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Super Smash Bros. Versus

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Super Smash Bros. Versus
Game logo
Developer(s) Dark Hearts,
Sora Ltd.,
Namco Bandai
Publisher(s) Fantendo Publishing Ltd.
Platform(s) Wii U
Genre(s) Fighting
Release Date(s)
Flag of Japan May 4, 2015
Flag of Europe May 24, 2015
Flag of USA May 25, 2015
Flag of Australia May 24, 2015
Flag of China June 2, 2015
1-4 Players local & online
Age Rating(s)
ESRB: T for Teen
Media Included Nintendo Wii U optical disc

Super Smash Bros. Versus (大乱闘スマッシュブラザーズ対 Dai rantō Smash Brothers Tai, Great Melee Smash Bros. Versus in Japan) also often shortened to SSBVS or Versus is a fighting game developed by Sora Ltd., HAL Laboratory and Bandai Namco Games and is published by Nintendo for the next gen Nintendo console. It is the fifth game in the series. Due to the fourth one not being released, the article can change any time.


Like in previous games in the series, Super Smash Bros. is a fighting game in which up to four players use various attacks, techniques, and items to deal damage to their opponents. The aim of the game is for players to increase their opponents' damage percentage, causing them to fly back further when attacked, and knock them out of the playing field. Returning items first introduced in Super Smash Bros. Brawl include the Smash Ball, which allows characters to perform powerful Final Smash attacks, and Assist Trophies, which summon various other video game characters onto the field to attack opponents or help in other ways. And introduced back in he first game, Poké Ball Pokémon that help its summoner. Like its predecessors, Super Smash Bros. features collectible in-game trophies based on characters or items seen in various Nintendo or third-party games. Each stage features an alternate Omega form, which replaces the stage's layout with a flat surface and removes all stage hazards and items.

The fourth installment in the series introduces the ability to customize both existing characters and Mii Fighters, altering their movesets and giving them unique power-ups. The game supports local and online multiplayer. Whereas local and online matches with friends have fully customizable rules, online matches with strangers are divided into two modes: "For Fun" and "For Glory." For Fun features random stages and items, with Smash matches only and Omega stages omitted, while For Glory limits matches to Omega stages with no items and the option for 1-on-1 battles for more tournament-style gameplay. Customized characters, Mii Fighters, and Amiibos cannot be used in online matches against strangers.

Versus Mode

Versus Mode is a multiplayer mode that enables players or computer players to fight against each other or in a variety of settings. Versus mode appears in all Super Smash Bros. games. The characters can participate in a variety of battles, including Free-for-alls and team battles. The players can also set the rules for the battle including the amount of time, the amount of stock, the items that can be used, handicaps, and the stage that the battle will take place on. The players can also choose settings for the computer players including computer players' levels. Some of these features, however, have to be unlocked in order for them to be used.

Classic Mode

Classic Mode is a mode in which the player fought in a predetermined order: the player would always fight a specific character at a certain stage in a fixed order under static conditions. The player will be able to chose a path into which direction they are going and will eventually reach their Final Destination. The path will branch out so they will be able to choose which way they are heading. Each level is based on a specific theme of the series. Inbetween the stages there will be levels like Target Smash and Race-to-the-Finish.

If the player loses all their stock, they are brought to the Continue screen with a "Yes" or "No" answer to the Announcer's question "Continue?" Some points and coins - the number of which varies depending on the difficulty level - and half the points are lost if "Yes" is chosen, but a "GAME OVER" is shown if "No" is chosen or if the player does not have the required amount of coins.

You have 2 stocks for every battle, aside from the mini-games inbetween of course. The opponent(s) and stage are random at each time, however the order of the fight conditions are the same.

Battle Type Conditions
Regular One-on-one battle fought on one of the opponent's home stages.
Team You and a CPU team up to fight opponents on one of their home stages.
Race to the Finish Make your way to the end of the stage based on one of the universes.
Giant Team up with at two allies to fight an opponent who is under the effects of a Super Mushroom on their home stage.
Target Smash Smash all the targets on the characters own Target Smash stage.
Metal Fight a one-on-one battle with a metal character.
Free-for-All Fight against three characters from the same universe on their home stage.
Multi-Man Fight against a large group of Mii's with low handicap. They always attack with three, until there aren't anymore stocks.
Final The final battle against either Master Hand, Crazy Hand and/or Master Core.

All-Star Mode

All-Star Mode  is a gameplay mode, that pits the player against every playable character in the game. The character chosen has only one stock in this mode. In both games, it is unlocked by unlocking every character within the game. Because of the large cast this time around you'll fight the characters in waves in order of the first appearance. A stage will appear belonging to one of the characters in that round.

Round Charactes Stages
2016 - 2007

Corrin (June 25, 2015)
Inkling (May 28, 2015)
Diancie (October 12, 2013)
Greninja (October 12, 2013)
Robin (April 19, 2012)
Lucina (April 19, 2012)
Shulk (June 10, 2010)
Bayonetta (October 29, 2009)
Wii Fit Trainer (December 1, 2007)
Rosalina (November 1, 2007)

Hoshido Castle

Urchin Underpass
Kalos Pokémon League
Arena Ferox
Gaur Plains
Umbra Clock Tower
Wii Fit Studio
Mario Galaxy

2006 - 2002 Rotom (September 28, 2006)

Lucario (September 28, 2006)
Rhythm Troupe (August 3, 2006)
Lucas (April 20, 2006)
Chibi Robo (June 23, 2005)
Ike (April 20, 2005)
Zero Suit Samus (February 9, 2004)

Lloyd Irving (August 29, 2003)
Gardevoir (November 21, 2002)
Sceptile (November 21, 2002)
Starfy (September 6, 2002)
Tetra (December 13, 2002)
Toon Link (December 13, 2002)

Distortion World

Rhythm Heaven

Castle Siege

Tower of Salvation
Sky Pillar
Pirate Ship

2002 - 1998 Bowser Jr. (July 19, 2002)

Sora (March 28, 2002)
Roy (November 21, 2001)
Olimar (October 26, 2001)
Sami (September 10, 2001)
Isaac (August 1, 2001)
Villager (April 14, 2001)
Skull Kid (November 21, 1998)
Ganondorf (November 21, 1998)
Sheik (November 21, 1998)
Wolf O'Donnell (April 27, 1997)
Cloud Strife (January 31, 1997)

Delfino Plaza

Villain's Vale
Castle Siege
Twilight River
Advanced Warzone
Venus Lighthouse
City & Town
Clock Town

1997 - 1993 Bandana Dee (March 21, 1996)

Charizard (February 27, 1996)
Jigglypuff (February 27, 1996)
Pikachu (February 27, 1996)
Mewtwo (February 27, 1996)
King K. Rool (November 24, 1994)
Diddy Kong (November 24, 1994)
Ness (August 27, 1994)
Meta Knight (March 23, 1993)
Falco Lombardi (February 21, 1993)
Fox McCloud (February 21, 1993)

Cookie Country

Pokémon Stadium Gangplank Galleon
Orbital Gate Assault

1993 - 1987 Wario (October 21, 1992)

King Dedede (April 27, 1992)
Kirby (April 27, 1992)
Sonic the Hedgehog (June 23, 1991)
Captain Falcon (November 21, 1990)
Yoshi (November 21, 1990)
Dr. Mario (July 27, 1990)
Marth (April 20, 1990)

Giegue (July 27, 1989)
Mega Man (December 17, 1987)
Solid Snake (July 7, 1987)
Ryu (August 30, 1987)
Medusa (December 19, 1986)

Emerald Cave

Fountain of Dreams
Green Hill Zone
Egg Island
Castle Siege

Wily Castle
Shadow Moses Island
Suzaku Castle
The Underworld

1987 - 1985 Palutena (December 19, 1986)

Pit (December 19, 1986)
Simon Belmont (September 26, 1986)
Samus Aran (August 6, 1986)
Takamaru (April 14, 1986)
Princess Zelda (February 21, 1986)
Link (February 21, 1986)
Mach Rider (November 21, 1985)
Toad (September 13, 1985)
Bowser (September 13, 1985)
Princess Peach (September 13, 1985)
R.O.B. (July 26, 1985)

Palutena's Temple

Hyrule Field
Bowser's Castle

Dracula's Castle


New Mushroom Kingdom

1985 - 1978 Duck Hunt (April 21, 1984)

Ice Climbers (January 30, 1985)
Tetris (June 6, 1984)
Little Mac (February 1984)
Luigi (July 14, 1983)
Donkey Kong (July 9, 1981)
Mario (July 9, 1981)
Pac-Man (May 22, 1980)
Mr. Game & Watch (April 28, 1980)
Space Invaders (June 1978)

Duck Hunt

Icicle Cliffside
Boxing Ring
Luigi's Mansion
Flat Zone

Story Mode

See: Super Smash Bros. Versus/Story

A mysterious entity felt that the border between all the Nintendo universes were very tiny and that he could break the walls inbetween. The person mashed up all the universes into one big dimension and trapped its heroes inside of it, who have to fight each other in order to survive. The villains on the other hand have started their own league, although that also doesn't go that well.

