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Super Mario Star Journey/Interview

< Super Mario Star Journey

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Here, you can ask something about Super Mario Star Journey. Ask things at the section of your own company.

If you don't have a company, ask things at the section Other. If you put a question at Other, put your name at the end of your question. Use the template User.

If you have a company, add a section with your (linked) company name, between the end of the section of the latest company, and the section Other. Add some questions like in the style of the example.

  • Note: You've to look proper to already asked questions. If you asked an already answered question, you get the answer "See Above", or "See Beneath".
  • Note 2: The only user who may answer is the president of APIM Group, Inc., which is Arend (tbc). If someone else answers a question, this answer will be replaced by the one from the president of APIM Group, Inc.

Example

  • Q: On what platform is this game?
    • A: On the Wii.
  • Q: How many Playable Characters are there?
    • A: I have revealed 4 characters, but there are nine in total.
  • Q: Who is the Final Boss?
    • A: I can't tell that yet. But it's not Bowser.

EEA Inc.

  • Q: So, where did you get the idea for Super Mario Star Journey, or in other words, what inspired you to make it?
    • A: I had random thoughts of ideas that could fit into a 3D Mario game. For example, I got the idea for Tuba Mario when I heard one of the songs of BowieZ, YouTube'er who can make and remake excellent (Mario) music. I've invented some other ideas bu myself. Like the boss Goomball the Goombo, and Dig Yoshi. Some ideas went in the game for shorter times, like the Bunty. Anyways, I only need a 3D game to put in my ideas I've had in my head very long (after all, APIM Group, Inc. also needs a 3D Mario game). The game's name itself was harder to think up. The only name I had in my mind was the name used now (Super Mario Star Journey), which is, believed to me, not so original. But I accepted it, as that was not even in use yet. And I decided to make it stay so. It's at least simple, and like Super Mario 64 and the Super Mario Galaxy series, Mario is on a Journey to collect Power Stars.
  • Q: Most games have many cool things incorporated into the game, but one main focus that is suppose to catch the player's attention. For example, in New Super Mario Bros. Wii, there is new controls, the Toads, Yoshi, and new enemies, but the main focus is 4 players at once. What is the main focus of Star Journey?
    • A: I actually dunno. Maybe, I can add a special co-op mode, unlike Galaxy has. That two playable characters can be played in one course (it would be in split-screen, though), to collect a Power Star. I think that has to be unlocked yet.
  • Q: Why did you choose to use a Donkey Kong character, Rambi in a Mario game? Does this hint that DK might be playable, or do you consider DK and Mario games as one?
    • A: I like mixing characters from partner series in games from the main series (remember the Bandinero in NSMBO?) After all, Donkey Kong characters are used as well in recent Mario games, so why not Rambi? And sadly, DK will not be a playable character, neither will Diddy. But there might be a chance they at least appear in SMSJ. Funky Kong is found in Rambi's Raceway.
  • Q: So, about characters, since there will be 9 playable, does this mean that Mario, Toad, Wario, and Maria will have "partners" and there will be one final ultimate character (don't have to reveal any names)?
    • A: Yup. Well, the last character is not THAT ultimate, but I think you'll be really surprised when I reveal him!
  • Q: If you could pick either New Super Mario Bros. Omega or Super Mario Star Journey to be made by Nintendo (just how you want it), which would you pick and why?
    • A: I'd like both to be produced by Nintendo. I mean, why doesn't someone do a multiplayer game online with six player (NSMBO)? And I bet there are many people who might like some features in Super Mario Star Journey.
  • Q: This is kinda looking ahead, but might there be a possible sequel for this game, or a port on the DS or 3DS?
    • A: I haven't thought of a sequel yet. And an exact port would be a bit lame...
  • Q: When you said: it doesn't contain (much) planets, did you mean the fact that Mario is just on one big planet, like Earth, or what?
    • A: Yeah. The whole adventure plays in the Mushroom World.
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Vacuum Inc.

  • Q: Is there any bonus area (sort of World 9 in NSMBW)?
    • A: Yes, although Area 9 is a restricted area (although more special than all others). This means there are TEN areas.
  • Q: Are in the game references to spin-off games, like Paper Mario?
    • A: Well, if you call RPG's spin-offs, too, then yes anyways. Starlow is from the third Mario & Luigi game. Not sure with other references, though.
  • Q: Are in the game special Easter Eggs if you play game on a special date? (like an Mario anniversary)
    • A: No, sadly. :(
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Flame Games

  • Q: Will the game only be released on Wii, or will it be on the DS and/or IC?
    • A: It is only for Wii.
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Phoniex Circle

  • Q: Say, will there be any cameo appearances other than Mario Characters?
    • A: No, I don't think so.
  • Q: Are there going to be secret levels?
    • A: Well, there's a tenth area (as there are nine restricted areas (one special), plus that the Warp Pipes blocked by Pipe Blockers are usually optional, so there are secret levels, looking in this case. Maybe I plan a secret level when collected every Power Star, if you mean that.
  • Q: Have all the powerups been revealed yet?
    • A: Not yet. I think Mario will get some other Power-Ups (not sure), and Yoshi gets two others. Plus, every character has special Power-Ups.
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The Emperor's Fan Games Incorporated

  • Q: I've seen enemy names through out the article. Have you planned to list enemies on an enemy list or on the same article? If you do plan for any of the two aforementioned, are you going to reveal/create any new enemies for the game?
    • A: I probably do. But if it uses too much kB to load, I think about creating a sub-page, like what I did with the enemies in New Super Mario Bros. Omega. If I'm correct, some enemies you've read are completely new, while some older ones got new sub-species.
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Popple Co.

  • Q: How many Koopalings will there be in the game?
    • A: It's actually very logical: Mario will fight two Koopalings in Area 1, 3, 5 and 7, at the Super Key and Grand Star missions (Area 2, 4, 6 and 8 involves Bowser Jr. and Bowser instead). In one of the courses where a Koopaling can be fought, there's a Boss Prank-Star (usually in courses with a Super Key), where another Koopaling can be fought. The other course has a Power Star which involves the Koopaling in that course, as he/she usually fights differently (Ludwig used Nadaleg, a Secret Star involves battling himself). This means there are three different Koopalings in four areas, which counts up to twelve (excluding Bowser Jr.).
  • Q: Will Waluigi appear?
    • A: You'll see.
  • Q: Will Bowser have any other forms in this game?
    • A: I don't know, but each time he's battled, he'll be battled differently.
  • Q: Is the ninth character a Mario character?
    • A: Kinda. But perhaps not.
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