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Super Mario Maker MII

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Super Mario Maker MII
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Super Mario Maker MII is a new game in the Super Mario Maker series, exclusively for the Wii MII. In this installment in the series, you are able to freely create your own 3D Mario levels from four unique game themes:
  • Super Mario 64
  • Super Mario Sunshine (w/ F.L.U.D.D.)
  • Super Mario Galaxy
  • Super Mario 3D World (w/ multiplayer support).

There are also hundreds of new items and new level themes able to be unlocked. Every item that could be unlocked from the first game is able to be used from the very start of this game.

Objects

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The main part of Super Mario Maker MII is, of course, the objects. You can now use over 10,000 building blocks in one level, including blocks, question blocks, brick blocks and ice blocks. You can place only 1,000 enemies or less in one level. You can make your levels noticeably longer than last game as well.

  • Coin

Coins can now be shaken to become Star Coins. You can place up to three in one level as hidden collectibles. Star Coins have a default sound effect of cheering, though you can attach any sound effect you want to a Star Coin.

  • Pipe

You can shake a pipe up to three times to change its color from green to yellow to red. Changing the color of the pipe will make the enemies that come out of it increase in speed. You can now also place pipes in eight different directions, including diagonally.

  • Question Block / Nozzle Box

Question Blocks can now be shaken to become Roulette Blocks from Super Mario 3D World. You can place up to six different power-ups inside of this block and it will be quickly cycled through during your level. Also, with a normal Question Block, you are able to place a Fire Flower in a Question Block containing a Mushroom. This way, if you are small, you will receive a Mushroom, but if you are big, you will receive a Fire Flower. Also, in the Super Mario Sunshine theme, the Question Block will turn into a Nozzle Box. You can place any F.L.U.D.D. nozzle in this box for Mario to access.

  • P-Switch

If you shake a P-Switch, it will turn into a Blue Coin. Blue Coins are coins that can only be collected when you hit a P-Switch. You can only place eight throughout your level, except in the Super Mario Sunshine theme where you can place ten. Collecting all will guarantee a 1-Up. The only purpose Blue Coins serve is as a collectible, like Star Coins.

  • Mushroom / Wing Cap / Hover Nozzle / Life Mushroom

If you shake a Mushroom, it will turn into a Mega-Mushroom. Picking up a Mega-Mushroom will turn Mario huge and allow him to break anything in his path. The Mushroom and Mega-Mushroom will only appear in the Super Mario 3D World theme. In the Super Mario 64 theme, a Mushroom will turn into a Wing Cap. You can only place this into Question Blocks and it allows Mario to fly for a limited time. In the Super Mario Sunshine theme, a Mushroom will turn into a Hover Nozzle. This accessory to F.L.U.D.D. allows Mario to hover in the air and reach high up places. Finally, in the Super Mario Galaxy theme, the Mushroom will turn into a Life Mushroom. This grants Mario three more hits to his life bar.

  • Fire Flower / Metal Cap / Rocket Nozzle

If you shake a Fire Flower, it will become an Ice Flower. These two items are only available in the Super Mario Galaxy and Super Mario 3D World themes. In the Super Mario 64 theme, the Fire Flower will turn into the Metal Cap. Wearing this will grant Mario an increase in strength for a limited time. In the Super Mario Sunshine theme, the Fire Flower will turn into a Rocket Nozzle. This nozzle allows Mario to blast upwards on a stream of pressurized water after charging up for a brief period of time. He falls without hovering, though he does not take any falling damage.

  • Goomba / Strollin' Stu / Galoomba

You can shake a Goomba and it will turn into a Tiny Goomba. These enemies are only available in the Super Mario 64 and Super Mario Galaxy themes. In the Super Mario 3D World theme, Goombas will turn into Galoombas. These enemies are not much different from Goombas at all.

In the Super Mario Sunshine theme, Goombas will turn into Strollin' Stus. If you shake a Strollin' Stu, it will turn into a Smolderin' Stu.