Tower Smash

See: Super Smash Bros. Versus/Bosses

Tower Smash is a special mode which features a party of five characters entering a huge tower. They have to battle their way to the top and claim the tower. The five characters act as the stocks throughout the mode. There is a boss on each level of the tower, also recycling bosses from Super Smash Bros. Brawl.

The tower has 7 levels. On each level are three doors, behind each door is a boss. The floors also have the same bosses each time you play the mode only they lie behind different doors. When you reach the final level, the rooftop, you will face the emperor of the tower: Game Boy.


Event Matches return from previous installments of the franchise. Like before, players must complete various challenges, some of which involve fighting under unique circumstances. There are a total of 64 Events.

# Title Playable Character Opponent(s) Description
01 Blast of the Past Mario Giant Donkey Kong Defeat DK.
02 Gotta Catch 'Em All Pikachu Charizard, Sceptile, Greninja Defeat the Pokémon.
03 At Your Service Choose Chibi-Robo Defeat an enlarged opponent with only AT's.
04 Swordsman Lucina Ike, Shulk, Link Prove a woman can fight too.
05 Convert to the Dark Side Link Dark Link Defeat Dark Link before the stage turns dark.
06 Bounty Hunter Samus Aran Yoshi 3x Defeat the green Yoshi, but don't kill the others.
07 A Matter of Time Captain Falcon Sonic Defeat Sonic in 30 seconds.
08 Lord of the Jungle Giant Donkey Kong Tiny Donkey Kong 2x  Defeat the tiny DK's.
09 The Special One Pac-Man R.O.B., Duck Hunt, Ice Climbers Be the one to obtain the Special Flag.
10 Default 8 Choose Mario, Donkey Kong, Link, Yoshi, Samus, Kirby, Fox, Pikachu Defeat the originals from the Nintendo 64
11 Red vs Blue Mario Sonic, Mega Man Take on the blue third party rivals
12 Psychic vs. Dark Gardevoir Greninja Defeat Greninja.
13 A Match of East & West Little Mac Takamaru Defeat Takamaru before Lord Murasame appears.
14 Sorry, but your Princess is in Another Castle


Peach (ally)

Bowser, Bowser Jr. Defeat the opponents, but don't let Peach die.
15 Turf War! Inkling Inkling 7x Defeat all Inkling before the time runs out.

Girls Night Out

Dr. Mario Peach, Rosalina, Zelda, Tetra, Zero Suit Samus, Lucina, Palutena, Wii Fit Trainer, Villager ...
17 Protect the King!

Bandana Dee

King Dedede (ally)

Kirby Defeat Kirby.
18 Your Time has come to an End! Toon Link Skull Kid Defeat Skull Kid before the Moon crashes down on earth.
20 The Secret 4 Choose Ness, Captain Falcon, Luigi, Jigglypuff Defeat the secret characters from SSB64.
21 Too many Troublesome Kings Mario Bowser, King K. Rool, King Dedede Defeat the kings.
22 Identity Crisis Zelda Sheik, Tetra Defeat the alter-egos before the cyclone appears.
25 A Game of Thrones

King K. Rool

Peach (ally)

King Dedede, Zelda Defeat the opponents without you or your ally being K.O.ed.
29 Super Smash Kids! Pit Ness, Villager, Toon Link Defeat the opponents.
30 Melee Combatants Choose Dr. Mario, Peach, Bowser, Zelda, Sheik, Ganondorf, Falco, Mewtwo, Ice Climbers, Marth, Mr. Game & Watch Defeat the newcomers in Melee.
31 Rumble in the Jungle Sami Donkey Kong, Sceptile Defeat the fighters by using only items.
32 Too Much Water


Gardevoir (ally)

Toon Link, Tetra Defeat the opponents before Rayquaza swoops in!
39 Jiggle Those Puffs Lucario


Defeat Jigglypuff by using Poké Ball Pokémon.
40 Brawlers Choose Wario, Diddy Kong, Toon Link, Zero Suit Samus, Meta Knight, King Dedede, Charizard, Lucario, Lucas, Ike, Pit, Olimar, R.O.B., Wolf, Sonic Defeat the newcomers in Brawl.
41 Wrath of the Underworld


Medusa (Giant) Snatch the Smash Ball to defeat your opponent.
44 On the Hunt Snake Fox Defeat Fox.
45 Creatures of the Night Simon Belmont Meta Knight (3x) Grab the Smash Ball to defeat all Knights!
48 Electric Havoc Rotom R.O.B., Chibi-Robo Defeat the robots.
50 The 4th Gen Choose Rosalina, Bowser Jr., Greninja, Lucina, Robin, Palutena, Little Mac, Duck Hunt, Villager, Wii Fit Trainer, Shulk, Mii Brawler, Mii Swordfighter, Mii Gunner, Mega Man, Pac-Man Defeat the newcomers in SSB4.
51 Hour of Darkness


Cloud (ally)

Ganondorf Defeat the Dark Lord in 5 minutes with 1 stock.
52 Battle of Two Knights Meta Knight Galacta Knight Defeat your enemy.
56 Mewtwo Returns Mewtwo Pikachu, Charizard, Jigglypuff Defeat the opposing with one stock.
60 Vs. the World Choose Toad, King K. Rool, Impa, Tetra, Medusa, Bandana Dee, Galacta Knight, Giegue, Sceptile, Gardevoir, Rotom, Diancie, Mach Rider, Takamaru, Isaac, Sami, Starfy, Chibi-Robo, Rhythm Troupe, Inkling, Space Invaders, Tetris, Simon Belmont, Sora, Lloyd Irving Defeat the newcomers in Versus.
63 Nintendo All-Stars Choose Everyone Defeat everyone with 3 stocks on easy.
64 Big Bad Mario, Link, Kirby, Pikachu, Pit, Donkey Kong Bowser, Ganondorf, King Dedede, Mewtwo, Medusa, King K. Rool Defeat the villains with one stock on intense.

Home-Run Contest

The Home-Run Contest is a minigame in which the player(s) must knock a Sandbag as far as possible, usually with the Home-Run Bat given. The player has 10 seconds to rack up damage to lengthen the home-run. The most effective technique for dealing much damage very quickly is known as bat dropping.

The player starts on a platform with a Sandbag in the center, and the character about 1/3 of the way from the left of the platform facing right. Slightly to the left is a bat, which can be used to hit the bag extremely far. Hitting with the end of the bat, known as a tipper, makes Sandbag go farther than a mid hit, which goes farther than a close hit.

Target Smash

Target Smash!, known as Break the Targets! or Bonus 1: Break the Targets in Super Smash Bros., and Break the targets! and Target Test in Melee, is a mini-game appearing in all three installments of the Super Smash Bros. series. The goal of the game is to smash 10 targets as quickly as possible.

