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Smash altercation
A New Chapter for Super Smash Bros.


Super Smash Bros. Altercation
Smash altercation
Official logo
Developer(s) Nintendo
Publisher(s) Nintendo
Release Date(s)
AU: January 7th, 2023
JP: January 7th, 2023
EU: January 8th, 2023
NA: January 8th, 2023
Genre(s)
Platform Fighting Game
Series Super Smash Bros.
Predecessor Super Smash Bros. Ultimate

Super Smash Bros. Altercation is the latest entry in the Smash Bros. series. It has less of an emphasis on newcomers and instead focuses on revamping veterans' movesets. Veteran fighters will receive more inspired movesets set as their default moveset.

In this game, custom moves have been entirely revamped, allowing you to create completely new playstyles for veterans and newcomers. Old moves are still available for competitive play or personal preferences. In addition, a new kind of special attack has been added: Shield Specials.

Gameplay

Cosmetic Changes

  • KO blasts have changed to be more like Galeem's beams, even having its sound effects.

Technical Changes

  • A new kind of Special Attack has been added: Shield Specials. Press B while shielding to use them.
    • Inkling technically had a Shield Special in Super Smash Bros. Ultimate, but it wasn't until Super Smash Bros. Altercation that all characters would have one.
  • In order to air dodge, you now have to double tap the Shield button. This is so that Shield Specials can be used in midair.
  • You can now manually be released from grabs by mashing out of it. Certain grabs will take longer or shorter to be released from.
  • Smash attacks can be charged and used in midair, though if used in midair they will have different animations and effects than on the ground.
  • Grabs and throws can also be used in midair, and are different from when they are used on ground.

Gamemodes

Group

Fighters

Mario
Mario altercation

Mario
The Hero of the Mushroom Kingdom
MarioHeadSSBU

Mario's moveset has changed significantly, with it now being based off of more recent games.

Neutral B - Fireball: Mario shoots out a single fireball with his hand. Each travels a short distance, does minor damage, and causes flinching.


Up B: N/A


Side B: N/A


Down B: N/A


Shield B: N/A


FINAL SMASH: T-Rex Rampage
Mario captures a T-Rex offscreen before charging through the stage, pushing opponents toward the blast zone and then hopping out of the T-Rex.

Taunts


Victory Animations


Entrance Animations
Alternate Costumes
Donkey Kong
02 - Donkey Kong

Donkey Kong
Kong of the Jungle
DonkeyKongHeadSSBU

Donkey Kong is an absolute unit this is placeholder text

Neutral B - Giant Punch: Donkey Kong will start swinging his arm around, automatically charging a wind-up punch that, when thrown, causes great damage and knockback if it hits, especially when fully or nearly-fully charged. Additionally, you are now able to move while charging the punch.


Up B - Barrel Cannon: Donkey Kong enters a barrel cannon before firing himself upward as a cannonball. This move can be angled.


Side B - Minecart: Donkey Kong drives forward in a minecart, burying opponents on contact. You can cancel out of this move at any time.


Down B - Barrel Toss: Donkey Kong throws a short-ranged barrel forward, which will break on impact. Occasionally, Donkey Kong will be able to throw out an explosive barrel that deals more damage.


Shield B - Bongos: Donkey Kong pulls out a set of bongos and begins to play them, sending out shockwaves. This attack, in a way, combines both Donkey Kong's old Hand Slap move, as well as his original Final Smash.


FINAL SMASH: Jungle Beating
Donkey Kong delivers a single punch, trapping his opponents if it hits, before delivering a flurry of blows that will launch and damage opponents.

Alternate Costumes
Yoshi
Yoshi SSBUltimate (Crafted World)

Yoshi
Woolly Walloper
YoshiHeadSSBU

Yoshi's design and moveset is now based off of Yoshi's Woolly World and Yoshi's Crafted World. Additionally, his Flutter Jump covers less vertical distance, but he has been given a recovery to make up for it.

Neutral B - Woolly Gulp: Yoshi swallows an opponent before spitting them forward as a yarn ball for a short period of time. This move is essentially a buffed version of Yoshi's Egg Lay, his old Neutral Special.The yarn ball can also be used as a projectile.


