Super Smash Bros.: Ultimate Fight
Developer(s) LYON Games
Publisher(s) Nintendo
Platform(s) DeluxGamer
Release Date(s)
Solo, Group, Vault
Age Rating(s)
E10+ for Violence
Genre(s) Fighting
Media Included DeluxGamer Card

Super Smash Bros.: Ultimate Fight is a game in the Super Smash Bros. series released for DeluxGamer. Many elements from Super Smash Bros. Brawl return, along with a few from Melee. Certain retro stages appear - 6 return from Brawl, along with 4 from Melee. Final Smashes also return from Brawl.



The same gameplay returns as always. You attempt to KO your opponents to win. Coin mode was taken out of Ultimate Fight, although it was originally intended to be in the game. It makes a slight appearance in Classic mode on Stage 9. The camera feature stays, along with Special Fights. Stamina mode changed, as now players can go up to 500 HP as opposed to 300 in Brawl. The item switch is in Ultimate Fight, and it is available from the beginning of the game. Random stage switch, unlike its predecessors, is also usable from the beginning.


  • A: Attack
  • B: Special
  • X: Jump
  • D-pad: Taunt
  • Circle Pad left or right: Move
  • Circle Pad down: Crouch
  • Circle Pad up: Jump (if tap jump is turned on for the control setting)
  • Y: Smash
  • L: Grab
  • R: Shield
  • R + left/right: Roll
  • R + down: Dodge
  • R in air: Air Dodge


Italic text denotes newcomer.

Starter Characters

Name B B-Side B-Up B-Down Final Smash
Mario Fireball

Tanooki Tail

Super Jump Punch Mario Tornado Mario Finale
Luigi Fireball Green Missile Super Jump Punch Luigi Cyclone Thunder Rain

Parasol Guard

Peach Bomber Parasol Glide Vegetable Peach Blossom
Bowser Fire Breath Claw Whirling Fortress Bowser Bomber Giga Bowser
DK Giant Punch Headbutt Spinning Kong Hand Slap Konga Barrels
Yoshi Gulp Egg Roll Flutter Ground Pound Yoshi Stampede
Link Arrow Boomerang Spin Slash Bomb Triforce Slash
Zelda Diamond Shield Fireball Teleport Electrocute Light Arrow
Samus Power Shot Missile Screw Attack Bomb Zero Laser
Kirby Swallow Final Cutter Hammer Stone Crash Kirby
Meta Knight Mach Tornado Spin Slash Shuttle Loop Dimensional Cape Air Raid
Pikachu Electro Ball Skull Bash Quick Attack Thunder Zap Cannon
Pokemon Trainer
Emboar Flamethrower Hammer Arm Fire Blast Switch Pokemon Blast Burn
Oshawott Water Gun Scalchop Waterfall Switch Pokemon Hydro Pump
Servine Leaf Tornado Razor Leaf Vine Whip Switch Pokemon Leaf Storm

Unlockable Characters

Name B B-Side B-Up B-Down Final Smash
Toad Mushroom Toss Kart Mushroom Bounce Headbutt Mushroom Garden
Prince Fluff Yarn Whip Racecar Yarn Whip Weight Tankbot
King Boo Boo Toss Spook Float Vanish Bowser Suit
Capt. Falcon Falcon Punch Raptor Boost Falcon Dive Falcon Kick Blue Falcon
King Dedede Super Inhale Waddle Dee Toss Dedede Jump Jet Hammer Waddle Dee Army
Bowser Jr./Shadow Mario Fire Breath/Paintball Paintball/Shadow Cape Jr. Whirl/Shadow Jump Punch Transform/Transform Paint Rain/Paint Rain
Marth Shield Breaker Dancing Blade Dolphin Slash Counter Critical Hit
Ganondorf Warlock Punch Gerudo Dragon Dark Dive Shadow Kick Beast Ganon
Paper Mario Super Hammer Hammer Throw Spring Jump Boomer Star Beam
Raichu Electro Ball Wild Charge Quick Attack Thunder Volt Tackle
Sonic Homing Attack Spin Dash Spring Jump Spin Charge Super Sonic
Shadow Homing Shadow Shadow Dash Shadow Float Shadow Bomb Chaos Control
Dr. Mario Megavitamin Super Sheet Super Jump Punch Dr. Tornado Injection
Mr. Game & Watch Cook Judgement Fire Manhole Octopus
Baby Mario Baby Fireball Baby Cape Cape Glide Baby Pound Super Baby Mario
Waddle Doo Beam Capture Beam Beam Whip Revolving Beam Charged Beam

