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Super Smash Bros. Ultra*

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Super Smash Bros. Ultra

Anyone can edit this game and it is a game for everyone to join in and make. I want this to be a game that we can all make and agree on together. So if you want you can help me and my game. Everyone can edit but you can not change the characters. :) You do not need permission. Super Smash Bros. Ultra can also be called Super smash bros. universe, it is a 1-4 player game. Do not delete this game if you want to help.

Super Smash Bros. Ultra* is a fan-made, Fighting, Action videogame, developed by Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U. It is the 5th installment of the Super Smash Bros. (series). As of ? date, this page will no longer be updated.

Gameplay

Following many games it is a brawl feature game with attacking strenght and other stats.People can choose from many other characters new and old for an additional bonus to the game in either story mode or battle mode, where they will battle on the strongest,weirdest and difficult levels while you can make your own.The characters in Brawl include most of the same ones as the predecessors, such as the well-known Mario and Pikachu. In battle you start with 000 health and gain damage over and over untill they are hurt really damaged and you go flying out of course or hit our screen.When a character is unlocked after the battle it will say challenger appears and 1st player battles him if they lose they dont unlock him/her and have to try to unlock him/her again. <p class="MsoNormal" style="margin: 0cm 0cm 10pt">The characters battle each other with attacks and methods to be crowned the winner and get a traditional power bonus by items that will give a wide space to move and escape attacks or you can use a shield but after 5 seconds it blows up and you are confused and gives them a chance to defeat you. You can get a smash ball and use it against all who challenges you and smash them out of the stage. If an item flies you can control and pick it up and use it defeat all people like smash ball and alot others. <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Controls <p class="MsoNormal" style="margin: 0cm 0cm 10pt">If you use the Controls function under Options, you can assign controls to any button configuration you like. What’s important to know is that button configurations must be tied to a specific name. Once you do that, any time you choose that name afterward, you’ll automatically play with the button settings you chose. Huh? What’s that thing that says "Shake Smash" under Nunchuk? With this function, you just shake the Wii Remote to do a Smash Attack in the direction you shook it. It’s a little bonus we added. Also, if you turn Tap Jump off, you can cut the jump function out of the up direction on the Control Stick. This means it’s easier to do an up attack without jumping into the air. Use whichever way you prefer. Do it to your heart’s content. Try to find the perfect button combination! But, if you decide to play Smash at a friend’s house, your button configuration naturally won’t be there. And trying to set it up all over again is sort of a pain. When the menu screen pops up, press and hold both the 1 Button and the 2 Button. After a moment, your name will be saved to the Wii Remote. Of course, you can expect your control settings to carry over along with your name! Pack your name into your Wii Remote and transfer it the Wii at your friend’s house. Then choose that name to play with your button configuration. You can choose the Wii remote, Wii tablet, Gamecube controler and Wii remote with nunchuck. <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Smashattacks: <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Smashattacks are basic moves like punch, kick and combo attacks that do roughly about 008% damage done to you. However the attacks are weak but they are not slow moves they go rapid for many characters but others take 1 second to punch that is alot stronger. Each character has a different punch or kick in the game like one could be aura around the fist or a sword that slashes them instead of punch. i; mso-bidi-theme-font: minor-latin">Special Moves <p class="MsoNormal" style="margin: 0cm 0cm 10pt">In addition to the Smash Attacks, each character has his/her own set of special moves, which are performed with the B Button or the Y Button (3ds). When pressing the Analog Stick at a certain direction, or not moving it at all, a different special move is performed. The Special Moves are influenced by the character's individual personality and have various effects rather than just damaging opponents such as sleeping, dizzying, reflecting, projectiles etc. <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Item Use <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Items appear on the stage at random and can be used by the players. Items have various effects and some trigger by themselves. They can also grant players with a special Effect like explode when hitting or used as a weapon. When the players are standing next to an item, they can press the A or X Button to pick the item up and press the R Button to throw it away. i; mso-bidi-theme-font: minor-latin">Shielding <p class="MsoNormal" style="margin: 0cm 0cm 10pt">By pressing the L Button or the C button for the nunchuck, the player can activate his/her shield. Shields can be used to prevent any kind of attack from a character or an item, only grabbing cannot be prevented. The shield's power decreases every time it is used, and when the shield breaks, the player will be unable to move for a short amount of time. <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Other Actions <p class="MsoNormal" style="margin: 0cm 0cm 10pt">Each character has 3 Taunts which are unique to him/her and are inputed by pressing certain arrows in the D-Pad or using 1. <p class="MsoNormal" style="margin: 0cm 0cm 10pt"><span lang="EN" style="line-height: 115%; font-size: 14pt; mso-bidi-font-famiPlayable Characters <p class="MsoNormal" style="margin: 0cm 0cm 10pt"><span lang="EN" style="line-height: 115%; font-size: 14pt; mso-bidi-font-famiSuper Smash Bros Universe*/Character Roster <p class="MsoNormal" style="margin: 0cm 0cm 10pt">The game features a total of 40 characters (excluding Zero Suit Samus, making it 5 more than Brawl). There are three categories in which each playable character is categorized. Veteran Fighters are the fighters who have previously appeared in the Super Smash Bros. Universe, Newcomers, who are already acquired from the start of the game and are new to the Super Smash Bros. Universe, and Secret Fighters, which have to be unlocked by completing a certain task. Secret Fighters can also be Newcomer fighters. <p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