Like in Melee each character has their own Target Smash stage based around their series of origin often associated with their most well-known location. For example Luigi has one based around Luigi's Mansion. And attibutes of a certain character must be used to clear it as quickly as possible. The game records the lowest time taken to smash all ten targets. If a character has never smashed all the targets, the game will also record how many targets were smashed in that time. There is also a total time that is kept that includes the cumulative time taken to clear every character's stage. The total time only appears after all characters have cleared their stage.

Trophy Rush

Trophy Rush is a minigame in the game. Not much is known about it other than that it involves breaking falling objects. Masahiro Sakurai compares it to the Coin Launcher minigame from Super Smash Bros. Brawl, and the name implies that the game will in some way yield trophies.

Target Blast

Target Blast is a gameplay mode in the game. The mode is described as a combination of Target Smash and Home-Run Contest, with players beating on a time-bomb and launching it towards targets so as to time the explosion to blow them up, as well as blowing up terrain so as to create a physics-based chain reaction. Players get 2 attempts at this, and are scored based on the combined score of both attempts. The scores in this mode are used as part of Global Smash Power.

Multi-Man Mode

Multi-Man mode is a single-player mode which appears in the game. They challenge the player to defeat as many opponents as possible in a six-player battle, under various pretenses, before falling from the stage or self-destructing, themselves. Your opponents are the Mii's that are directly taken from your Mii Channel and friends on your console. During a Multi-Man Brawl, every 25th character spawned is a character, rather than an alloy.Multi-Man Mode can be played up to two players, and the game's compatibility with the Nintendo Wi-Fi Connection allowed one to play the mode online.

Race to the Finish

Race to the Finish, written as Race to the finish! in-game, is a bonus game in the game in which you have to reach the finish line as quickly as possible. Unlike Melee's mode your time doesn't count down but just counts how long you take to cross the finish line. Similar to Target Smash each level is based on the same theme that the character has there. The levels feature obstacles that can be crossed with the character's special moves. 


See: Super Smash Bros. Versus/Palette Swap

See: Super Smash Bros. Versus/Alternate Costumes

See: Super Smash Bros. Versus/Trailers



Unlocking Criteria

Character Criteria I Criteria II Stage of battle
Dr. Mario Clear Classic Mode with any default Mario Character. Play 70 VS matches. Delfino Plaza
Wario Complete Classic Mode without any continues Play 20 VS matches. Emerald Cave
Mr. Game&Watch Clear Target Smash with all default characters Play 60 VS matches. Flat Zone X
Medusa Clear Classic Mode with Pit or Palutena at Intensity 5.0 or higher Play 190 VS matches The Underworld
Duck Hunt Clear a time less than 10 minutes total with 10 characters in Race to the Finish Play 180 VS matches Hunting Grounds
Roy Clear Classic Mode with Marth Play 90 VS matches. Castle Siege
Lucina Complete Classic Mode with any default Fire Emblem character on Intensity 4.0 or higher. Play 30 VS matches. Arena Ferox
Galacta Knight Clear Tower of Smash for the first time. Play 80 VS matches. Halberd
Giegue Clear Classic Mode with Ness or Lucas on Intensity 5.0 or higher

Play 130 VS matches

Falco Lombardi Complete Classic Mode Play 10 VS matches. Corneria
Wolf O'Donnell Clear Tower of Smash and play a VS match against Fox. Play 120 VS matches Orbital Gate Assault
Mewtwo Play a combined time of 20 hours. Play 100 VS matches Pokémon Stadium
Rotom Play 10 Online battles, and then complete Classic Mode with Pikachu. Play 40 VS matches. Distortion World
Diancie Summon every Legendary Pokémon from a Master Ball. Play 110 VS matches Kalos Pokémon League
Mach Rider Clear Race to the Finish in less than 10 minutes Play 50 VS matches. Dystopia
R.O.B. Collect 250 different trophies Play 160 VS matches Gyromite
Sami Clear Event #31 after clearing Classic Mode. Play 140 VS matches Advanced Warzone
Space Invaders Defeat Master Fortress. Play 170 VS matches Battlefield
Tetris Clear Target Smash with 70 characters Play 200 VS matches Dr. Mario
Cloud Use Sora in Tower of Smash. Play 150 VS matches Midgar


Tumblr m83rsrUYIU1r37powo6 250
Final Destination
Tumblr m83rsrUYIU1r37powo6 250
SSBM IconPrincess Peach's Castle
Mario Symbol
SSBB IconDelfino Plaza
Mario Symbol
SSB4 IconMario Circuit 8
Mario Symbol
New Mushroom Kingdom
Mario Symbol
Starship Mario
Mario Symbol
Bowser's Castle
Mario Symbol
Mario Symbol
Gloomy Manor
Mario Symbol
SSB4 Yoshi's Island
SSBB IconYoshi's Island
Yoshi Symbol
SSB4 IconWoolly World
Yoshi Symbol
Egg Island
Yoshi Symbol
Emerald Cave
SSBM IconJungle Japes
DK Symbol
SSBB Icon75m
DK Symbol
SSB4 IconJungle Hijinx
DK Symbol
Gangplank Galleon
DK Symbol
SSB64IconHyrule Castle
Zelda Symbol
SSBM IconTemple
Zelda Symbol
SSBB IconPirate Ship
Zelda Symbol
SSB4 IconSkyloft
Zelda Symbol
Zelda Symbol
Zelda U Stage
Zelda Symbol
SSB4 Brinstar
SSBM IconBrinstar
SSB Metroid Series
640px-Pyrosphere press image
SSB4 IconPyrosphere
SSB Metroid Series
SSB Metroid Series
Phendrana Drifts
SSB Metroid Series
SSB64IconDream Land
Kirby Symbol (Paper Smash Bros)
SSBM IconFountain of Dreams
Kirby Symbol (Paper Smash Bros)
SSBB IconHalberd
Kirby Symbol (Paper Smash Bros)
SSB4 IconThe Great Cave Offensive
Kirby Symbol (Paper Smash Bros)
Patch Land
Kirby Symbol (Paper Smash Bros)
Kracko's Lair
Kirby Symbol (Paper Smash Bros)
SSB4 Corneria
SSBM IconCorneria
640px-SSB4 - Great Fox
SSB4 IconOrbital Gate Assault
Meteo Voyage
StarFox U Stage
Pokémon Colosseum
Pokemon symbol
SSB4 Unova Pokemon League
SSB4 IconN's Castle
Pokemon symbol
SSB4 IconKalos Pokémon League
Pokemon symbol
Lavender Town
Pokemon symbol
Sky Pillar
Pokemon symbol
Distortion World
Pokemon symbol
SSBM IconMute City
SSBM IconOnett
SSB EarthBound Series
SSBM IconFourside
SSB EarthBound Series
SSB4 Magicant
SSB4 IconMagicant
SSB EarthBound Series
Saturn Valley
SSB EarthBound Series
SSBB IconCastle Siege
SSB4 IconArena Ferox
FE 3DS Stage
SSB4 IconFlat Zone
ResetBombForest press image
SSB4 IconReset Bomb Forest
SSB4 IconPalutena's Temple
The Underworld
640px-Garden of Hope press image
SSB4 IconGarden of Hope
Twilight River
640px-Boxing Ring Punch Out
SSB4 IconBoxing Ring
640px-Town and City 1
SSB4 IconTown & City
SSB4 IconTortimer Island
640px-Wii Fit Studio press image
SSB4 IconWii Fit Studio
640px-Gaur Plain 1
SSB4 IconGaur Plain
Xenoblade X Stage
SSB4 IconDuck Hunt
SSB4 IconWrecking Crew
640px-Pilotwings Wuhu Island 2
Wuhu Island
Icicle Cliffside
Dream of our Generation
Tumblr m87meaXjJA1r37powo3 250
Starfy Emblem
Venus Lighthouse
NES Zone
Advanced Warzone
SSB Advanced Wars Symbol
Turf War
Big Brain Academy
SSB Big Brain Series
Dr. Mario
Mario Symbol
SSB4 IconBalloon Fight
Tomodachi Life Omega
SSB4 IconTomodachi Life
SSB4 PictoChat 2
SSBB IconPictochat
SSBB IconGreen Hill Zone
Sonic Symbol
640px-Wilys fortress
SSB4 IconWily Fortress
SSB4 Pac-Maze
SSB4 IconPac-Maze
Choas Shrine
Troupple Pound
  • Bold denotes unlockable stages.
  • Flat Zone, Pictochat and Pokémon Colosseum are actually old stages that mix their previous incarnation together.
  • Pokémon Colosseum also adds new stage transformations, just like how Wuhu Island has new locations added.

