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Captains are the leaders of the team. They are the only characters with access to Super Spikes, and Sidekicks will wear their colors and emblem. Players can only have one Captain per team.

5-Volt Spikers Icon9-Volt Spikers IconAdmiral Bobbery Spikers IconAurum Spikers IconBaby Daisy Spikers IconBaby Luigi Spikers IconBaby Mario Spikers IconBaby Peach Spikers IconBelle Spikers IconBirdo Spikers IconBogmire Spikers IconBombette Spikers IconBoolossus Spikers IconBowler Spikers IconBowser Spikers IconBowser Jr. Spikers IconBrittany Spikers IconBroggy Spikers IconBrooke Spikers IconBroque Monsieur Spikers IconBullet Billie Spikers IconCappy Spikers IconCaptain Boo Spikers IconCaptain Goomba Spikers IconCaptain Koopa Troopa Spikers IconCaptain Shy Guy Spikers IconChambrea Spikers IconChiro Spikers IconChunky Kong Spikers IconClawgrip Spikers IconCorporal Paraplonk Spikers IconCosmetta Spikers IconDaisy Spikers IconDelia Spikers IconDiddy Kong Spikers IconDixie Kong Spikers IconDonkey Kong Spikers IconDribble & Spitz Spikers IconEyerok Spikers IconFangor Spikers IconFire Piranha Plant Spikers IconFunky Kong Spikers IconGeno Spikers IconGoomba Family Spikers IconGooper Blooper Spikers IconGuramina Spikers IconHelmer Spikers IconHisstara Spikers IconIggy Spikers IconJigea Spikers IconJikero Spikers IconKamek Spikers IconKing Boo Spikers IconKing K. Rool Spikers IconKooper Spikers IconKoopick Spikers IconKoops Spikers IconKruller Spikers IconKyu T. Spikers IconLady Bow Spikers IconLakilester Spikers IconLarry Spikers IconLemmy Spikers IconLord Crump and Sir Grodus Spikers IconLotus Spikers IconLudwig Spikers IconLuigi Spikers IconLuvbi Spikers IconMadame Mothana Spikers IconMarian Spikers IconMario Spikers IconMercii Spikers IconMimi Spikers IconMonty Tank Spikers IconMorton Spikers IconO'Chunks Spikers IconPeach Spikers IconPearl Spikers IconPenny Spikers IconPetey Piranha Spikers IconPiranha Pascal Spikers IconPizazz Spikers IconPlatinum Spikers IconPrivate Goomp Spikers IconProfessoe E. Gadd Spikers IconReznors Spikers IconRosalina Spikers IconRose Spikers IconTimid Guy Spikers IconRoy Spikers IconRuby Spikers IconSergeant Guy Spikers IconSlanito Spikers IconSsslink Spikers IconStew-Wert Spikers IconThe Great Gonzales Jr. Spikers IconTopaz Spikers IconVivian Spikers IconWaluigi Spikers IconWario Spikers IconWart Spikers IconWendy Spikers IconXess Spikers IconYoshi Spikers IconYukida Spikers IconL.K. Spikers IconAzalea Spikers IconGoomberta Spikers Icon
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Mario Spikers
Mario is the hero of the Mushroom Kingdom; the plumber everyone knows and loves! He's gone on countless adventures and partaken in several sporting events ranging from racing, basketball, baseball, and even the Olympics. In the Spikers League, Mario is well-balanced and can cover pretty much every part of the court; a perfect captain for any team!
Debut - Donkey Kong (1981, Arcade)
Type - Balanced
Super Spike - Invincible Mario
Mario grabs the ball and jumps high into the air. He then takes out a Super Star and uses it to become Invincible Mario. Using his new powers, he spikes the ball with incredible force, sending the ball to the opposing side of the court.
Special Attack - Fireball
Mario throws a fireball, which bounces around the court for a short time before disappearing. If it hits an opponent, they will catch on fire, stunning them for a short time.
Theme - Alternative Rock


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Donkey Kong Spikers
The protector of Donkey Kong Island and the first member of the DK crew, Donkey Kong is here to kick some tail! Those boxing gloves aren't just for show; they make his spikes and his wrestling tactics all the stronger! Those who find him on the opposing side of the court better be ready for him to go bananas!
Debut - Donkey Kong (1981, Arcade)
Type - Power
Super Spike - Coconut Donkey Kong
Donkey Kong grabs the ball and jumps upward. He then puts it in his Coconut Gun from Donkey Kong 64, aims it at the opposing side, and fires the ball.
Special Attack - Konga Slam
Donkey Kong jumps upward and slams the ground with his hands, causing a shockwave that stuns nearby opponents.
Theme - Jungle Drums


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Luigi Spikers
The younger brother of Mario who goes on nearly all of his adventures with him... Louis? Leif? Landon? We never really got to know his name... Regardless, this green wonder makes for a great captain in the Spikers League, using his thunder skills to get coverage on any place of the court.
Debut - Mario Bros. (1983, Arcade)
Type - Balanced
Super Spike - Negative Luigi
Luigi grabs the ball and jumps into the air. He begins performing a dance, causing everything around him to revert to negative colors. After he dances, he pokes the ball, launching it at the opposing side with great speed.
Special Attack - Thunderhand
Luigi throws a ball of lightning, which flies forward and shocks opponents it hits.
Theme - Flamenco


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Peach Spikers
The benevolent ruler of the Mushroom Kingdom, Peach has been kidnapped plenty of times, and is almost always saved by Mario. Don't think for a second that she can't hold her own ground though; this princess has all the skills she needs to trick her opponents with some wicked spikes.
Debut - Super Mario Bros. (1985, NES)
Type - Skill
Super Spike - Empress Peach
Peach grabs the ball and flies into the air. She then proceeds to grow jewel-like wings out of her back, as well as a halo on her head. With her newfound power, she spikes the ball into the opposing court.
Special Attack - Heart Attack
Peach spins around, casing small hearts to appear. They will slide across the ground, and stun opponents that touch them.
Theme - Techno


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Bowser Spikers
The king of the Koopas and Mario's arch-rival, Bowser! He's come to the Spikers league with... his wedding outfit? A little unorthodox, but not against the rules. Anyway, Bowser uses both this suit and his natural abilities to truly specialize in terrorizing the opponents, knocking them out so they can't save the ball.
Debut - Super Mario Bros. (1985, NES)
Type - Power
Super Spike - Firelord Bowser
Bowser grabs the ball and flies into the air. He rips off his wedding outfit as magma forms around him, transforming him into Firelord Bowser from Super Mario Excursion. He then swipes his claws, sending the ball into the opposing side.
Special Attack - Boxing Hat
Boxing gloves appear out of Bowser's tophat as he throws it. It begins spinning around the court, punching nearby opponents to stun them for a short time.
Theme - Hard Rock


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Birdo Spikers
Birdos are pink dinosaurs that normally wear bows and rings... regardless if they're male or female. They have huge snouts that allow them to fire eggs at enemies. Though first seen working under Wart for the 8 Bit Club, they've since turned neutral and resided in the Mushroom Kingdom. One particular Birdo managed to touch Yoshi's heart, and the two have been happy together since. In the Spikers League, Birdo's ability to suction the ball can save her team a point. She's also well-balanced on all fronts.
Debut - Super Mario Bros. 2 (1988, NES)
Type - Balanced
Super Spike - Starlight Birdo
Birdo grabs the ball and jumps into the air. She then sucks the ball into her snout as she stars glowing with light, her snout becoming larger. She then fires the ball into the opponents' side of the court.
Special Attack - Suction Snout
Birdo sucks in opponents into her snout. She can then launch them forward, which hitting other opponents.
Theme - Avant-Grande


Birdo#Super Mario Spikers

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Clawgrip Spikers
A massive crab and an elite member of Wart's 8 Bit Club. Those pincers are strong enough to lift rocks and chuck them. He may look like he'd make for a tasty treat, but don't expect to take him down easily - he takes more than three hits to beat! For the Spikers League, he's got quite the crabby movement. With fast running speed and huge pincers, he has an easy time saving balls.
Debut - Super Mario Bros. 2 (1988, NES)
Type - Defensive
Super Spike - Kraken Clawgrip
Clawgrip grabs the ball and hops into the air. Water begins surrounding him as his exoskeleton becomes a blue color. His pincers increase in size, and he snaps one of them at the ball, launching it to the court.
Special Attack - Rock Throw
Clawgrip takes out a rock and throws it, damaging opponents it hits.
Theme - Schlager


Clawgrip

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Wart Spikers
Wart is the leader of the 8-Bit Club (yes, that's really what they're called), a gang of monsters that once took over Subcon, the world of dreams. They used their special Dream Machine to create monsters and rule the land. Thankfully though, Mario and his friends were able to put a stop to his conquest. As a Spikers captain, Wart can spit bubbles to damage his opponents, and has fairly powerful attacks he can use to keep them down. He's also developed an immunity to vegetables; opponents can no longer shove them down his mouth to defeat him!
Debut - Super Mario Bros. 2 (1988, NES)
Type - Power
Super Spike - Nightmare Wart
Wart grabs the ball and leaps into the air. He begins glowing red as he increases in size, becoming more beastly and nightmarish. He then throws he ball at the opponents' side of the court.
Special Attack - Bubble
Wart spits out of a massive bubble from his mouth, which pops on impact, damaging any opponents it hits.
Theme - Highlife


Wart#Super Mario Spikers

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Daisy Spikers
Though Daisy is the princess of Sarasaland, she hardly acts like it, preferring to exercise and play sports rather than take care of her royal duties. She's only needed to be saved once from Tatanga. Her spunky and tomboyish attitude make her a perfect fit for a Spiker's captain.
Debut - Super Mario Land (1989, Game Boy)
Type - Skill
Super Spike - Blossom Daisy
Daisy grabs the ball and flies into the air. She begins surrounding herself in a flurry of petals, which creates a massive explosion of sunlight. This forces the ball into the opposing side of the court.
Special Attack - Superball
Daisy shoots a small metal ball forward that bounces off of the court's walls, which can damage opponents.
Theme - Punk Rock


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Larry Spikers
Larry is the youngest of the Koopalings, and has a short temper to boot. Their relationship with Bowser isn't really known, though they are among the highest ranks of the Koopa Troop. In the Spikers League, Larry's a pretty dependable captain... despite being pretty undependable everywhere else. Sure, he COULD use his balanced stats to tackle any part of the field, but he prefers to get a little cheatsy during matches.
Debut - Super Mario Bros. 3 (1990, NES)
Type - Balanced
Super Spike - Wizard Larry
Larry grabs the ball and leaps into the air. He takes out his scepter and casts a spell on it, causing it to rocket towards the opponents' side of the court.
Special Attack - Shell Smash
Larry begins spinning inside his shell, damaging opponents he hits and ricocheting off walls. Once he hops out of his shell, he becomes a bit dizzy.
Theme - Electroclash


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Morton Spikers
Easily identified with his black skin color and star-shaped birthmark, Morton is easily the largest and burliest of the Koopalings. He may prefer brawn over brains, but he sure does love running that big mouth of his when he encounters Mario. In the Spikers League, Morton wields a hammer that he can use to smash opponents and spike the ball. It may not be too threatening, but it can make short work of your allies if he isn't kept in check!
Debut - Super Mario Bros. 3 (1990, NES)
Type - Power
Super Spike - Mallet Morton
Morton grabs the ball and leaps into the air. His hammer becomes larger and ignites itself in flames before he smashes the ball with it, sending it flying back to the court.
Special Attack - Quake Smash
Morton slams his hammer on the ground. The hammer flattens opponents it hits, and creates a shockwave that can stun other opponents.
Theme - Nu Metal


