Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Neutral Special: Shield Breaker
Marth slashes the enemy with his sword. It will also do huge damage to a shield. It can be charged to do more damage, and when fully charged, it will break any shield, even if perfect shielded.
The attack is stronger, but it can't be charged.
Side Special: Dancing Blade
Marth attacks the enemy with his blade. He can then combo the enemy with it. There are plenty of varations of the move that can be got by for example tilting.
The attack is weaker, but it does a little more knockback and has slightly more range.
Up Special: Dolphin Slash
Marth quickly swipes upwards with his sword. This provides vertical recovery, but little horizontal recovery.
The slash does more damage, but has less range.
Down Special: Counter
Marth strikes a pose. If hit while doing that, he will counter the move. However, only melee moves can be countered.
The attack will reflect non-elemental projectiles, but won't counter melee attacks.
Final Smash: Critical Hit
Marth slashes. If he hits an enemy, an HP gauge will show and Marth will attack the enemy, depleting that HP bar to 0%, knocking the enemy out of the map.
This attack is likely one of the strongest attacks in the game, as it will easily KO foes even at 0%. It can even KO enemies that are hit by the one knocked away.
The sword has much more range, but the knockback and damage is more reasonable.
Half of Marth's pallette swap makes him look like Lucina.
- Blue: Looks like Lucina
- Alt Blue: Looks like Lucina
- Yellow: Looks like Lucina
- Purple: Looks like Lucina