Fantendo - Game Ideas & More
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{{Construction}}{{DylanArticle}}'''Super Smash Bros. Crusade''' is yet another fanmade fighting game under the Smash Bros. series, because we don't have enough of those yet. Unlike before, where Sora Ltd. developed the Smash Bros. games, a new developer is in charge instead. Most elements from the previous Smash Bros. games, the entries for the Nintendo 3DS and Wii U, will return, and Crusade acts as a successor to [[Super Smash Bros. Scuffle]].
 
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''Author's note: Please do not leave any comments regarding how there is already a Smash Bros. fangame under this name. As the one who chose the name, I am well aware that it exists, but I really couldn't care less about what name it has and I won't be changing it. Thanks.''
Soon after the completion of the aformentioned Scuffle, it was confirmed that a second game was already in the planning stages but not fully developed yet. Some theorize that Crusade is actually the finalized version of a protoype Smash Bros., known as Super Smash Bros. Blast; however, the two games have different developers.
 
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{{Game-Infobox
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|title = Super Smash Bros. Crusade
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|image = [[File:Super_Smash_Bros_Crusade.png|300px]]
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|descr = Logo made by Lumogo.
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|developer = [[GD Gaming Studios]]
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|publisher = [[Nintendo]]
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|platforms = Nintendo Hypercube
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|genre = Fighting
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|series = Super Smash Bros.
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|predecessor = Super Smash Bros. Scuffle
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|ratings = E 10+}}
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'''Super Smash Bros. Crusade''' is the 7th entry in the popular fighting series, Super Smash Bros., coming out for the [[GD Gaming Studios#Nintendo Hypercube|Nintendo Hypercube]] just like its predecessor. Unlike before, where Sora Ltd. developed the Smash Bros. games, [[GD Gaming Studios]] leads the project instead. Most elements from the previous Smash Bros. games, the entries for the Nintendo 3DS and Wii U, will return, and Crusade acts as a successor to [[Super Smash Bros. Scuffle]]. The game has [[Thread:935261|its own thread]] for updates and interaction with other people.
 
==Smash==
 
==Smash==
Of course, the main purpose of the game is to smash! In this mode, you'll be able to fight against CPUs or your friends by choosing Solo or Group. Omega Stages and 8-Player Smash also return.
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Of course, the main purpose of the game is to smash! In Smash Brothers, the main point of the game is to rack up your opponent's damage by attacking them, and knocking them out of the stage boundaries with powerful attacks after building up their percentage. In this mode, you'll be able to fight against CPUs or your friends by choosing '''Solo''' or '''Group'''. The chaotic '''8-Player Smash''' from the previous game returns, and the Omega Stages return under the new name '''Special Forms''', alongside stage variants that resemble Battlefield and Big Battlefield.
 
===Rules===
 
===Rules===
 
You can change the rules of the fight at any time. Rules that you can adjust include...
 
You can change the rules of the fight at any time. Rules that you can adjust include...
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*'''Bosses''': Toggle whether bosses or ally characters can appear.
 
*'''Bosses''': Toggle whether bosses or ally characters can appear.
 
===Special Smash===
 
===Special Smash===
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'''Special Smash''' is similar to the normal Smash mode, except that before starting a mode you can add even more crazy and often game-changing effects to your characters and battles to make a unique combination. The following options are included.
Make your smashes unique by messing with a bunch of options before starting! This includes...
 
 
*'''Stamina''': Change the match to a stamina match, or start every stock with a whopping 300%!
 
*'''Stamina''': Change the match to a stamina match, or start every stock with a whopping 300%!
 
*'''Size''': Make every fighter permanently large or permanently small.
 
*'''Size''': Make every fighter permanently large or permanently small.
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*'''Speed''': Play at slower or faster speed than normal.
 
*'''Speed''': Play at slower or faster speed than normal.
 
*'''Camera''': Play with a fixed camera or change the tilt of the angle.
 
*'''Camera''': Play with a fixed camera or change the tilt of the angle.
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*'''Stat Preference''': Play with ultimate boosts and decreases as if using equipment. Choose power, defense, or speed!
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==Special Events==
 
==Special Events==
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'''Special Events''' is a new mode that features many extra modes not found anywhere else. Asides from Smash Hoard to an extent, everything in the Special Events mode is completely new and serves as a way to take a break from regular smashing with some fun side content. Special Events features 5 modes: Smash Hoard,  Smash Square, Battle Spire, Trial Mountain, and Smashrinth Expedition.
This section is all about special games that can be played with multiple people. It is divided into the returning Smash Run and Special Orders, and the new Smash Square and Battle Gauntlet.
 
===Smash Run===
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===Smash Hoard===
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'''Smash Hoard''' is a successor to Smash Run from the 3DS version of Smash Bros. Similarly to Smash Run, the mode gives you 5 minutes to run around, collecting stat boosts. However, enemies in Smash Hoard do not drop stat boosts, but rather a special currency at the end to purchase even more stat boosts, special equipment that provides added effects to your character such as giving them an item from the start (as custom equipment does not make an appearance in Crusade) or even being able to view and change the type of battle that takes place at the end. Unlike Smash Run, Smash Hoard features a total of 3 different maps to play on, though all are the same size.
Smash Run makes a return in this game. It mostly works like the 3DS version, but with added content such as enemies and multiple maps.
 
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===Special Orders===
 
Special Orders and it's two variants makes a return. In Master Order, you are tasked with choosing between a set number of matches and then fighting Master Hand, and success will earn you rewards. In Crazy Orders, you must keep fighting challenges on your own and defeat Crazy Hand, but with no limit; if you lose, you don't gain anything. Crazy Orders requires you to pay gold or tickets, while Master Orders only accepts tickets. Tickets can be earned from the Shop or from Challenges.
 