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Wendy Spikers
The sole female of the Koopalings. Some may make fun of her for having kooties, but all that time spent as a lone girl has made her quite the tomboy; Wendy can get just as dirty as her brothers! Recently, she has taken up ribbon dancing as a hobby, and brings her new talent to the Spikers League. Her colorful ribbons can save the ball from almost anywhere on the court, and her Candy Rings can make moving around a hassle for her foes.
Debut - Super Mario Bros. 3 (1990, NES)
Type - Defensive
Super Spike - Sea Siren Wendy
Wendy grabs the ball and leaps upward. Water begins surrounding her, making her larger and stronger. She splashes the ball, sending it back to the court at alarming speeds.
Special Attack - Candy Ring
Wendy throws a Candy Ring that flies across the court, bouncing off walls and damaging opponents they hit.
Theme - Glam Rock


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Iggy Spikers
Iggy is by far the craziest of the Koopalings. Anytime he fights Mario, he's always hopping around, taunting him. Iggy has a thing for Chain Chomps; he even has one as a pet. So naturally, Iggy sought to get an upgrade by going to the Underwhere and stealing the Underchomps. This three-headed demon from the Underwhere Road pulls Iggy around on a chariot. They attack the opponents as Iggy spikes the balls, laughing it up.
Debut - Super Mario Bros. 3 (1990, NES)
Type - Offensive
Super Spike - Undead Iggy
One of the Underchomps heads grab the ball, and the three carry Iggy into the air. The Underchomps begin snacking on Iggy as he transforms into a giant, zombified version of himself. Taking one of the Underchomp heads, he swings it into the ball, sending it flying into the other side of the court.
Special Attack - Underchomp Charge
The Underchomps charges forward to the opposing sides, damaging opponents in the way and stopping back to their own sides before he hits the wall.
Theme - Jazz Fusion


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Roy Spikers
That pink color may not make Roy threatening, but the speed at which he can go from slacker to soldier certainly does. Morton may be the biggest, but Roy is certainly the strongest. He's a bit of a bully too, picking on his siblings whenever he gets the chance. For the Spikers League, he had some modifications made to his shell, attaching a giant Bill Blaster to it. He also has smaller Bill Blasters on his wrists, making him a full-force war machine!
Debut - Super Mario Bros. 3 (1990, NES)
Type - Power
Super Spike - Airstrike Roy
Roy shoves the ball into his shell cannon, and leaps into the air. His shell begins rebuilding itself into a gigantic, mechanized cannon, which fires the ball into the other side of the court.
Special Attack - Knuckle Cannon
Roy fires a series of tiny Bullet Bills from his wrist cannons, damaging opponents they hit.
Theme - British Hip Hop


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Lemmy Spikers
Lemmy is the smallest of the Koopalings, and things joining the circus is more "hip" than taking over the Mushroom Kingdom. Whenever he battles Mario, he's always balancing on a ball to show off his acrobatic prowess. He may not be the strongest captain in the Spikers League, but his abilities with a ball are not to be trifled with; he has some of the most wicked spikes around!
Debut - Super Mario Bros. 3 (1990, NES)
Type - Skill
Super Spike - Acrobatic Lemmy
Lemmy grabs the ball and leaps into the air. A much larger ball appears from under him and he bounces off of it, landing on the ball and kicking it towards the opponents' side of the court.
Special Attack - Ball Act
Lemmy takes out his scepter and creates a ball that bounces around the court, pushing opponents away.
Theme - Screamer


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Ludwig Spikers
Cruel and cunning, if a bit kooky, Ludwig is the eldest of the Koopalings. Rather than attacking Mario upfront, he prefers to toy with him, showing off his skills to beat him in style. He goes through a lot of hair gel to try and keep his beautiful hair the way it is. In Spikers tournaments, he shows off his magic tricks with cards, and they can do much more than just please the audience!
Debut - Super Mario Bros. 3 (1990, NES)
Type - Skill
Super Spike - Cardmaster Ludwig
Ludwig grabs the ball and leaps into the air. He then deals out five massive cards between him and the ball, which collapse on the ball to send it back to the court.
Special Attack - Deal
Ludwig pulls out a card, with it either having a picture of a Mushroom, Fire Flower, or Super Star on it. A Mushroom will send three cards forward in varying directions, a Fire Flower will send a homing card, and a Super Star will send a giant card. All three variants of cards can damage opponents.
Theme - Classical


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Fire Piranha Plant Spikers
Piranha Plants have always been overlooked as potential competitors in Mushroom Kingdom sports tournaments. Recognition has been ramping up in recent years, and it has peaked in the Spikers League when a singular, regular Fire Piranha Plant became a captain. Residing in a pot, it's quite the powerful plant, as it can spike balls with force and burn opponents with its scorching fire. It won't be long until Piranha Plants take over the kingdom, but why not have some fun along the way?
Debut - Super Mario Bros. 3 (1990, NES)
Type - Power
Super Spike - Blazing Piranha Plant
Fire Piranha Plant eats the ball and leaps into the air. It grows much bigger inside its pot and begins burning in fire. It then spits out the ball on the opposing side of the court.
Special Attack - Fireball Flurry
Fire Piranha Plant spits out a three fireballs that bounce around the court. They will burn any opponents they hit and runs around for a short time.
Theme - Bush Ballad


Fire Piranha Plant#Super Mario Spikers

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Yoshi Spikers
Mario's dinosaur companion has been going on adventures with him ever since they met on Dinosaur Land. He's eve had experiences with Yoshis as a baby! Known for his long tongue, signature flutter jump, and unbearable cuteness, Yoshi's willing to do whatever it takes to lead his team to victory!
Debut - Super Mario World (1991, SNES)
Type - Balanced
Super Spike - Dragon Yoshi
Yoshi grabs his tongue with the ball and performs his flutter jump to carry it upwards. In midair, Yoshi sprouts wings, and breathes fire, sending the ball down into the opposing side of the court.
Special Attack - Yoshi Egg
Yoshi sticks his tongue to grab an opponent as he swallow and lays them as a Yoshi Egg, leaving them out of commission for a few seconds until they break free.
Theme - Electric Broadway


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Reznors Spikers
Powerful dinosaurs that hail from Dinosaur Land. They've helped Bowser on a few of his conquests, patrolling fortresses to try and make short work of Mario. They're usually stationed on a spinning wheel, which they stay perched on as they spit fireballs. In the Spikers League, a small group of Reznors decided to enter the tournament as a team captain. They ride on the huge wheel that can... somehow float around the stage. How can it do that? Who knows? Who cares!? It's the Spikers League, anything goes!
Debut - Super Mario World (1991, SNES)
Type - Offensive
Super Spike - Evolved Reznors
One of the Reznors grabs the ball with its mouth, then all four hop off of their wheel and into the air. They then surround the ball and breathe in, glowing yellow in the process. The four then expel flames, burning the ball and sending it to the opposing side of the court.
Special Attack - Fire Flurry
Each of the four Reznors spits out fireballs in different directions, which will catch opponents on fire on contatct.
Theme - Industrial Rock


Reznor#Super Mario Spikers

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Wario Spikers
If someone hated Mario so much that they wanted to draw an ugly picture of him, it'd probably look like Wario! A brute who prefers brawn over brains, he took over Mario's Castle while he was rescuing Daisy in Sarasaland. Since then, he's become a constant thorn in Mario's side. Wario is willing to do whatever it takes to make sure he takes home the gold.
Debut - Super Mario Land 2: 6 Golden Coins (1992, Game Boy)
Type - Offensive
Super Spike - Wario-Man
Wario grabs the ball and farts, sending him into the air. He then eats a head of garlic, transforming him into Wario-Man. He then punches the ball, sending it downward with incredible force.
Special Attack - Wario Waft
Wario farts, causing smelly clouds to appear on the court. These clouds will reverse the opponents' controls if they touch them.
Theme - Polka


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Diddy Kong Spikers
Donkey Kong's little buddy and partner, Diddy is always up for an adventure. This simian's long legs and elastic body make him one of the most skillful captains in the Spikers League, allowing him to save stray balls and throw some pretty mean spikes!
Debut - Donkey Kong Country (1994, SNES)
Type - Skill
Super Spike - Popgun Diddy Kong
Using the Rocketbarrel Pack, Diddy Kong grabs the ball and flies upward. He then stuffs the ball in his Peanut Popgun, which he fires at the opposing side.
Special Attack - Popgun Panic
Diddy Kong takes out his Peanut Popgun and begins firing peanuts everywhere, damaging opponents that get hit.
Theme - R&B


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Funky Kong Spikers
Funky Kong has provided all sorts of services to the Kongs over the years, from running an item shop to a touring service. Now, the coolest Kong around has come to try his hand at the Spikers League! Recognized by his signature shades and rad surfboard, Funky Kong is ready to get funky and score his team some points! He rides his surfboard for the entire match, making for a pretty effective way of court movement.
Debut - Donkey Kong Country (1994, SNES)
Type - Defensive
Super Spike - Barrel Blast Funky Kong
Funky Kong grabs the ball and flies into the air with his surfboard. He then takes out to DK Barrels and smashes them together, causing an explosion that sends the ball flying into the court.
Special Attack - Big Wave
Funky Kong gets on his surfboard and glides across the ground on it, causing waves of water to appear and push opponents away.
Theme - Funk


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King K. Rool Spikers
The devious king of the Kremlings has come to the Spikers League! He's gone under many aliases in the past, from being a pirate captain to a renowned scientist, all in the hopes of claiming Donkey Kong's Banana Hoard. Though the proud ruler of the Kremling Krew... he's not necessarily the rational type. When playing volleyball, the king puts great power in his attacks. The way he holds opponents back and prevents them from saving balls shows just how "krool" he is!
Debut - Donkey Kong Country (1994, SNES)
Type - Power
Super Spike - Golden K. Rool
King K. Rool grabs the ball and jumps into the air. His body begins expanding, radiating a golden aura. After reaching maximum size, K. Rool uses his sheer power to punch the ball into the opposing side of the court.
Special Attack - Kroc Smash
King K. Rool jumps into the air and performs a belly flop, sending a shockwave that damages nearby opponents.
Theme - Symphonic Rock


King K. Rool#Super Mario Spikers

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Baby Mario Spikers
When Mario and Luigi were babies, Kamek foresaw that they would bring destruction to the Koopa Troop, and sought to kidnap them. They were eventually helped by a clan of Yoshis. Though a child as young as Baby Mario would get hurt in the Spikers League, he comes armored with a knight's suit and a lance to spike balls. He also comes equipped with a hobby horse. Not all that efficient for traveling, but it works fine.
Debut - Super Mario World 2: Yoshi's Island (1995, SNES)
Type - Skill
Super Spike - Superstar Baby Mario
Baby Mario grabs the ball and flies upward. He then grabs a Super Star and uses it to transform into his superstar state. With a twirl of his cape, Baby Mario sends the ball into the opposing side.
Special Attack - Sonic Scream
Baby Mario screams and throws a tantrum, causing sound waves to appear. These shrink nearby opponents for a short time, slowing them down and unable to perform powerful spikes.
Theme - Bachata


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Baby Luigi Spikers
Way back when, a Stork was carrying Mario and Luigi to their parents. However, Kamek then flew by and snatched Baby Luigi, sending his brother onto Yoshi's Island. Luigi would then be kept by Kamek's side while his minions went in search for the other brother. Since then, Baby Luigi has taken after his older self in the Balloon World business, hosting games throughout the Mushroom World. He brings this gear to the Spikers League, where his balloons allow him to float around the court. This makes it easy for him to save balls.
Debut - Super Mario World 2: Yoshi's Island (1995, SNES)
Type - Defensive
Super Spike - Balloon Baby Luigi
Baby Luigi grabs the ball and flies into the air. He then takes out an enormous red balloon, and the pops it. This causes a huge sound wave that sends the ball into the opponents' side of the court at blinding speeds.
Special Attack - Tear Up
Baby Luigi starts running around while crying. While running, he will damage any opponents in his way, sending them tumbling backwards a bit.
Theme - Italo Disco