Up B - Spindle Cannon: Yoshi wraps himself around a spindle before firing himself upward as a yarn ball projectile. This move can be angled.


Side B - Fabric Egg Toss: Yoshi throws a fabric egg forward that explodes on impact. Holding down the attack will allow you to aim it.


Down B - Ground Pound: Yoshi smashes straight downward into the ground, releasing a star on either side, which can also provide minor protection against nearby enemies.


Shield B - Yarn Roll: Yoshi forms into a ball of yarn and begins to roll into opponents. Essentially a reskin of his former Egg Roll move.


FINAL SMASH: Woolly World
This move is essentially a reskinned version of Yoshi's Final Smash from Super Smash Bros. Ultimate. Yoshi will run over an opponent, rendering them unable to do anything, as a stampede of Yarn Yoshi charge through, dealing high damage and knockback.

Alternate Costumes
Kirby
Kirby SSBU

Kirby
Hero of Popstar
KirbyHeadSSBU

Kirby now has a moveset based on copy abilities from Kirby's Return to Dreamland, Kirby Planet Robobot, and Kirby Star Allies.

Neutral B - Inhale: Kirby inhales an enemy, copying their Neutral B to use.


Up B: N/A


Side B: N/A


Down B: N/A


Shield B: N/A


FINAL SMASH: Robobot Armor
Kirby dashes forward, entering his Robobot Armor, before delivering a flurry of punches and extending the Robobot Armor's drill into enemies.

Alternate Costumes
Pikachu
1200px-Pikachu SSBU

Pikachu
Electrifyingly Cute
PikachuHeadSSBU

Pikachu has had his moveset updated to be closer to recent games, including Let's Go, Pikachu!

Neutral B - Electro Ball: A chargeable projectile that can paralyze enemies. The further it goes, the more it will shrink.


Up B - Floaty Fall: Pikachu is pulled upward with balloons before rocketing back down. This move functions similarly to Incineroar's Cross Chop, though this move only does damage going back down.


Side B - Zippy Zap: Pikachu will sprint forward, and upon hitting an object, will create a small electric explosion around itself.


Down B - Thunderbolt: Pikachu yells as a bolt of lightning drops from the sky, damaging opponents in the Thunderbolt's path.


Shield B - Iron Tail: A counter move. Pikachu's tail will turn metallic, and upon a successful counter, Pikachu will strike forward with its tail.


FINAL SMASH: Catastropika
Pikachu rolls into an ball of electricity before driving into enemies, creating a massive explosion of electricity.

Alternate Costumes
Jigglypuff
BAD PUFF RENDER4

Jigglypuff
The Sleepy Singer
JigglypuffHeadSSBU

Jigglypuff retains some of her old moveset, though she's been given a Shield Special, a new Side Special, and a new Final Smash.

Neutral B - Rollout: Jigglypuff will roll forward. Depending on how long you charge it, the more knockback and damage there will be.


Up B - Sing: Soundwaves and music notes come out from Jigglypuff's body and travel out a certain distance. All opponents within range and touching the ground will fall asleep for a short amount of time.


Side B - Wake-Up Slap: A quick, short-ranged punch that sends Jigglypuff forward a short distance. This move is similar to Pound, but will deal extra damage and knockback to an opponent if they're asleep.


Down B - Rest: Jigglypuff will fall asleep, unable to do anything. As Jigglypuff falls asleep, any opponent in contact with her is instantly hit and knocked back.


Shield B - Disarming Voice: Jigglypuff will send out a stream of short-ranged, damaging music notes. There's a chance that a giant music note will come out, which will make opponents fall asleep on contact.


FINAL SMASH: Twinkle Tackle
Jigglypuff makes opponents fall asleep, sending them into a dreamlike, colorful dimension. Jigglypuff then proceeds to roll into them, creating a massive explosion.

Taunts
Victory Animations


Entrance Animations
Alternate Costumes
Bowser
Bowser SSBUltimate
Bowser
King Koopa
BowserHeadSSBU
Bowser has almost the entirety of his moveset changed. Additionally, he now has his modern voice/sounds, unlike his old animalistic voice that he had in previous games.