 
===Smash Square===
 
===Smash Square===
Smash Square is the successor to Smash Tour. In Smash Square, you can assemble a team of fighters in the form of trophy pieces to challenge others on a board game esque setting. You pick 8 fighters on your team, and on your turn you move your pieces to a space they are allowed to traverse to, with some spaces having different effects. If two opposing pieces meet, they will duke it out in a special battle with effects determined by a roulette. Whoever wins steals the piece of the fighter that lost.
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'''Smash Square''' is the successor to Smash Tour. In Smash Square, you can choose 4, 8, or 12 trophies of fighters (representing game board pieces) to assemble a team for challenging others on a checkered board. Each fighter you choose can also be selected to be a particular type, which changes the way that you can move your board pieces and how they're buffed in battle. The following types are available:
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*'''Powerhouse''': Boosted attack and defense in battle at the cost of speed, can only move one space in any direction.
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*'''Sweeper''': Boosted attack and speed in battle at the cost of speed, can move 5 spaces in a single direction.
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*'''Tank''': Boosted defense and speed in battle at the cost of attack, can move 2 spaces in different directions.
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*'''General''': No boosts in battle, can move 4 spaces in any directions. Have great range for teaming up.
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*'''Guardian''': Heals slowly in battle at the cost of weakened stats, can move 4 spaces in a zigzag pattern.
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*'''Elite''': Boosted slightly in all stats at the cost of starting at high damage, can move as far as it needs diagonally. Have little range for teaming up.
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*'''Deceptive''': Boosted speed and special move power at the cost of attack and defense, can move as far as it needs horizontally and vertically.
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When it is your turn, you are allowed to move a certain number of your pieces (you get to move less if you have more fighters, and vice versa) onto somewhere on the board based on their roles. Most spaces are neutral, but a few special spaces have extra effects such as boosting a condition or trapping them for a turn. Some NPCs might also appear on certain spaces, which all work differently, possibly changing your focus from the opponent to them.
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When two fighters from opposite teams meet, a roulette will determine what kind of battle will occur. The team that wins the battle will be given one of two option; capture the fighters from the other team, preventing them from moving on the board and rendering them a wall, or recovering some of your lost fighters while knocking the opponents you want far away from you.
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In addition, before your move, if another of your fighters in in a close range, you can team up with them. This acts as moving 2 fighters during your turn instead of one, but they will move together and have the movement options of both fighters. When meeting an opponent in this way, it will become a team battle that gives you an advantage in combat. 
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The goal of the game is to capture all of your opponent's game pieces so that none are left on the other team before your rival does the same thing. The winner will recieve a few rewards based on the ratio of how many battles they won.
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===Battle Spire===
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'''Battle Spire''' is a new mode featuring your character climb a large dark tower known simply as the "Battle Spire". Similar to how Classic Mode functioned in SSB3DS, the Battle Spire features an Intensity Meter, but it works a bit different. The more coins you bet, the higher the difficulty, and the higher amount of floors you can reach. This makes it an incentive for players to push their limits to prevent their travels from ending early. Each floor features battles with random fighters, and after 4 battles you'll fight a boss enemy. The boss can be bosses from other modes, stage bosses, or one of two Battle-Spire exclusive bosses (Master Hand and Crazy Hand are never chosen).
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There is no healing items, and you'll only be healed a small percentage after each fight. There is often a "request" for each fight, and if you complete said request during the fight, you'll recover more, as well as potentially earn some sort of prize. Because of all the potential fighters, stages, criteria of the fight, and requests, this mode can be extremely unpredictable to many players. If you reach the top of your limit without losing, you can keep your treasures as you head down. Completing 25 floors earns you a Battle Spire Character trophy featuring a Final Smash, while completing 50 floors pits you in a Rival Smash against Master and Crazy Hand.
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===Trial Mountain===
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'''Trial Mountain''' is a new mode that is not a large mode to play at once, but rather a passive challenge that can be revisited often. Trial Mountain is a mode where your Mii is set to outrank all the other opponents in a scoreboard known as the Trial Board. You'll find new cards daily that will set you on some form of mission: be it a fight, an adventure, a minigame, or something else. You can also buy cards with Smash Coins if you're impatient and not willing to wait for cards to show up.
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While the mode itself is called Trial Mountain, the Mountain itself features little importance; rather, it is the board that is the main focus. As challenges on the cards are completed, card tasks will become harder as you reach the higher nameslots on the board. Through passing other people on the board, you will encounter rivals that will battle you and do what they can to prevent you from reaching the top of the mountain. If you make it to the top of the mountain, you'll earn an extremely large amount of gold and prizes, but your data on Trial Mountain will be wiped clean, allowing you to start over again. This mode also features cooperative local multiplayer, and competitive online multiplayer.
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===Smashrinth Expedition===
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<p style="margin-top:1em;margin-bottom:1em;">'''Smashrinth Expedition''' is a new mode that can feature up to 12 players. The main objective is for players to travel the giant labyrinth and collect treasure. Along the way, players will find Battle Boosts that will aid them in duel, doors that take them to bosses, and special golden keys. There is a set time limit that the players have to collect the treasure and reach the exit. Unlike Smash Run, the Smashrinth is divided into many rooms. If someone enters the same room as you and locks eyes, you must enter a quick duel. A roulette will spin to make the fight hectic and Battle Boosts help the roulette land in something of your favor, as well as powering you up. If you lose, you'll drop some treasure. If you lose all your treasure, you become a ghost who cannot open chests and can only fight. In addition, there are special Gold Keys located somewhere in each Smashrinth. Players can pick up the key and lose it if they don't win a fight they partake in. Players who carry these keys to the end gate get the option of fighting a boss for the ability to multiply their treasure. If they lose, however, they miss out on a ton of treasure. </p>
   
The ultimate objective is to outdo your opponents and capture all their pieces. You can power up the stats of fighters by landing on certain spaces, and certain items you may recieve will have effects on the fighters, both of which increase or decrease your chances of winning. Certain NPCs may even appear on a space, and reaching them will activate a special event.
 
===Battle Gauntlet===
 
A new mode that works similarly to the rumored Tower of Smash and Adventure Mode. You choose one fighter to go up against a gauntlet of other fighters. Before a round, you can enter 3 different doors, each marked with a different series. You will then fight one of the characters belonging to that series. There are some floors that have exceptions to this, such as a boss floor, or a free-for-all floor. At the top, you will fight Master Core.
 
 
==Other==
 
==Other==
Find other modes here! This includes Classic, All-Star, Training, Events, and the Stadium.
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Other is the section that contains subgames from the past Super Smash Bros. games. This includes Classic, All-Star, Events, Stadium, and Training Mode.
 
===Classic===
 
===Classic===
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'''Classic Mode''' returns as a two-player subgame that players can participate in. In this game, Classic Mode takes the form of a short novel found in a storybook, with the central plot being that your character is the hero that must travel to Final Destination to stop the evildoers such as the Fighting File Team and the Metal Bros., and ultimately gain the trust from Master and Crazy Hand to save the Smash World. Building off this story book theme, players must clear levels laid out in the form of pages in the book, eventually reaching the end of the book.
Classic returns as a two-player subgame that you can play. As you play as a character, you'll undergo a long journey to fight against Master Hand and bring peace to the Smash world. You can take multiple paths along the way. Some paths will have you fight against characters with special conditions, and others, if you are lucky, will be freebies with gold and treasure. Sometimes you'll find a forced path where a challenger awaits you as well. These challengers include the Fighting Mii Team, a random character, and Metal Mario. At the end, Master Hand awaits, though at a high enough difficulty you can fight Crazy Hand too. If you raise the intensity even more, you'll find an even tougher boss...
 
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Similar to SSB3DS, players are able to choose what path they take on a page out of 3. The paths can range from regular battles, to giant or team battles, to even Adventure Mode-esque sequences and Break the Lights stages. Generally, each section is divided by series, so you'll encounter many characters from a single series or characters from one-off series teaming up. At the midway point, a battle against Metal Mario (and Metal Luigi if the difficulty is hard or higher) will commence, and the penultimate stage has players going up against the Fighting File Team. The last stage features a battle between the player and Master Hand (as well as Crazy Hand if Master Hand's power begins to ebb at higher difficulties) alongside a super-secret boss if your difficulty is at the top. For clearing Classic Mode, you'll get a trophy of your character.
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===All-Star Mode===
 
===All-Star Mode===
All Star Mode returns, with the same general premise: defeat every fighter! You are given two Maxim Tomatos, a Heart Container, and a Fairy Bottle in a rest area, and you earn prizes for every fighter you beat. If you defeat all the fighters, you'll face a mysterious version of your character, who acts as the final boss.
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'''All-Star Mode''' returns, with the same general premise: you must defeat every fighter! Similar to the past game, All-Star can be played from the very beginning of the game, but you will not be able to complete the True All-Star Mode until you have unlocked every character. The rest room in this game features 3 Maxim Tomatos, and 3 special Heart Containers that completely heal you, and you earn prizes for every fighter you beat. If you win all the battles in True All-Star Mode, you'll earn an "Alt" trophy of your character, whereas in an incomplete All-Star Mode you just get a congratulatory screen.
 
===Training===
 
===Training===
Training returns, and is still a viable way to get introduced to the game. From messing with items to checking out the power of your moves, you can do a lot here. One of the new features is the ability to switch custom moves in the middle of battle to make it easier to try out.
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'''Training Mode''' returns, and is still a viable way to get introduced to the game. You can choose your character, 1 CPU, and any stage in a training session that allows you to practice strategys and test new ideas out. There are options such as summoning items and changing the percentage of opponents as well. One of the new features is the ability to switch custom moves in the middle of battle to make it friendlier and easier to try out against opponents.
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===Events===
 
===Events===
Events make a reappearance, with 120 events in total; 60 for single player and 60 for multiplayer. You can choose any event you want, and completing all the events in a group will unlock the next difficulty.
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'''Events''' make a reappearance in Crusade, with 80 matches in total; 40 for singleplayer and 40 for multiplayer. The amount is single player is slightly lower than Brawl's amount, but the 40 for multiplayer is nearly twice as much as the Wii U's selection. The events are organized on a 5 x 8 grid, starting near the center. As you complete events, new paths open up. Some special events might be hidden away by locked paths, requiring you to unlock a character or clear the challenge on a different difficulty to proceed.
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===Stadium===
 