Name Image Series Special Move Special Attack
Mario
Mario SSBU
Mario Mario Finale

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=coin uppercut

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Cape Swipe

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=cloud mario

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Regular=fireball

Luigi
Luigi SSBU
Mario Negative Zone

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=coin uppercut

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Spin

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Torpedo


Regular=fireball (green)

Bowser
Bowser SSBU
Mario Koopaling Swarm

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Whirling Fortress

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Flying Slam


Down= Bowser Bomb Regular=Flame breath

Bowser Jr
Bowser Jr SSBU
Mario Shadow Mario

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Bullet Bill

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Massive Shell

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Shadow Mario


Regular=Missle

Peach
Peach SSBU
Mario Sleepy Kisses

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Peach Parasol

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Peach Bomber

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Vegetable


Regular=Reflect toad(no damage)

Wario
Wario SSBU
Wario Super Wario

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Corkscrew

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Wario Bike

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Wario waft


Regular=Chomp

Yoshi
Yoshi SSBU
Yoshi Yoshi Stampede

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Egg throw

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Egg roll

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Yoshi Bomb


Regular=Egg lay

Donkey Kong
Donkey Kong SSBU
DK Barrel Blast

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Spinning Kong

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Headbutt

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Clap Down


Regular=Giant punch

Diddy Kong
Diddy Kong SSBU
DK Giant Banana

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Rocketbarrel blast

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Monkey Flip

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Bannana peel


Regular=Peanut popgun

King K Rool
King K Rool SSBU
DK Putrid smell

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Twister jump

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Crunch

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Quake bomb


Regular=Fire balls

Link
Link SSBU
Legend Of Zelda Tri force

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Spin Attack

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Gale Boomerang

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Bomb


Regular=Arrow

Zelda
Zelda SSBU
Legend Of Zelda Light Arrow

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Farore`s Wind

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=  Din's Fire

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Transform


Regular= Naryu`s Love

Ganondorf
Ganondorf SSBB
Legend Of Zelda Ganon Hog

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Dark Dive

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Flame Choke

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Wizard's Foot


Regular= Warlock Punch

Isaac Golden Sun Judgement

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Hover

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Force Palm

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Force Shield


Regular= Earth Blade

Marth
Marth SSBU
Fire Emblem Critical Hit

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Dolphin Slash

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Dancing Blade

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Counter


Regular= Shield Breaker

Samus
Samus SSBU
Metroid Turbo blaster

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Screw Attack

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Missile

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Bomb


Regular= Charge Shot

Ridley
Ridley SSBU
Metroid Meta Ridley

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Rise

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Dragon Grab

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Primal Scream


Regular=Plasma Ball

Captain Falcon
Captain Falcon SSBU
F-Zero Blue Falcon

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Falcon Dive

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Raptor Boost

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Falcon Kick


Regular= Falcon Punch

Ness
Ness SSBU
Earthbound PK Starstorm

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= PK Thunder

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= PK Fire

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= PK Magnet


Regular= PK Flash

Pit
Pit SSBU
Kid Icarus Paluteena's Army

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Wings of Icarus

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Angel Ring

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Mirror Shield


Regular= Palutena Arrow

Kirby
Kirby SSBU
Kirby Cook Kirby

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Final Cutter

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Hammer

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Stone