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Kamek Spikers
The oldest and most powerful of the Magikoopas, Kamek serves as Bowser's royal adviser, and has even raised him since he was a little tyke! He originally kidnapped Baby Luigi, and tried to stop Yoshi and Baby Mario from saving him with his various tricks and traps. He's grown stronger since them, so much so he doesn't even need a wand to conjure up magic. In the Spikers League, he controls his powers with his mind!
Debut - Super Mario World 2: Yoshi's Island (1995, SNES)
Type - Skill
Super Spike - Megasparkle Kamek
Kamek grabs the ball with his mind power and flies into the air. Using his mind, he creates a magic barrier around himself, resembling a massive Baby Bowser. In this state, he smacks the ball, sending it to the opposing side of the court.
Special Attack - Mind Over Matter
Kamek grabs a nearby opponent with his mind powers on magic process, and throws them across the court.
Theme - Dancehall


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Dixie Kong Spikers
Diddy Kong's girlfriend who adventured with him to Crocodile Isle to save DK. Her golden hair allows her to propel through the air, as well as grab heavy objects and throw them. Must be real hard to keep it clean! As a Spikers captain, Dixie's hair is a vital tool; she can use it to save flying balls and make some pretty tricky spikes. Overall, she's decently balanced, making her a good captain for any team.
Debut - Donkey Kong Country 2: Diddy's Kong Quest (1995, SNES)
Type - Balanced
Super Spike - Rockstar Dixie Kong
Dixie Kong grabs the ball and leaps into the air. She then takes out a guitar and plays a high note, sending sound waves that push the ball into the opposing side of the court.
Special Attack - Ponytail Twirl
Dixie Kong spins forward while whipping her ponytail, stunning any opponents that hit her.
Theme - Arena Rock


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Geno Spikers
His real name is ♡♪!?, but since that's a bit of a mouthful, everyone just calls him Geno. He comes from Star Road, in search of the seven Star Pieces that were scattered across the Mushroom Kingdom when Smithy began his takeover. Taking the form of a doll, he teamed up with Mario to stop Smithy and collect the Star Pieces to rebuild the Star Road. Taking his puppet form once more, Geno has a wide assortment of weapons he can use in combat. Most are built into his hands!
Debut - Super Mario RPG: Legend of the Seven Stars (1996, SNES)
Type - Balanced
Super Spike - Star Geno
Geno grabs the ball and leaps into the air. He uses the power of the Star Road to give him more energy, glowing with rainbow aura. He then spikes the ball with his newfound power.
Special Attack - Arm Cannon
Geno fires a cannonball from his arm cannon, damaging opponents that get hit by it.
Theme - Space Disco


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Eyerok Spikers
A large rock golem that Mario squared off against in Shifting Sand Land. Eyerok, rather than being composed of stone, is now using Moon Rocks as a body to be that much stronger. Both of these hands do a great job at spiking!
Debut - Super Mario 64 (1996, N64)
Type - Power
Super Spike - Psychic Eyerok
Eyerok rises into the air with the ball and begins glowing. Both hands then clap, sending a wave of light that pushes the ball at the opposing side of the court.
Special Attack - Hand Quake
Both hands slams the ground, causing a shockwave that damages opponents caught in it.
Theme - Hindustani Classical


Eyerok#Super Mario Spikers

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Chunky Kong Spikers
Chunky is probably the largest, strongest Kong on Donkey Kong Island. He doesn't really act like it though. He's scared of pretty much anything, even things that are smaller than him. However, he does brave up when he needs to, and can use his massive prowess to defend the Banana Hoard. In the Spikers League, despite his size, Chunky actually doesn't spike the ball that hard. Instead, he tries to trick opponents with his tricky movement patterns. Perhaps he's even afraid of his own strength.
Debut - Donkey Kong 64 (1999, N64)
Type - Skill
Super Spike - Hunky Chunky
Chunky Kong grabs the ball and flies into the air. He then grows at a massive size, glowing a red aura. After beating his chest and yelling, he smacks the ball with his fist, sending it to the opponent's side of the court.
Special Attack - Pineapple Launcher
Chunky Kong takes out his Pineapple Launcher and fires a pineapple forward. It explodes on impact, damaging opponents in the blast radius.
Theme - Tonada


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Waluigi Spikers
Wario's sidekick and Luigi's arch-rival, Waluigi has been chasing everyone's tail since he entered the Mushroom Kingdom tennis tournament. No matter how hard he tries, he always seems to be left in the dust. Hoping his entry to the Spikers League will change his luck, he's been training hard to make some crazy spikes. Will he prosper? ...probably not, but at least it's fun to watch him play.
Debut - Mario Tennis (2000, N64)
Type - Skill
Super Spike - Thorny Waluigi
Waluigi grabs the ball and flies upward. He then begins growing purple, as he covers himself in thorns. He then takes out a long, whip-like vine and cracks it at the ball, sending it flying into the opponent's side.
Special Attack - Wall-Luigi
Waluigi runs forward at a quick pace, covering his tracks with a wall of thorny vines, preventing opponents from advancing forward.
Theme - Bluegrass


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Goomba Family Spikers
This family of six lives in Goomba Village, consisting of smart and adventurous Goombario, energetic Goombaria, motherly (and timid) Goomama, hardworking Goompapa, wise Gooma, and former adventurer Goompa. They team up in the Spikers League, driving around in the same car Goompa and Gooma used when they were hitched. Sure, it's old, rugged, and beat up, but it can still take the court like a champ! Goomama thought the whole idea was stupid and dangerous, but since it was for "family bonding" she wasn't allowed to veto.
Debut - Paper Mario (2001, N64)
Type - Power
Super Spike - Charged-Up Goombario
Goombario knocks the ball upward with his head and leaps after it. He charges himself up, becoming rainbow, before falling down and striking the ball with his head.
Special Attack - Donut Spin
The Goomba family spins around the car and make a donut, damaging any opponents in a way nearby.
Theme - Western Swing


Goombario#Super Mario Spikers

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Kooper Spikers
This eager Koopa Troopa traveled with Mario on his quest to rescue the seven Star Spirits from Bowser. He has a great passion for exploring, and went on to become Professor Kolorodo's assistant on his adventures. As a Spikers League captain, Kooper controls a massive, shell-like tank that's used for some Mario Party events. It may be slow and clunky, but the explosive cannonballs it fires are no joke!
Debut - Paper Mario (2001, N64)
Type - Power
Super Spike - Fire Shell Kooper
Kooper hops out of his tank, grabs the ball, and leaps into the air. He then spins in his shell as fire radiates from it, before slamming into it and sending it rocketing down to the court.
Special Attack - Tanks a Lot!
Kooper launches an explosive cannonball from his tank and beginning firing at the opposing sides, damaging any opponents in the blast radius.
Theme - Psychedelic Pop


Kooper#Super Mario Spikers

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Bombette Spikers
A strongwilled Bob-omb that was captured by the Koopa Bros. and locked up in their fortress. When Mario gets put in the slammer as well, Bombette helps the plumber hero by blasting away the wall, allowing everyone to escape. Some Bob-omb named Bruce also seems to be in love with her, though weather she returns the feelings is something she refuses to address. Bombette is quite the explosive captain on the court... literally! She blows up, trying to damage any opponents in the radius!
Debut - Paper Mario (2001, N64)
Type - Power
Super Spike - Blast Bombette
Bombette bops the ball into the air and jumps towards it. She begins enlarging as her fuse lights up. At full size, she explodes, sending the ball rocketing towards the court.
Special Attack - Bob-ombast
Bombette explodes, damaging any opponents in the blast radius and knocking them away.
Theme - Baroque Pop


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Lady Bow Spikers
Lady Bow leads a group of Boos who live in the Forever Forest. When Mario comes along in search of the Star Spirits, she offers to give Mario the one they found in the forest if he defeats Tubba Blubba, who has been eating the Boos. As a Spikers captain, Lady Bow is equipped with fans, which she can use to slap opponents dizzy!
Debut - Paper Mario (2001, N64)
Type - Skill
Super Spike - Scary Bow
Lady Bow grabs the ball and flies into the air. She conceals her face with both fans before making a scary face while screaming, sending the ball to the other side of the court.
Special Attack - Fan Slap
Lady Bow swings her fans forward, slapping opponents to stun them.
Theme - Gwo Ka


Lady Bow#Super Mario Spikers

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Lakilester Spikers
A former ally of Bowser's forces in Flower Fields, Lakilester (he prefers to be called Spike) first battled Mario upon encounter. However, he joined the party after his defeat, wanting to become stronger for his girlfriend, and learned how good it can feel to do good. He brings his skills to the Spikers League, with his cloud being able to blow the ball and make some tricky spikes.
Debut - Paper Mario (2001, N64)
Type - Skill
Super Spike - Hurricane Lakilester
Lakilester grabs the ball and flies into the air. His cloud then becomes larger and dark-purple, getting infused with electric energy. The cloud then blows with incredible force, sending the ball into the opponents' side of the court.
Special Attack - Spiny Toss
Lakilester pulls out a Spiny Egg and throws it at an opponent, stunning them.
Theme - New Wave


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Professor E. Gadd Spikers
The founder of Gadd Science Inc., Professor E. Gadd has helped Mario and friends on a wide variety of adventures, providing them with gadgets and whatnot. In order to compete in the Strikers League, this mad scientist built a rocket-powered scooter and mechanical hands to help his team rescue stray balls.
Debut - Luigi's Mansion (2001, GCN)
Type - Defensive
Super Spike - Mecha Gadd
Professor E. Gadd grabs the ball with one of his mechanical hands and flies into the air. His scooter then converts itself into a large hammer, which he uses to smash the ball, sending it into the opponents' side.
Special Attack - Poltergust 5000
Professor E. Gadd takes out the Poltergust 5000 and begins sucking in opponents. Once an opponent is caught, he can launch them at another, stunning both.
Theme - Dubstep


Professor E. Gadd#Super Mario Spikers

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King Boo Spikers
Luigi's arch-nemesis and the king of ghosts, King Boo aims to take home the glory in the Strikers League. Though he really only has his tongue to make spikes, that's all he needs; his shots are some of the meanest and trickiest the league has ever seen!
Debut - Luigi's Mansion (2001, GCN)
Type - Skill
Super Spike - Emperor King Boo
King Boo grabs the ball and rises into the air, as seceral smaller Boos fly into him, merging with him as he becomes larger. He then uses this newfound power to send the ball on the opposing side.
Special Attack - Paranormal Portal
King Boo creates a portal similar to the Paranormal Portal in Luigi's Mansion: Dark Moon, which can remove an opponent from the arena for a few seconds. No more than one opponent can be removed from the match at a time.
Theme - Boogie-Woogie


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Bogmire Spikers
The cemetery shadow, Bogmire is encountered by Luigi when he explores the graveyard of the spooky mansion. He's said to be the manifestation of the mansion's fear and despair, and while he may not look as strong as the other Portrait Ghosts, he won't go down without a fight! Bogmire's... slime... is able to carry opponents with him, and he drags along dirt and rocks as well, hence the big sign with his team emblem on it. Guess now we know why Bogmire takes Luigi to a spooky arena for his battle...
Debut - Luigi's Mansion (2001, GCN)
Type - Balanced
Super Spike - Shadow Bogmire
Bogmire grabs the ball and floats into the air. He then becomes much bigger and black before screaming, sending the ball flying to the other side of the court.
Special Attack - Black Clones
Bogmire creates a smaller, shadow clone of himself and sends it forward,. It will home in on opponents and latch onto them if it is close enough, slowing them down until they can be shaken off.
Theme - Synth Rock