===Stadium===
Stadium makes another appearance with many old and familiar games. Home-Run Contest, Target Blast, and Multi-Man Smash all make an appearance unchanged from their Wii U counterparts, with the exception of the Miis recieving a redesign; however, this is cosmetic only. A new minigame similar to Break the Targets called Break The Lights appears, where you crack down as many lights as possible in a unique maze in order to win. Groups of fighters share a map for each difficulty, with 30 maps in total. As the lights are broken, the lighting dims, making it harder to traverse.
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'''Stadium''' makes another appearance with many old and familiar games. This includes Home-Run Contest, Target Blast, Multi-Man Crusade, Break the Lights, and Boss Battles.
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'''Home-Run Contest''' returns under the same general premise as before. You are given up to 10 seconds to batter a Sandbag and then send it flying with your strongest attack (generally it will be a Home-Run Bat Smash Attack, but some characters, like Ganondorf, have more powerful moves) in order to make it land as far away as possible. Up to 4 players can take turns competing for the highest score, and there is a 2-player co-op mode.
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'''Multi-Man Crusade''' is the game's version of Multi Man Smash, featuring the Fighting File Team in this game. Just as before, there are many different ways of taking on the File Team, but the goal is the same: to knock out all the Files you can (which are very weak and sent flying easily) while surviving. Here are the different methods to play through Multi-Man Crusade:
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*'''10-Man Crusade''': Fight 9 Files, proceeded by a 10th character being a larger version of yours.
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*'''100-Man Crusade''': Fight 96 Files. The 25th, 50th, and 75th "men" are random characters and the 100th being a larger version of your character.
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*'''1-Minute Crusade''': Knock out as many Files and characters as you can in 1 minute.
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*'''3-Minute Crusade''': Knock out as many Files and characters as you can in 3 minutes.
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*'''Cruel Crusade''': The Files step up their game; they are granted huge knockback and power boosts while being much sturdier with super armor and no flinching. Your job is to take as many out as you can before they take out you.
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*'''Rival Crusade''': Take out more Files than a rival character who battles alongside you. Your opponent can be KO'd infinitely and will provide extra points, whereas once you're knocked out, the game ends. Your total score is the number of knockouts you got minus the number your rival got.
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*'''Stamina Crusade''': Players are given a set stamina of 200HP, and must fight through File after File. The Files in this mode are stronger and more resistant than normal, but not as powered up as the ones in Cruel Crusade. If you get enough KOs, an invincible regular fighter will appear to try to hinder you, followed by another and another if you still manage to survive.
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*'''Endless Crusade''': There is no time limit, and you are challenged to defeat as many Files as you can until you are brought down as well.
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'''Target Blast''' is back, and functions similar to it's previous incarnation. You have 10 seconds to rack up damage on a bomb and then send it flying, similar to Home-Run Contest. When the bomb explodes, it will destroy any targets and blocks in its radius and knocking away anything not destroyed in the radius. You are given two shots to blow up as much terrain and as many targets as possible (the second bomb is bigger, just like on the Wii U). Similarly to Home-Run Contest, players can take turns competing for the best score or work together in a two-player co-op option.
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'''Break The Lights''' is a new Stadium game that replaces Break the Targets from Brawl. There are 10 lights scattered across a stage, and you must use your skills to attack the lights so that they shatter, attempting to clear them all as fast as possible. The lights add a special gimmick to the mode, though - as the lights are broken, the screen gets darker and harder to see. As such, players are given a brief window before starting to memorize the maze. In terms of how many maps there are, every fighter is part of one of 6 stage groups. Each stage group features 5 difficulties to play on.
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'''Boss Battles''' is back from Brawl and bigger than ever. Just like All-Star, it can be played as soon as you've fought your first boss, but you'll get more rewards after clearing Boss Battles with every boss fought against. Once you beat a boss, you'll be able to collect some treasure and move on to the Rest Area, where there is 3 Fairy Bottles waiting for any player with over 100%, and will fully heal the player.
   
In addition, Boss Battles makes a comeback in this game, now using stage bosses as well as the final bosses of Classic and Battle Gauntlet. Rather than the secondary effects of beating a boss occuring, their defeat nets you a treasure. There is 3 Fairy Bottles in the rest area to help you.
 
 
==Challenges==
 
==Challenges==
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'''Challenges''' are back in Super Smash Bros. Crusade and its concept is heavily expanded. Challenges consist of a rectangular grid of boxes that display hints on ways to break open squares. When you break open a square, you earn a reward as well as a hint for any boxes around it, alongside a small congratulatory picture. Some boxes contain Golden Hammers that can break open through most boxes without the need to complete the achievement.
Challenges are another objective to complete in the game, but they work a little differently. There is one giant board for completing normal achievements, as well as small 8 panel boards for every character, requiring them to do certain tasks with said character. Each panel unlocks a random custom move for the character and completing the entire board unlocks a new trophy for the character.
 
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'''Character Challenges''' are a new portion of the Challenge boards. There is one Character Challenge Board for every character, but each board consists of just 8 boxes. The requirements for breaking open the boxes often involve using the specific character in some form, and each box unlocks a custom move for the character. When all the custom moves are unlocked, a Challenge trophy of the character is unlocked.
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==Vault==
 
==Vault==
The Vault is where you'll find a lot of extra stuff. This is divided into Trophies, Stage Builder, Album, Replays, Sounds, Masterpieces, Records, Stamps, Tips, and More Options.
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The Vault is a unique area of the game filled with all sorts of extra areas focused more around collection and bonuses instead of playable Smash modes. The vault is divided into Trophies, Stage Builder, Album, Replays, Sounds, Masterpieces, Records, Stamps, Tips, and More Options.
 
===Trophies===
 
===Trophies===
Trophies is divided into a couple of different sections. There's the gallery, which allows you to see and view your trophies. Then there's the Diorama, which shows a giant hoard of trophies or lets you create scenes with what you've collected. There's also the return of the Trophy Shop, which now also sells tickets. Perhaps the most unique addition, however, is Edge Breaker.
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'''Trophies''' is an accessible option in the Vault that has a couple of different areas, but all of them share a common theme: they're related to trophies in some shape or form! This game features the return of the Trophy Gallery, Trophy Hoard, and Photo Studio, alongside the new Edge Breaker. Trophies can be collected in the following ways:
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*They can appear during a match if at least 1 item is on, but they are quite rare.
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*Releasing Mew from a Poke Ball can have a chance of dropping a trophy.
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*Found by breaking crystals in Edge Breaker.
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*Can be purchased in the Shop.
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*In Classic Mode, the challenges on the middle positioned road of the 3 will always have trophies as a reward.
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*Classic, All-Star, Battle Spire, and the Character Challenges will each give out a character trophy after meeting certain requirements.
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*In All-Star Mode, Trophies can be found in the Rest Area after every odd round starting with 3.
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*The Challenge Boards will often give out trophies as rewards.
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*Event Mode often features trophies as rewards on alternate paths.
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*The Home-Run Contest has Sandbag able to collect trophies on the ground if he slides over it.
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*You can purchase Trophies in Smash Hoard with the Smash Run Money.
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*Master, Crazy, and Final Orders all have trophies as rewards. In the first two, battling Master/Crazy Hand can release chests with trophies inside.
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*Challenges on Trial Mountain might have trophies for rewards.
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*All sorts of treasure, including trophies, can be found in Smashrinth Expedition.
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'''Trophy Gallery''' returns as the main way of looking at any trophies you collected. Players can zoom into and rotate trophies around, and read the trophy flavor text. The descriptions in Crusade's trophies are noticably much more light-hearted than other games, often making various puns and jokes while still staying relatively informative.
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'''Trophy Hoard''' displays all the trophies you've collected so far in a single screen, which will slowly zoom out as you collect more in order to show off the large amount of trophies in the game. A small easter egg in this mode allows you to hold ZL and ZR to start a small minigame where you are tasked with finding a random trophy in your entire collection as fast as possible.
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'''Photo Studio''' is an area where you can create snapshots by placing and moving around your trophies, similar to taking pictures in regular Smash matches. You can resize them, rotate them around, and even remove the trophy bases on some trophies, as well as choosing between 1 of 10 unique backgrounds.
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'''Edge Breaker''' is a new minigame centered around collecting trophies, replacing Trophy Rush from the previous game. You choose a character and are then transported to a color meter, where you can place coins into the meter to change its color starting at red, traveling through the colors of the rainbow, and ending at pink. The closer to pink the meter is, the higher chance of collecting rare and new trophies you have. You are then transported to a large, randomly assembled maze where you must seek out large crystal deposits and break them to find hidden trophies and coins. Once 2 minutes have passed, the game ends and you are shown all the trophies you earned.
   
Edge Breaker is a minigame where, similar to Smash Run, you will equip different stat boosts and powers. You must then break as much of a giant crystal as you can, and the more you break the more trophies you get. You only get 2 minutes to break the crystal, however. In addition, you can pay cash to fill a meter that changes color. Similar to the Idol Toss from Kid Icarus: Uprising, the color of the meter determines the chances of getting rare and unseen trophies.
 
