|Super Smash Bros. Dark Forces|
|Developer(s)||Lone Planet Productions|
|Director(s)||Megaxi G. Exal, Jr.|
|Platform(s)|| Nintendo Switch|
|Series||Super Smash Bros.|
|Predecessor||Super Smash Bros. for Nintendo 3DS / Wii U|
Super Smash Bros. Dark Forces, known in Japan as グレートフレイスマッシュブラザーズ：ダークフォーズ Great Fray Smash Brothers: Dark Forces, is the fifth installment of the Super Smash Bros. series (or the sixth, if you count the 3DS and Wii U games as separate titles). It will be released on Nintendo Switch, The V², Knuckleduster, Zenze, and Steam sometime in 2020.
After Masahiro Sakurai decided to take a break from the series, Lone Planet Productions stepped in to develop a new game that will incorporate several popular elements of past installments while also bringing in some new features.
In terms of gameplay, Super Smash Bros. Dark Forces remains the same as past installments of the series. Players use normal and special attacks to deal damage to each other, trying to knock them out of the stage. Each player has a percentage shown at the bottom of the screen, which increases with each hit they take; the higher the percentage, the greater chance they have of being KO'd.
Each character has a moveset consisting of normal attacks like punches, grabs, throws, and aerial attacks, as well as four special moves unique to said character. They also have a powerful move known as a Final Smash, which can be used after breaking a Smash Ball that appears randomly on the stage.
If items are turned on, they will spawn randomly around the battlefield, allowing players to use them to their advantage. Some items can be used to attack opponents, and others will apply certain effects to the player using them.
Changes from Past Installments
- Stickers make a comeback from Brawl, replacing the equipment from Smash 3DS/Wii U. They act exactly the way they did in Brawl; you can attach them to the bases of a playable character's trophy to alter their stats. However, the main difference is that multiple stickers of the same type will stack. For instance, if you place two Arm +10 stickers on a trophy base, they will add up to give the character an Arm +20 boost.
- Transformations also return, but this time around, they are not activated by a special move. Instead, they are triggered using the - Button. This is a solution to both the clunkiness of transformations in Brawl and the fact that the - Button generally did nothing in past titles.
A wide variety of modes can be played in the game, some returning and others brand-new. The names of new modes are colored yellow in this section.
- Smash: A traditional Smash battle, where up to four players can duke it out on many stages based on the properties of Nintendo and its third-parties.
- 8-Player Smash: Pretty much self-explanatory. The only real difference is that the stages will be larger to fit all eight players.
- Tag Team Smash: Each player can choose three characters to use in battle. These characters can be swapped with a side taunt, and they each have one stock.
- Negative Smash: This mode reverses the basic Smash rules; the winner is the first player to be KO'd, and the loser is the last player standing. Self destruct will not count as a KO, though, and you will respawn with greater knockback resistance as a penalty.
- Special Smash: Set up custom gimmicks for a battle. The following settings can be changed:
- Game Type: You can set up an 8-Player Smash, a Tag Team Smash, a Negative Smash, or a combination of these modes.
- Stamina: Alternate settings include 300%, which makes it much easier to KO opponents; Stamina, which drops the usual percentages and applies standard HP; and Pie, which replaces percentages with a pie chart (as one player loses HP, everyone else gains more).
- Size: Players can make their matches Mega or Mini size.
- Head: One of three items can be worn on your head: a Flower, which adds to your damage every second; a Bunny Hood, which lets you jump much higher; or a Wing Cap, which allows you to fly around the stage.
- Body: You can apply eight different effects to your characters: Metal, which increases your knockback resistance while decreasing your jump height; Clear, which makes you invisible; Tail, which lets you fall slowly; Rocket Belt (self-explanatory); Screw, which allows you to deal damage as you jump; Back Shield, which deflects projectiles coming from behind you; Super Sneakers, which increase your speed; and Super Stomp, which increases the power of your down attacks and lets you create shock waves after performing a down aerial.
- Status: Curry makes your character constantly breath out fire that will damage opponents, and Reflect gives them a Frankln Badge that will deflect all projectiles.
- Gravity: Gravity can be set to Light to enable high jumps and floaty controls, or Heavy to enable lower jumps and greater knockback resistance.
- Speed: This time around, there are seven "speed levels" as opposed to the usual "slow/fast" option used in past games. Level 1 is the slowest, and works like the Slow option in previous titles; Level 2 is "Brawl-speed"; Level 3 is about the same speed as Smash 64; Level 4 is the medium speed level used in this game; Level 5 resembles Smash 3DS/Wii U in terms of speed; Level 6 is more like Melee; and Level 7 is the Dark Forces equivalent of Fast in past games.
- Camera: The camera can be altered to be fixed or angled, or both.
- Tournament: Up to sixty-four players can sign up for a tournament hosted by the first player. These tournaments can be held locally or online.
With the exception of Stadium, you can play these modes by yourself or with a co-op partner. In the case of Story Mode, multiple players can drop in depending on how many playable characters are in the level.
