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Super Smash Bros. Strength/Samus

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Samus SSB4
Samus is a starter character in Super Smash Bros. Strength. She can have a rather good recovery(Extra Jump), but it's up to the player if she use the offensive variant(Screw Attack).


Neutral Special: Charge Shot

Samus charges a shot. The charge can be kept for later. A fully charged shot can do great knockback and damage.

Blast Shot

The shots can't be charged. However, it's a quicker attack in general.

Side Special: Missile

Launches a missile. There are two type of Missile: the first one is a strong Missile. The other which is launched when holding the special button is a homing missile which is weaker.


Changes the type of missiles: The first one is now an missile that goes up then falls down on the ground while the second is a speedy missile that has great range but low knockback.

Up Special: Screw Attack

Serves as an extra jump that does damage on contact.

Extra Jump

Does does damage, but jumps an even higher distance.

Down Special: Bomb

Samus releases a bomb. This slightly stop her falling speed, but deals weak damage(which has been buffed from SSB4)

Bounce Bomb

Samus bounces up from the bomb(making yet another extra jump with the Up Special). However, the bomb deals barely any damage.

Final Smash: Zero Laser

Samus releases an immense laser from her blaster. This deals both high damage and knockback.


Samus uses the attack from the sky instead then on the ground. It deals weaker damage, but can be angled.(Similar to Lucario's Final Smash in SSBB)

Palette Swaps

  • Normal
  • Cyan
  • Pink
  • Brown
  • Purple
  • Green
  • White
  • Black: Based on Dark Samus.

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