Neutral B:


Up B:


Side B:


Down B:


Shield B:


FINAL SMASH: Airship
Bowser boards his airship, before entering the background of the stage and firing a barrage of cannonballs at his opponents. He then jumps off the airship and slams back onto the stage, dealing additional damage to enemies hit.

Taunts
Victory Animations


Entrance Animations
Alternate Costumes
Ice Climbers
Ice Climbers SSBL
Ice Climbers
Polar Partners
IceClimbersHeadSSBU
The Ice Climbers, despite not having a significant moveset change, are very different. You are now able to switch between Nana and Popo, allowing you to both sync and desync them if needed. Additionally, 2 players can now control the Ice Climbers.

Neutral B - Ice Shot: The controlled Ice Climber summons a small stalagmite of ice and hits it with a hammer so that it slides off along the ground, damaging whatever it hits. The CPU Ice Climber will mimic this unless it isn't with the player.


Up B - Condor: If the Ice Climbers are near each other, they will grab onto their Condor's talons as it flies up. However, if not the Ice Climbers are not together, only the one you control will grab onto the Condor. Additionally, there is less vertical recovery if only one Ice Climber uses this move.


Side B - Squall Hammer: The Ice Climbers spin forward with their hammers, dealing damage to enemies. If the Ice Climbers are not together, only the one you're playing as will use the move.


Down B - Blizzard: The controlled Ice Climber shoots out a stream of frigid air from the palm of its outstretched hand to damage opponents in front. This move is mimicked by the CPU Ice Climber if it is with the player-controlled one. This attack has an ice effect.


Shield B - Switch: You switch the Ice Climber you play as. Colored sparkles will appear around the Ice Climber you switch to. This move does have some lag, so it might be risky to use it.


FINAL SMASH: Iceberg
The Ice Climbers summon an enormous iceberg up from the ground that covers almost the entire stage, dealing damage and knockback on contact. This iceberg can be controlled to move towards enemies. Eventually, the Iceberg will melt and disappear.

Taunts


Victory Animations


Entrance Animations
Alternate Costumes
Mr. Game & Watch
250px-Mr. Game & Watch SSBU

Mr. Game & Watch
Flat Fighter
MrGame&WatchHeadSSBU
Mr. Game & Watch and his moves are all the same, with the exception of his new Down Special. Additionally, Oil Panic has now become his Shield Special.

Neutral B - Chef: Flips food out of a frying pan. The food moves slowly through the air, and you are able to change its distance with the joystick. Enemies who touch the frying pan itself will have fire damage dealt to them.


Up B - Fire: Jumps off a trampoline and then descends while wearing a parachute. Mr. Game & Watch is cpable of canceling into any move when falling.


Side B - Judge: Swings a hammer in front of him, and raises a flag with a random number from 1-9 with his other hand. It can have any one of 9 effects, which vary based on number.


Down B - Lion: Places a lion that will bite enemies if they get close. Only one lion can be placed at a time, and they can be damaged. After biting an enemy, the lion will disappear. If a lion is placed in midair, they'll fall down, but if they bite someone they'll stay in midair.


Shield B - Oil Panic: When using Oil Panic, three energy-based attacks can be absorbed, then Mr. Game & Watch will automatically put the bucket away. The next time he uses this move, he'll throw oil at opponents, dealing extreme damage and knockback.


FINAL SMASH: Helmet
Replicating the Helmet game from the Game & Watch series, Mr. Game & Watch will summon random flat objects that begin to fall down the screen, which deal extreme damage and knockback on contact with them.

Alternate Costumes
Pokemon Trainer
Pokemon Trainer
Pokemon Trainer
The Very Best
PokemonTrainerHeadSSBU
Pokemon Trainer still uses Squirtle, Ivysaur, and Charizard. However, their movesets have been changed. Pokemon Change has switched to their Shield B, and thus all three have been given Down Specials. This means Charizard will have his Super Smash Bros. for Wii U/3DS moveset, rather than his Super Smash Bros. Brawl one. Squirtle and Ivysaur will have completely new moves developed for them, however.

