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Super Mario World 3D/Enemies

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< Super Mario World 3D


Image Name Description
Goombo Goombe Goombes just walks around. When the player is close to them, they will start chasing him/her. Jump on it, pick up and throw it as a projectile to defeat.
Winged Goombo Paragoombe Paragoombes just hop from area to area. Jumping on it once will let it turn into a Goombe.
Goombo Grand Goombe They act like a normal Goombe, but can't be picked up and thrown. They can only be defeated by using items at them, like the Rainbow Star or the Fire Flower.
Goomba Goomba They just walk and chase the player if they see him/her. Goombas will chase the player when close to them. Jump on its to defeat it.
Paragoomba in flight Paragoomba They hop or fly. Jumping on it once will let it turn into a normal Goomba.
Grand Goomba and Goombas SM3DW Grand Goomba They act like normal Goombas, only they are bigger.
Gloomba 3D Mario Gloomba Gloombas are the same as normal Goombas, the only differences are the color.
Koopa Troopa NSMB2 Koopa Troopa Green ones just walk around, red ones does the same as Green Koopas but will chase the player when close to them, blue ones will run around instead of walk and yellow ones jumps and chase the player too. They will turn back in their shell when stomped and can be thrown away.
Red Paratroopa NSMBW2 2012 Koopa Paratroopa Green ones hop from area to area, red ones will fly in lines, blue ones will fly up and down and yellow ones will fly in patterns. They'll turn into a Normal Koopa Troopa when stomped.
ShyGuy Shy Guy Shy Guys act like Goombas, they walk around and chase the player when close to them. They can be picked up and thrown to defeat them.
FlyGuy Fly Guy Fly Guys fly in wave patterns and chase the player. They can't be stomped.
PiranhaPlantSM3DL Piranha Plant Piranha Plants can be seen in pipes and land. They just try to bite the player and can be defeated by simply jumping on them.
Venus Fire Trap 3D land Venus Fire Trap They're mostly seen pipes, but some are in land too. They spit fireballs at the player and can be defeated by jumping on them.
Hammer Bro. SM3DW Hammer Bro. Hammer Bros. throw hammers at the player. Jump on their head to defeat them.
SledgebrosNSMBW Sledge Bro. These obese Hammer Bros. throw sledgehammers instead of normal hammers and create earthquakes after jumping and landing. They can be defeated by jumping on them twice.
Boomerang Bro. SM3DL Boomerang Bro. Boomerang Bros. throw boomerangs at the player. Jump on their head to defeat them.
FireBro Fire Bro. Fire Bros. spit fireballs at the player. Jump on their head to defeat them.
IceBro Ice Bro. Ice Bros. spit iceballs at the player. Jump on their head to defeat them.
Stand-omb Bob-Omb They will chase the player and explode to hurt him/her.
Para-Bomb NSMBW2 2012 Para-bomb They descend slowly with parachutes from the sky and once they land, they act like normal Bob-Ombs.
Kamek YBA Magikoopa Magikoopas transport side to side and will shoot magic at the player. They can be defeated by simply jumping on them.
MontyMole Monty Mole They pop out of the ground and jump around to attack the player. They can be defeated by simply jumping on their head.
Mega Mole SMW3D Mega Mole They dig underground and pop out to shoot mini rocks at the player. They can be defeated by jumping on their head twice.
Rocky Wrench SM3DW Rocky Wrench Monty Mole-like criatures which throw wrenches at the player and hide in manholes. They can be defeated by simply jumping on them.
Mucher Muncher These plants can't be defeated. The player can only walk on them with the Rainbow Star.
Cheep-Cheep cool Cheep-Cheep Cheep-Cheeps just swim around. The player can defeat them by jumping on them if they're avobe water, but he/she must use fireballs or iceballs underwater.
Deep-Cheep Mario 2012 game Deep-Cheep They act like Cheep-Cheeps, the difference is that they chase the player when is close to them. They can be defeated the same way as Cheep-Cheeps.
Cheep-Chomp NSMBDIY Cheep-Chomp Cheep-Chomps are big Cheep-Cheeps that chase the player and try to eat him/her.
Porcu-Puffer Porcu-Puffer Spiked Cheep-Chomps that will jump from the water in hope to hit the player. They can be defeated using Spike Balls or a Rainbow Star.
Lakitu Artwork Lakitu They move in their clouds and throw Spiny Eggs at the player. Jump on them to defeat.
Pipe Lakitu Pipe Lakitu Pipe Lakitus are Lakitus that hide in Warp Pipes in a manner similar to that of a Lakitu that hides in a cloud. They attacks by throwing Spiny Eggs like a normal Lakitus.
Spiny2 Spiny They just walk. Mario cannot stomp them because of their spikes. But Yoshis can swallow them and throw them as projectiles.
BuzzyBeetle Buzzy Beetle They just walk around like Spinies. They can be defeated the same way as a Koopa Troopa.
VolcanoLotus Volcano Lotus Volcano Lotuses appears spewing small fireballs into the air at a diagonal angle, which proceed to slowly rain down on the surrounding area after reaching their highest point.
Eerie3D Eerie Eeries flies around in lines or patterns, and are usually in groups. They're unbeatable.
BonyBeetleSMG4 Bony Beetle Bony Beetles walks around and then stop and stick out spikes. They can be defeated with the swing of a cape.
BooNSMBWii Boo When the player looks him, he gets shy and won't do anything, when the player doesn't, he will approaches and will attack. They're unbeatable.
Big Boo NSMBDIY Big Boo They act like normal Boos, only they're bigger.
Mega Boo SMW3D Boohemoth These extremely giant Boos have a different face from the others. They quickly follow the player in a road and spit blue lavaballs. Boohemoths can't be defeated.
Chargin' Chuck