- Path to Finale: The game's story mode. After the space-time continuum begins to go haywire, it's up to the Smash Bros. to find as many newcomers as possible to save their worlds.
- Classic: Fight through eight waves of warriors, then face off against Master Hand and Crazy Hand.
- Adventure: In this journey, it's you against the multiverse. Travel through various worlds where you'll be challenged by different fighters and eventually come face-to-face with Nightmare. For details, go here.
- Arcade: Fight waves of characters organized by series; these waves are fought in backwards order of series debut. Each match has its own conditions; some characters may be giant, metal, etc. The final match pits you against Tabuu.
- All-Star: Take a trip down memory lane and fight every character in order of appearance. At the end, you will battle the Creation Trio: Dialga, Palkia, and Giratina. This mode opens up after you unlock all of the game's playable characters.
- Smash City: This new mode replaces the basic Challenge mode from past installments. Players go around a large city running errands for different characters; these errands may include defeating waves of enemies, fighting certain characters, and searching for items. There is a leaderboard consisting of different types of tasks; as you climb higher up this leaderboard, the citizens' requests become harder.
- Mirror Training: A new spin on the Training mode from past installments. Here, you can fight a clone of your character who incorporates techniques you learn into their own fighting style. You can also command them to perform certain actions to teach them new tricks, as well as spawn in items. Mirror fighters can be shared online so other players can test their own skills on them.
- Pit of 100 Trials: Inspired by the Paper Mario mode of the same name. Journey through a deep, dark pit where you will take on exactly one hundred challenges -- one on each floor. Every tenth floor, you will fight a horde of enemies. On every twenty-fifth, you will have to make your way through a maze. On the fiftieth, the Fighting Alloy Team will show up and challenge you. Finally, on the hundredth floor, the Dark Gaia will try to wipe you out -- defeat it for a huge reward!
- Home Run Contest: See how far you can launch the Sandbox with a strong attack.
- Target Practice
- Target Smash: Choose a character and find all ten targets on a stage that is tailored to suit their skills.
- Target Blast: Launch a bomb towards a wall of targets and see how many you can destroy.
- Special Orders: Take care of some orders for a chance to win prizes.
- Master Orders: Pay a certain amount of gold and choose one of three orders that give you different prizes depending on their difficulty.
- Crazy Orders: After earning Crazy Passes in other modes, you can hand one over to Crazy Hand and enter a contest to complete as many orders as possible within the time limit.
- Multi-Man Smash: Test your skills against the Glitches, fighters controlled by the computer to try and take you down.
- 10-Man Smash: Defeat the ten Glitches. This is perhaps the easiest of the Multi-Man modes.
- 100-Man Smash: Fight 100 Glitches who get stronger as the battle continues.
- 3-Minute Smash: Try to survive against the Glitches for three minutes.
- 30-Second Smash: See how many Glitches you can knock out before time runs out.
- Effect Smash: Each type of Glitch has its own special effect.
- Rival Smash: Get more KO's than your rival to win.
- Endless Smash: Just keep racking up KO's til you die!
- Cruel Smash: Like Endless Smash, except the Glitches are far stronger than ever and you have a higher chance of knockback.
These modes can be played with multiple other players, but you are not obligated to do so, as you can also play them by yourself.
- Smash Run: Make your way through a huge, mysterious island and gather as many upgrades as you can. After five minutes, you will be pitted against the other players. For more details, go here.
- Light vs. Dark: Inspired by the multiplayer mode of the same name from Kid Icarus: Uprising. Players split into two teams, each having one life gauge that is depleted when a member is KO'd. Once a team's life gauge is fully depleted, the last player to be KO'd becomes an Angel, and their strength is increased greatly.
- Smash Pillar: Based off the ScareScraper multiplayer mode from Luigi's Mansion: Dark Moon. Players must make their way through a tower filled with puzzles and enemies, each floor harder than the last. The final floor will have you fight Zero.
- Super Smash: Based on the Super Duel mode from Mario Party 5. Players build mechs using parts they find in other modes and use these mechs to fight each other. Unlike other modes, Super Smash is situated in 3D variations of some stages in the game.
Online Smash gameplay has been drastically revamped in Dark Forces; players are given a much wider variety of match types to choose from. They can either host a game or join one that is already open. When hosting a game, you can choose to invite friends only or open a public lobby.
- Basic Smash: Players can choose to have a normal Smash battle, an 8-Player Smash, a Tag Team Smash, a Negative Smash, or a Special Smash. Rules can be set by the host.
- Smash Run: As previously stated, the players must gather upgrades throughout an island maze within five minutes, then use them in a Smash battle.
- Juggernaut: Played on Omega-form stages only. One player is chosen as the Juggernaut, who becomes giant and metal. The goal of the Juggernaut is to keep their status until the end of a timed Smash. If another player KOs the Juggernaut, they take their status.