Unlock Criteria

  • Toad: Finish Classic or Adventure mode as the 4 starters from the Mario series (Mario, Luigi, Peach, Bowser).
  • Prince Fluff: Win 25 fights as Kirby.
  • King Boo: Clear Classic or Adventure mode on Normal or higher without using a continue.
  • Captain Falcon: Clear Classic or Adventure mode as any character.
  • King Dedede: Clear Classic or Adventure mode with Kirby and Meta Knight.
  • Bowser Jr.: Finish Classic or Adventure with the other six Mario characters (Mario, Luigi, Peach, Bowser, Toad, King Boo).
  • Marth: Clear the first ten events, then win a fight.
  • Ganondorf: Clear the first twenty events, then win a fight with Link.
  • Paper Mario: Win 10 fights as Mario and 10 fights as Luigi.
  • Raichu: Clear Classic or Adventure mode on Normal or higher with Pikachu without using a continue.
  • Dr. Mario: Clear Classic or Adventure mode with Mario.
  • Mr. Game & Watch: Clear Classic or Adventure mode with 15 different characters.
  • Sonic: Play 250 fights.
  • Shadow: Clear Classic or Adventure mode with every character.
  • Baby Mario: Clear Classic or Adventure mode on Normal or higher with Yoshi without using a continue.
  • Waddle Doo: Clear Classic or Adventure on Normal or higher with King Dedede.


All songs except for Song 1 are unlockable.

New Stages

Default New Stages

Name Song 1 Song 2 Song 3 Series
New Kingdom Main Theme (NSMB) Sky (NSMB) Sky Station Galaxy (SMG2) Mario
Bowser's Castle Bowser's Castle (Mario Kart: Super Circuit) Castle (NSMBWii) Mario
Jungle Hijinx Main Theme (DKC Returns) DK
Yoshi's Island Main Theme (Super Mario World) Obstacle Course (Brawl)


Dungeon Temple (Melee) The Legend of Zelda
Planet Zebes Brinstar (Melee) Metroid
Grape Garden Grape Garden (Kirby's Adventure) Main Theme (Kirby's Adventure) Boss Battle (Kirby's Adventure) Kirby
Castelia City Castelia City Nimbasa City Trainer Battle (Black & White) Pokemon
N's Castle Team Plasma Battle Pokemon

Unlockable New Stages

Name Song 1 Song 2 Song 3 Series
Patch Land Main Theme (Kirby's Epic Yarn) Kirby
Bubble Breeze Galaxy Good Egg Galaxy (SMG) Mario
Rogueport Rogueport Petal Meadows Lineland (Super Paper Mario) Paper Mario
Egg Factory Angel Island Zone (Brawl) Sonic
Toad Town Toad Town (M&L: BiS) Mario & Luigi Battle Credits (Mario & Luigi: Bowser's Inside Story Mario
Orange Ocean Vegetable Valley 2 (Kirby's Adventure) Dream Land (Super Smash Bros.) Kirby

Brawl Stages

Default Brawl Stages

Name Song 1 Song 2 Series
75m Opening (Donkey Kong) 25m BGM DK
Mario Circuit Mario Circuit Rainbow Road Mario
Spear Pillar Victory Road Wild Pokemon Battle (Diamond & Pearl) Pokemon
Flat Zone 2 Flat Zone 2 (Brawl) Flat Zone (Melee) Game & Watch

Unlockable Brawl Stages

Name Song 1 Song 2 Series
WarioWare Inc. WarioWare Inc. Wario
Final Destination Final Destination (Brawl) Final Destination (Melee) Super Smash Bros.

Melee Stages

Note that all Melee stages have to be unlocked.

Name Song 1 Song 2 Series
Battlefield Battlefield (Melee) Multi-Man Melee Super Smash Bros.
Kingdom II Subcon (Melee) Mario
Mute City Mute City (Melee) Big Blue (Melee) F-Zero
Poke Floats Poke Floats (Melee) Pokemon Battle (Melee) Pokemon

Unlock Criteria

  • Patch Land: Unlock Prince Fluff
  • Bubble Breeze Galaxy: Unlock the Sky Station Galaxy music
  • Rogueport: Unlock Paper Mario
  • Egg Factory: Unlock Sonic
  • Toad Town: Win as every Mario character (Mario, Luigi, Peach, Bowser, Toad, Bowser Jr., King Boo)
  • Orange Ocean: Clear Classic with every Kirby character. (Kirby, Meta Knight, King Dedede, Prince Fluff)
  • WarioWare Inc.: Win 5 times with Mario's Wario palette swap.
  • Final Destination: Win on the other five Brawl stages.
  • Battlefield: Clear All-Star mode with any character.
  • Kingdom II: Clear All-Star mode with Mario, Luigi, Peach and Toad.
  • Mute City: Clear Classic or Adventure mode with Captain Falcon.
  • Poke Floats: Clear Classic or Adventure with Pikachu, Raichu and the Pokemon Trainer.