 
===Stage Builder===
 
===Stage Builder===
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'''Stage Builder''' is a mode where players can create and customize their own stages to play on locally or with friends, as well as having the feature to share and download them online from the get-go. This incarnation of Stage Builder brings back the free-hand drawing of platforms from the Stage Builder in SSB4, and brings back many old hazards from Brawl such as the ferris wheels and falling platforms.
This mode allows you to use premade parts and sketch platforms to build your own stage. You can save up to 100 stages.
 
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===Album===
 
===Album===
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'''Album''' returns as well. The purpose of the Album is for storing snapshots - provided you have Pause Function on, you can stop the game temporarily and take picture of characters, items, and other things. Within the album, you can view your photos, as well as organize them by folders or marking them with certain icons. The Album also allows you to edit pictures by directly painting on top of them.
When you pause the screen, you can take snapshots. You can view these snapshots and mark them with different folders and icons here. You can even edit pictures and post them to Miiverse. This mode serves little purpose if you turn off Pause Function, however.
 
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===Replays===
 
===Replays===
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'''Replays''' are similar to the Album in that they are a storage point: however, the Replays menu stores matches, not photos. After a match ends, you are given the choice to save it as a replay, which can then be stored here. Replays are also similar to the photos of the Album because they can be organized into folders or marked with icons. The editing process for Replays provides a lot more options than the snapshots, however: you can speed up or slow down certain parts, change the color tone of certain segments such as adding a sepia effect, cropping out certain parts, and zooming in on crucial moments! 
Similar to the album, you can save your videos of smashes. They can be edited, cropped, and given different effects such as speed or appearance. You can submit these to Miiverse whenever you want.
 
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One important thing to note about Replays is that they are not recorded matches if they are unedited: they will just be actual Smash battles with the AI and items acting out the fight. As such, any unedited battles may become null after certain updates depending on whether or not there were balancing changes.
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===Sounds===
 
===Sounds===
  +
'''Sounds''' has a very basic function, and that is to provide a sound test allowing you to listen to any and all music in the game. The selection of songs in the Sounds will grow as you find CDs in battle, from Challenges, or by purchasing them at the Shop. A list of most of the songs in the game can be found under the different stage pages.
Here is where you can listen to the music of the game. You can unlock music by finding CDs or buying them at the CD Hall.
 
  +
 
===Masterpieces===
 
===Masterpieces===
  +
'''Masterpieces''' is a mode where you can play and view glimpses of some of the origin titles of other characters in the game as fighters, allowing players to learn more about the origins of their characters. All Masterpieces only allow you to play for a select amount of time, but you can play it as many times as you want, and gives you the option to go to the eShop after the Masterpiece finishes so you can buy the full game if you liked what you played.
Masterpieces gives you a glimpse of the origin of fighters by giving you a timed session of some of their first games. There are 20 starting Masterpieces and 10 unlockable ones. 
 
  +
  +
Super Smash Bros. Crusade offers the following Masterpieces:
  +
*'''Super Mario Bros.''' (starts at 1-1, '''1 minute''')
  +
*'''Super Mario Bros. 3''' (starts at World 1 Castle, '''2 minutes''')
  +
*'''Donkey Kong '''(starts at 25m, '''1 minute''')
  +
*'''Donkey Kong Country '''(starts on Final Boss, '''1 minute''')
  +
*'''Yoshi''' (starts on title screen, '''2 minutes''')
  +
*'''The Legend Of Zelda: Link's Awakening''' (starts at the beginning of the game, default name of Link, '''5 minutes''')
  +
*'''Star Fox''' (starts on title screen, '''3 minutes''')
  +
*'''Kirby Super Star''' (starts on main menu, all modes before Arena unlocked, '''5 minutes''')
  +
*'''Pokemon Gold''' (starts in New Bark Town, default name of Gold, '''5 minutes''')
  +
*'''Super Metroid''' (starts at Norfair, '''3 minutes''')
  +
*'''Fire Emblem: Shadow Dragon''' (Japan only, starts at the beginning of the game, '''5 minutes''')
  +
*'''Mother 3''' (Japan only, starts at the beginning of the game, '''5 minutes''')
  +
*'''Kid Icarus''' (starts in Skyworld, '''2 minutes''')
  +
*'''The Mysterious Murasame Castle''' (starts on title screen, '''3 minutes''')
  +
*'''F-Zero''' (starts on car select screen, race on Mute City, '''1 minute''')
  +
*'''Excitebike''' (starts on first course, '''2 minutes''')
  +
*'''Sonic the Hedgehog 2''' (starts on Emerald Hill, '''3 minutes''')
  +
*'''Mega Man 3''' (starts on Robot Master screen, '''4 minutes''')
  +
*'''Pac-Man''' (starts on title screen, '''1 minute''')
  +
*'''Dragon Quest''' (starts at the beginning of the game, '''4 minutes''')
  +
*'''Game and Watch '''(starts on Octopus, '''1 minute''')
  +
*'''Mario Kart 64''' (starts on Rainbow Road 50cc, unlocked by playing on a Mario Kart stage, '''2 minutes''')
  +
*'''Paper Mario '''(starts on Chapter 1, unlocked by playing as Paper Mario 10 times, '''4 minutes''')
  +
*'''Super Mario Land 3: Wario Land''' (starts on title screen, unlocked by using Wario's Final Smash, '''3 minutes''')
  +
*'''Punch-Out!!''' (Unavailable in Japan, starts at the fight against Glass Joe, unlocked by using Little Mac's Final Smash, '''3 minutes''')
  +
*'''Super Mario Bros. 2''' (Unavailable in Japan, starts on the character select screen, unlocked by using Peach's Final Smash, '''1 minute''')
  +
*'''Duck Hunt''' (starts on Level 1, unlocked by clearing True-All Star Mode, '''2 minutes''')
  +
*'''Pokemon Yellow''' (starts on Route 1, unlocked by playing as Pikachu 20 times, '''5 minutes''')
  +
*'''Dr. Mario''' (starts on title screen, unlocked by unlocking ???, '''2 minutes''')
  +
*'''The Legend of Zelda: Ocarina of Time''' (starts in Death Mountain, unlocked by unlocking ???, '''5 minutes''')
  +
*'''Kirby's Adventure''' (starts in Fountain of Dreams, unlocked by playing on Halberd, '''3 minutes''')
  +
*'''Super Smash Bros.''' (starts on the title screen, unlocked by clearing Boss Battles, '''10 minutes''')
  +
 
===Records===
 
===Records===
  +
'''Records''' is a simple option in the Vault; over the course of your experience with the game, you'll achieve new high scores and unlock new achievements. This is exactly what the Records hold: they have all sorts of info on how you play the game, such as high scores for modes like Classic and All-Star, data on the frequency that you use characters and stages, and a list of the achievements you've unlocked in their order.
Records is a simple thing; your game will save your...well, records, over the time you play this game, and you can view them here. It's not anything you need to do to unlock stuff, nor is it important. It's just a cool tidbit.
 
  +
 
===Stamps===
 
===Stamps===
The Stamps section is divided into two parts; making a stamp picture, and the Stamp Store. You're gifted with a couple of stamps to start off with and can buy more from the store once you meet the requirements to get them.
+
'''Stamps''' is a new mode in the game that works very similarly to other games with Stamps such as Super Mario 3D World and NES Remix. You're gifted a few stamps at the beginning of the game, and can purchase many more from the Shop. These stamps can range from depicting Fighters to Items to Assists, and are an easy way to make Miiverse posts about the game.
  +
 
===Tips===
 
===Tips===
  +
'''Tips''' are tiny notices that you'll often find during a portion of the game when on the loading screen. Tips can provide info on fighter's moves, enemies and their properties, modes and how they play, or often times just talk about something otherwise useless to know in the game, such as the origins of fighters. The Tips menu keeps an ordered storage of all the Tips you've ever encountered.
This is nothing more than a helpful tool which lets you scroll through tips. There's an archive of tips you find during loading screens.
 
  +
 
===More Options===
 
===More Options===
  +
'''More Options''' is an extra mode that features any extra ways to change your experience not found in the other modes. More Options gives you the ability to move around and test the controls of the game, adjust the sound of music, voices, and sound effects, and some other options involving data, such as viewing your system version and deleting the game's data entirely.
All your other stuff is here. Changing controls, adjusting the volume of sounds and sound effects, and other things can be fixed up here.
 
