Neutral Special: Monado Arts
Shulk can choose a stat to boost with this move. However, one is lowered as well. Here is a list of them:
- Jump: +Jump Height, -Defense
- Speed: +Speed of attacks and movement speed, -Jump Height and Attack Power.
- Shield: More defense and stronger shield, -Attack, Jump and Speed.
- Buster: +Attack, -Launch power and defense
- Smash: +Launch Power, -Attack and launch defense.
Hyper Monado Arts
The Monado Arts's effects are amplified. However, it makes the weaker stats even weaker.
Side Special: Back Slash
Shulk slashes the foe. This does stronger knockback from the back.
The attack does less damage and knockback, but has a much bigger range.
Up Special: Air Slash
Shulk slashes in the air, making it serve as an vetical recovery. He will do a second strike if the special button is pressed again.
Shulk launches the Monado in the air and grabs it back, before falling down to the ground quickly. This does more damage but is more risky to use. It is similar to Ike's Aether attack.
Down Special: Vision
Shulk sees a vision. If the enemy attacks him while doing so, he will counter the move. However, the move's efffect is weaker. He will also shield itself agaisn't ranged attack.
The is the opposite of Vision's effect: He shields itself again't melee attack and reflect ranged attack.
Final Smash: Chain Attack
Shulk summons Dunban and Riki to attack foes in front of him. If there is no foes in front of him, however, the attack will do nothing.
Shulk dashes while slashing and the slash has more range, but it does less damage and knockback.