Name Image Description Effect Series
Smash Ball Smashball Break it to unleash your Final Smash! Allows a character to use its Final Smash Super Smash Bros
Poke Ball SSBBPokeball Unleashes a Pokemon to fight for you! Unleashes a random Pokemon Pokemon
Boxes Crates Can be thrown to release some items See < Super Smash Bros
Capsule BrawlCapsule Can be thrown to release an item. Sometimes explodes!

See <

Note: Sometimes is a Yoshi Egg.

Super Smash Bros/Yoshi
Party Ball Partyball Releases a ton of items! See < Super Smash Bros
Food BrawlFood Replenishes damage. Can replenish 1-10% damage. Super Smash Bros
Maxim Tomato BrawlMaximTomato Replenishes 50% damage See < Kirby
Heart Container BrawlHeartContainer Replenishes 100% damage See < The Legend of Zelda
Golden Mushroom

Golden mushroom

Replenishes all damage See < Mario
Super Mushroom SuperMushroom Causes you to grow! Makes the player giant Mario
Warp Star BrawlWarpStar Fly off and come crashing down. Fly and slam into the ground Kirby
Dragoon Pieces BrawlDragoonArtwork Collect the pieces to assemble the Dragoon! Collect to assemble the Dragoon Kirby
Starman 50px Become invincible! Makes the player immune to damage Mario
Metal Box BrawlMetalBoxArtwork Causes you to become metal! Makes the player metal to decrease knockback Mario
Superspicy Curry Superspicycurry Allows you to spit fire! Allows the player to spit fire Super Smash Bros
Star Rod Star rod Shoot stars! Can be used to batter and shoot stars Kirby
Beam Sword BrawlBeamSword Slash with the sword! Used to batter your opponents Super Smash Bros
Super Scope BrawlSuperScope Shoot your opponents! Used to shoot opponents. Mario
Bob-omb MKDD Bob-omb Throw to detonate! Can be thrown and explodes upon contact. Mario
Motion Sensor Bomb


Explodes when it senses motion! Thrown, then explodes when hit Super Smash Bros
Smart Bomb Smartbomb Explodes in a huge radius when thrown! Explodes in a large radius, sometimes doesn't Star Fox
Gooey Bomb Gooey Bomb Sticks to fighters or terrain, then explodes. Sticks to players or stage, then explodes after awhile Super Smash Bros
Green Shell BrawlGreenShell Slides along the ground Can be kicked or thrown to cause damage Mario
Red Shell RedShell Slides along the ground, homing in on players Can be kicked or thrown, homes in on players Mario
Spiny Shell Spiny Shell - Mario Kart Wii Homes in on a random player, exploding on contact Homes in on a random player and explodes Mario
Thunderbolt ThunderboltNoGlow Shrinks all other players... most of the time Shrinks other players, sometimes enlarges and sometimes shrinks the user Mario
Timer Timer Slows all other players... most of the time Slows other players, sometimes slows everyone or just the user Super Smash Bros
Screw Attack Screw-attack Allows you to use an electric jump Can be equipped to use the Screw Attack jump Metroid
Return Postage Badge


Reflects projectiles Can be equipped to reflect projectiles Paper Mario
Paper Mushrooms




Heals damage.

Note: Only found on the Rogueport stage

  • Normal: Heals 5%
  • Super: Heals 10%
  • Ultra: Heals 50%
Paper Mario
Hammer BrawlHammer Deal lots damage to opponents! Can be picked up and swung to do high damage Mario
Ultra Hammer Ultrahammer Deal extreme damage to opponents! Can be picked up and swung to do extreme damage Paper Mario
Home-Run Bat BrawlHome-RunBat Batter your enemies, or use a powerful hit to send them flying! Can be picked up to batter opponents. Super Smash Bros




Classic has only changed a little bit. The preset amount of lives is predetermined by difficulty. Easy provides 5, Normal provides 4, Hard provides 3, Very Hard provides 2 and Expert provides 1. Other than that, most of the 1P modes bear striking similarities to SSBM.

Stage 1

Vs. random computer

Stage 2

Vs. two random computers (with ally)

Stage 3: Minigame 1

Target Smash

Stage 4

Vs. random giant opponent (with 2 allies)

Stage 5

Random 1v1 beam sword match (Only beam swords can be used; all other attacks disabled)

Stage 6: Minigame 2

Snag trophies

Stage 7

Vs. random team of ten

Stage 8

Vs. three random computers

Stage 9: Minigame 3

Grab the coins (1v1, grab 250 coins in 75 seconds)

Stage 10

Vs. random metal opponent

Stage 11

Vs. Master Hand (or Crazy Hand if difficulty is above Hard)


Adventure mode was stripped of its storyline and returns to an adventure mode like Super Smash Bros. Melee.