  • Koopa Troopa / Koopa the Quick / Il Piantissimo

Normal Koopa Troopas are present in the Super Mario 64, Super Mario Galaxy and Super Mario 3D World themes. In the Super Mario 64 theme, if you give a Koopa Troopa a Wing Cap it will turn into Koopa the Quick and will automatically try to race you. Thus, in the Super Mario Sunshine theme, a Koopa Troopa will turn into Il Piantissimo, Il Piantissimo is a noticeably faster racer than Koopa the Quick.

  • Wiggler / Mighty Wiggler / Fuzzler

Normal Wigglers are present in the Super Mario 64 and Super Mario Galaxy themes. In the Super Mario Sunshine theme, the Wiggler will turn into The Mighty Wiggler, a boss character who can only be beat by ground pounding it's body. In the Super Mario 3D World theme, the Wiggler will turn into a Fuzzler. Fuzzlers are smaller, fuzzier versions of Wigglers.

  • Magikoopa

Normal Magikoopas are the first objects to appear in games they originally never appeared in. They appear in all game-themes (Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario 3D World) even though they didn't appear in Super Mario 64 or Super Mario Sunshine in the first place.

  • Pirhana Plant / Petey Pirhana / Pirhana Creeper

Normal Pirhana Plants are present in every game theme. In the Super Mario 64 theme, Pirhana Plants will always be sleeping when you aren't near them.

In the Super Mario Sunshine theme, shaking a Pirhana Plant will turn it into Petey Pirhana. This boss character can only be beaten by spraying it in the mouth. He has the strange ability to jump incredibly high. If you shake a Pirhana Plant in the Super Mario 3D World theme, it will turn into a Pirhana Creeper. Pirhana Creepers can only be placed in pipes or in water. They have spiky necks that can be stretched out to eat Mario.

  • Blooper / Gooper Blooper

Normal Bloopers are present in every game theme as well. They appear in the Super Mario 64 game theme despite not appearing in that game in the first place.

In the Super Mario Sunshine theme, shaking a Blooper will turn it into Gooper Blooper. This boss character can only be beaten by tugging on it's middle tentacle. Only in the Super Mario 3D World theme will Bloopers be able to charge at Mario when they see him.

  • Bullet Bill Launcher

Normal Bullet Bill Launchers are present in every game theme as well. Bullet Bill Launchers can now be turned big by placing a Mega-Mushroom on them. Bullet Bills are able to break Ice Blocks in the Super Mario Galaxy game theme.

  • Monty Mole / Bullet Mole

Normal Monty Moles are present in every game theme as well. They appear in the Super Mario 3D World theme despite not appearing in that game originally.

If you shake a Monty Mole in Super Mario Sunshine, it will turn into a Bullet Mole. This variation of the Monty Mole mans a red, dome-shaped war machine that shoots Bulls-Eye Bills at Mario. If Mario gets too close, the Bullet Mole will throw Red Bob-Ombs at Mario.

  • Boo / King Boo

Normal Boos are present in every game theme as well.

If you shake a Boo in the Super Mario SunshineSuper Mario Galaxy or Super Mario 3D World game themes, it will turn into King Boo. This boss character can only be defeated with a Fire Flower, or a Chilli Pepper in the Super Mario Sunshine theme.

  • Dry Bones

Normal Dry Bones are present in every game theme despite not appearing in Super Mario 64 or Super Mario Sunshine originally. If you shake a Dry Bones in the Super Mario 64, Super Mario Sunshine or Super Mario 3D World themes, it will turn into a Fish Bone.

If you shake a Dry Bones in the Super Mario Galaxy theme, it will turn into Kingfin. This boss character can only be beaten by spin-attacking it's heart.

Styles

Super Mario Maker MII gives the user the ability to select different styles from various different Mario games. These styles include:

  • Grass
  • Underground
  • Underwater
  • Snow*
  • Desert*
  • Ghost House*
  • Castle
  • Despite the fact that Super Mario Sunshine didn't have locations with Snow, Desert or Ghost House, these styles appear in the Super Mario Sunshine game theme.

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