Fantendo - Game Ideas & More
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Chibi-Robo is the Main Protagonist/Mascot of the Chibi-Robo series of games, and a Unlockable Character in Super Smash Bros. Obliteration. ​Every Chibi-Robo who comes to Chibi House that is shaped like its head. This Chibi-Robo was given as a birthday gift for a young girl named Jenny Sanderson from her father. Durng its adventures around the house, Chibi-Robo and its toy friends discover a Giga-Robo hidden in the basement, and defeat it, Saving the Sanderson Household and the relationship of Jenny's parents from going towards divorce. All Plugged in and ready for service, Chibi-Robo is ready to use its Robo Charge and climb past many opponents to the top of the Mountain of Smashers. Equipped with a moveset based around Punches, Headbutts, Electricity, Its Plug, and Its Blaster, Chibi-Robo is ready to take on any opponent who tries to dismantle it, in a true fight for the ages.


Attacks[]

Type Name Damage Description
Neutral (3% = punch 1, 2% = punch 2, 3% = wrench, 8% = total). Two punches are fired at opponents followed by a wrench whack, the attack can easily

be followed up by a smash or dash attack thanks to Chibi - Robo's speed.

Forward Tilt (7%) Delivers a robotic forward headbutt at opponents,
Up Tilt (4% = hit 1, 6% = hit 2, 10% = total). Performs a flip kick with both legs and feet at an opponent, can be followed by a dash

or aerial attack thanks to Chibi's Speed,

Down Tilt (6%) Swings its plug in a tripping motion at opponents while crouched.
Forward Smash Prong Shock (13% = close, 10% = mid, 8% = far, 3% = stun). Charges up electricity inside the prongs of its plug, and then unleashes it,

can hit multiple opponents at once, and paralyzes all opponents upon contact.

Up Smash (11% = sweetspot, 8% = sourspot). Leaps up and performs a headbutt a the closest opponent, can provide heavy

knockback if sweetspotted.

Down Smash (4% = hit 1, 8% = hit 2, 12% = total) Charges and swipes his toothbrush near the ground in a half circular motion,

hits twice, short range but moderate knockback.


Aerial Attacks[]

Type Name Damage Description
Neutral (3% = punches 1-2, 6% = total). Throws a pair of punches in the air, one of the weakest neutral aerial attacks in the game.
Forward 910%) Similar to its forward tilt, delivering a headbutt at an opponent, only with more power.
Back (3% = plug 1, 8% = plug 2, 11% = total). Stabs an opponent twice with his electrified plug, this attack has long range and low ending

lag on opponents.

Up (12% = sweetspot, 7% = sourspot). Throws a sucker punch at an opponent, Can cause meteor damage if sweetspotted.
Down (12% = clean, 6% = late) Chibi uses his blaster's butt end to slam an opponent down into the ground, this moves damage

is based upon the timing of the hit,


Other Attacks[]

Type Name Damage Description
Floor Attack (Front) (6%) Swings His Plug In Both Forward/Back Directionsm WHile Getting Up.
Floor Attack (Back) (5%) Same As Front Attack, Just With Less Power.
Floor Attack (Trip) (6%) Swings His Plug In Both Forward/Back Directions, Near The Ground.
Ledge Attack (7%) Performs A Lunging Punch While Climbing Up.
Dash Attack (8% = clean, 6% = late) Holds both arms forward while charging forward, This attack can be followed

up but a smash or blaster attack, due to Chibi's Speed.


Grabs/Throws[]

Type Name Damage Description
Grab (N/A) Grabs An Opponent.
Pummel (2%) Shoves his plugs prongs on the opponent, a rlatively slow and weak pummel.
Forward (6% = hit 1, 2% = throw, 8% = total). Punches the opponent forward, has low range and knockback.
Back (6% = hit 1, 4% = throw, 10% = total). Throws the opponent underneath itself with it's plug, and then kicks them, this

is Chibi-Robo's strongest throw.

Up (3% = hit 1, 2% = throw, 5% = total). Throws the opponent upward, and then swipes at them with it's blaster in an arcing motion.
Down (4% = hit 1, 2% = throw, 6% = total). Throws the opponent down and shoots them repeatedly with it's blaster, can be followed by a dash

or ground attack, due to its impressive knockback.


Taunts[]

Up = Points wire upward as an electric current runs through it

Side = Telly shoots out confetti as Chibi-Robo celebrates

Down = Telly circles around Chibi-Robo happily


Special Moves[]

Type Name Damage Description
Neutral Special Chibi-Blaster (4% = stun) No charge needed, Does small damage and always paralyzes theopponent temporarily for 5 seconds.
Side Special Toothbrush (4% = all 4 hits, 16% = total). Chibi-Robo brings out his toothbrush and grazes over the ground/air, Hits four times and can be used to recover horizontally in the air as you’re going downwards. A cool effect it has is that it automatically makes Inkling’s ink disappear, It also removes ground items (Bananas, mines etc.).
Up Special Chibi-Copter (2% = hits 1-3. 1.1% = loop, 2% = last, 9% = total). A small copter pops up from Chibi's head and twirls fast, propelling Chibi upwards in a small distance. Anyone who touches the copter will be hit multiple times. It provides both small vertical and

horizontal recovery,

Down Special Recharge (30% = spit damage). Chibi-Robo begins to charge up electrical energy by planting it’s plug into the ground. When fully charged, Chibi-Robo will spark with electricity rods, When used after fully charged it lets out a blast of electricity around its body which works similarly to Game and Watch’s 9 Judge, Does nothing if used in the air.


Final Smash[]

Type Name Damage Description
Final Smash Giga Robo (18% = Impact, 12% = Shockwave, 30% = Total) Chibi-Robo calls forth Giga-Robo, a gigantic robot that looks like Chibi-Robo, who stays in one place as it continuously stomps the ground with its enormous legs. Any opponent near the proximity of its legs get buried in the ground as they are constantly stepped on by the huge robot. The stomps' shockwaves also make any airborne opponent to get meteor smashed. Chibi-Robo can move around attacking as the

Giga-Robo moves around on its own depending on where most opponents are.

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