==SmashWalker==
 
The SmashWalker is a nifty little device shaped and colored like a Smash Ball, with a screen in the middle, a Circle Pad on the left, and a button on the right. It comes with a clip that you can easily hook to a belt or something similar. As you walk with the SmashWalker on, it'll count your steps. These steps can be used to walk through "paths", which are small minigames that net you an item or treasure. Your treasures will be stored in a vault area, which can be transferred to the game through connection.
 
   
  +
==Amiibo==
If you walk by someone else with a SmashWalker, you can play StreetSmash. StreetSmash works the same as before, and winning against a character nets you some treasure. You can even use wireless connection to battle live players. By clicking the SmashWalker option on the menu, you can connect the SmashWalker to the game. This transfers your StreetSmash data, which can help with challenges, as well as any treasure such as gold, custom moves, or treasure you may have found.
 
  +
'''Amiibo''' are small NFC figurines/cards made by Nintendo, meant to be used to enhance the experience of players for certain games. Tapping an Amiibo to the Hypercube system often unlocks bonus features or provides extra content not necessary for gameplay in games, and it works mostly the same. In Super Smash Bros., an Amiibo scanned on your system will become yours to control.
   
  +
After giving it a name and pallete swap, you're free to throw your Amiibo into battles. The Amiibo will be able to pick up tactics used by you and your opponents and "level up", allowing it to remember certain strategies and counter them. Amiibos can be trained to perform special techniques to enhance its playstyle, and after a battle, the Amiibo can be placed on the Hypercube to save data. When an Amiibo is pressed, you have the option to select between Scan Amiibo and Amiibo Records.
==New Elements==
 
  +
===Scan Amiibo===
*A new mode exclusively for playing online with friends or acquaintances. Details are unknown.
 
  +
'''Scan Amiibo''' is where you want to go if you want to register an Amiibo. Registering new Amiibo onto the Hypercube will allow you to give it a name and a pallete swap, which will then make it ready for any future battles you enter it in. If you scan an Amiibo that has someone else's Smash data on it, it will be scanned and registered as an Opponent Amiibo. Opponent Amiibo can be put against your own Amiibo, and Amiibo will grow faster when on other systems, encouraging players to meet up and train Amiibo together.
   
==Starting Characters==
+
===Amiibo Records===
  +
'''Amiibo Records''' is a records hall that features all of the info you need about any Amiibo you've ever scanned. Without scanning the Amiibo, you can view their type, and what level they're at, but placing an Amiibo on the Hypercube allows you to view much more. You can change the learning curve of the Amiibo, allowing it to focus on particular stats when training, or change its tactics. Tactics are special skills that determine a style for the Amiibo to learn, such as defensive or counterattacking, but the tactics can also be set to No Preference. You can also change the type of class your Amiibo is in Smash Square, and view any Opponent Amiibos scanned on the system.
{| align=center class=sortable cellspacing="1" cellpadding="3" border="2" style="text-align: center; width: 95%; margin: 0 auto; border-collapse: collapse; background-color: #8FD8D8; color: black;"
 
  +
===Compatible Amiibo===
! width=20% | Starting
 
  +
Super Smash Bros. Crusade is compatible with any Amiibo of fighters, whether they are of the Smash Bros. line or not. (Examples include the Super Mario Bros. and Shovel Knight lines) The following amiibo are compatible with Super Smash Bros. Crusade in some form:
! width=20% | Starting
 
! width=20% | Starting
 
! width=20% | Starting
 
! width=20% | Starting
 
|-
 
! width=20% |[[File:201Unown_Question_Dream.png|A character that's been the hot topic of this page.]]
 
! width=20% |[[File:Luigissbi.png|150px|Luigi|link=Luigi (SSB Crusade)]][[File:SSB Mario Series.png|75px]]
 
! width=20% |[[File:PeachSmashNoBackGround.png|100px|Princess Peach|link=Peach (SSB Crusade)]][[File:SSB Mario Series.png|75px]]
 
! width=20% |[[File:Bowser_SSB4.png|125px|Bowser|link=Bowser (SSB Crusade)]][[File:SSB Mario Series.png|75px]]
 
! width=20% |[[File:576px-Toad_Minecart_Artwork_-_Captain_Toad_Treasure_Tracker.png|125px|Captain Toad|link=Captain Toad (SSB Scuffle)]][[File:SSB Mario Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
|-
 
! width=20% |[[File:Yoshi_SSB4.png|125px|Yoshi|link=Yoshi (SSB Crusade)]][[File:SSB Yoshi Series.png|75px]]
 
! width=20% |[[File:Donkey_Kong_SSB4.png|125px|Donkey Kong|link=Donkey Kong (SSB Crusade)]][[File:SSB Donkey Kong Series.png|75px]]
 
! width=20% |[[File:Diddy_Kong_DKC-MOTA!.png|100px|Diddy Kong|link=Diddy Kong (SSB Crusade)]][[File:SSB Donkey Kong Series.png|75px]]
 
! width=20% |[[File:Dixie_kong..png|125px|Dixie Kong|link=Dixie Kong (SSB Crusade)]][[File:SSB Donkey Kong Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:LinkHW.png|90px|Link|link=Link (SSB Crusade)]][[File:SSB The Legend of Zelda Series.png|75px]]
 
|-
 
! width=20% |[[File:515px-Hyrule_Warriors_-_Zelda_Rapier_Artwork.png|135px|Queen Zelda|link=Zelda (SSB Crusade]][[File:SSB The Legend of Zelda Series.png|75px]]
 
! width=20% |[[File:Hyrule_Warriors_Sheik.png|100px|Sheik|link=Sheik (SSB Crusade)]][[File:SSB The Legend of Zelda Series.png|75px]]
 
! width=20% |[[File:Toon_Link_SSB4.png|130px|Toon Link|link=Toon Link (SSB Crusade)]][[File:SSB The Legend of Zelda Series.png|75px]]
 
! width=20% |[[File:201Unown_Question_Dream.png|A character that can control the wind.]]
 
| width=20% |[[File:FoxSSB4.png|125px|Fox Mccloud|link=Fox (SSB Crusade)]][[File:SSB Star Fox Series.png|75px]]
 
|-
 
! width=20% |[[File:KirbySSB4.png|125px|Kirby|link=Kirby (SSB Crusade)]][[File:SSB Kirby Series.png|75px]]
 
! width=20% |[[File:King_Dedede_SSB4.png|125px|Dedede|link=King Dedede (SSB Crusade)]][[File:SSB Kirby Series.png|75px]]
 
! width=20% |[[File:MetaKnightSSB4.png|125px|Meta Knight|link=Meta Knight (SSB Crusade)]][[File:SSB Kirby Series.png|75px]]
 
! width=20% |[[File:Bandana_Waddle_Dee_KTD.png|100px|Bandana Dee|link=Bandana Dee (SSB Crusade)]][[File:SSB Kirby Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
| width=20% |[[File:Pikachu_SSB4.png|150px|Pikachu|link=Pikachu (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]]
 
|-
 
! width=20% |[[File:Charizard-ssb4.png|150px|Charizard|link=Charizard (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]]
 
! width=20% |[[File:Omega_Ruby_Alpha_Sapphire_Brendan.png|50px|Pokémon Trainer|link=Pokémon Trainer (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]]
 
! width=20% |[[File:Lucario_SSB4_Artwork.png|125px|Lucario|link=Lucario (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]]
 
! width=20% |[[File:GenesectSSBAssemble.png|100px|Genesect|link=Genesect (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:Samus_SSB4.png|100px|Samus|link=Samus (SSB Crusade)]][[File:SSB Metroid Series.png|75px]]
 
|-
 
! width=20% |[[File:Zerosuitsamus-ssb4.png|125px|Zero Suit Samus|link=Zero Suit Samus (SSB Crusade)]][[File:SSB Metroid Series.png|75px]]
 
| width=20% |[[File:MarthSSB4.png|125px|Marth|link=Marth (SSB Crusade)]][[File:SSB Fire Emblem Series.png|75px]]
 
! width=20% |[[File:IkeSSBA.png|150px|Ike|link=Ike (SSB Crusade)]][[File:SSB Fire Emblem Series.png|75px]]
 
! width=20% |[[File:Male_robin.png|150px|Robin|link=Robin (SSB Crusade)]][[File:SSB Fire Emblem Series.png|75px]]
 
! width=20% |[[File:Ice_Climbers_Shin_R.png|150px|Ice Climbers|link=Ice Climbers (SSB Crusade)]][[File:SSB Ice Climber Series.png|75px]]
 
|-
 
! width=20% |[[File:Pit_SSB4.png|150px|Pit|link=Pit (SSB Crusade)]][[File:SSB Kid Icarus Series.png|75px]]
 
