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Neutral Special: Pikmin Pluck
Olimar plucks Pikmin in this order: Red, Yellow, Blue, Purple, White.
The Pikmin are slightly stronger, but are plucked in a random order.
Side Special: Pikmin Throw
Olimar throws a Pikmin at the foe, which then proceeds to attack the foe. After a while, they will come back to Olimar.
Olimar throws a Rock Pikmin. They do bigger damage and knockback, but won't come back and thus can only be used once.
Up Special: Winged Pikmin
A winged Pikmin comes quickly and carries back Olimar to the stage if he is offscreen. However, the Winged Pikmin last shorter the more Olimar has Pikmins.
Fragile Winged Pikmin
The attack is easier to stop by foes and Olimar becomes helpless after the attack ends. However, the Winged Pikmin will always go the same distance no matter what.
Down Special: Pikmin Order
Olimar uses a whistle to make his Pikmin go back to him. The Pikmin now damage foes in thier path.
Olimar is invincible while the move is used. However, the Pikmin won't do damage and will take more time to come back.
Final Smash: End of Day
Olimar goes in a rocket and flies to the sky along with his Pikmin. Monsters then attack the foes. The rocket falls back to the stage and explodes, doing high knockback if it hits foes.
End of Day Variant
The rocket won't do any damage, but the monsters do more damage and knockback.
- Blue: Looks like Alph from Pikmin 3
- Alt Green: Alph, based on Charlie from Pikmin 3.
- Pink: Alph, based on Brittany from Pikmin 3.
- Alt Red: Alph, based on Olimar from his own series.