Palutena's Guidance

These conversations can occur when Pit performs his down taunt on Palutena's Temple. The conversations from the previous game game remain the same.

Super Smash Bros. Versus/Palutena's Guidance


Item Description Origin
Barrier Sphere Temporarily takes the damage of attacks, it will break after taking a certain amount of damage. Star Fox
Camera Obscura Stuns the opponents when a picture is taken, which leaves them vurnerable for an attack. Fatal Frame
Furniture Leaf When thrown in the air it transforms into a random piece of furniture like: a lamp, a chair, a fridge or even a car. Animal Crossing
Hermes Sandals Boosts the speed of a character. Final Fantasy
NES Zapper Allows you to shoot multiple times. It is less rapid than the super scope but deals more damage, however can't be charged. Duck Hunt
Potted Piranha Plant Can be held in front of you for protection. It will lunge at an opponent when close. Mario
Psynergy Stone Summons one of the various Summons from Golden Sun. Golden Sun
Stealth Suit Temporarily makes you invisible. Star Fox
Ultra-Ball When thrown a Mega-Evolution Pokémon will appear out of it. Pokémon

Item Description Origin
Apple Produced by Whispy Woods on Green Greens. Each apple can be either a throwing item or a recovery item, and in rare cases may explode when thrown. Kirby
Assist Trophy When picked up, once the character lands on the ground, they will perform a short animation and summon a random character to aid them in the fight. Super Smash Bros.
Back Shield Defends the wearer from attacks towards their back. Kid Icarus
Banana Peel Once thrown, trips opponents that touch it. Diddy Kong can summon these by using his down special, the banana peel, leading into deadly mindgames and combo/KO setups. Mario
Barrel When thrown, struck, or lands on a hill, may roll across the stage and damage what it hits before breaking. Super Smash Bros.
Beam Sword Starting in Melee, gets longer when swung depending on character. Super Smash Bros.
Beehive Currently unknown, although it seems to spawn bees that attack players. Animal Crossing
Beetle Currently unknown, although it seems to spawn bees that attack players. The Legend of Zelda
Blast Box Very poor throwing distance. Explodes upon taking 30 damage or a flame attack. Super Smash Bros.
Bob-Omb If not grabbed within a few seconds of its appearance, it lights its own fuse and begins walking around, exploding on any character it meets. If it doesn't meet a character it will blow itself up after a while. Mario
Bombchu If not grabbed within a few seconds of its appearance, it lights its own fuse and begins walking around, exploding on any character it meets. If it doesn't meet a character it will blow itself up after a while. The Legend of Zelda
Boomerang Can be thrown at and grabbed by opponents. Gains power when caught. Mario
Boss Galaga Carries foes upward to the top of the screen. Pac-Man
Bullet Bill Turns players into bullet bills and fire them in certain directions. Mario
Bumper Can be placed on the stage or (in Brawl) set in midair, where it will knock away characters that touch it. Super Smash Bros.
Bunny Hood Increases the user's movement speed, jump height, and falling speed. The Legend of Zelda
Capsule Contains a single item. Has a chance of exploding. Super Smash Bros.
CD Unlocks a random piece of stage music when picked up. Disappears extremely quickly. Will stop appearing in game after all music is unlocked. Super Smash Bros.
Cracker Launcher Limits the user to walking and a single jump, and automatically dropped from any flinch. Super Smash Bros.
Crate Limits the user to walking and a single jump, and automatically dropped from any flinch. Super Smash Bros.
Cucco Can be thrown at opponents. Once it hits, it summons various Cuccos that attack the target. You descend slowly when falling from the air while holding a Cucco. The Legend of Zelda
Daybreak Appears in three pieces that must be collected all at once; characters can lose pieces from their possession when hit or KO'd. Once one character has all the pieces it can be shot to inflict massive damage. Kid Icarus
Deku Nut When thrown, damaged, or after a short time (even if held), nearby characters are stunned (if grounded) or launched (if aerial). The Legend of Zelda
Dragoon Appears in three pieces that must be collected all at once; characters can lose pieces from their possession when hit or KO'd. Once one character has all the pieces the Dragoon is assembled and flown into the stage for a one-hit KO ram attack. Kirby
Drill Arm Allows the wearer to fire a large drill. Kid Icarus
Fairy Bottle Recovers an excess of 100% damage, but only if your damage is 100% or more The Legend of Zelda
Fan Fastest-swinging battering item. Super Smash Bros.
Fire Bar Causes fire damage. Grows shorter with each successful attack. Mario
Fire Flower Produces a continuous stream of fire. Mario
Flipper Once thrown, halts in the air and bops characters that run into it. Super Smash Bros.
Food Each type of food recovers a different amount of damage. Super Smash Bros.
Franklin Badge Temporarily makes the wearer immune to projectiles by automatically reflecting them. Can be knocked off. Earthbound
Freezie Slides across the stage, freezing characters when struck by it. Can be destroyed before being picked up. Mario
Golden Hammer Acts the same as the regular Hammer, though faster and with the ability to float. May be a Golden Squeaky Hammer as opposed to losing its head. Mario
Gooey Bomb When thrown, attaches to characters and can transfer to other characters that pass by. Explodes after a certain time or if attacked when not on a character. Super Smash Bros.
Green Shell When thrown, attacked, or landed on, slides across the stage and damages everything it hits. Mario
Gust Bellows Blows gusts of wind at other players to push them away. The Legend of Zelda
Hammer One of the most feared items in the game due to its range, damage, and knockback. However, it limits the user to walking and a single jump; the user cannot even choose to drop the item. May randomly lose its head and become useless; the head can be picked up and thrown for massive damage. Mario
Heart Container Strongest recovery item, recovering up to 100% damage. The Legend of Zelda
Hocotate Bomb A bomb shaped like the Hocotate Ship, that will fly off, and then crash down when "least expected". Pikmin
Home-Run Bat An extremely powerful item. Its forward smash is among the most powerful attacks in all three games, being a one-hit KO in every one. As a throwing item, it maintains its high knockback and is a semi-spike. In Brawl, forward smash uses a unique animation. It becomes stronger when hit on the tip. Super Smash Bros.
Hothead Follows the contours of the stage once thrown. Grows in size and damage but lasts for a shorter time when hit by flame or electric attacks. Mario
Killer Eye When placed, can fire energy beams in the direction it faces. Kid Icarus
Lightning Bolt When touched, shrinks all opponents. Can backfire and shrink the user or enlarge all opponents. Mario
Lip's Stick Flowers opponents. Has a limited supply of short-range spore projectiles produced on f-tilt or f-smash. Panel de Pon
Master Ball Just like the Poké Ball but it is guaranteed to release a rare or Legendary Pokémon. Pokémon
Maxim Tomato The third most powerful recovery item, healing up to 50% damage. Kirby
Metal Box Increases the weight and falling speed of the user, while also reducing the chances of flinching. Can be activated by pickup or by direct attack; indirect attacks will either destroy it do nothing. Mario
Motion-Sensor Bomb Attaches to the stage once thrown; characters that approach it after a short time cause it to explode. Super Smash Bros.
Mr. Saturn Walks around the stage and can be knocked about by attacks. Earthbound
Ore Club Can be swung or used to unleash tornadoes. Kid Icarus
Party Ball Once activated by being thrown or damaged, float into the air and opens, dropping its items. Super Smash Bros.
Pitfall Embeds itself into the ground once thrown; characters that approach it after a short time will be buried or plunged. Animal Crossing
Poison Mushroom Slides across the stage. When touched, shrinks the character. Mario
Poké Ball Once thrown and lands on the ground, unleashes a Pokémon to aid the user. Pokémon
POW Block When thrown it causes an earthquake, launching all characters (including the player) straight up if on the ground. Shrinks with each throw. Mario
Ray Gun Fires blasts of energy that have infinite horizontal range. Super Smash Bros.
Red Shell When thrown, attacked, or landed on, slides across the stage and damages everything it hits. Aims for nearby characters and avoids sliding off edges. Mario
Rocket Belt Can be equipped and used to increase upward momentum at will. Pilotwings
Rolling Crate When thrown, struck, or lands on a hill, will roll across the stage and damage what it hits without breaking. Can be stood on. Super Smash Bros.
Sandbag When attacked, produces items. Super Smash Bros.
Screw Attack Turns the holder's jumps into Screw Attacks. In Melee, applies for as long as the holder keeps the item, and a forced Screw Attack will be applied to those the item is thrown at. In Brawl, applies until the item wears off and does not need to be held in-hand once picked up. Metroid
Smart Bomb Produces a large explosion when thrown or attacked. Has a chance to be a dud. Star Fox
Smash Ball Flies around the stage. Characters must break in order to obtain. Once broken, player presses their neutral special button to use. Will fly off-stage after a short period if not obtained and used. Final Smash. Super Smash Bros.
Smoke Ball Once thrown, spews smoke around its immediate area. May stick to opponents. Super Smash Bros.
Soccer Ball Cannot be picked up. When attacked, careens in the knockback direction with high damage and knockback. Mario
Special Flag Can be held above the user's head for a long period to gain either a KO point in a timed match or a stock in a stock match. Namco
Spiny Shell Hovers above a player before dropping onto them. It aims for the character in lead, and if you're that one if will hit the one after you. Mario
Spring When idle, repels characters when touched depending on whether it is upright or sideways. Donkey Kong
Star Rod Has a limited supply of long-range star shots produced on f-tilt or f-smash. Kirby
Starman Renders the character it touches invincible for a limited time. Mario
Steel Diver A smaller gun-like version of the Steel Diver from the self-titled game for the Nintendo 3DS. Fires a torpedo which travels slowly at first. Steel Diver
Super Leaf Gives the user raccoon ears and tail. Allows the user to float in mid-air using the jump button. Mario
Super Mushroom Slides across the stage. When touched, enlarges the character. Mario
Super Scope Can shoot a total of 48 small rapid-fire pulses of energy or charge 3 large blobs of energy. Super Smash Bros.
Superspicy Curry Causes the user to constantly shoot short-range fireballs and be incapable of walking slowly. Kirby
Team Healer Heals teammates when thrown at them. When thrown at opponents, can heal or damage them at random. Only appears during team battles. Super Smash Bros.
Timer Slows down all opponents. Can backfire and slow down the user, or slow down the entire game. Super Smash Bros.
Unira Attaches to the stage once thrown or attacked and pokes opponents that come near. Can be set or reset with a direct attack; indirect ones do nothing. Clu Clu Land
Warp Star Once picked up, the user flies into the sky and then crashes down with an explosion. Kirby
X Bomb Creates a cross-shaped explosion that spans most of the screen. Kid Icarus