Additionally, instead of Triple Finish being Pokemon Trainer's Final Smash, each Pokemon will have their own individual Final Smash.


Neutral B:


Up B:


Side B:


Down B:


Shield B - Pokemon Change: Pokemon Trainer will switch his Pokemon. This move will cycle through Squirtle, Ivysaur, and Charizard (in this order).


FINAL SMASH: N/A


Neutral B:


Up B:


Side B:


Down B:


Shield B - Pokemon Change: Pokemon Trainer will switch his Pokemon. This move will cycle through Squirtle, Ivysaur, and Charizard (in this order).


FINAL SMASH: N/A


Neutral B:


Up B:


Side B:


Down B:


Shield B - Pokemon Change: Pokemon Trainer will switch his Pokemon. This move will cycle through Squirtle, Ivysaur, and Charizard (in this order).


FINAL SMASH: N/A

Alternate Costumes
Inkling
Splatoon 2 - Inkling-char

Inkling
Fresh Never Frozen
Sploon 2 inkling

Inklings are now based on Splatoon 2, with them using some of the new weaponry introduced in the game. Additionally, Inkling will now have a set random ink color in battle.

Neutral B - Splat Dualies: Inkling fires his/her Splat Dualies, inking opponents, which allows them to take more damage. This move is essentially a reskin of the Inkling's Splattershot from Super Smash Bros. Ultimate. Additionally, the original Inkling costumes from Super Smash Bros. Ultimate use the Splattershot instead of the Splat Dualies.


Up B - Super Jump: Inkling leaps up in squid form, before falling back down. Inkling can change the angle that he/she goes up. Additionally, Inkling will be able to deal damage upon landing.


Side B - Splat Roller: Inkling pulls out a Splat Roller, burying opponents ran over by it. Additionally, the Splat Roller creates ink paths that slow enemies that traverse through them.


Down B - Autobomb: Throws an Autobomb that follows opponents and explodes on contact with an enemy.


Shield B - Refill: Inkling turns into squid form, recharging its ink tank.


FINAL SMASH: Booyah Bomb
Inkling hovers into the air, charging its Booyah Bomb, before unleashing it onto opponents. This Final Smash can be aimed.

Alternate Costumes
Piranha Plant
PiranhaPlant SSBUltimate

Piranha Plant
Rough & Rooted
PiranhaPlantHeadSSBU

Piranha Plant returns as a purchasable fighter in the shop, with minor changes.

Neutral B: N/A


Up B: N/A


Side B: N/A


Down B: N/A


Shield B: N/A


FINAL SMASH: Petey Piranha
Piranha Plant summons Petey Piranha, who traps opponents in the cages he carries.

Alternate Costumes
Blacephalon
Blacephalon2

Blacephalon
Bursting Beast
Blacephalonstock
Blacephalon is a new fighter that's meant to represent the Ultra Beasts. His gimmick is called Beast Boost, in which getting a KO will power his attacks. However, this effect disappears if Blacephalon itself gets knocked out. Additionally, there is a limit to how powered up Blacephalon can become.

Neutral B - Mind Blown: Blacephalon throws its head as an explosive bomb. This attack is powerful, but Blacephalon itself will be damaged when using the attack. The fireworks explosion will become bigger and more powerful the more KOs Blacephalon has.


Up B - Flame Charge: Blacephalon, covered in fire, launches itself upward. An explosion will be created in its original position, which can damage enemies. The player can also change in which Blacephalon launches.


Side B - Shadow Claw: Blacephalon dashes forward with a shadowy slash, sending opponents backward and dealing damage. This attack can be angled.


Down B - Will-O-Wisp: Blacephalon sends out a traveling, multi-hit ring of ghostly fire. Charging it longer will allow for it to travel faster, have more range, and deal more damage.


Shield B - Magic Coat: A reflect/counter move. Upon a successful counter, Blacephalon will screech at its opponent, temporarily stunning them if hit. Note that Blacephalon will only stun opponents when it counters, not when it reflects.