Regular= Inhale

Meta Knight
Meta Knight SSBU
Kirby Galaxia Strike

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Shuttle Loop

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Drill Rush

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Dimensional Cape


Regular= Mach Tornado

King Dedede
King Dedede SSBU
Kirby Dedede Army

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Super Dedede Jump

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Waddle Dee Toss

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Jet Hammer


Regular= Inhale

Bomberman
Bomberman SSBU
Bomberman Grand Bomb

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Bomb Uppercut

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Bomb Kick

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Remote Bomb


Regular= Bomb Summon

Primid SSB Shadow Bug Wave

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Shadow Bug Spin

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Shadow Bug Boomerang

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Shadow Bug Trail


Regular= Shadow Bug Blaster

Pikachu
Pikacu brawler
Pokemon Volt Tackle

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Quick Attack

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Skull Bash

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Thunder


Regular= Thunder Jolt

Pokemon Trainer Pokemon

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Flare Blitz

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Aura Storm

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>


Invinsible camouflague

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Fire Punch

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Super Grab

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Pokémon Change

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Regular= Fire Flame

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up=Pounce

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Force Palm

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Counter

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Regular= Aura sphere

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt"> </p>

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Tounge Spin

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Rolling Ball

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Invisible coat


Regular= Power Lick

Zoroark Pokemon Night Daze

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Darkness Spin

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side=Shadow Claw

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down=Dark pulse


Regular=Fury Swipes

Minun & Plusle pokemon Double shock wave

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Speed Shot

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Speeding Bullet

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Helping Hand


Regular= Power Surge

Chibi Robo Chibi-Robo Electronic stage

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Plug grab

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Plug Swing

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Shock Wave


Regular= Shock Tail

Sonic Sonic The hedgehog Super Sonic

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Up= Spring Jump

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Side= Spin Dash

<p class="MsoNormal" style="margin: 0cm 0cm 10pt">Down= Spin Charge


Regular= Homing Attack

Fox
Fox SSBU
Star Fox Land Master Blue

Fire Fox Fox Illusion Reflector Blaster

Wolf
Wolf SSBU
Star Fox Land master Red

Fire Wolf Wolf Flash Reflector Blaster

Krystal Star Fox Land Master Purple

Double Jump Krystal Illusion Fox Spear Tail Swing

Ice Climbers
Ice Climbers SSBU
Summit Summit

Belay Squall Hammer Blizzard Ice Shot

Maxwell
Maxwell SSBU
Scribblenauts Notebook

Up=Drawn Spring Side=Drawn Skateboard Down= Drawn Shield Regular= Drawn Sword

Olimar Pikmin Pikmin Ship

Pikmin Chain Pikmin Throw Pikmin Order Pikmin Pluck

Klonoa
Klonoa SSBU
Klonoa Ring Explosion

Up= Ring Teleport Side= Ring Blast Down= Ring Force Shield Regular= Ring Sword

Saki
Saki SSBU
Sin and Punishment Ruffian Attack

Up= Flip Jump Power Slash Spin Attack

Blaster

Mii
Mii SSBU
Nintendo Mii Parade

Side= Mii Throw Mii Spin


Super Smash Bros. Ultra Palete Swap

Super Smash Bros. Ultra Items

Super Smash Bros. Ultra Pokeballs and Assist Trophies

Super Smash Bros. Ultra Music and Trophies

Since the game is only for the Nintendo 3DS and Wii U, if a player wants to battle against a human player 2, he/she must battle them via Wi-Fi Connection or just join in by clicking A+B. This can be done in all modes. Up to 4 players can play online. The following modes without links mean that they have remained the same from Brawl.

Solo

Story Mode

Super Smash Bros. Ultra Story Mode

Classic Mode

Super Smash Bros. Ultra Classic Mode

Adventure Mode

Super Smash Bros. Ultra Adventure Mode

All-Star Mode

Super Smash Bros. Ultra All-Star Mode

Stadium

Super Smash Bros. Ultra Stadium

Group

Super Smash Bros. Ultra Group

Vault

Super Smash Bros. Ultra Vault

Options

Super Smash Bros. Ultra Options

Bosses

Super Smash Bros. Universe Bosses


>Stages

Each character specialises in 1 stage and owns. There are a total of 40 stages and 15 to unlock. To unlock stages you just have to unlock thte character who owns the stage.

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