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Boolossus Spikers
A humongous Boo composed of 15 smaller Boos. They have the ability to merge together into one being, creating Boolossus! He may be huge, but even this big guy follows King Boo's orders. With the ability to split apart and send individual Boos around the court, he's one of the most unique captains in the Spikers League!
Debut - Luigi's Mansion (2001, GCN)
Type - Offensive
Super Spike - Spooky Boolossus
Boolossus grabs the ball and flies into the air. He splits into 15 Boos, who make scary faces that sends the ball to the opponents' side of the court.
Special Attack - Scared Stiff
Boolossus splits into 15 Boos who begin spinning quickly in a circle, moving around the court. They then make scary faces, causing any opponents within the circle to be stunned. They then merge back into Boolossus.
Theme - Horrorcore


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Bowser Jr. Spikers
Bowser's son and hier to the Koopa throne, Bowser Jr. is known for his sneaky acts and habit of cheating, and he's no different in the Spikers league! Utilizing his Magic Paintbrush and Jr. Clown Car, he's got the tools he needs to take the opposing team down.
Debut - Super Mario Sunshine (2002, GCN)
Type - Offensive
Super Spike - Cannon Jr.
Bowser Jr. flies into the air with the ball. The Jr. Clown Car then morphs into a large cannon, which fires the ball at the opposing side.
Special Attack - Paint Splash
Using his Magic Paintbrush, Bowser Jr. spins around and sprays paints all over the opposing sides, and covering opponents to slow them down for a short time.
Theme - Hip Hop


Bowser Jr.#Super Mario Spikers

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Petey Piranha Spikers
From covering Bianco Hills in goop to participating in go-kart racing, Petey Piranha is certainly an interesting Piranha Plant. Thanks to his feet and leaf-like hands, he was able to join the Spikers League. He's got some of the nastiest moves and spikes around!
Debut - Super Mario Sunshine (2002, GCN)
Type - Power
Super Spike - Bulbed Petey Piranha
A large flower engulfs Petey Piranha and the ball as it grows, rising into the sky. The flower then opens, which is when Petey spits out the ball at the opposing team.
Special Attack - Goop Sludge
Petey Piranha begins spitting goops everywhere around the court, which will slow opponents who touch it for a short time.
Theme - Calypso


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Gooper Blooper Spikers
This gigantic squid battled Mario a couple times during his vacation to Isle Delfino. With a giant snout to spit goop from, he can make a pretty sticky situation if not dealt with. Despite his large, imposing nature, he seems to like groovy music. There isn't anything groovy about the gigantic ghost ship he fished from the seas of Dinosaur Land for though! In addition to his goop and big tentacles, he can use his ship's cannons to fire cannonballs at his foes! This calamari king is packing some serious firepower!
Debut - Super Mario Sunshine (2002, GCN)
Type - Offensive
Super Spike - Ghoul Gooper Blooper
Gooper Blooper grabs the ball with his tentacles and leaps into the air. He then morphs into a giant, ghost-like form and screeches from his snout, sending the ball to the other side of the court.
Special Attack - Dreadnought
Gooper Blooper fires two cannonballs from his ship's cannons, as well as spit goop that can cover the ground. The cannonballs stun opponents and the goop makes them slower for a bit.
Theme - Soul


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9-Volt Spikers
9-Volt fits every description of a gamer. He loves Nintendo and collects all things Nintendo, from merchandise, to wallpapers, to music, and of course, video games. With his wide knowledge of video games, Wario thought he would be a perfect fit as an employee at WarioWare. As a Spikers League captain, 9-Volt modified one of Nintendo's old toys, the Ultra Machine, to move on tank treads and throw massive softballs everywhere. Talk about company loyalty!
Debut - WarioWare, Inc.: Mega Microgame$! (2003, GBA)
Type - Power
Super Spike - Retro 9-Volt
The Ultra Machine knocks the ball upward and 9-Volt jumps after it. He then turns into an 8-bit sprite and takes out a large hammer, which he spikes the ball with it.
Special Attack - Fastball
The Ultra Machine fires a softball at an opponent, damaging and stunning them if it hits.
Theme - Synthwave


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Dribble & Spitz Spikers
One would think that a cat and dog wouldn't get along, but Dribble and Spitz go together like Wario and money! Together, they run the Diamond Taxi, taking citizens anywhere from the bottom of the ocean to the far reaches of space. Sporting some cool shades, the two "borrowed" Wario's bike and gave it a few upgrades, making it a real monster on the court. To seal the deal, their signature Octoblazooka joins in for the ride too!
Debut - WarioWare, Inc.: Mega Microgame$! (2003, GBA)
Type - Offensive
Super Spike - Blast Octoblazooka
The Octoblazooka sucks the ball through its pipe, and leaps into the air. It then reconstructs itself into a massive, kraken-like form before spitting out the ball at the opponents' side of the court with incredible force.
Special Attack - Octo Shot
Spitz commands the Octoblazooka to fire some shots forward, damaging opponents they hit.
Theme - Rockabilly


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Koops Spikers
When Koops first entered the scene, he was pretty wimpy and clumsy. He wants to ask Mario to join him on his quest for the Crystal Stars, not just to save his father from Hooktail the dragon, but also to prove his worth. Despite his timid nature, he's quite a big help for Mario. In the Spikers League, he drives a Koopa Troopa Car around the arena. He's... not too experienced with the thing, but it is pretty fast!
Debut - Paper Mario: The Thousand-Year Door (2004, GCN)
Type - Offensive
Super Spike - Thunder Shell Koops
Koops hops out of his Koopa Troopa Car, grabs the ball, and leaps into the air. He then spins in his shell as he radiates blue, electric energy before slamming into the ball.
Special Attack - Donut Drift
Koops performs a donut with his Koopa Troopa Car, damaging any opponents in a way when he slams into.
Theme - Coupé-Décalé


Koops#Super Mario Spikers

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The Great Gonzales Jr. Spikers
On Mario's quest to find the Crystal Stars, he saved a small egg from being served in a hot dog. The egg hatched into a Yoshi, developing quite the attitude along the way. Later, he went on to become champion of the Glitz Pit under the name of "The Great Gonzales Jr." However, he's not quite satisfied with this feat; he's after the Spikers championship too!
Debut - Paper Mario: The Thousand-Year Door (2004, GCN)
Type - Offensive
Super Spike - Power Punch Gonzales
The Great Gonzales Jr. grabs the ball and uses his flutter jump to float into the air. He then drinks a Power Punch, causing him to grow 10x his size. At this mass, he then punches the ball into the opposing side.
Special Attack - Mini-Egg
The Great Gonzales Jr. throws a Yoshi Egg, which causes any hit opponent to shrink in size. This slows them down and prevents them from dealing heavy damage.
Theme - Surf Rock


The Great Gonzales Jr.#Super Mario Spikers

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Vivian Spikers
Vivian used to be a member of the Shadow Sirens, a group that worked with the Secret Society of X-Nauts to try and defeat Mario and recover the Crystal Stars. She used to be abused a lot by her eldest sister Beldam, even for things that weren't her fault. Eventually, after Mario showed her some compassion, she decided to abandon her sisters and fight alongside him. She's come a long way since her beginnings, and decided to come to the Spikers League. Her shadowy powers and her ability to warp into the shadows should prove to be useful.
Debut - Paper Mario: The Thousand-Year Door (2004, GCN)
Type - Skill
Super Spike - Dark Vivian
Vivian grabs the ball and flies upward. She then begins undertaking an excessive amount of dark energy as her body begins glowing red. Soon, she releases the dark energy as an explosion, which sends the ball into the opponents' side of the court.
Special Attack - Infatuate
Vivian blows a kiss, causing a heart to appear. It will slide forward and stun opponents that hit it.
Theme - Gothic Rock


Vivian#Super Mario Spikers

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Admiral Bobbery Spikers
In his youth, Bobbery used to be a renowned sailor, exploring faraway lands such as Yo'ster Isle, Lavalava Island, and Donkey Kong Island. And after every trip, he'd come back to his wife Scarlette. However, one Winter night claimed Scarlette's life, leaving the poor admiral to blame himself for not being there. He is eventually convinced to navigate Mario and co. to Keelhaul Key, and eventually regains his love for the sea in the process. For his appearance in the Spikers League, he's armed to the fuse with miniature bombs that he can throw on the battlefield!
Debut - Paper Mario: The Thousand-Year Door (2004, GCN)
Type - Balanced
Super Spike - Nuclear Bobbery
Admiral Bobbery grabs the ball and flies into the air. He them begins to light his fuse, as several of his miniature bombs also light up. They then explode in unison, sending the ball rocketing down to the other side of the court.
Special Attack - Bomb Squad
Admiral Bobbery chucks a miniature bomb forward. It will explode shortly after, stunning any opponents in the blast radius.
Theme - Sea Shanty


Admiral Bobbery#Super Mario Spikers

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Lord Crump and Sir Grodus Spikers
Sir Grodus is the leader of the Secret Society of X-Nauts, a secret villains group that were out to get the Crystal Stars to bring the Shadow Queen back to life. Little did he know that trying to command the legendary demon would result in his whole body getting blown off! Lord Crump, second-in-command, took charge of the group after that, and they've been seemingly changed for the better. Grodus may only be a head, but he's mechanically merged himself with Crump to help the both of them in the Spikers League. With Grodus' brains and Crump's strength, they're a pretty formidable team. Even if they bicker a lot...
Debut - Paper Mario: The Thousand-Year Door (2004, GCN)
Type - Power
Super Spike - Double Crossed Crump and Grodus
Lord Crump grabs the ball and leaps into the air. Sir Grodus' head then begins glowing blue as Crump takes out a large wand not unlike the one Grodus normally uses. Together, they shoot a large blast of energy, sending the ball flying to the other side of the court.
Special Attack - Crump Crush
Lord Crump leaps forward to crush opponents below him with his bottom, stunning them for awhile.
Theme - Art Rock


Lord Crump#Super Mario Spikers

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5-Volt Spikers
5-Volt got a lot more than she bargained for when she had 9-Volt. While she may be an expert at cooking and cleaning, her son's passion for video games eventually rubbed off on her. Rumors say she's an even better gamer than 9-Volt! For the Spikers tournaments, she borrowed 9-Volt's Ultra Hand, one of his prized collectibles, and decided to use it to give herself the upper hand. She can reach really far with it to save balls!
Debut - WarioWare: Twisted! (2005, GBA)
Type - Defensive
Super Spike - Poly 5-Volt
5-Volt grabs the ball and leaps into the air. She morphs into a 64-bit polygonal model, then takes out a hammer to spike the ball with massive force.
Special Attack - Ultra Grab
5-Volt uses her Ultra Hand to grab an opponent and throw them across the court, stunning them.
Theme - Big Band


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Baby Peach Spikers
The infant form of Peach. She was one of the discovered Star Children that Kamek and Bowser went back in time to kidnap, aiming for universal domination, though with the help of a clan of Yoshis, she was kept out of harm's way. In the Spikers League, Baby Peach has equipped herself with the Vibe Scepter from Vibe Island, a rod capable of immense power. Because of this, Baby Peach also gains wings, which allow for good movement around the court.
Debut - Mario & Luigi: Partners in Time (2005, DS)
Type - Defensive
Super Spike - Angelic Baby Peach
Baby Peach uses her magic to grab the ball and carries it upward. In the air, a halo appears on her head as her wings expand and start glowing white. The Vibe Scepter also flashes yellow with Joy, and Baby Peach fires a shot at the ball with it, sending it to the opposing side.
Special Attack - Raging Baby
The Vibe Scepter starts flashing red with Rage. This causes Baby Peach to get angry and engulfs herself in fire for a short time. In this state, anyone who touches her will get burned, distracting them for a short time as they start running around.
Theme - Piano