Chargin' Chuck

Chargin' Chucks are quite durable against damage. They can attack in a variety of ways, including throwing baseballs, kicking footballs and flinging rocks with a shovel.
Fuzzy3DL Fuzzy Fuzzies can't be defeated. They would no directly attack the player, but would only hit him/her if they got in their way and are usually found in circling wire-like constructs floating in midair or blocks.
GoldFuzzySMW3D Gold Fuzzy They act like normal Fuzzies, but are faster and will try to attack players by jumping on them when close to them.
Squiggler3D Squiggler

Squigglers are baby or miniature Wigglers that come out of Warp Pipes and crawl around in parameters and the walls, if they're in collision. They can be defeated by simply jumping on them.

Wiggler Walking Wiggler Wigglers just walk around without attacking the player, except if they're mad. If the player jumps on them, they'll get angry and will attack the player. To completely defeat Wigglers, the player must Ground Pound on them.
FlutterMP10 Flutter Flutters are flying butterfly-like Wiggler variants that just fly around. To defeat them, the player must jump on their head twice. After being stomped once, it will get angry and will attack the player.
Spike Boss Spike Spikes are green creatures which will exhale and throw Spike Balls at the player. Defeat him by simply jumping on his head.
CrowberOmega Crowber They fly on the sky and will return to attack the player. They can be defeated by jumping on them.
PodobooOmega Podoboo Invincible fire criatures that comes out of the lava and will try to burn the player. They can't be defeated, but throwing an iceball at them will make them return to the lava.
Splunkin Splunkin Pumpkin creatures which just walk around, if the player stomp them, they will break a little and will run faster. Once being stomped again, they will make a small explosion.
Spike Top Spike Top They are the same as Buzzy Beetles, but can't be defeated, except if the player uses a Rainbow Star or a Spike Mushroom.
BillBlaster Bill Blaster Bill Blasters fire Bullet Bills at Mario when he's no close to them. They can't be killed and can be used as platforms as well.
BulletBillWii Bullet Bill Bullet Bills are shoot from Bill Blasters, in hope to hit the player. They can be defeated by simply jumping on them.
BanzaiBill Banzai Bill Bigger versions of Bullet Bills. They act like their smaller counterparts, and can be killed the same way as a Bullet Bill.
Bombshell Bill Blaster Bombshell Bill Blaster Bombshell Bill Blasters does the same as a Bill Blaster, but with Bombshell Bills instead of Bullet Bills. They can't be killed.
Bombshell Bill Bombshell Bill Invincible and golden Bullet Bills, they're faster, stronger and rarer than normal ones. They chase the player and can't be defeated.
TorpedoTed Torpedo Ted Torpedo Teds are underwater Bullet Bill relatives. They're fired by Skull Boxes and will chase the player. They can only be defeated by using a Rainbow Star.
BlooperMP8 Blooper Blooper follows the player in a slow pattern. They can be defeated with fireballs or iceballs and Rainbow Stars.
Urchin SMWWii Urchin Urchins start floating up and down underwater and moves slowly. They actually doesn't directly attack the player, but will hurt him/her if touched. They actually can only be defeated using the Rainbow Star.
Bumpty Bumpty Bumpties are actually unbeatable and they does not hurt the player when touching him/her. They just push him/her and walks around. They bring the player a great bounce by jumping on them. Also, some Bumpties can fly.
Meragon SM3DL Draglet Draglets are flying dragon-like, bat winged criatures that stay flying in a place and spit fireballs at the player. The player can defeat them by simply jumping on them.
Para-Beetle Para-Beetle Para Beetles are big, flying Buzzy Beetles that does not hurt the player and can be used as platforms. But if the player stays too much time on them, they will start descending.
Thwomp SMG model Thwomp Thwomps are rock-like creatures that tries to crush the player when being near or under it. They can't be killed.
Thwimp 3D Thwimp Thwimps are smaller versions of Thwomps. They hop back and forth in large arcs trying to land on, and hurt the player.
Whomp Whomp Whomps will try to crush the player by falling over and trying to land on top of him/her when getting near. They can be defeated by causing them to fall over and subsequently ground pounding on their backs.
Whimp Whimp Whimps are miniature versions of Whomps. Once they get close enough, they jump and land face-flat, attempting to crush the player. They can be defeated by ground pounding on them.
DRY Dry Bones They just walk around and chase the player when close to them. When the player stomps them, they'll break and remake themselves after a short period of time.
Dry Goomba Dry Goomba Dry Goombas acts just like Dry Bones, but they chase the player running after being stomped, broken and remade.
Dry Piranha Plant Dry Piranha Plant In this game, Dry Piranha Plants attacks aren't actually that officially confirmed, but it as been seen that they spit blue flames, like a Venus Fire Trap. Like Dry Bones and Dry Goomba, they remake themselves after being stomped.