FINAL SMASH: Maximum Mind Blown
Blacephalon holds its head up, which immediately begins to grow larger and larger, before it explodes, dealing extreme damage and knockback. While Blacephalon is using its Final Smash, he is invulnerable to damage.

Alternate Costumes
Steve
Steveminecraftrender

Steve
Controversial Cubeman
SteveSSBU
Steve's moveset revolves around using blocks to modify the battlefield around him, such as placing blocks for protection or using them as a platform.

Neutral B - Block: Steve will place a block in front of him. Holding this move will allow you to position where the block goes. Blocks can be used for mobility or to absorb attacks. A maximum of 5 blocks can be used at a time, and going past the limit will destroy the oldest block.

The blocks placed are in a random order, but consist of Dirt, Wooden Planks, Cobblestone, and Obsidian. Some materials are more durable than others, and thus can absorb more hits.


Up B - Ender Pearl: Steve throws an Ender Pearl upward, teleporting to wherever it hits. This attack can be angled to also be used as a horizontal recovery.


Side B - Bow: A chargeable projectile attack. Steve will shoot an arrow forward with his bow, with distance being determined by how long the move is charged. Occasionally, Steve will be able to pull out an Enchanted Bow, which has fire arrows. This Enchanted Bow does extra damage and can even trigger a TNT block's explosion.


Down B - TNT: Steve places down a TNT block. Unlike the blocks in the Neutral Special, this block can only absorb one hit before being destroyed. Certain attacks will trigger its explosion (mainly fire-based attacks), while others will destroy the block without triggering its effect. The TNT block can be manually triggered by Steve by reusing Down B next to the block. When this happens, there'll be a brief moment before the TNT block explodes.

Reusing this move away from the current TNT block will make it disappear and be placed in a different spot instead.


Shield B - Lingering Potion: Steve throws a Lingering Potion of Harming. This move does damage on contact, and a damaging effect will linger where it was thrown. This attack, much like the Ender Pearl, can be angled. However, this potion is able to damage Steve himself.


FINAL SMASH: N/A

Taunts


Victory Animations


Entrance Animations
Alternate Costumes
Waluigi
Waluigi altercation

Waluigi
Avaricious Athlete
SSBU Waluigi icon
Waluigi is a character that represents the Mario spinoff games.

Neutral B - Serve: Waluigi throws a tennis ball up into the air. Using this move again while the ball in this air will allow you to hit the ball forward as a projectile, if timed correctly. The ball will lose speed and damage the further it goes. There is a rare chance that instead of a tennis ball, Waluigi will use a Bob-omb instead, which deals extra damage and knockback.


Up B - Air Swim: Waluigi does a breaststroke to fly upward, dealing damage to enemies on contact. Mashing this move will allow him to perform more breaststrokes and increase his vertical distance.


Side B - Kart Drive: Waluigi speeds forward in a Standard Kart before quickly braking to a stop. Any enemies will be damaged and buried on contact. In midair, the Kart will instead spike opponents. However, the Kart can be destroyed, which will damage Waluigi.


Down B - Wall-Luigi: When holding this move down, Waluigi will create a path of thorny purple vines behind him. These vines are able to damage and knock back opponents that happen to come in contact, but disappear after a short time. There is a limited amount of vines you can create, and once that limit is surpassed, older vines will disappear to allow for newer ones to appear.


Shield B - Whirluigi: Waluigi spins in a cyclone, dealing damage on contact. While this move is in use, he can move sideways, and any projectiles that hit him will be reflected.