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Monty Tank Spikers
A powerful tank built by the Koopa Troop to use against Mario. As you'd expect from its name, a Monty Mole pilots it, and its cannons fire Bullet Bills and Bob-ombs. It's received a couple upgrades in the Spikers League, particularly the base of the tank resembling the cannons Monty Mole used in Isle Delfino. That means more cannons to fire more projectiles!
Debut - New Super Mario Bros. (2006, DS)
Type - Power
Super Spike - Artillery Monty Tank
The Monty Mole grabs the ball and leaps out of the tank. It pilots a giant airship that fires a massive cannonball at it, sending it back to the court.
Special Attack - Monty Cannon
The Monty Tank fires three Bull's-Eye Bills, which home in on opponents and explode on impact, stunning them.
Theme - Anarcho-Punk


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Penny Spikers
Young Penny Crygor is the granddaughter of "famed" scientist Dr. Crygor. One of Wario's more supportive friends, she helps him make microgames, even when everyone else ditched him. Recently, she has accomplished her dreams of being a pop singer, which has given her more than a few abilities as a Spikers League captain. She's quite agile, and can rescue a ball from virtually anywhere.
Debut - WarioWare: Smooth Mooves (2007, Wii)
Type - Defensive
Super Spike - Lead Singer Penny
Penny grabs the ball and leaps upward. After mixing a tube of red liquid and blue liquid to make a purple solution, she drinks it and starts glowing hot pink. She then sings into a microphone, creating sound waves that pushes the ball to the court.
Special Attack - High C
Penny sings into a microphone, creating two music notes that travel around the court and stun opponents they hit.
Theme - Electropop


Penny Crygor#Super Mario Spikers

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O'Chunks Spikers
One of Count Bleck's lackies that tried to get in Mario's way and stop him from collecting the Pure Hearts. He was once the general of an army who successfully led all of thme behind enemy lines, but lost all of them in the war. Out of grief, he sided with the count, using his physical prowess to help him in his quest to fulfill the Dark Prognosticus. As a Spikers captain, his muscular build can make him a pretty good player for distracting opponents... as well as give him time to show off.
Debut - Super Paper Mario (2007, Wii)
Type - Power
Super Spike - Power Fist O'Chunks
O'Chunks grabs the ball and leaps into the air. He begins glowing dark-blue as he claps, causing a shockwave that sends the ball into the opponents' side of the court.
Special Attack - Chunky Toss
O'Chunks reaches out. If he grabs an opponent, he throws them across the court, taunting afterwards.
Theme - Cèilidh


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Mimi Spikers
A shapeshifter and one of Count Bleck's minions. Throughout Mario's quest to collect the Pure Hearts, she tries to use her unique abilities to defeat them. While childish and has an obsession of Rubees, Mimi's prowess is not to be underestimated, especially in the Spikers League! Those long legs of hers allow for fast court travel, and they're really good at saving flying balls!
Debut - Super Paper Mario (2007, Wii)
Type - Defensive
Super Spike - Rubee Mimi
Mimi grabs the ball and leaps into the air. Rubees begin circling her as she begins glowing a red aura, and her legs get bigger and hairier. Using them, she lunges at the ball with a headbutt, knocking the ball into the opponents' side of the court.
Special Attack - Rubee Launch
Mimi shoots a Rubee out of the top of her head to hit an opponent, damaging them if it hits.
Theme - Argentine Rock


Mimi#Super Mario Spikers

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Luvbi Spikers
A young Nimbi who was the adoptive daughter of the rulers of the Underwhere and the Overthere, Queen Jaydes and Grambi... or so she thought. She was really the Pure Heart disguised as a Nimbi so no foul villains could get their hands on it. Though assuming her true form to help Mario and friends close the Void, Luvbi was reincarnated back into a true Nimbi when the Dark Prognosticus was countered. Since then, she has been trained under both Jaydes and Grambi to rule over the Underwhere and Overthere. Becoming a Spikers captain is simply part of her training, allowing her to test the new abilities she has learned.
Debut - Super Paper Mario (2007, Wii)
Type - Skill
Super Spike - Underluvbi
Luvbi grabs the ball and flies high into the air. Assuming dark energy, she becomes a shadier, black version of herself. She releases a wave of energy which sends the ball back at the opponents.
Special Attack - Nimbi Rainbow
Luvbi spins around as a rainbow surrounds herself. This rainbow then expands, pushing opponents back.
Theme - Mento


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Rosalina Spikers
The adopted mother of the Lumas, Rosalina helped Mario on his journey through the cosmos to save Peach from the center of the universe. Bowser managed to take all the Power Stars from the Comet Observatory, leaving it powerless. Once Mario collected enough, she was able to turn it into a rocket and blast to Bowser's territory. Since then, she's made quite the presence in the Mushroom Kingdom, participating in every sport imaginable. She brings her wand into the Spikers matches she takes part in, using space magic to make the ball go wherever she wants.
Debut - Super Mario Galaxy (2007, Wii)
Type - Offensive
Super Spike - Supernova Rosalina
Rosalina holds the ball with her magic and flies into the air. She then starts emitting light, eventually forming into a Grand Star. It then explodes, sending the ball to the other side of the court.
Special Attack - Gravitational Pull
Rosalina waves her wand, which creates a magic force that pulls opponents towards her.
Theme - Trance


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Baby Daisy Spikers
The spunky baby form of Princess Daisy. Even from a young age, she still had competitive spirit, always up for a challenge. She's normally found alongside her friend Baby Peach. However, after she wandered herself into Dry Dry Ruins, she found a pharaoh's outfit and thought it looked stylish, so she tried it on. Little did Baby Daisy know this outfit would grant her sand powers however. She uses these newly gained powers in the Spiker's League; despite her age, she can really bring the pain to opponents!
Debut - Mario Kart Wii (2008, Wii)
Type - Power
Super Spike - Sandstorm Baby Daisy
Baby Daisy grabs the ball with her magic and levitates upward. Sand then begins circling around her, eventually forming a monster similar to Fracktail from Super Paper Mario. It then bites the ball, sending it rocketing downward.
Special Attack - Sandy Scream
Baby Daisy screams in a fit of rage, causing a sandstorm to appear. It will push opponents forward, which can prevent them from saving the ball.
Theme - Mawwal


Baby Daisy#Super Mario Spikers

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Broque Monsieur Spikers
Broque Monsieur is the Mushroom Kingdom's top leading block collector. As such, he knows the ins and outs of all kinds of blocks. He runs a shop down in Dimble Wood with his dog Broggy; he claims someone named "Turtle Bits" is his number one customer, though no one actually knows who he's talking about. In the Spikers League, Broque can save the ball from virtually any part of the court. However, he kinda suffers on the offense.
Debut - Mario & Luigi: Bowser's Inside Story (2009, DS)
Type - Defensive
Super Spike - Big Block Broque
Broque Monsieur grabs the ball and leaps into the air. He then hits a ? Block which releases a Mega Mushroom. He uses it to grow in size and spike the ball with his head.
Special Attack - Block Toss
Broque Monsieur takes out a used block and throws it at the opposing side of the court. This will block opponents from moving past it, limiting their movement options.
Theme - Bal-musette


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Broggy Spikers
Broque Monsieur's dog. His breed is... kind of a mystery, though he plays pretty rough. His large body makes him a petty formidable foe in battle, though he hates it when he catches on fire. You'd think a large dog would hate cats, but he gets along fairly well with the Blitties in Broque's shop. In Spikers matches, Broggy will tackle down his opponents without a second thought. No sitting in the corner is stopping this pup!
Debut - Mario & Luigi: Bowser's Inside Story (2009, DS)
Type - Power
Super Spike - Biting Broggy
Broggy chomps on the ball and leaps into the air. He then starts glowing a black aura as he becomes larger, gaining massive teeth. He then chomps, sending the ball at the opponents.
Special Attack - Block Tackle
Broggy leaps forward, damaging opponents he hits.
Theme - Maloya


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Private Goomp Spikers
As a minion of Bowser, Private Goomp has gone through a erratic career. Starting off as a normal Goomba footsoldier, he was promoted to private, then promoted to be apart of Bowser's Royal Guard... and then demoted to janitor. Wanting to prove his worth, Private Goomp became a captain for the Spikers League, having a Goomba's Shoe with him that allows him to bring the pain on his opponents!
Debut - Mario & Luigi: Bowser's Inside Story (2009, DS)
Type - Power
Super Spike - Super Shoe Goomp
Private Goomp kicks the ball into the air and jumps after it. A second Goomba's Shoe lands on top of him, and he spins around to kick the ball, sending downward to the opponent's sides.
Special Attack - Shoe Stomp
Private Goomp leaps into the air and stomps on the ground, creating a shockwave that damages any nearby opponents.
Theme - Neue Deutsche Härte


Private Goomp

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Corporal Paraplonk Spikers
A member of Bowser's Elite Trio, Paraplonk has some... strange fashion choices. On top of wearing a bucket on his head, he also has a red shell with green shoes! At any rate, his wings allow him to scout the nearby area, though his short attention span can get in the way. On the court, he can take on any position effectively, making him a valuable captain for any team!
Debut - Mario & Luigi: Bowser's Inside Story (2009, DS)
Type - Balanced
Super Spike - Shellshock Paraplonk
Corporal Paraplonk grabs the ball and flies into the air. He begins spinning in his shell, emitting electricity. He then slams into the ball, sending it rocketing downward.
Special Attack - Wing It
Corporal Paraplonk grabs an opponent and quickly throws them across the court.
Theme - Ostrock


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Sergeant Guy Spikers
A Shy Guy and a member of Bowser's Elite Trio. He often uses big words to make him sound smart... when he's really only as intelligent as the common minion. He caries a variety of weapons in his backpack, ranging from pipes to magic wands. All of these weapons are used in Spikers tournaments, which gives him plenty of tricks for confusing the other team!
Debut - Mario & Luigi: Bowser's Inside Story (2009, DS)
Type - Skill
Super Spike - Blaster Sergeant Guy
Sergeant Guy grabs the ball and leaps into the air. He takes out a small, silver pipe which converts itself into a massive Bill Blaster. It launches the ball at the opponents' side of the court with incredible force.
Special Attack - Elimination
Sergeant Guy uses a magic wand to temporarily take an opponent out of the game. They will reappear after a short time.
Theme - Volkstümliche Musik


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Captain Goomba Spikers
Captain Goomba used to be a run-of-the-mill Goomba, and one of Bowser's hundreds upon hundreds of disposable footsoldiers. When Bowser ends up missing in the Beanbean Kingdom however, he takes it upon himself to lead the king's minions to rescue him. He may not always do things right, but he gets the job done anyway. He stacks on top of three other Goombas to make a Goomba Tower. From way up there, he can achieve total dominance! At least that's what he thinks...
Debut - Minion Quest: The Search for Bowser (2017, 3DS)
Type - Defensive
Super Spike - Commander Goomba
Captain Goomba headbutts the ball into the air, and the other three Goombas shove him upward. Captain Goomba then, summons a swarm of Paragoombas who all slam into the ball, sending it flying.
Special Attack - Minion Spirit
All four Goombas topple, damaging any opponents they land onto them.
Theme - Riddim


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Captain Shy Guy Spikers
One of Bowser's minions that ended up scattered along the Beanbean Kingdom when the Koopa Cruiser blew up. Like all Shy Guys, he's pretty shy... though with that mask it's hard to tell what he's feeling. As a Spikers League captain, Captain Shy Guy uses a special watering can to grow veggies. He uses these as weapons.
Debut - Minion Quest: The Search for Bowser (2017, 3DS)
Type - Offensive
Super Spike - Commander Shy Guy
Captain Shy Guy grabs the ball and leaps into the air. He summons a swarm of Fly Guys who all slam into the ball, sending it toward the opponent's side of the court.
Special Attack - Turnip Tantrum
Captain Shy Guy plants a patch of grass and pulls out a veggie, tossing it at a nearby opponent and stunning them.
Theme - Ragga Jungle