Assist Trophies

See: List of Super Smash Bros. Versus Assist Trophies

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SSB Kirby Series
She will draw something on a canvas which will come to live and attack the players on field, no matter who summoned her. The things that are drawn on it are enemies of the Kirby series.
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593px-Hyrule Warriors - Agitha Parasol Artwork
SSB The Legend of Zelda Series
She first will summon a swarm of butterflies to attack the opponents. The butterflies will do little damage but target all opponents. She will proceed by summoning a giant pincer beetle that will bash forwards and cause massive damage to the opponent. Lastly she grows giant butterfly wings and flaps which causes a giant tornado in front of her.
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SSB Kirby Series
When the players isn't within the range of Bonkers' hammer he will throw explosive coconuts towards the opponent. When the opponent is within his range he will slam down with his hammer on the side the opponent is. It will have the same amount damage as Kirby's Hammer attack however you will first get slammed to the ground and go upwards instead of being send sidewards.
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473px-Burrowing snagret
SSB Pikmin Series
Burrowing Snagret
When the opponent is close by it will peck down at the ground and can bite the opponent. It crunches the opponent in its beak. When the opponent runs away it can dig into the ground and reappear from another spot. It however won't be able to move on a platform that is not the main one.
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Cordelia (FE13 Artwork)
SSB Fire Emblem Series
Cordelia appears on a Pegasus with her Brave Lance in her hands. She then flies across the stage horizontally, she does this a few times. She slashes with her lance when she is close to an opponent, inflicting a nice amount of damage.
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Eggplant wiz
SSB Kid Icarus Series
Eggplant Wizard
Eggplant Wizard will wave around with his staff and sends out purple homing spells towards the opponents. When the spells hit the opponent they will turn into eggplants but still will retain their feet. So characters like Captain Falcon will still stand taller than Jigglypuff. You can't attack in this state however it will only be temporary.
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SSB Elite Beat Agents Series
Elite Beat Agents
A song will start to play. The agents will start to sing and dance. This causes all the opponents to constantly keep taunting for half a minute. However this won't apply in air so they can still recover if they are knocked off. Also you still can land one attack by keep mashing the same button over and over.
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SSB EarthBound Series
Giygas will begin to roam around the stage. When he passes an opponent he will keep swirling around that opponent and a timer will appear above that opponent's head of 5 seconds. When the timer reaches 0, you will hear: "You cannot grasp the true form of Giygas' attack." and it will be an instant KO.
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SSB Golden Sun Series
Ivan will perform a Jupiter attack. He swings with his staff and creates four whirlwinds with electric charges in them. Two of them will be send to the left and two of them to the right. If Ivan would be summoned in the middle of Final Destination the whirlwinds go all the way to the end of the stage. When getting hit by one of the whirlwinds you will get trapped in it till it vanishes.
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Karate joe by sandvvich-d67esq8
SSB Rhythm Heaven Series
Karate Joe
Karate Joe will target the opponents. Karate Joe rushes towards the opponent, acting similar to Little Mac. He punches the opponent. When 3 HIT is heard he will do two punches and one hard punch right after. When COMBO is heard he will do multiple punches finishing with an uppercut. When SPECIAL is heard he will do a low kick to let the opponent trip.
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Lanky Kong
SSB Donkey Kong Series
Lanky Kong
Will try to grab the opponent with his long extendable arms and throw them against the ground, sending them flying.
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SSB Xenoblade Series
Melia Antiqua
When Melia appears out of an assist trophy, she uses her Elemental Discharge. She uses her Shadow Stitch ability to lift the opponent into mid-air and hold them there. She keeps adding 1% damage to the opponent for a few seconds while the summoner can attack their opponent.
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SSB The Legendary Starfy Series
When the Mermaid appears out of an assist trophy, she will grant the summoner with a full heal. She will restore all of the summoners damage. However this will be cancelled the moment the summoner receives damage from something else.
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SSB Muddy Mole Series
Muddy Mole
When Muddy Mole appears out of an assist trophy, he will run around carrying bombs above his head. He will occasionally drop bombs on the ground that will explode on impact. He can jump, but doesn't seem to follow someone. He has a total of 10 bombs.
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2163973-character slippy
SSB Star Fox Series
Slippy Toad
Slippy Toad will run around the stage. He searches for opponents and keep stalking them. He will constantly talk to them about stories that don't even make any sense. Other than that he doesn't do anything and actually is a joke assist trophy.
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SSB Fire Emblem Series
Sothe will charge at the opponent and perform a stun slash and immediately afterwards does a couple of other attacks that doesn't have much knockback but deals massive damage.
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SSB Chibi-Robot! Series
Sunshine will do either one or another thing depending on his mood. If he has a normal happy face he will hug you and restore damage. However when he has en evil face he will hug you but with his claws extended and damaging you. He will always chase you in each situation.
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SSB Yoshi Series
Toady will keep flying around the summoner for a certain period of time which is about 15 seconds long. The pro of this is that if you get knocked off stage and fall down a certain height, Toady will pick you up and drag you back to the stage. You will be immobile during the time you get carried. But the moment Toady releases you, you can be attacked again.
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Final Fantasy symbol
White Mage    PowerStarSMSJ
White Mage will jump into the air and hover above the stage. She then shouts out Holy. A summoning pattern appears on the stage right in front of her (which can cover half of Battlefield) and a giant pillar of light rains down on the summoning pattern. This light beam stays for some time but keeps getting smaller as it goes on.
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Character 09 red
SSB Wonderful 101 Series
Red will run around the stage and slam around with his giant fist. He does this several times for a short period until his time is up and he disappears. When he slams on the ground a shockwave is created around him that also damages opponents.