Sumo Bro. Solo Art Sumo Bro. Sumo Bros. stands on top of blocks and attack the player by stomping their foot, which causes a spark to drop below; this spark ignites when it hits the ground, making a wall of fire. They can be defeated with Spike Balls or boomerangs.
Mecha-Koopa Mecha-Koopa Mecha-Koopas acts like Dry Bones, they will not move when stomped and then will restore themselves. They can be picked up, carried and thrown as projectiles.
Paramecha-Koopa NSMBDIY Paramecha-Koopa Paramecha-Koopas are flying, red Mecha Koopas that will fly following the player while shooting fireballs. They can't be stomped due to their propellers, but can be defeated with a Rainbow Star.
Fishin' Boo NSMBVR Fishin' Boo Fishin' Boos are Lakitu spirits. They ride on a Lakitu Cloud like their living counterparts, but instead of throwing Spiny Eggs, they carry a blue flame and follow the player in a way that makes it hard for them to jump. They can't be stomped, but can be defeated with a Rainbow Star.
Super Koopa SMW3D Super Koopa Super Koopas are Koopa Troopas that wear capes, allowing them to fly. They will descend to attack the player and then will return to the sky. They can be killed by jumping on them when they're descending.
AmazingFlyingHammerBro. Amazing Flyin' Hammer Bro. Blue Hammer Bros. that hovers around on two gray, winged Flying Blocks and continuously throw hammers at the player. They can be defeated by hitting them from below, and also, after being defeated, the flying platform would remain and the player can get a ride on it.
Amazing Flying Fire Bro Amazing Flyin' Fire Bro. Pink Fire Bros. that does the same as Amazing Flyin' Hammer Bros., but instead of tossing hammers, they throw fireballs.
Fishbone Mario Fishbone Fishbones are dead Cheep-Cheeps that will chase the player when close to them. They can only be defeated by using a Cape Feather or a Rainbow Star.
Pokey Pokey Pokeys slowly moves around and sometimes follows the player. They can hurt the player with their spikes and can be defeated using the Cape Feather, fireballs or Spike Balls.
Hothead SMWWii Hothead Hotheads are large balls of sparking energy that slowly moves around platforms and don't pose much of a threat. They can't be killed.
Hothead SMWWii Lil' Sparky Lil' Sparkies are miniature Hotheads that uses the same strategy as them. They're usually alongside their bigger varieties and are unbeatable.
Blargg SMW3D Blargg Blarggs are large dinosaur-like monsters that lives in pools of lava. The player will be able to see the eyes of the Blargg before they dip back into the lava, moments before lunging at the player. They can't be killed
Tap-Tap Tap-Tap Tap-Taps are small, spike-covered creatures that walk back and forth and sometimes will hop up and down. They can't be defeated, but throwing a Spike Ball at them will cause the Tap-Tap to roll down.
Chomp Chain-Chomp Chain Chomps are chained criatures that will try to bite the player, but being chained doesn't let him attack from far. They will go away if the player ground pound on their poles into the ground.
Fire ChompSMWWii Fire Chomp Fire Chomps shoot fireballs at the player.The fireballs are taken directly out of their four-fireball tail. When it run out of fireballs, the Fire Chomp will explode, damaging the player if he/she's within the blast radius.
Mr.I Mr. I A big eyeball that stays looking at the player and shooting blue flames at him/her. The player must run in circles around it to defeat the eyeball creature.
Swooper Swooper Purple bat criatures that are usually hidden in caverns. When being near or under them, they will start flying at the player to hurt him/her. Jumping on their heads will kill them.
Rex by Bowserthesecond- Rex Rexes walk around following the player. After being stomped once, a Rex will simply become flattened and move slightly quicker. Jumping on it again will completely defeat him. They also can be defeated with one hit using the Spin Jump.
DinoRhino Dino Rhino Dino Rhinos will follow the player and will jump over short obstacles to get him. When jumped on, they'll turn into a Dino-Torch.
Dino-Torch SMW3D Dino-Torch Dino-Torchs are the result of jumping on a Dino Rhino. Oddly, they breath fire upward or forward, while their bigger varieties can't. Also, they're also more agile and mobile.
Ball n Chain NSMBW2 Ball 'n' Chain Ball 'n' Chains are chained, spiked ball obstacles that are usually found in Bowser courses. They will move side to side, trying to hurt the player.
FireBar Firebar Firebars are obstacles that swings in circle patterns, trying to burn the player.
BroozerOmega Broozer Broozers will follow the player, punching every thing in their way until it gets him/her. They can be useful, they can punch unbreakable bricks and objects, allowing the player to reach hidden items. They can be defeated by jumping on their head three times or by simply ground pounding on them.
Electric Amp Amp Amps are little electric balls that floats around in circle patterns. They can't be killed.

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