Stage 1: Mushroom Kingdom

Level 1: Sidescrolling

Level 2: Toad Town: Battle Peach and Toad

Level 3 (unlocked if Level 2 is beaten in under 1 minute): Battle Mario, Luigi, Dr. Mario, Bowser, Bowser Jr. and King Boo

Stage 2: DK Jungle

Level 1: Vs. Team Donkey Kong

Level 2: Vs. Giant Donkey Kong

Stage 3: Dungeon

Level 1: Vs. Link/Marth and Zelda

Level 2: Sidescrolling

Level 3: Vs. Giant Ganondorf

Stage 4: Planet Zebes

Level 1: Vs. Samus

Level 2: Vs. Blue Samus and Black Samus

Stage 5: Planet Popstar

Level 1: Sidescrolling

Level 2: Grape Garden: Vs. Kirby and Prince Fluff

Level 3: Orange Ocean: Vs. Meta Knight, Waddle Doo and King Dedede

Level 4: Patch Land: Vs. Giant Prince Fluff

Stage 6: Unova

Level 1: Castelia City: Vs. Pokemon Trainer

Level 2: N's Castle: Vs. 2 Pikachus and Raichu

Stage 7: Rogueport

Level 1: Vs. Paper Mario

Stage 8: Mobius

Level 1: Sidescrolling

Level 2: Egg Factory: Vs. Sonic and Shadow

Stage 9: F-Zero Grand Prix

Level 1: Vs. Captain Falcon and Red Captain Falcon

Stage 10: Superflat World

Level 1: Vs. Mr. Game and Watch

Stage 11: Yoshi's Island

Level 1: Sidescrolling

Level 2: Vs. Yoshi and Baby Mario

Stage 12: Final Destination

Level 1: Vs. Master Hand and Crazy Hand

Level 2 (if reached in less than 15 minutes): Giga Bowser

All-Star Mode

All-Star Mode, like in its other games, is unlocked after all characters are unlocked. In this mode, all characters are battled. At the end, the character's Final Smash trophy is earned. This time, instead of Heart Containers, Golden Mushrooms are found in the rest area, probably because in-game they fully replenish damage. There are 3 in 1P and 5 in 2P

Stage 1: Mario series

  • Opponents: Mario, Luigi, Peach, Toad, Bowser, Bowser Jr., King Boo, Dr. Mario

Stage 2: The Legend of Zelda series

  • Opponents: Link, Zelda, Ganondorf

Stage 3: Yoshi series

  • Opponents: Yoshi, Baby Mario

Stage 4: Donkey Kong series

  • Opponents: Donkey Kong

Stage 5: Paper Mario series

  • Opponents: Paper Mario

Stage 6: Metroid series

  • Opponents: Samus

Stage 7: Kirby series

  • Opponents: Kirby, Meta Knight, King Dedede, Prince Fluff, Waddle Doo

Stage 8: Fire Emblem series

  • Opponents: Marth

Stage 9: F-Zero series

  • Opponents: Capt. Falcon

Stage 10: Pokemon series

  • Opponents: Pikachu, Raichu, Pokemon Trainer

Stage 11: Game & Watch series

  • Opponents: Mr. Game & Watch

Stage 12: Sonic series

  • Opponents: Sonic and Shadow



A simple pickup match. All players pick their characters, P1 sets the rules on the next screen, then the stage is chosen. Team battle returns, but this time, teammates don't have to be the same color. They are Teams 1, 2 and 3.

Special Match

This mode is like VS, only special rules are chosen. Conditions can be changed, for example, you could put a 300% handicap, or have a battle with a set amount of HP. All players could be metal, or have the effects of the Superspicy Curry. Multiple options can also be chosen like in Super Smash Bros. Brawl.


This mode is exactly what the name says; a tournament. The amount of humans and CPUs is picked. Then characters are picked, then custom rules are chosen. There are 2 players per match, and the amount of tournament fighters can be 4, 6, 8, 12, 16, 20, 24, 32, 48, and 64, much like Super Smash Bros. Melee.


Stage Builder

The Stage Builder returns from Brawl with more features! Other than the new objects, nothing changes from Brawl.


In this mode, you can look at all of your photos you've taken.


In this mode, you can look at previously recorded matches.


Lottery replaces Coin Launcher in Ultimate Fight. The difference between this lottery and Melee's lottery is that instead of a max 999 coins, the max is now 9999, providing more money, providing a better chance for a new trophy.


There are more modes than listed above. There is online play and data, like in SSBB.


  • This is the first Super Smash Bros. game to be released for a handheld console.