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SSB Star Fox Series
Andross floats up off the screen and flies towards the back of the stage and spits polygon panels out of his mouth. Characters hit by the panels will take around 12% damage, while the tiles go right through the one who summoned him.
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Ashley SSB4
SSB Wario 'Stache Series
Ashley creates a dark zone around her, and any enemies caught in it will move slowly and continuously take damage. There will also be various...changes...that take place. Finally, any food eaten inside the dark zone will cause damage instead of healing it.
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SSB Daigasso! Band Brothers Series
Barbara plays her guitar for a few seconds, sending out musical shockwaves that damage the summoner's opponents and cause reasonable knockback. Her last soundwave has a bigger range and damage. This works in a similar fashion
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SSB Mario Series
Chain Chomp
Chain Chomp is chained to a wooden pole just like in the Mario games. Once summoned, it will try to lunge at enemy players nearby.
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Color TV Game
SSB Color TV Game Series
Color TV-Game 15
Paddles on the left and right will bounce a "ball" back and forth across the stage. Any fighters who gets hit by either the ball or a paddle will take damage and get launched.
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SSB Metroid Series
Dark Samus
An energy-based life-form that bears a striking resemblence to Samus. Dark Samus will fire high-speed and homing missiles at opponents and, if approached, will use strong attacks to launch enemies.
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Devil Devil World
SSB Devil World Series
He flies to the top of the screen. He points in various directions, which then causes the screen to scroll in the opposite direction, effectively altering the offscreen boundaries of the stage. The effect is great enough that it can leave just a small section of e.g. the Battlefield remaining. It is also possible to make the entire stage be moved offscreen when playing in Pirate Ship.
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SSB Dillon's Rolling Western Series
Not much is currently known about his function other than that he rolls and can perform quick charges.
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SSB Brain Academy Series
Dr. Kawashima
The good doctor from Brain Age likes to hang out off the stage and fling numbers at the fighters. When the numbers collide and equal 10, it will cause a giant explosion. You can change the direction of the number bubbles by attacking them.
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SSB Sim City Series
Dr. Wright
He uses his baton to erect three skyscrapers beside him, hurling players into the air. There is a one in ten chance that he will instead create super scrapers, covering a larger area and dealing more damage.
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SSB Mega Man Series
Elec-Man    PowerStarSMSJ
He runs and jumps about the stage, unleashing multiple Thunder Beam attacks. His attack pattern is similar to how his pattern is when you battle against him in the first Mega Man game.
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SSB Excitebike Series
Multiple Excitebikes will appear on the stage. They will simply drive around the stage, doing damage to whoever they hit. The Excitebikes appear as 8-bit sprites in a reference to their design in the original Excitebike.
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Ghost Gang
The Ghost Gang will move in a similar way as they do in the original game. Blinky, the red ghost, will directly follow one opponent and will accelerate quickly. Inky, the blue one, chases the opponent who is the closest to him, and will shift as soon as someone come close. Pinky, the pink one, will follow the summoner but of course won't hurt the summoner. She also stops when the summoner stops moving. Clyde, the orange one, chases one opponent but when coming too close he turns around and decides to chase another opponent. If there's only one he will just roam around a bit before chasing the opponent again. Like some other assist trophies they will appear in 8-bit version.
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SSB Mario Series
Hammer Bro.
It throws its hammers at its enemies and is invulnerable. He does that exactly like in the Mario games. He will occasionally jump to throw hammers with further reach.
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SSB Kururin Series
The Helirin will fly to a certain part of the stage. The characters can stand on the Helirin and use it as a moving platform. Helirin is a solid platform, so characters cannot pass through it. It stays out for a rather short length of time, rotating slowly all the while. Presumably, the craft is being controlled by Kururin himself.
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SSB Advance Wars Series
Infantry and Tanks
When Infantry and Tanks appears out of an assist trophy, GBA sprites of Soldiers and Tanks will emerge, shooting bullets and missiles, which will damage any opposing players. While the soldiers and tanks are marching around, an air-raid siren will sound. Much like Excitebikes and Lakitu & Spinies, this Assist Trophy is represented by actual sprites instead of a newly created render.
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SSB Animal Crossing Series
Isabelle will cheer on the fighter who summons her and provide him or her with various foods. These treats will heal any fighter who touches them, so watch out for enemies trying to snag your snacks!
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SSB EarthBound Series
Prepares some rockets that are then launched homing at the nearest opponent.
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SSB Drill Dozer Series
Jill and Dozer
She is in her Dozer and drills her way off the stage, damaging anyone who gets in the way, and occasionally jump. She can easily be avoided by jumping to a high platform or one above the level of the stage she is released in. She will only attack those on her level of the stage. After some time, a whirlwind will appear around the drill.
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Kat and Ana SSBB Art
SSB Wario 'Stache Series
Kat & Ana
Kat and Ana use a special dance combination, in which they fly in from various locations off-screen and cross over at the summoner's opponent(s).
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Knuckle Joe
SSB Kirby Series
Knuckle Joe
He uses his "Vulcan Jab" technique, which is a series of rapid punches, on the nearest foe. Afterwards, he finishes the opponent off with one of two "finisher" attacks: the strong, short-ranged "Smash Punch", or the electricity-charged uppercut known as the "Rising Break" technique. The finisher he uses is chosen at random. He will use the finisher either the second or third time he did the Vulcan Jab.
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SSB Mario Series
Lakitu & Spinies
He drops Spinies from the sky, which wander around and damage opponents upon touch. The Spinies thrown walk back and forth, damaging all players who touch them. They can be devastating, but are slow and easy to avoid. If Lakitu is KO'd, the spinies will still remain on-screen, walking around until they all fall off the stage or automatically disappear.
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SSB Fire Emblem Series
Lyn charges her sword, and then teleports near an enemy, slashing them. This attack is amazingly powerful and accurate, even against a moving or airborne foe as well as being capable of hitting Sonic out of his Final Smash. It can also hit an enemy that is edge grabbing.
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Magnus (Kid Icarus Uprising)
SSB Kid Icarus Series
He will attack the summoner's foes. Unlike most assist trophies, he is not completely immune to attacks or thrown items, and he can occasionally dodge. However his slashes are more powerful than regular Assist Trophies.
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SSB Metroid Series
It will attempt to latch onto a character's head, slightly immobilize them, and sap their health. Like Starfy and Lakitu, Metroid can be attacked, but it will only flinch away a little bit and then attempts to find a victim again. It does not harm the summoner.
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SSB The Legend of Zelda Series
Midna first appeared in The Legend of Zelda: Twilight Princess. Her hair changes into a giant hand, then makes a grab at any enemy fighters nearby and tosses them into the air. Like grabs by fighters, Midna's grab cannot be shielded against. Also, if there are no enemies close to her, she'll chase some down by teleporting into the action.
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SSB Metroid Series
Mother Brain
Mother Brain from the Metroid series is an enormous Assist Trophy that fires vertically tracking laser rays. Fighters caught in the rays will rack up numerous hits and damage, so it's better not to be in front of her. By the way, it's possible to defeat Mother Brain by attacking her.
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SSB Animal Crossing Series
Mr. Resetti
When Mr. Resetti appears out of an assist trophy, he simply sits where he was released and lectures the players with long monologues that can last for over a minute before leaving with his signature "SCRAM!". His large text boxes obscure a large section of the upper playing field, which can be distracting to fighters, or the lower area of the screen,
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SSB Nintendogs Series
A dog covers the whole screen, including players' names. Also, any CPU characters that are covered by the Nintendog do not do anything until the dog incursion subsides. The puppy will always bark twice at the bottom left corner of the screen before leaving.
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SSB Kid Icarus Series
Phosphora first appeared in Kid Icarus: Uprising. This cool beauty will soar through the sky at high speed and shoot lightning bolts. Attacking her will make her flinch, but you cannot defeat her.
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SSB For the Frog the Bell Tolls Series
Prince of Sablé
The Prince may transform into a frog or snake and then can attack the opponents.
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NiDL Nightmare Wizard
SSB Kirby Series
Nightmare Wizard
This enemy hails from the Kirby series. After he first appears as a power orb, he then changes into wizard form and proceeds to turn the entire screen pitch black. The players, of course, get lost in the blackness--this includes the CPU characters, who will make mistakes just like human players.
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SSB Custom Robo Series
This small yet hardy fighter leaps around the arena while firing a volley of lasers from its hand-held blaster and occasionally, an explosive charge with his bomb launcher.
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SSB Xenoblade Series
Riki performs one of the several spells he does in the game, like Happy Happy, Yoink and Freezilate. Some boost stats while other hurt the opponent.
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SSB Sin & Punishment Series
Saki Amamiya
she uses his Cannon Sword to attack opponents. Depending on their location relative to him, Saki will either shoot straight ahead of him, or slash with his weapon in order to inflict damage; the shots have relatively little knockback and easily combo into each other, while the sword packs more knockback and can potentially KO at high percentages.
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SSB F-Zero Series
Samurai Goroh
He uses his katana to slash at opponents. He runs forwards while he constantly slashing in front of him. He also is able to jump. He can be easily evaded and can walk off-stage.
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SSB Sonic Series
Shadow the Hedgehog    PowerStarSMSJ
Maku uses his "Chaos Control" ability to slow down everyone except the summoner (similar to the effects of the Timer item, though with a shorter duration, and without the risk of it backfiring). Shadow the Hedgehog is unlocked when the player unlocks Sonic as a playable character.
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Sherrif render
SSB Sheriff Series
Sheriff will move itself through the air on the screen and shoot in various directions.
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SSB The Legend of Zelda Series
Skull Kid
Skull Kid will casually float in the air at fist and then summon The Moon from the sky. The Moon comes very close to the stage and anyone hitting it will get severe damage. But The Moon goes back before hitting the stage.
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SSB EarthBound Series
Starman will teleport near the opponent and send out shockwaves, he teleports away from the opponent again but keeps sending out shockwaves.
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SSB The Legend of Zelda Series
When Tingle appears out of an assist trophy, he summons random effects while chanting "Tingle! Tingle! Kooloo-limpah!".
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SSB Mario Series
He dashes at a random opponent on stage and stomps them into the ground (although he can stomp multiple opponents at once if others around are caught in the stomps). He stomps the victim(s) multiple times before unleashing a finishing blow with his tennis racket or a kick. His kicks spike if the opponent is a little outside the stage. Unless he attacks constantly, his final attack has a pause which lasts about 3 seconds. Also, he is relatively easy to avoid on the stage, but chances are he is going to attack someone once.