- Smashball: An action-packed sports competition where players fight to score on a special stage made specifically for this mode. Players are split into two teams; the offensive team must launch a soccer ball into the goal of the defensive team, who must use attacks to block it. A defensive player can get up close to an opponent and steal the ball, which triggers a team switch -- then, the defensive team must try and get the ball into the opposite goal.
- Stage Builder: Returning from Brawl and Smash 3DS/Wii U, the Stage Builder allows players to create custom stages using parts unlocked in other modes. After finishing a stage, it can be shared with other players, who can then "rip out" some parts of the stage and use it in their own. Stages can be organized in the following types:
- Giant (good for 8-Player Smash battles)
- Super Smash (3D stages)
- Tom Nook's Store: Tom Nook runs a shop where you can buy everything you want or need to improve your Smash experience. However, not everything is in stock initially; you need to spend a certain amount of Smash Coins to help Tom upgrade his shop, so he has more room to sell even better things.
- Nook's Cranny: The shop Tom Nook starts with when you first boot the game. Here, you can buy trophies and stickers to add to your collection.
- Nook n Go: After paying 50,000G, the shop will be upgraded into Nook n Go. Tom Nook will now sell CDs, alternate costumes, and Chao Garden supplies. You can also purchase trophy stands to create your own custom trophies, then sell them to Tom for Smash Coins.
- Nookway: This is the third renovation Tom Nook's store will receive, unlocked after you pay 100,000G at Nook n Go. You can now buy Super Smash and Stage Builder parts and themes for your console's home menu.
- Nookington's: You unlock this renovation after paying 250,000G at Nookway. At Nookington's, you can purchase collectible Masterpieces -- demos of classic games from Nintendo and other companies. Tom Nook will launch "Club Nook" rewards, which offers discounts and prizes depending on how much you spend.
- Nookling Emporium: After spending 750,000G at Nookington's, Tom Nook decides to leave the shop business and pursue his childhood dream -- to become a Smash fighter. In other words, he is unlocked as a playable character. He gives his store to his adoptive children Timmy and Tommy, who renovate the shop one last time and open a minigame room.
- Chao Garden: Straight from the Sonic the Hedgehog series comes the small, yet clever creatures known as Chaos. You can care for your Chao and play a few minigames for a chance to win prizes. Chao Garden supplies can be found in other modes or purchased from Tom Nook's Store (starting at Nook n Go).
Switchables are a new feature in Dark Forces. They serve as alternate skins to certain characters; each Switchable has a couple different moves that help them stand out from their base characters, without holding a separate character slot. This concept is meant to be a solution to the controversy of "clones" in past games. As such, some clone-like characters are now Switchables, and there are some new skins based on characters that would otherwise not show up in the game.
Switchables can be purchased from Tom Nook's Store, starting with the Nook n Go upgrade.
Mega Man X
Meta Crystal 64
New Donk City
Yoshi's Story (Melee)
Kalos Pokémon League (Wii U)
Dream Land 64
Gaur Plain (Wii U/3DS)
Cave of the Past
Icicle Mountain (Melee)
Green Hill Zone (Brawl)
Shadow Moses Island (Brawl)
Wily Castle (Wii U/3DS)
Mushroom Kingdom II (Melee)
Castle Siege (Brawl)
Rumble Falls (Brawl)
Boxing Ring (Wii U/3DS)
Mind in the Program
Hey You, Pikachu!
|Image and Name||Description|
|Once caught, this energized orb allows you to use your character's Final Smash, a powerful move that can deal tons of damage. In Dark Forces, it will hover towards the character with the highest damage percentage so as to give them a better chance at winning. Watch out, though -- other players can still steal the ball.|
|This item can be used to summon a random character to join you in battle. These assistants may place certain effects on opponents or just straight up attack them.|
|Players can throw a Pokéball anywhere (except off the stage) to summon a Pokémon who will help them out. Throwing a Pokéball at an opponent will deal damage.|
|Touching this mushroom makes you larger for a limited time. You can deal more damage, but you will be a much easier target.|
|It looks kind of like a Super Mushroom, but looks can be deceiving. This mushroom will cause you to shrink and become a bit weaker. However, it will also allow you to avoid attacks more easily, so use your size to your advantage!|
|Grab this item to zoom into the air before crashing down at another location. The imact can deal plenty of damage.|
Melee HD Connectivity
Super Smash Bros. Dark Forces will use a "cross save" system that connects it to Glacier's HD remake of Melee. If you have a Melee HD save file on your console, you can transfer content from Melee HD to Dark Forces and vice versa.
Dark Forces to Melee HD
- Mega Man, Meta Knight, and Excitebiker will become playable.
- Sector Z, Planet Zebes, the Dr. Mario stage, Wily Castle, and Excitebike Stadium will be unlocked.
Melee HD to Dark Forces
- Meowth, Saki, and Sigurd will now be playable.
- Poké Floats, Mushroom Kingdom III, Green Greens, Akaneia, and Underwater Tunnel will be unlocked.
- An alternate skin for Pit, based on his appearance in Melee HD, will be unlocked in Dark Forces.