FINAL SMASH: N/A

Taunts
  • Up Taunt - Rose: Waluigi puts a rose in his mouth before throwing it up into the air.
  • Side Taunt - Moonwalk: Waluigi does a moonwalk. Unlike most taunts, this taunt can be performed for an infinite amount of time, but can be cancelled.
  • Down Taunt - Mustache Pull: Waluigi pulls on and stretches his mustache as it bounces back to its original position, emitting a wacky sound effect.
Victory Animations
  • Waluigi throws an Assist Trophy capsule to the ground, shattering it into pieces. He then proceeds to laugh at the broken shards.
  • Waluigi moonwalks into the screen before pointing his finger up towards the sky.
  • Waluigi, holding a trophy, joyfully sprints across the screen as he says "I WIN!"
Entrance Animations
  • Waluigi drives in with a motorbike, before screeching to a stop.
  • Waluigi spins before coming to a dizzy stop.
  • An Assist Trophy capsule explodes, sending Waluigi out.
Alternate Costumes

Stages

New

Blackbelly Skatepark
Blackbelly Skatepark1

Blackbelly Skatepark
Splatoon
Blackbelly layout

Blackbelly Skatepark is a walk-off stage with a raised platform in the center. Music from the Splatoon series will play in this stage. Additionally, Now or Never! now plays when one minute is remaining in a match, rather than 30 seconds.

Music Tracks

NILS Statue
Octo Expansion NILS Statue first encounter

NILS Statue
Splatoon 2: Octo Expansion
The NILS Statue is a transition stage based on the final boss fight of Splatoon 2's Octo Expansion. Agent 8 can be seen inking the statue in the background, though she won't appear if her alternate costume is being used.

Music Tracks

Drive-in At Night
Screen Shot 2018-12-03 at 7.18.30 PM
Drive-in At Night
Street Fighter IV
Drive-in at night layout

Drive-in At Night is a walk-off stage that represents Street Fighter IV. Unlike its appearance in Street Fighter IV, fighters will fight on the roof of the diner, with the parking lot on its left and right sides. Occasionally, cars will park in the parking lot, allowing you to use them as trampolines.

Music Tracks

Returning

Items

Items
Altercationsmashball

Smash Ball
The Smash Ball can be broken, allowing the player that broke it to be able to use their Final Smash. However, it now takes more hits before breaking, and it also now shows visible damage (such as cracks).

Assist Trophies

Assist Trophies
Cq transparent

C.Q. Cumber
C.Q. Cumber will stand still on the stage, but if an opponent walks by, it will attach an explosive ink sac on their back, which will detonate and explode after a short delay, dealing knockback and damage.
Blanka DSSB

Blanka
When Blanka is summoned, he will use one of two attacks before disappearing. He can transform into a ball of electricity, moving around the damage while hitting into enemies. Or, he can slap the ground, creating electric shockwaves.

Pokemon

Shop

Shop altercation

Super Smash Bros. Altercation introduces a revamped shop. Currently, it offers fighters, alternate costumes, stages, music tracks, and Mii costumes.

Fighters
Blacephalon2

Blacephalon
Bursting Beast
Blacephalonstock
Blacephalon is a new fighter that's meant to represent the Ultra Beasts. His gimmick is called Beast Boost, in which getting a KO will power his attacks. However, this effect disappears if Blacephalon itself gets knocked out. Additionally, there is a limit to how powered up Blacephalon can become.

Neutral B - Mind Blown: Blacephalon throws its head as an explosive bomb. This attack is powerful, but Blacephalon itself will be damaged when using the attack. The fireworks explosion will become bigger and more powerful the more KOs Blacephalon has.


Up B - Flame Charge: Blacephalon launches itself upward, covered in fire, as it sends streaks of flames outward to damage opponents. This move can be angled for slight horizontal recovery, as well.


Side B - Shadow Claw: Blacephalon dashes forward with a shadowy slash, sending opponents backward and dealing damage. This attack can be angled.


Down B - Will-O-Wisp: Blacephalon sends out a traveling, multi-hit ring of ghostly fire. Charging it longer will allow for it to travel faster, have more range, and deal more damage.


Shield B - Magic Coat: A reflect/counter move. Upon a successful counter, Blacephalon will screech at its opponent, temporarily stunning them if hit. Note that Blacephalon will only stun opponents when it counters, not when it reflects.


FINAL SMASH: Maximum Mind Blown
Blacephalon holds its head up, which immediately begins to grow larger and larger, before it explodes, dealing extreme damage and knockback. While Blacephalon is using its Final Smash, he is invulnerable to damage.

Alternate Costumes