There are two different kind of Pokémon in this game. You have the regular Pokémon that come out of a standard Poké Ball. Then we also have the legendary Pokémon that can come out of either a Master Ball or a regular Poké Ball. Lastly Eevee will transform into one of his Eeveelutions when coming out of his Poké Ball and won't perform an attack itself.

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SSB Pokémon Series
Meowth throws a barrage of coins left or right in the opponent's direction. Though it will turn to face the opponent that is closest to it.
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SSB Pokémon Series
Smack Down
Onix jump high into the air and make a few flips in mid-air before stretching its whole body and dropping itself like a brick on the stage.
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SSB Pokémon Series
Electrode will just sit on the stage, get darker and explode. Might also fail and explode short after failing. Can be thrown.
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SSB Pokémon Series
Smoke will be released out of Weezing and will create a giant Smokescreen in the area where Wheezing is.
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SSB Pokémon Series
It will fly around the screen to find another character to shoot at. Once it stops moving and targets a character, Staryu will start to use Swift. Staryu will not move once it starts using Swift.
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SSB Pokémon Series
Magikarp flops around on the stage helplessly until it disappears or has fallen off the stage. It is a 'dud' Pokémon.
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SSB Pokémon Series
Ditto can transform into any of the playable characters and perform their Final Smash.
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SSB Pokémon Series
Quick Attack/Evolve
Either does a quick attack with its tail forwards, or transforms into one of its many evolutions.
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SSB Pokémon Series
Body Slam
Snorlax jumps in the air and disappears off the screen. Snorlax will then inflate itself, making it bigger, and descend towards the bottom of the screen. Any character that makes contact with Snorlax will take damage.
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SSB Pokémon Series
Hoothoot will target an opponent and stand on top of their head. He then occasionally peck down in the opponents face.
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SSB Pokémon Series
Togepi's Metronome is made up of five attacks that are chosen randomly: Leech Seed (Lip's Stick effect), Powder Snow (be frozen), Hypnosis (temporarily fall asleep) or Magnitude (embeds into the ground).
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SSB Pokémon Series
Future Sight
Targets a play by holding up one wing. A few moments later spreads both wings and delivers a meteor smash to the target. Rare and unavoidable.
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SSB Pokémon Series
Sweet Scent
Belossom starts to dance. Any character that makes contact with the powder surrounding Bellossom will fall asleep.
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SSB Pokémon Series
Hidden Power
A random letter of Unown flies off the screen. A group of Unown will then begin flying from one side of the screen to the opposite side diagonally causing heavy staggering damage.
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SSB Pokémon Series
Wobbuffet rocks back and forth when the player attacks it or hits it with an item. Any character that makes contact with Wobbuffet's Counter will take damage. More wobble more effect.
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SSB Pokémon Series
Gardevoir conjures a shield around itself that will reflect all attacks of the opponent when you're inside the shield.
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SSB Pokémon Series
Stun Spore/Poison Powder
Stun Spore will emit a gas around Shroomish. Anyone caught in this area will be stunned allowing the opponent to attack them. Poison Powder has much less range than Stun Spore but poisons the opponent and rapidly rises their damage for a few seconds.
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SSB Pokémon Series
High Jump Kick
Medicham jumps high in the air and kicks down towards the ground aiming for the opponent, high damage and knockback.
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SSB Pokémon Series
Electric Terrain
Manectric electrifies the whole platforms he is standing on, even if it is a FD stage. Summoner won't get hurt.
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SSB Pokémon Series
If an opponent should come within range of Gulpin, it will open its mouth wide and swallow them. They will receive damage according to the amount they are contained in it.
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SSB Pokémon Series
Sand Attack
It will dive down as a random spot on the stage and slash with its tail on the ground making some sand fly through the air. Flygon will do this several times.
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SSB Pokémon Series
Metagross will stomp with its feet on the ground creating an Earthquake (like in Brawl)
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SSB Pokémon Series
Drifloon can be picked up. He increases you jump and you will descend slowly. When falling off-stage Drifloon will blow wind underneath itself and return you back to the stage.
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SSB Pokémon Series
Bonsly can be picked up and thrown at enemies, but despite its small size is very heavy. Given this, it won't fly very far when thrown, but it inflicts heavy knockback and damage against opponents it comes in contact with.
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SSB Pokémon Series
Munclax eats any items it finds, excluding Trophies, CDs, Stickers, Poké Balls and Smash Balls. If there aren't any items around for it to gobble up, Munchlax is effectively useless.
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SSB Pokémon Series
Icy Wind
Abomasnow releases a gigantic snowstorm around itself which freezes everyone around it.
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SSB Pokémon Series
False Swipe
Weavile slashes at other foes furiously. On the ground, it does 1% damage with no knockback, but any opponent that gets hit will be stunned. Weavile moves back and forth for a long duration of time, trapping opponents for that period of time.
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SSB Pokémon Series
Zap Cannon
Porygon-Z quickly forms a ball of electricity in front of itself. It will immediately release it after it is charged and travels on high speed across the stage, going through everything in its way.
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SSB Pokémon Series
Power Split/ Guard Split
Cofagrigus lowers either the Power or the Defense of the opponents until they are KO'd. Power is indicated with yellow and Defense with blue.
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Fury Swipes
This creature attacks rivals like lightning with Fury Swipes. Zoroark finishes off by slamming its opponent down to the ground.
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Skill Swap
Reuniclus switches the the opponent that you're controlling temporarily. If you KO yourself while being the other, you still lose a life yourself.
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Sheer Cold
Blasts a cold snowstorm out of his mouth as ice pillars jut out of the ground across the stage freezing the opponent, and causes a freezing effect to them.
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Bug Bite
Latches onto an opponent and rapidly deals damage to them, similar to the Mite's from the Subspace Army. Once it latches on you can't get rid of it.
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Fiery Dance
Volcarona travels across the stage while emitting a hot wave of fire around itself.
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Noble Roar
Litleo runs around the stage and occasionally roars creating a sound wave that sends the opponents flying. He doesn't chase but just runs around.
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Take Down
You can mount Gogoat and ride across the stage while still being able to fire projectiles. When pressed the normal button Gogoat will do a headbutt. When no one mounts him he can headbutt himself.
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Espurr will stand in its place and the screen while flicker pink and reverses all the moves of all the players on the field, even the ones of the summoner.
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When it appears it just lies around on the stage, and can be picked up by anyone. When you slash with Honedge it equals a fully charged meteor smash, or a fully charged Baseball Bat swing.
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You can make opponents fall over with Inkay's Topsy-Turvy. Once your rivals fall down, they are extremely vulnerable.
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Flying Press
Hawlucha will jump into the air and hover around in the air for some time and target a specific opponent on the stage. When he has acquired the target he will quickly fly down on the stage and heavily damages the opponent.
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Parabolic Charge
Dedenne will hover in the air and shoot out four electric beams that will circle around him. The beams have quite a range.
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When Missingno. appears he makes weird movements and stretches out and glitches the game. The game is crashed and you can barely see anything, and the screen says the game isn't working. But everything will be back to normal in a few seconds.