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Captain Boo Spikers
A Boo who ended up joining Captain Goomba's ranks in order to find Bowser in the Beanbean Kingdom. He's easily irritated and has a pretty sadistic outlook on life... er... afterlife... but he secretly has a sweet side to him. In the Spikers League, Captain Boo attached a spiked ball to his tongue, allowing him to swing it around for spikes and attacking!
Debut - Minion Quest: The Search for Bowser (2017, 3DS)
Type - Power
Super Spike - Commander Boo
Captain Boo grabs the ball and flies into the air. He then summons a swarm of Boos who all slam into the ball, sending it rocketing toward the opponents.
Special Attack - Fright Night
Captain Boo makes a scary face, stunning any opponents in front of him.
Theme - Post-Punk


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Captain Koopa Troopa Spikers
When Bowser and his minions entered the Beanbean Kingdom, the Koopa Cruiser exploded, sending everyone flying. This Koopa Troopa was found by Captain Goomba and his growing army, and he accepts being a captain without hesitation. After all, he needs an audience to practice his best rhyming material on! Captain Koopa Troopa rides on a constantly-spinning Green Shell, allowing him to move around the court efficiently and knock away anyone he hits!
Debut - Minion Quest: The Search for Bowser (2017, 3DS)
Type - Balanced
Super Spike - Commander Koopa Troopa
Captain Koopa Troopa grabs the ball and jumps into the air. He then summons a swarm of Koopa Paratroopas who all slam into the ball, sending it flying downward.
Special Attack - Shellshocker
Captain Koopa Troopa begins spinning around erratically on his shell, damaging opponents he hits.
Theme - Two-Tone


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Cappy Spikers
Mario's friend who accompanied him on his trip across the Mushroom World. In order to compete with the other Strikers league members, he Captures a T-Rex to handle the attacks and spikes. By far one of the biggest and strongest of the league, expect a long and painful battle to the end when you're up against him!
Debut - Super Mario Odyssey (2017, Switch)
Type - Power
Super Spike - Capture Cappy
Cappy hops off of the T-Rex's head and grabs the ball, flying upward. He then captures the ball, and flies into the opposing side in this state.
Special Attack - Tyranna-Terror
The T-Rex grabs an opponent with its mouth and throws them across the arena.
Theme - Grunge


Cappy#Super Mario Spikers

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Chambrea Spikers
A maid working at the Last Resort, she's among the first ghosts that Luigi encounters during his search for his missing friends. However, she appears to be just as scared of him as he's scared of her. As a Spikers League Captain, not only does she have a bit more confidence, but she's armed with a broom and mop she uses as battering weapons. Be careful around her, or she'll mope the floor with you and leave you in the dust!
Debut - Luigi's Mansion 3 (2019, Switch)
Type - Balanced
Super Spike - Cleaning Chambrea
Chambrea grabs the ball and flies into the air. She squirts it with a bottle a bit before polishing it, causing it to become shiny. She then takes her broom and smacks the ball with it, sending it to the opponents' side of the court.
Special Attack - Housekeeping
Chambrea sweeps the floor with her broom, causing dust to fly around and stunning any opponents caught in it.
Theme - Choral


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Kruller Spikers
The resident cop of the Last Resort, he mainly patrols the Hotel Shops. Though he's not very brave and is scared my the most harmless things, he does get the job done... most of the time. In addition to riding around the court on a segway, Kruller even has a half-dozen donuts with him. Gotta have something to give you energy during a match, right?
Debut - Luigi's Mansion 3 (2019, Switch)
Type - Offensive
Super Spike - Glazed Kruller
Kruller grabs the ball and flies into the air. He takes a bite out of a giant glazed donut, then smashes the ball with it, sending it flying back to the court.
Special Attack - Water Gun
Kruller takes out a water gun and squirts it, damaging any opponents he hits.
Theme - Disco


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Ruby Spikers
Ruby is the queen of the Underworld, being a master of rock magic. She's more than willing to help Mario and his friends when they get stuck in the Underworld Trials. Utilizing her special trident, Ruby can cast all sorts of spells to help herself and her allies. In the Spikers League, she uses a new spell to give herself special, crystalized wings! This gives her the strength and mobility she needs to do well on any part of the court.
Debut - Super Mario and the Underworld Trials (2017, Switch)
Type - Balanced
Super Spike - Omega Ruby
Ruby grabs the ball and leaps into the air. She then begins encasing herself in crystal, as her wings begin closing in on her. The crystal then explodes as Ruby glows a golden aura, forcing the ball into the opponents' side of the court.
Special Attack - Crystal Crush
Ruby uses her trident to summon red crystals from underneath the ground, stunning opponents that get pierced by them.
Theme - Trip Hop


Ruby#Super Mario Spikers

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Pearl Spikers
Ruby's daughter, Pearl is the princess-in-training of the Underworld, and made quick friends with Mario and co. when they fell in. Sweet and kind, it's almost as if the opponents LET her win because she's so cute! Not as if she can't hold her own though; even if she's an inexperienced rock mage, she still has the skills to make for some fantastic spikes!
Debut - Super Mario and the Underworld Trials (2017, Switch)
Type - Skill
Super Spike - Heart Pearl
Pearl grabs the ball with her staff and flies upward. In midair, she begins crystalizing herself in a large, heart-shaped structure. Soon, it explodes, sending fragments everywhere as the ball comes crashing down to the court.
Special Attack - Rock Magic
Pearl uses her staff to take pick up opponents and throw them across the court.
Theme - Breakbeat


Pearl (Poker)#Super Mario Spikers

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Belle Spikers
Belle is a rascal Bea who attended Honeyhive Elementary, making friends with Brooke and Brittany. The three helped Mario and co. when they came on campus looking for Mystic Stones. Rowdy and tomboyish, she's always eager to play a sport, so it's no surprise she's in the Spikers League. Don't think that just because she's young she can't compete; she's been training her strength all season to make sure her opponents stay down!
Debut - Super Mario and the Underworld Trials (2017, Switch)
Type - Power
Super Spike - Stingin' Belle
Belle grabs the ball and flies into the air. She then grows a stinger which begins to inflame, making it stronger. She then stings the ball as it flies into the opposing side of the court.
Special Attack - Beedoken
Belle sends a small, blue projectile of fire forwards. This damages opponents that hit it.
Theme - Ryūkōka


Belle (Poker)#Super Mario Spikers

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Brooke Spikers
Smart and studious, Brooke is a well-trained student at Honeyhive Elementary. She's got brains to rival even her teachers, and loves expanding her knowledge even more. She always finds time to play with her friends though. In the Spikers League, she puts her brains to good use, creating a small army of Mini-Speks. These follow her wherever she goes, and can help her save a ball if it flies out of reach!
Debut - Super Mario and the Underworld Trials (2017, Switch)
Type - Defensive
Super Spike - Brain Blast Brooke
Brooke grabs the ball and flies upward with it. She then puts a headset themed after her Mini-Speks on, which causes a blast of electric energy that sends the ball toward the opponents' side of the court.
Special Attack - Mini-Spek
Brooke quickly builds a Mini-Spek, which chases the nearest opponent to damage them. It shortens out and breaks after a bit.
Theme - Chiptune


Brooke#Super Mario Spikers

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Brittany Spikers
Of her circle of friends, Brittany is the shyest. She's quite warm and gentle to be around, and usually prefers to stay away from fights as much as possible. She didn't really want to join the Spikers League at first, but Belle and Brooke convinced her that it would be fun. She may not have Belle's strength or Brooke's smarts, but she does have some really wild spikes that can trip opponents!
Debut - Super Mario and the Underworld Trials (2017, Switch)
Type - Skill
Super Spike - Honey Brittany
Brittany grabs the ball and flies into the air. She takes out a large honey comb and slathers herself in honey, causing her to grow a bit larger. She then spikes the ball with her honey-covered hands.
Special Attack - Fake Stinger
Brittany flies forward and stings an opponent with her fake stinger, stunning them.
Theme - Latin Ballad


Brittany#Super Mario Spikers

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Platinum Spikers
Platinum is a young boy who's the son of Sapphire, the chief of a tribe of Underworlders in the Kaliente Isles. He's very interested in all things space, and can be found studying the stars up in the night sky (usually past his bedtime). It turns out he's actually Pearl's cousin, and the two have been pretty close-knit since their reunion. For Spikers Tournaments, Platinum tinkered with the Moon Rocks in his home to form large gauntlets, greatly increasing his power.
Debut - Super Mario Expedition (2018, Switch)
Type - Balanced
Super Spike - Moonlit Platinum
Platinum grabs the ball and leaps into the air. Moonlight begins surrounding his gauntlets, causing them to turn golden. He then snaps his fingers, causing a shockwave that sends the ball flying.
Special Attack - Moon Dance
Platinum spins around with his Moon Rock gauntlets, damaging any opponents he runs into.
Theme - Space Rock


Platinum (Poker)#Super Mario Spikers

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Topaz Spikers
This Underworlder girl joined Mario and friends on a treasure hunt to a newly-discovered island, claiming that she was excited for the adventure. Though it turns out that she's actually in search of her long-lost brother, and has been travelling the world looking for him for years. She's learned plenty of things on her adventures, and one of them is the ability to play music that somehow helps her in a volleyball tournament. She must have been to Tostarena before!
Debut - Super Mario Allies (2018, Switch)
Type - Skill
Super Spike - Golden Touch Topaz
Topaz knocks the ball upward with her guitar before leaping upward. The guitar quickly forms into an electric rock guitar, and with a hard strum, she sends sound waves that push the ball to the other side of the court.
Special Attack - Sour Note
Topaz strums her guitar to send music notes forward, which will stun opponents they hit.
Theme - Norteño


Topaz#Super Mario Spikers

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Lotus Spikers
The young princess of the Sakura Kingdom who accompanied Mario on his quest to find the missing Princess Peach. In return he agreed to help Lotus collect all the Sun Blossoms stolen by Jigea. The small horns on her head make her an Oni, and as such she is able to harness the power of the Sun Blossoms through prayer. She can also manipulate electric energy, a skill that should prove quite useful in the Spikers League.
Debut - Super Mario Powers 黒 (2017, Pyrohedron)
Type - Skill
Super Spike - Sakura Lotus
Lotus grabs the ball and flies into the air. A Sun Blossom then circles around her as she becomes empowered with electric energy. Using this strength, she spikes the ball onto the opponents' side of the court.
Special Attack - Electric Strike
Lotus creates a field of electric energy around herself, which shocks and stuns opponents nearby.
Theme - Enka


Princess Lotus#Super Mario Spikers

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Chiro Spikers
The prince of the Snakyoto Kingdom and Lotus' loving boyfriend, Chiro's a powerful hero who's not afraid to jump headfirst into action. Jigea captured him, though Mario and Lotus managed to rescue him, and he agrees to use his strength to help the team. He's come all the way to the Mushroom Kingdom to participate in the Spikers League... now wielding an even larger hammer than before! Opponents better take cover if they wanna avoid getting crushed!
Debut - Super Mario Powers 黒 (2017, Pyrohedron)
Type - Power
Super Spike - Cobra Chiro
Chiro grabs the ball and flies into the air. He then begins emitting red energy from himself, forming into a king cobra-like monster. He then takes his hammer and smashes the ball, sending it to the opponents' side of the court.
Special Attack - Hammer Spin
Chiro takes his hammer and spins it around, damaging any opponents who get hit by it.
Theme - Shibuya-Kei


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Jikero Spikers
A frog warrior who pretends to be a bigger hero than he actually is. He's pretty close friends with Chiro, sharing a brotherly bond comparable to the two plumbers of fame. His weapon of choice is a boomerang, which can really help on certain adventures. As such, he modeled his outfit after the Boomerang Bros. Those boomerangs he has on him do a good job of saving balls just out of reach.
Debut - Super Mario Powers 黒 (2017, Pyrohedron)
Type - Defensive
Super Spike - Poison Dart Jikero
Jikero grabs the ball and leaps into the air. Purple aura begins surrounding him as he changes his colors to that of a poison dart frog. He takes out a large boomerang and smacks the ball with it.
Special Attack - 'Rang Toss
Jikero throws a boomerang that returns to him. It will stun any opponents it hits.
Theme - Visual Kei


