Super Smash Keyboards 6
Release Date(s) Arcade: 2004

Home Consoles: April 2005

Age Rating(s) ESRB: Everyone 10+

PEGI: Twelve years and older
CERO: B

Media Included DVD disc

Super Smash Keyboards 5 (大乱闘スマッシュキーボード5 Dairantō Sumasshu Kībōdo Go) is a 3D fighting game developed by Driller TV and published by Namco. It is the 5th game in the main series, and was released into arcades in 2004 and to home consoles in 2005.

This is also the first Super Smash Keyboards game to be not rated Teen by the ESRB due to the toned down violence, unlike the first four games in the series which had more violence.

The game was originally supposed to be released on the home consoles in February 2005, but due to the Minecraftia High School incident, this date had to be pushed to April 2005.

Gameplay[]

Like the previous four games, players compete in a series of one-on-one matches and deplete the opponent's health meter. Players must win two rounds to win a match (sometimes three on some machines), and each round is timed. If the timer runs out and one character still has health, the match will go into "Sudden Death Mode" where there's one hit KOs. At the end of a match, players perform finishers called "Fatalities" to finish off their opponent. Other finishers include "Pokalities" (exclusive to the Gamecube version) and "Trophalities".

Characters[]

Returning Characters[]

Character Pokality Pokémon
Leopold Slikk Porygon
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