! width=20% |[[File:Palutenassb4.png|150px|Lady Palutena|link=Palutena (SSB Crusade)]][[File:SSB Kid Icarus Series.png|75px]]
 
| width=20% |[[File:Olimarssbi.png|150px|Olimar|link=Olimar (SSB Crusade)]][[File:SSB Pikmin Series.png|75px]]
 
! width=20% |[[File:Villager_SSB.png|130px|Villager|link=Villager (SSB Crusade)]][[File:SSB Animal Crossing Series.png|75px]]
 
! width=20% |[[File:108px-LucasSSBH.png|100px|Lucas|link=Lucas (SSB Crusade)]][[File:SSB_EarthBound_Series.png|75px]]
 
|-
 
! width=20% |[[File:Captain_Falcon_SSB4.png|150px|Captain Falcon|link=Captain Falcon (SSB Crusade)]][[File:SSB_F-Zero_Series.png|75px]]
 
! width=20% |[[File:Wii_fit.png|130px|Wii Fit Trainer|link=Wii Fit Trainer (SSB Crusade)]][[File:SSB Wii Fit Series.png|75px]]
 
! width=20% |[[File:LittleMacAssemble.png|125px|Little Mac|link=Little Mac (SSB Crusade)]][[File:SSB Punch Out Series.png|75px]]
 
| width=20% |[[File:Monita.png|75px|Monita|link=Monita (SSB Crusade)]][[File:SSB_Nintendoland_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
|! width=20% |[[File:SSB3DSExcitbike.png|125px|Excitebiker|link=Excitebike (SSB Crusade)]][[File:SSB_Excitebike_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
|-
 
! width=20% |[[File:FossilFighter+TRex.png|150px|Hero and T-Rex|link=Fossil Fighter (SSB Crusade)]][[File:SSB Fossil Fighters Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:201Unown_Question_Dream.png|A character from long ago that specializes in digging.]]
 
! width=20% |[[File:201Unown_Question_Dream.png|A character with 2 forms at once.]]
 
! width=20% |[[File:201Unown_Question_Dream.png|A character that's really small]]
 
! width=20% |[[File:Tempo_Harmo-Knight.png|125px|Tempo|link=Tempo (SSB Crusade)]][[File:SSB_HarmoKnight_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
|-
 
! width=20% |[[File:Starfy_SSB4.png|150px]][[File:Starfyicon.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:IsaacAssemble.png|100px|Isaac|link=Isaac (SSB Crusade)]][[File:SSB_Golden_Sun_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:ShovelKnight.png|150px|Shovel Knight|link=Shovel Knight (SSB Crusade)]][[File:SSB_Shovel_Knight_Series.png|50px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:201Unown_Question_Dream.png|A character from an independent developer.]]
 
! width=20% |[[File:Shulkssb4.png|150px|Shulk|link=Shulk (SSB Crusade)]][[File:SSB Xenoblade Series.png|75px]]
 
|-
 
! width=20% |[[File:Sonic_SSB4.png|150px|Sonic the Hedgehog|link=Sonic (SSB Crusade)]][[File:SSB_Sonicseries_Series.png|75px]]
 
! width=20% |[[File:Mega_Man_-_Super_Smash_Bros..png|150px|Mega Man|link=Mega Man (SSB Crusade)]][[File:SSB Mega Man Series.png|75px]]
 
! width=20% |[[File:Pac-Man_SSB.png|150px|Pac-Man|link=Pac-Man (SSB Crusade)]][[File:Pac-Man_SSB_symbol.png|75px]]
 
! width=20% |[[File:SlimeDQ.png|150px|Slime|link=Slime (SSB Crusade)]][[File:SSB_DragonQuest.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
! width=20% |[[File:ProfessorLaytonSSBH.png|60px|Professor Layton|link=Layton (SSB Crusade)]][[File:SSB_Layton_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
|}
 
   
  +
*[[amiibo/Mario]]
==Unlockable Characters==
 
  +
*[[amiibo/Peach]]
{| align=center class=sortable cellspacing="1" cellpadding="3" border="2" style="text-align: center; width: 95%; margin: 0 auto; border-collapse: collapse; background-color: #8FD8D8; color: black;"
 
  +
*[[amiibo/Bowser]]
! width=20% | Starting
 
  +
*[[amiibo/Yoshi]]
! width=20% | Starting
 
  +
*[[amiibo/Donkey Kong]]
! width=20% | Starting
 
  +
*[[amiibo/Diddy Kong]]
! width=20% | Starting
 
  +
*[[amiibo/Link]]
! width=20% | Starting
 
  +
*[[amiibo/Zelda]]
|-
 
  +
*[[amiibo/Sheik]]
! width=20% |[[File:Dr.Mario_SSB4.png|100px|Dr. Mario|link=Dr. Mario (SSB Crusade)]][[File:SSB Mario Series.png|75px]]
 
  +
*[[amiibo/Toon Link]]
! width=20% |[[File:480px-BowserJrSSB4Renderrrrrrrr.png|150px|Bowser Jr.|link=Bowser Jr. (SSB Crusade)]][[File:SSB Mario Series.png|75px]]
 
  +
*[[amiibo/Kirby]]
! width=20% |[[File:King_Boo_Artwork_-_Luigi's_Mansion_Dark_Moon.png|125px|King Boo|link=King Boo (SSB Crusade)]][[File:SSB Mario Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/King Dedede]]
! width=20% |[[File:PaperMarioSSBH.png|125px|Paper Mario|link=Paper Mario (SSB Crusade)]][[File:SSB Mario Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Samus]]
! width=20% |[[File:WarioSSB4.png|110px|Wario|link=Wario (SSB Crusade)]][[File:SSB Wario Series.png|75px]]
 
  +
*[[amiibo/Zero Suit Samus]]
|-
 
  +
*[[amiibo/Fox]]
! width=20% |[[File:Shake_King.png|150px|The Shake King|link=Shake King (SSB Crusade)]][[File:SSB Wario Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Pikachu]]
! width=20% |[[File:K.Rool_Assemble.png|125px|K. Rool|link=King K. Rool (SSB Crusade)]][[File:SSB Donkey Kong Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Charizard]]
! width=20% |[[File:Hyrule_Warriors_Ganon.png|150px|Demon King Ganondorf|link=Ganondorf (SSB Crusade)]][[File:SSB The Legend of Zelda Series.png|75px]]
 
  +
*[[amiibo/Lucario]]
! width=20% |[[File:ALBW_Ravio.png|125px|Ravio and Sheerow|link=Ravio (SSB Crusade)]][[File:SSB The Legend of Zelda Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Lucas]]
! width=20% |[[File:201Unown_Question_Dream.png|A character with a lot of power.]]
 
  +
*[[amiibo/Captain Falcon]]
|-
 
  +
*[[amiibo/Marth]]
! width=20% |[[File:Falco_SSB4_Art.png|125px|Falco Lombardi|link=Falco (SSB Crusade)]][[File:SSB Star Fox Series.png|75px]]
 
  +
*[[amiibo/Ike]]
! width=20% |[[File:201Unown_Question_Dream.png|A character who is a master of weapons.]]
 
  +
*[[amiibo/Pit]]
! width=20% | [[File:201Unown_Question_Dream.png|A character who wields darkness.]]
 
  +
*[[amiibo/Olimar]]
! width=20% |[[File:700Sylveon.png|125px|Sylveon|link=Sylveon (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Villager]]
! width=20% |[[File:Pokemon_Ranger_Ben.png|75px|Pokémon Rangers|link=Pokémon Ranger (SSB Scuffle)]][[File:SSB Pokémon Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Shulk]]
|-
 
  +
*[[amiibo/Little Mac]]
! width=20% |[[File:Jigglypuff_SSB3DS.png|125px|Jigglypuff|link=Jigglypuff (SSB Crusade)]][[File:SSB Pokémon Series.png|75px]]
 
  +
*[[amiibo/Sonic]]
! width=20% |[[File:201Unown_Question_Dream.png|A character who is or was a great warrior.]]
 
