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Neutral Special: Homing Attack
Sonic homes on the nearest foe while curling in a ball.
Sonic jumps and "thoks". This doesn't homes, but deals more damage.
Side Special: Spin Dash
Sonic spin while beign curled in a ball. This allows Sonic to move to one area to another more easily.
Sonic can charge the spin. The base speed is lower through.
Up Special: Spring Jump
A spring appears under Sonic, allowing him to bounce in the air. This serves as a recovery. It also deals damage if an enemy is hit by the spring, but the spring can be used by enemies.
Sonic thoks in the air. This does damage, but travels less high.
Down Special: Insta-Shield
Sonic quickly shields himself. This can protect him from almost every move in the game, but it has to be timed very precisely.
The attack doesn't blocks melee attack anymore, but it allows Sonic to bounce back if he is in the air.
Final Smash: Super Sonic
Sonic turns into his Super Sonic form. This allows him to hover in the air, makes him even faster and makes his moves much stronger. He is invincible while using it as well.
Super Sonic (Variant)
This is the Brawl and 4's version of Super Sonic: He can float around the stage at full speed. He damages foes simply by touching them. The damage it does has now been boosted.
His pallette swaps's colors are now based on various Sonic characters.
- Orange: Based on Tails
- Red: Based on Knuckles
- White: Based on Silver
- Black: Based on Shadow(he even has the red stripes)
- Pink: Based on Amy Rose
- Yellow: Based on his Super transformation.
- Alt Yellow: Based on Shadow's Super transformation.