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Yukida Spikers
A young girl who randomly appeared during a snowstorm. Born with strange ice powers, she couldn't remember where her family was or where she came from. Lotus and Chiro found her stranded, and decided to raise her as their own. Utilizing her abilities, she helped Mario and his friends defeat Jigea and reclaim the Sun Blossoms. Though timid and somewhat inexperienced, Yukida is a surprisingly well-rounded player. Her opponents will hesitate to attack that cute little face. Or maybe that's because they're frozen...
Debut - Super Mario Powers 黒 (2017, Pyrohedron)
Type - Balanced
Super Spike - Permafrost Yukida
Yukida grabs the ball and leaps into the air. Violent, snowy wind begins surrounding her as she uses this snow to become a large, snowman-like creature. She then takes out a club made of ice and spikes the ball.
Special Attack - Ice Mode
Yukida activates her special "Ice Mode", where she surrounds herself with frigid cold air, which can freeze nearby opponents.
Theme - Shōmyō


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Jigea Spikers
The self-proclaimed spider queen, Jigea has tangoed with Mario and his allies on several occasions on her road to world domination. Cold, ruthless, and powerful, she has no intention of going home empty-handed in the Spikers tournament. And with six arms to scare her allies into her bidding, she can ensure it!
Debut - Super Mario Powers 黒 (2017, Pyrohedron)
Type - Offensive
Super Spike - Widow Jigea
Jigea jumps upward with the ball in her hand. Dark energy then surrounds her as her colors become darker in color. Then, a red hourglass symbol appears on her chest, resembling one found on a black widow. Using her new powers, she blasts the ball into the opposing side.
Special Attack - Sticky Web
Jigea throws a web net on the court. This will slow down any opponents that run over it. It disappears after a short time.
Theme - Kayōkyoku


Jigea#Super Mario Spikers

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Rose Spikers
Rose is the princess of the Garden Kingdom. She's not exactly your typical maiden however; she was originally thought to be kidnapped by Bowser, but was actually secretly working with him to achieve her plans of world domination, all fueled by her being thrown out of the royal lineage. She sought to take over the Solar Spirit to increase her magical prowess, but Mario eventually put at stop to it. Her aim now is to take home the gold in the Spikers league. While that dress of her's may look like it'd slow her down, she's quite a balanced captain that can take any part of the court!
Debut - Super Mario Voyage (2017, Midnas)
Type - Balanced
Super Spike - Weedy Rose
Rose jumps into the air with the ball. Her crown begins emitting pink aura from it as she mutates into a giant, grotesque monster with thorns. She then slams the ball into the opponents' side of the court.
Special Attack - Ballberry Bush
Rose makes a rose bush grow on the opponents' side of the court. The bush will remain there for some time, damaging opponents that touch it.
Theme - Nagauta


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Slanito Spikers
Slanito Poison Toad was just your average Toad before getting fed up with the Toads' cowardice, Peach's lack of self-defense, and Bowser's incompetence. In fact, he became so sick of everyone's cap that he went out on his own to take over the Mushroom Kingdom. Naturally, Mario and co. went out to stop him, though he's quite the persistent one. He dresses in a red robe for his appearance in the Spikers League, which allows him to perform some pretty tricky magic to make sure he comes out successful.
Debut - Super Mario Team-Mania (2016, Evo-Gem)
Type - Defensive
Super Spike - Exa-Slanito
Slanito grabs the ball with his magic and flies upward. He is then infused with EX Energy, causing him to turn a dark, shadowy color and empower his magic. With one blast, he spikes the ball into the other side of the court.
Special Attack - Dark Magic
Slanito sends a blast of purple magic forward, which pushes opponents around.
Theme - Raggae


Slanito#Super Mario Spikers

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Kyu T. Spikers
Through science, Slanito was able to create a daughter for himself - Kyu T. Being his daughter, she aims to prove her worth at antagonizing his enemies. The apple doesn't fall far from the tree as it seems. In the Spikers League, she comes armed with several Poison Mushrooms, which she uses to tamper with the opponents. She also uses one as a glove to spike balls.
Debut - Super Mario Team Mania (2016, Evo-Gem)
Type - Balanced
Super Spike - Exa-Kyu T.
Kyu T. grabs the ball and hops into the air. She is then infused with EX Energy, causing her to turn a dark-magenta color. She then takes out a Zombie Shroom as it bites the ball, sending it downward.
Special Attack - Bad Fungi
Kyu T. throws a Poison Mushroom onto the court, which will shrink opponents that touch it. It will only remain there for a short time.
Theme - J-Pop


Kyu T.#Super Mario Spikers

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Guramina Spikers
Guramina Lightoad is a descendant of Slanito, being his future great-granddaughter. She traveled back in time in order to get Bowser and Peach's acts straightened out so their ancestors don't make the same mistakes. That may sound noble, but don't be fooled; she's just as mischievous as Slanito is! She's empowered herself with Ztar energy to make sure she doesn't get anything less than first place. She even has Ztars flying around her to help her attack opponents!
Debut - Mario & Luigi: Trio Trouble (2017, Evo-Gem)
Type - Offensive
Super Spike - Exa-Guramina
One of the Ztars grabs the ball as the other two carry Guramina upward. She is then infused with EX Energy, making her turn an olive color as the Ztars get bigger. They spin around Guramina as she fires a blast of energy, sending the ball downward onto the court.
Special Attack - Ztars
Guramina spins around as the Ztars spin outward from her, damaging opponents they hit.
Theme - Classic Country


Guramina#Super Mario Spikers

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Madame Mothana Spikers
The self-proclaimed empress of the Mass World and one of Wario's Super Henchmen, she's easily the biggest one in the area... well, in her complete form anyway. She wanted to compete in the Spikers League and demanded to not be a boss, so she was relegated to her smaller, but cuter Floofillar form. Even so, she still retains her wings, allowing her to take flight around the court. She's also got some pretty tricky spikes up her antennae!
Debut - Paper Mario: Stolen Worlds (2018, Evo-Gem)
Type - Skill
Super Spike - Metamorphosis Mothana
Madame Mothana grabs the ball and flies into the air. She quickly evolves into her true form before spiking the ball at the opposing side of the court.
Special Attack - Air Lift
Madame Mothana grabs an opponent and carries them upward, rendering them useless. She can hold this state indefinitely, but she cannot move either.
Theme - Progressive Rock


Madame Mothana#Super Mario Spikers

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Cosmetta Spikers
Cosmetta is Rosalina's older sister, though was estranged from her before she was even born. Whereas Rosalina tries to protect the universe, Cosmetta has gained orders to destroy it. Despite this, she is hilariously awful at her job and never shoots black holes in the right places; the just remain nearby the planets causing no harm. In fact, that's why black holes are all over the planets in Mario's space adventures! She managed to find her way into the Mushroom Kingdom to compete in the Spikers tournament; she can create black holes to help her save balls easily!
Debut - Super Mario Maker Phi (2016, The V²)
Type - Defensive
Super Spike - Black Hole Cosmetta
Cosmetta grabs the ball and flies into the air. Dark energy begins surrounding her as a black hole forms. She makes it expands as it sucks in the ball, then blows it outwards onto the opponents' side of the court.
Special Attack - Black Hole Blast
Cosmetta fires a blast of energy forward, which forms into a Black Hole. This will suck in opponents, making them unable to move around for a short time.
Theme - Krautrock


Cosmetta#Super Mario Spikers

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Bullet Billie Spikers
A Bullet Bill enthusiast with quite the attitude! She helps Mario and friends on their journey to collect the Elemental Stars by showing them the ropes of the Bullet Suit. In the Spikers League, she straps a Bullet Bill onto her back and uses it as a jetpack. This gives her good mobility around the court, and adds extra oomph to her spikes!
Debut - Super Mario: Elemental Journey (2016, The V²)
Type - Offensive
Super Spike - Banzai Billie
Bullet Billie grabs the ball and flies into the air. Her Bullet Bill then converts itself into a Banzai Bill, which flies into the ball and explodes, sending it to the other side of the court.
Special Attack - Airstrike
Bullet Billie whistles, calling forth a Bullet Bill that flies onto the opposing side of the court and crashes, damaging opponents it hits.
Theme - Thrash Metal


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Piranha Pascal Spikers
A rather mysterious girl in a Piranha Plant outfit, Piranha Pascal has tangoed with Mario and friends on an occasion or two. She's pretty close to plant life, and as such can use it against her opponents. As a Spikers Captain, she's armed with a Warp Pipe-themed gatling gun that allows her to fire Piranha Plant seeds onto the court, which sprout into tiny plants that spit nuts at opponents. This give her the nickname "Thorn in Your Side" among Spikers players.
Debut - Super Mario: Elemental Journey (2016, The V²)
Type - Balanced
Super Spike - Mother Pascal
Piranha Pascal grabs the ball and jumps into the air. She then absorbs sunlight, becoming larger and more grotesque, as well as growing small Piranha Plants in her hair. Her Piranha Plant-themed headwear then chomps at the ball, sending it to the opponents.
Special Attack - Piranha Patch
Piranha Pascal fires her gatling gun on the opponents' side of the court, which sprouts small Piranha Plants. These will spit small, brown projectiles at opponents before disappearing, damaging them.
Theme - Electro Swing


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Bowler Spikers
When Wario gets word of how big Mario's exploration around the world got, he gets jealous and heads to Bonneton, force a Bonneter to be his buddy, and go on his own adventure. That's bad news for Bowler, who just so happens to be the one he takes. Wario's bad infliences seem to have rubbed off on her though, as she's developed quite the smart-aleck personality. For her presence in the Spikers League as a captain, she Captures a Piranhabeak, a creature made entirely out of goop. This unique body gives her good court mobility, ideal for keeping the ball from hitting the floor,
Debut - Super Wario Odyssey (2017, Switch)
Type - Defensive
Super Spike - Polluted Bowler
The Piranhabeak engulfs the ball and flies into the air. It then transforms into a ball of goop, which Bowler Captures and sends it into the opponents' side of the court.
Special Attack - Goobies
The Piranhabeak creates a swarm of Goobies which roam around the court. They will jump at opponents, covering them in goop to make them slower for a short time.
Theme - Mariachi


Bowler#Super Mario Spikers

Ssslink Spikers
This serpent challenged Wario and Bowler when they went on an adventure together. One of the members of Boa & Arrow, she's known to keep her cool, even in a battle. She is really quick to anger however. Her unique body type brings some uniqueness to the Spikers Leage; that long, slithery build of hers can save pretty much any ball on the court!
Debut - Super Wario Odyssey (2017, Switch)
Type - Defensive
Super Spike - Venomous Ssslink
Ssslink grabs the ball and flies into the air. Her fangs become elongated as she starts glowing red with anger. She then bites the ball, sending it into the opponent's side of the court.
Special Attack - Horn Charge
Ssslink uses her horn to damage opponents by charging forward in a straight line. She stops when she hits an opponent or a wall.
Theme - Ska


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Hisstara Spikers
One of the four members of Boa & Arrow, Hisstara was hired by Captain Syrup to take down Wario and Bowler during their adventure. She's quite the nerdy type, and wants to keep Wario's hat for scientific research. She may be a bit... out there when competing for the Spikers League, but don't let her odd movements deceive you - this snake is one heck of a captain!
Debut - Super Wario Odyssey (2017, Switch)
Type - Balanced
Super Spike - Mutated Hisstara
Hisstara grabs the ball with her tail and leaps into the air. She takes out a testing tube with strange, green liquid and drinks it, causing her tail to grow spikes. She uses these to spike the ball at the opposing side.
Special Attack - Constrict
Hisstara coils herself around an opponent and squeezes them, holding them motionless for a bit. She can only hold them in this state for awhile.
Theme - Acid Jazz