  +
*[[amiibo/Paper Mario]]
! width=20% |[[File:EphraimAwakening.png|125px|Ephraim|link=Ephraim (SSB Crusade)]][[File:SSB Fire Emblem Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Inkling Girl]]
! width=20% |[[File:Lucina.png|150px|Lucina|link=Lucina (SSB Crusade)]][[File:SSB Fire Emblem Series.png|75px]]
 
  +
*[[amiibo/Inkling Boy]]
! width=20% |[[File:Viridimine.png|100px|Viridi, Goddess Of Nature|link-Viridi (SSB Crusade)]][[File:SSB_Kid_Icarus_Series.png|75px]]
 
  +
*[[amiibo/Shovel Knight]]
[[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Takamaru]]
|-
 
  +
*[[amiibo/Suicune]]
! width=20% |[[File:480px-Dark_Pit_SSB4_Render.png|150px|Dark Pit|link=Dark Pit (SSB Crusade)]][[File:SSB_Kid_Icarus_Series.png|75px]]
 
  +
*[[amiibo/Dixie Kong]]
! width=20% |[[File:AlphSSB4.png|150px|Alph|link=Alph (SSB Scuffle)]][[File:SSB Pikmin Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*[[amiibo/Kamek]]
! width=20% |[[File:NessSSB4.png|100px|Ness|link=Ness (SSB Scuffle)]][[File:SSB EarthBound Series.png|75px]]
 
  +
*[[amiibo/Slime]]
! width=20% |[[File:201Unown_Question_Dream.png|A character created as a clone, but isn't exactly a clone.]]
 
  +
==SmashWalker==
! width=20% |[[File:DuckHuntSSB4.png|150px|Duck Hunt Duo|link=Duck Hunt (SSB Crusade)]][[File:SSB Duck Hunt Series.png|75px]]
 
  +
'''SmashWalkers''' are small pedometers that come bundled with the game. It is a circular device colored in a rainbow gradient to resemble a Smash Ball. A round greyscale screen is set in the middle, with a small Circle Pad on the left and a button positioned on the right. The back of the SmashWalker features a clip that allows you to easily clip SmashWalkers onto your belt or pants. As a pedometer, SmashWalkers count your steps. These steps act as a type of currency, where they can be used to purchase items and money to transfer to the main game, through the SmashWalker menu in the main game.
|-
 
  +
! width=20% |[[File:PrinceSableSmash.png|100px|Prince of Sablé|link=Sable Prince (SSB Crusade)]][[File:SSB_For_the_Frog_the_Bell_Tolls_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
SmashWalkers also come with limited StreetPass capabilities. When passing by another SmashWalker, the two devices will exchange data, allowing you to play StreetSmash against a computer representing that person, in order to win some treasure. You can also connect with wireless communication to play StreetSmash live with others.
! width=20% |[[File:EN_ROB.png|125px|R.O.B|link=R.O.B (SSB Crusade)]][[File:R.O.B_LOGO.png|75px]]
 
  +
! width=20% |[[File:250px-Mr._Game_&_Watch_SSB4_Render.png|125px|Mr. Game and Watch|link=Mr. Game and Watch (SSB Crusade)]][[File:SSB_Game_&_Watch_Series.png|75px]]
 
  +
==Characters==
! width=20% |[[File:Kururin.gif|100px|Kururin and Helirin|link=Kururin (SSB Crusade)]][[File:SSB_Kururin_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
So far, 35 characters have been confirmed. 28 of them are veterans to the series, while 8 of them make their first playable appearance in the series within Crusade. The color of a Smash Ball icon to the left of the character's name indicates their title debut. Red indicates a debut in Super Smash Bros., purple indicates a debut in Super Smash Bros. Melee, gray indicates a debut in Super Smash Bros. Brawl, blue indicates a debut in Super Smash Bros. for Nintendo 3DS and Wii U, and green indicates a newcomer that debuts in Super Smash Bros. Crusade. The icon to the right of the character's name indicates whether they are a starting character, an unlockable character, or a DLC character. Below is a list of updates to the roster:
! width=20% |[[File:FlipnoteFrog.png|150px|Flipnote Frog|link=Flipnote Frog (SSB Crusade)]][[File:SSB_DS_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*'''July 2, 2015''' - Roster is redecided. Mario, Yoshi, Donkey Kong, Samus, Fox, Pikachu, Kirby, Link, Captain Falcon, Pit, Villager, and Shulk are revealed to all be returning, while newcomers Inkling, Shovel Knight, and Paper Mario were all confirmed to be joining the battle for the first time.
|-
 
  +
*'''July 5, 2015''' - As part of the America Day celebration, GD Gaming Studios released a new trailer titled "East and West", which confirmed Little Mac as a returning veteran and Takamaru as a newcomer.
! width=20% |[[File:250px-Riki_Artwork.png|150px|Riki the Heropon|link=Riki (SSB Crusade)]][[File:SSB_Xenoblade_Series.png|75px]]
 
  +
*'''July 16, 2015''' - Lucario was confirmed as a returning veteran, coinciding along the release of Pokkén Tournament in Japanese arcades.
[[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*'''August 20, 2015''' - A new challenger was announced to appear "soon" as a part of the "GD Festival". In addition, the first "Veteran Bomb" occured, revealing Peach, Bowser, Zelda, Sheik, and Marth.
! width=20% |[[File:201Unown_Question_Dream.png|A character who was previously an Assist Trophy.]]
 
  +
*'''August 21, 2015''' - Suicune is revealed as a newcomer due to the announcement of Pokkén Tournament coming to Wii U.
! width=20% |[[File:Matthew-Artwork2.png|100px|Matthew|link=Matthew (SSB Crusade)]][[File:SSB_Golden_Sun_Series.png|75px]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*'''September 20, 2015''' - Dixie Kong is officially revealed as a newcomer.
! width=20% |[[File:Wart_sprite_gif.gif|100px|Wart|link=Wart (SSB Crusade)]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*'''October 9, 2015''' - The next "Veteran Bomb" reveals Toon Link, Sonic, Olimar, and Lucas.
! width=20% |[[File:Daitoryo.png|100px|Daitoryo|link=Daitoryo (SSB Crusade)]][[File:Tnewcomericonssbc.png|30px|Newcomer to the series!]]
 
  +
*'''October 29, 2015''' - Kamek is officially revealed as a newcomer during the Spooky Scary Fantendo Showcase as a preview.
|}
 
  +
*'''November 14, 2015''' - Following the announcement of Cloud in Super Smash Bros., a new "Veteran Bomb" reveals Diddy Kong, King Dedede, Zero Suit Samus, Charizard, and Ike to all be returning. Another challenger is also hinted at arriving.
  +
*'''December 19th, 2015''' - As a part of the Fantendo Holiday Showcase 2015, Slime is officially announced as a newcomer.
  +
===Veterans===
  +
[[File:MarioCrusade.png|175px|link=Mario (SSB Crusade)]][[File:PeachCrusade.png|175px|link=Peach (SSB Crusade)]][[File:BowserCrusade.png|175px|link=Bowser (SSB Crusade)]][[File:YoshiCrusade.png|175px|link=Yoshi (SSB Crusade)]][[File:KamekCrusade.png|175px|link=Kamek (SSB Crusade)]][[File:DonkeyKongCrusade.png|175px|link=Donkey Kong (SSB Crusade)]][[File:DiddyKongCrusade.png|175px|link=Diddy Kong (SSB Crusade)]][[File:DixieKongCrusade.png|175px|link=Dixie Kong (SSB Crusade)]][[File:PaperMarioCrusade.png|175px|link=Paper Mario (SSB Crusade)]][[File:LinkCrusade.png|175px|link=Link (SSB Crusade)]][[File:ZeldaCrusade.png|175px|link=Zelda (SSB Crusade)]][[File:SheikCrusade.png|175px|link=Sheik (SSB Crusade)]][[File:ToonLinkCrusade.png|175px|link=Toon Link (SSB Crusade)]][[File:KirbyCrusade.png|175px|link=Kirby (SSB Crusade)]][[File:KingDededeCrusade.png|175px|link=King Dedede (SSB Crusade)]][[File:SamusCrusade.png|175px|link=Samus (SSB Crusade)]][[File:ZeroSuitSamusCrusade.png|175px|link=Zero Suit Samus (SSB Crusade)]][[File:FoxCrusade.png|175px|link=Fox (SSB Crusade)]][[File:PikachuCrusade.png|175px|link=Pikachu (SSB Crusade)]][[File:CharizardCrusade.png|175px|link=Charizard (SSB Crusade)]][[File:SuicuneCrusade.png|175px|link=Suicune (SSB Crusade)]][[File:LucarioCrusade.png|175px|link=Lucario (SSB Crusade)]][[File:LucasCrusade.png|175px|link=Lucas (SSB Crusade)]][[File:CaptainFalconCrusade.png|175px|link=Captain Falcon (SSB Crusade)]][[File:MarthCrusade.png|175px|link=Marth (SSB Crusade)]][[File:IkeCrusade.png|175px|link=Ike (SSB Crusade)]][[File:PitCrusade.png|175px|link=Pit (SSB Crusade)]][[File:OlimarCrusade.png|175px|link=Olimar (SSB Crusade)]][[File:VillagerCrusade.png|175px|link=Villager (SSB Crusade)]][[File:ShulkCrusade.png|175px|link=Shulk (SSB Crusade)]][[File:LittleMacCrusade.png|175px|link=Little Mac (SSB Crusade)]][[File:TakamaruCrusade.png|175px|link=Takamaru (SSB Crusade)]][[File:InklingCrusade.png|175px|link=Inkling (SSB Crusade)]][[File:SonicCrusade.png|175px|link=Sonic (SSB Crusade)]][[File:SlimeCrusade.png|175px|link=Slime (SSB Crusade)]][[File:ShovelKnightCrusade.png|175px|link=Shovel Knight (SSB Crusade)]]
   