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Vaporeon glide across the stage until it reaches a blast line or exceeds a time limit. Any character that gets caught in Vaporeon's surf will get washed away with it and will likely get KO'd while trapped.
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A thundercloud will appear above Jolteon's head and a flash of lightning will strike down on Jolteon hurting anyone who is nearby.
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Flareon will stand in place and use Ember. This attack will trap opponents in the attack radius until the attack ends. The final hit deals surprisingly high knockback, and the attack inflicts high damage overall.
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Espeon creates a spark of energy in front of itself causing damage to any opponent that is nearby and sends them flying. The move has more knockback than it deals damage. It also has very short range.
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Umbreon will chase the opponent who moves first after it is summoned. Umbreon then will bash into the opponent and cause heavy damage. If nobody moves, aside from the summoner, after it is summoned it will just disappear. Umbreon can run off-stage.
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Razor Leaf
Leafeon will start shaking its head and send out a barrage of leaves from its head-leaf. The projectiles travel in a straight line. Any opponent that makes contact with the leaves will take damage; the summoner cannot be harmed.
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Ice Shard
Glaceon will create two ice shards on each side. When the opponent is hit by one of the shards they will immediately get frozen and thrown into the air. They will immediately break out of the ice when they hit the ground.
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Draining Kiss
Sylveon goes after the opponents and smooches them. The damage dealt to the opponent will be restored on your side.

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Heat Wave
Moltres will fly off the stage, but it will damage opponents it comes in contact with.
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Mew gracefully flies off the stage. It is extremely rare and spawns a collectible CD.
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Aurora Beam
Suicune shoots a powerful horizontal beam. It has the potential to OHKO an opponent.
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Lugia flies to the background of the stage and releases waves of energy over the portion of the stage in front of it. It is an OHKO move.
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Celebi gracefully flies off the stage and leaves a trail of trophies behind it.
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Latias and Latios
380 & 381
Steel Wing
One of the two Eon Pokémon is summoned and flies off screen. It will them shoot across the stage in tandem with the Eon Pokémon that was not summoned. Interestingly, Latios and Latias have a high frequency of being spawned despite being considered Legendary Pokémon in their own franchise.
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Hydro Pump
Kyogre homes-in on an opponent releases a consistent stream of water that pushes them off the screen. It usually causes an OHKO.
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Groudon's heated body damages opponents who come in contact with it. Although mostly stationary while summoned, it's large bulk makes it difficult to avoid.
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Jirachi quietly flies off the stage, leaving a trail of stickers behind it.
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Hyper Beam
Deoxys appears in its Attack form. It silently ascends to the top of the stage, where it will proceed to unleash a vertical beam of energy. Deoxys has the potential to OHKO opponents.
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Roar of Time
Diagla will use its signature move and unleash a great roar which lets the stage keep switching between slowmotion and fastmotion.
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Spacial Rend
Palkia will use its signature move to flip the perception of the stage, similar to Skull Kid.
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Magma Storm
Heatran will appear and stomp on the ground. Two pillars of magma rise from the ground next to him. It's a minor version of Fire Pillar but with more range.
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Dark Void
Darkrai causes nearby oppponents to fall asleep. As they sleep, their damage percentage gradually increases as a result of Darkrai's Bad Dream ability.
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Seed Flare
Shaymin unleashes shock waves of green energy from its body which then are thrown around the screen in random directions.
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Arceus will launch mid-air opponents downward. If the stage is not bellow them, they will be meteor smashed in an OHKO.
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Victory Star
Victini will boost the attack power of its summoner.
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Kyurem appears in its Neutral form. It will releases icy gusts from its sides that will freeze opponents within its range.
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Secret Sword
Keldeo appears in its Resolute form. It leaps and performs a large slash with its horn.
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Relic Song
When summoned, it creates projectiles that bounce around the stage and reflect off of terrain.
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Techno Blast
Genesect fires a beam from the cannon on its back. The blast can break through walls.
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Xerneas uses its signature move to boost the stats of every player in the battle. However, it will give the biggest boost to its summoner.
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Hyperspace Hole
Hoopa appears and teleports next to the opponent to give it a lethal hit with his rings. He does this numerous times, teleporting when the opponents changes location.


 As in every Smash Bros. game since Melee, trophies make an appearance. They can be characters, final smashes, items, stages, moves, or just other things that appeared in a series.


  • There never was a limit for how many characters would make it into the game. However there was a number of how many characters could be in. In the end there were some additions of clones, to fill up some representation.
  • There is a total of seven clones. There are no straight-up clones howevers, only semi-clones. These being: Dr. Mario, Toon Link, Dark Pit, Lucina, Falco from previous games and Galacta Knight and Captain Rainbow.
    • Dr. Mario, Toon Link, Lucina and Falco all got new Final Smashes.
    • Galacta Knight is a clone of Meta Knight only slower one the ground and much faster in the air. And his special moves are performed slightly different.
    • Captain Rainbow is a Captain Falcon clone who basically takes all the moves of Ganondorf, while Ganondorf gets a brand new moveset. Captain Rainbow was included for people who liked Ganondorf's gameplay. All his moves are rainbow themed.
    • Lucas has been altered so much that he was decloned completely, just like Luigi.

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