Produced by Whispy Woods on Green Greens. Each apple can be either a throwing item or a recovery item, and in rare cases may explode when thrown.
When picked up, once the character lands on the ground, they will perform a short animation and summon a random character to aid them in the fight.
Once thrown, trips opponents that touch it.
When thrown, struck, or lands on a hill, may roll across the stage and damage what it hits before breaking.
Starting in Melee, gets longer when swung depending on character.
If not grabbed within a few seconds of its appearance, it lights its own fuse and begins walking around, exploding on any character it meets. If it doesn't meet a character it will blow itself up after a while.
Can be placed on the stage or (in Brawl) set in midair, where it will knock away characters that touch it.
Increases the user's movement speed, jump height, and falling speed.
When thrown, damaged, or after a short time (even if held), nearby characters are stunned (if grounded) or launched (if aerial).
Produced by Yoshi series stages. Essentially identical to Capsules.
Fastest-swinging battering item.
Produces a continuous stream of fire.
Each type of food recovers a different amount of damage.