 
==Stages==
 
==Stages==
  +
Below is a list featuring all 7 stages so far confirmed to be in Super Smash Bros. Crusade. Similar to the last game's Omega Forms, the new Special Form also allow for variants of Battlefield. Each stage also has its own unique stage trophy that is unlocked by playing on said stage multiple times. The stages also feature both old music and new remixes, marked by light blue links.
{| align=center class=sortable cellspacing="1" cellpadding="3" border="2" style="text-align: center; width: 95%; margin: 0 auto; border-collapse: collapse; background-color: #8FD8D8; color: black;"
 
  +
! width=25% | Starting
 
  +
[[File:BattlefieldCrusade.png|150px|link=Super Smash Bros. Crusade/Battlefield]][[File:FinalDestinationCrusade.png|150px|link=Super Smash Bros. Crusade/Final Destination]][[File:MetaCrystalCrusade.png|150px|link=Super Smash Bros. Crusade/Meta Crystal]][[File:MarioMakerCrusade.png|150px|link=Super Smash Bros. Crusade/Super Mario Maker]][[File:Bowser'sCastleCrusade.png|150px|link=Super Smash Bros. Crusade/Bowser's Castle]][[File:Wingo'sWatchtowerCrusade.png|150px|link=Super Smash Bros. Crusade/Wingo's Watchtower]][[File:HyruleFieldCrusade.png|150px|link=Super Smash Bros. Crusade/Hyrule Field]]
! width=25% | Starting
 
  +
! width=25% | Starting
 
  +
==Items==
! width=25% | Starting
 
  +
[[Super Smash Bros. Crusade/Items|Click here for in-depth coverage.]]
|-
 
  +
! width=25% |[[File:BattlefieldDay-SSB4.png|200px|Battlefield|link=Stages (SSB Crusade)#Battlefield]]
 
  +
[[File:SmashBallCrusade.png|100px|link=Super Smash Bros. Crusade/Items#Smash Ball]][[File:AssistTrophyCrusade.png|100px|link=Super Smash Bros. Crusade/Items#Assist Trophy]][[File:PokeBallCrusade.png|100px|link=Super Smash Bros. Crusade/Items#Poké Ball and Master Ball]][[File:MasterBallCrusade.png|100px|link=Super Smash Bros. Crusade/Items#Poké Ball and Master Ball]]
! width=25% |[[File:Bigbattlefield.png|200px|Big Battlefield|link=Stages (SSB Crusade)#Big Battlefield]]
 
  +
! width=25% |[[File:640px-SSB4_WiiU_FinalDestination.jpg|200px|Final Destination|link=Stages (SSB Crusade)#Final Destination]]
 
  +
==Assists==
! width=25% |[[File:Starship_Mario.png|200px|Starship Mario|link=Stages (SSB Crusade)#Starship Mario]]
 
  +
[[Super Smash Bros. Crusade/Assists|Click here for in-depth coverage.]]
|-
 
  +
! width=25% |[[File:Airship2.png|200px|Airships|link=Stages (SSB Crusade)#Airships]]
 
  +
===Returning===
! width=25% |[[File:640px-SSBB_Luigi's_Mansion_Stage.png|200px|Luigi's Mansion|link=Stages (SSB Crusade)#Luigi's Mansion]]
 
  +
! width=25% |[[File:640px-SSBB_Delfino_Plaza_Stage.png|200px|Delfino Plaza|link=Stages (SSB Crusade)#Delfino Plaza]]
 
  +
===New===
! width=25% |[[File:Mushroom_Kingdom_U.jpg|200px|Mushroom Kingdom U|link=Stages (SSB Crusade)#Mushroom Kingdom U]]
 
  +
[[File:HenryCrusade.png|150px|link=Super Smash Bros. Crusade/Assists#Henry Fleming]][[File:PlagueKnightCrusade.png|150px|link=Super Smash Bros. Crusade/Assist#Plague Knight]]
|-
 
  +
! width=25% |[[File:MK8N64RainbowRoad1.png|200px|Lightning Cup|link=Stages (SSB Crusade)#Lightning Cup]]
 
  +
==Pokémon==
! width=25% |[[File:DK_Island.png|210px|Donkey Kong Island|link=Stages (SSB Crusade)#Donkey Kong Island]]
 
  +
[[Super Smash Bros. Crusade/Pokémon|To view more, click here for a full list of Pokémon.]]
! width=25% |[[File:75mstage.jpg|190px|75m|link=Stages (SSB Crusade)#75m]]
 
  +
! width=25% |[[File:JungleHijinxsSSB4.png|210px|Jungle Hijinxs|link=Stages (SSB Crusade)#Jungle Hijinxs]]
 
  +
==Animal Buddies==
|}
 
  +
[[Super Smash Bros. Crusade/Animal Buddies|To view more, click here for a full list of Animal Buddies.]]
  +
  +
==Bosses==
  +
[[Super Smash Bros. Crusade/Bosses|To view more, click here for a full list of bosses.]]
  +
  +
==Polls==
  +
<poll>
  +
Super Smash Bros. Crusade is going through a big reboot, as the rosters are being redone, and everything else is being tidied up to look neater! What do you think of the change?
  +
I like it, and I'm excited to see all the new stuff.
  +
I miss some of the old ideas you had, but I still enjoy the cleanup.
  +
I didn't like the game before, but now you have my interest!
  +
I liked what you had before, but now it doesn't look that great.
  +
This game never really appealed to me and it still doesn't.
  +
</poll>
  +
  +
<poll>
  +
Favorite newcomer so far?
  +
Paper Mario
  +
Inkling
  +
Shovel Knight
  +
Takamaru
  +
Suicune
  +
Dixie Kong
  +
Kamek
  +
Slime
  +
</poll>
  +
  +
==Trivia==
  +
*The Shovel Knight, Inkling, and Dixie Kong artwork were created by the "Smashified" series.
  +
*The Takamaru artwork was made by [[User:LostSynth|LostSynth]], for their own game known as [[Super 5mash Bros. 5]]. This game, alongside a few others such as [[Super Smash Bros. V]] and [[Super Smash Bros. Blitz]], acted as one of the inspirations behind Crusade and its reboot.
  +
*The [[User:GamingDylan/Smash Auditions|Smash Auditions]] is considered to be the successor of Crusade, and there are no plans for the creator to make a 3rd game.
  +
*Scrapped content in the game revealed two Mii types that didn't make it in. One was a Mii Mage that would inflict status on opponents, and the other was a Mii Guard that carried a giant shield.
 
[[Category:Super Smash Bros. Games]]
 
[[Category:Super Smash Bros. Games]]
[[Category:Super Smash Bros.]]
+
[[Category:Super Smash Bros. (series)]]
 
[[Category:Fighting Games]]
 
[[Category:Fighting Games]]
 
[[Category:Games]]
 
[[Category:Games]]
[[Category:Super Smash Bros. Series]]
 
 
[[Category:Multiplayer Games]]
 
[[Category:Multiplayer Games]]
  +
[[Category:GD Gaming Studios]]
  +
[[Category:GamingDylan's Fangames]]
  +
[[Category:Amiibo Compatible Games]]
  +
[[Category:Fan Games]]

Latest revision as of 16:29, 15 May 2020

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