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Fangor Spikers
A member of Boa & Arrow, Fangor was hired by Captain Syrup to take out Wario. The snake sees our greedy hero as... well... greedy, and is quite upset that he's stealing money from others. He seeks to steal back the riches, but he seems to have no intent on bringing the money back, making him just as greedy. Irony much? Or is that hypocrisy? At any rate, Fangor's special suit allows him to fire arrows at opponents. These arrows can be used to save balls from a distance too!
Debut - Super Wario Odyssey (2017, Switch)
Type - Skill
Super Spike - Precise Fangor
Fangor grabs the ball with his tail and leaps into the air. He then starts glowing a golden aura as his body extends into the shape of a bow. He then fires a massive arrow of light at the ball, sending it rocketing back to the court.
Special Attack - Rain of Arrows
Fangor uses his body to launch arrows around the court, which stun opponents if they hit.
Theme - Bomba


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Xess Spikers
A mercenary of Boa & Arrow, Xess and her allies were hired by Captain Syrup to take down Wario and Bowler on their quest. A future punk, she has a knack for hooking herself up with machines to give herself the edge in combat, and she's no different here in the Spikers League. She got her eyes replaced with a special visor that allows her to analyze and pinpoint the best places to spike. Best not to get on her bad side.
Debut - Super Wario Odyssey (2017, Switch)
Type - Offensive
Super Spike - Robo-Xess
Xess grabs the ball with her tail and leaps into the air. Her suit then reconstructs itself into a large, metal fist, with her head still visible at the front. It punches the ball, sending it careening into the opposing side's area.
Special Attack - Photon Cannon
Xess' tail reconstructs itself into a cannon, which fires an energy projectile that will shrink opponents on contact, making the slower and weaker.
Theme - Neurofunk


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Helmer Spikers
Whereas Mario adventures with Cappy, Luigi ends up traveling with Helmer. He owns a lot of Airships in Bonneton, and is angry at Bowser for destroying them. Seizing the opportunity for revenge, he goes with Luigi on his quest to help Mario stop Bowser. He Captures a Para-Hammer Bro. to make court travel easier. Those wings and that hammer allow him to play anywhere on the court, making him a valid captain for any team!
Debut - Super Luigi Odyssey (2017, Switch)
Type - Balanced
Super Spike - Hammer Time Helmer
The Para-Hammer Bro. grabs the ball and flies into the air. It then pulls out several hammers and tosses them at the ball. Helmer then takes out a massive sledgehammer and smashes the ball with it, sending it flying.
Special Attack - Hammer Storm
The Para-Hammer Bro. throws three hammers in varying arcs, which stun opponents they hit.
Theme - British Soul


Helmer#Super Mario Spikers

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Stew-Wert Spikers
Lava Bubbles can't really move around on land, but Stew-Wert is smarter than that! Smart yet short tempered, he uses a cooking pot he calls "Ropot" to move across land. It carries lava and ingredients inside it, which allow him to stay in the pot and even move it around. Arming Ropot with spiked cleats, he takes it to the Spikers League. Stew-Wert's fiery temper is sure to net him and his team some points!
Debut - Super Mario & the Hunt for Golden Turnips (2018, Switch)
Type - Balanced
Super Spike - Cooked Stew-Wert
Stew-Wert dunks the ball into Robot, which jumps into the air. The lava inside then begins heating up, causing a Magmaargh to emerge from it. It crashes down onto the ball, sending it to the other side of the court.
Special Attack - Boiling Lava
Stew-Wert makes Ropot tip over, dumping some lava onto the ground. Opponents that touch it will run around on fire for a few seconds, leaving them unable to save balls.
Theme - Tarantella


Stew-wert the Lava Bubble#Super Mario Spikers

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Delia Spikers
A resident of Birthday Island, Delia and her father were supposed to host the birthday party for the Mario Bros. However, since Bowser became jealous that his birthday wasn't being celebrated, he kidnapped Delia's father, and everyone teamed up to save him. She's since moved from her status as a party host to becoming a Spikers League captain. She's armed with a gumball cannon that she can launch at opponents, different-colored gumballs have different effects!
Debut - Mario Party 12: Birthday Clutter (2018, Switch)
Type - Skill
Super Spike - Bubble Delia
Delia grabs the ball and jumps into the air. She then puts a gumball in her mouth and starts blowing a bubble, which pops with enough force to send the ball rocketing to the other side of the court.
Special Attack - Gumball Launcher
Delia fires a gumball from her gumball launcher. It will land on the ground and create a field of randomized effects depending on the color of the gumball, ranging from fire (pink), ice (blue), shrinking (yellow), and getting stuck (green).
Theme - Overture


Delia#Super Mario Spikers

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Aurum Spikers
An artificially-made princess with a good singing voice to match. She has a heart of gold... literally! She was created to be the perfect princess, and as such values others more than anything. Her body was taken by a malevolent force, downgrading her to a basic heart, but thankfully things since then have been sorted out. She's competing in the Spikers League now, and her full-metal body can make for impressively-powerful spikes.
Debut - Paper Mario: Heart to Heart (2018, Switch)
Type - Offensive
Super Spike - Opera Aurum
Aurum grabs the ball and flies into the air. She starts emitting white light from her body as music notes begin surrounding her. She then sings a high-pitch tune, causing a sound wave to hit the ball and send it into the court below.
Special Attack - Lullaby
Aurum sings a lullaby, causing music notes to appear in front of her. Opponents who touch them will go to sleep for a short time, leaving them immobile.
Theme - Chanson


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Koopick Spikers
A young Koopa who lives with his father, helping out in his shop. While that's all well and good, he also dreams of becoming a breakdancer, and hopes to get his father's support by travelling with Mario. Not only has be become such a skilled dancer, but he can even play in the Spikers League while doing it too! He carries around a boombox, which can cause sound waves to push nearby opponents away. That is if his sweet dance moves aren't doing that already.
Debut - Paper Mario: Heart to Heart (2018, Switch)
Type - Defensive
Super Spike - Jamming Koopick
Koopick grabs the ball and jumps into the air. He then spins into his shell as it glows a red aura, catching on fire as a result. He then slams into the ball, sending it to the opponents' side of the court.
Special Attack - Sick Moves
Koopick throws his boombox in the air and spins on his shell across the ground. He can damage opponents he hits. The catches the boombox as it lands.
Theme - Baltimore Club


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Pizazz Spikers
Pizazz is a Bob-omb jester and Aurum's best friend. Though everyone believes the princess has went rogue, he is the only one who recognizes who she truly is after her body is stolen. As such, she joins Peach on her quest through the Midas Kingdom. Being the fun-loving Bob-omb he is, Pizazz walks in a ball... bomb... thing... throughout the whole battle. It only explodes when he wants it to, so he doesn't have to worry about blowing himself up.
Debut - Paper Mario: Heart to Heart (2018, Switch)
Type - Balanced
Super Spike - Party Pizazz
Pizazz grabs the ball and his bomb explodes, sending him into the air. His hat then begins to spin around and form two giant fuses. They light up and Pizazz explodes into confetti, sending the ball onto the opponents' side of the court.
Special Attack - Boom Ball
Pizazz hops off his ball and kicks it forward, exploding on impact. It damages any opponents caught in the blast radius.
Theme - Xylophone


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Mercii Spikers
A travelling sage who can never seem to find her way back. Peach often encounters her on her quest to escape the Midas Kingdom and help Mario, and can in turn help Peach for helping her find her way back home. Like all sages, Mercii specializes in magic, which is pretty effective in the Spikers League. With magic spells that can both help allies and hinder opponents, she's one of the most skilled captains on the court!
Debut - Paper Mario: Heart to Heart (2018, Switch)
Type - Skill
Super Spike - Bright Mercii
Mercii grabs the ball with her magic and flies into the air. She then starts glowing a rose gold color, becoming completely still. She then spikes the ball by casting a wave of magic forward.
Special Attack - Heartful Drain
Mercii catches an opponent with her magic and stuns them. In turn, this will increase running speed of one of her teammates.
Theme - Cabaret


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Marian Spikers
A young girl coming from an alternate Mushroom Kingdom who battles Tetrominos. After some of them (read: a lot of them) escape the Tetris Pipe, she gives chase and teams up with Mario and the gang to rally them up and bring them back to Marian's home world. As a Spiker's captain, she has a katana made of tiny Tetrominos, and can call upon some to help her in a match.
Debut - Super Mario X Tetris (2018, Switch)
Type - Balanced
Super Spike - Tetris Marian
Marian grabs the ball and leaps into the air. Several Tetrominos fall from the air and land on her katana, making it significantly larger. Once it has reached maximum size, she smashes the ball with it, sending it to the opposing side of the court.
Special Attack - Tetris Attack
Marian swings her katana, summoning a large, randomly-shaped Tetromino that flies forward. It will push opponents backward as it travels.
Theme - Bitpop


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L.K. Spikers
A relatively optimistic enjoys the simpler things in life and has a firm belief that if something happens, it needs to be recorded for everyone to see. He can't stand when things go forgotten. L.K. holds his uncles, the Lakitu Bros., in high regard and aspires to be as good of a cameraman as them one day. In Spiker League, He wears generally the same outfit as he usually does, though instead of a handheld camera, he has a special "Jo-Pro" camera installed on his cloud, which he uses to attack opponents and take pictures of his victories.
Debut - Super Mario Excursion (2018, Switch)
Type - Balanced
Super Spike - Cameraflash L.K.
L.K. flies up in the air with a ball. his cloud emerged itself a huge camera as it snaps, which sending the ball to the opposing side of the court.
Special Attack - Jo-Pro Snaphot
L.K. uses his Jo-Pro camera to snapshot the opponents, which contact them nearby set on a homing picture for a short time.
Theme - Synth Pop


L.K.#Super Mario Spikers

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Timid Guy Spikers
Timid Guy, like all Shy Guys, is extremely introverted. He's often afraid of socializing with others, and often keeps to himself. Yet, he will speak up in large gatherings and isn't afraid to make a point. In Spikers League, he rides an Autobomb for the entire duration of the match, which allows him to prowl through opponents and shoot streams of fire.
Debut - Super Mario Excursion (2018, Switch)
Type - Power
Super Spike - Gladiator Guy
The Autobomb fires Timid Guy to blast up in the air and the ball. Her helmet began morph into gold and his cape radiates in red, he takes out his sword and swing through the opponent's sides downward.
Special Attack - Autobomb
Timid Guy fires a shoot streams of fire to blast toward the opponent's sides, damage they burn.
Theme - Downtempo


Timid Guy#Super Mario Spikers

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Azalea Spikers
The daughter of Emperor Aster and the leader of Neo Flower Kingdom, She is one of Mario's Ally who serve of any hobbies what she has any creation of Robo Mario as she also become a Brash and Aggressive. In Spikers League, built a science weapon a several of upper hand, the Quad Arms! She can use them to save stray balls as helpful with her mind.
Debut - Super Mario Dimensions (2018, Switch)
Type - Defensive
Super Spike - Dr. Octopus Azalea
Azalea grabs the ball with one of the Quad-Arms and leaps upward. She merges her upgrade of on of the hand bots, radiated in black color version herself. She then grabs the ball and throw into the opposing sides.
Special Attack - Quad-Arms
Azalea uses one of her Quad-Arms to grab the opponent and throw at the other opponent.
Theme - Pop Rock


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Goomberta Spikers
Goomberta is a female Goomba with an unknown origin of some sorts. Seriously, we don't know anything abou her! Well, what we do know is that she has teleportation powers she sometimes sparks from her uh... feet? For her entry in the Spikers League, she dons a Goomba Ice Shoe to "skate" on the court, making her save and spike balls faster.
Debut - N/A (N/A, N/A)
Type - Skill
Super Spike - N/A
N/A
Special Attack - N/A
N/A
Theme - Classic Broadway



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