Neutral Special: Rollout
Jigglypuff rolls around the stage, doing no damage. However, the attack can be charged to do a lot of damage and knockback.
Instead of beign charged, Rockout becomes stronger as Jigglypuff's damage ratio grows.
Side Special: Disarming Voice
Jigglypuff sings, dealing damage in the direction it is facing, with sounds waves indicating the move's hitbox.
This variant does less damage, but stays for a much longer time.
Up Special: Sing
Jigglypuff sings, making the ones near it sleep.
Jigglypuff screams loudly, dealing damage to ones near it.
Down Special: Rest
Jigglypuff sleeps, restoring around 10% damage. If it is very close to another foe, that foe will be knocked at an absurdly high strength.
While the knockback is much lower then usual, Jigglypuff will randomly use one of it's other specials, including variations of it.
Final Smash: Perish Song
Jigglypuff sings a 'scary'(at least to enemies) song. Jigglypuff can then move around freely, but after 1 minute, the enemies will get extreme knockback.
Jigglypuff sleeps, restoring all of it's damage. This final smash is useless if Stamina is set to 1.
- Red: Flower.
- White: Leaf's hat in the Pokemon series.
- Blue: Straw hat.
- Green: Kirby's hat when he has the sleep ability.
- Pink: Bow.
- Alt White: Nurse Joy's hat in the Pokemon series.
- Glasses: Serena's default hat in Pokemon X Y.