Samus is a starter character in Super Smash Bros. Strength. She can have a rather good recovery(Extra Jump), but it's up to the player if she use the offensive variant(Screw Attack).
Moveset[]
Neutral Special: Charge Shot[]
Samus charges a shot. The charge can be kept for later. A fully charged shot can do great knockback and damage.
Blast Shot[]
The shots can't be charged. However, it's a quicker attack in general.
Side Special: Missile[]
Launches a missile. There are two type of Missile: the first one is a strong Missile. The other which is launched when holding the special button is a homing missile which is weaker.
Missile-2[]
Changes the type of missiles: The first one is now an missile that goes up then falls down on the ground while the second is a speedy missile that has great range but low knockback.
Up Special: Screw Attack[]
Serves as an extra jump that does damage on contact.
Extra Jump[]
Does does damage, but jumps an even higher distance.
Down Special: Bomb[]
Samus releases a bomb. This slightly stop her falling speed, but deals weak damage(which has been buffed from SSB4)
Bounce Bomb[]
Samus bounces up from the bomb(making yet another extra jump with the Up Special). However, the bomb deals barely any damage.
Final Smash: Zero Laser[]
Samus releases an immense laser from her blaster. This deals both high damage and knockback.
0-Lazer[]
Samus uses the attack from the sky instead then on the ground. It deals weaker damage, but can be angled.(Similar to Lucario's Final Smash in SSBB)
Palette Swaps[]
- Normal
- Cyan
- Pink
- Brown
- Purple
- Green
- White
- Black: Based on Dark Samus.