Fantendo - Game Ideas & More
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Mario Kart 9 (2)

I stole pic this from a YouTuber...

Super Mario Kart RPG is a game made by Nintendo that was made available for the Nintendo Switch. It brings back the classic-ness of the Mario Kart series, but also introduces an RPG element to it.

(Note: this was originally posted on the Mario Kart Racing Wiki).

Gameplay and New Features[]

Returning[]

So, with this new title, you'd have the normal, returning gameplay of all the Mario Kart games- racing for 1st place while using Items to win. Balloon Battle would also be back, as well as Renegade Roundup from Mario Kart 8 Deluxe and Shine Runners from Mario Kart DS. Time Trials would also be back, as well as Mirror Mode, 200cc, gliding, underwater, and online play. In addition, Special Items from Mario Kart: Double Dash!! and the arcade games would make a comeback.

NEW![]

There'd be a type of story mode, kind of like in Mario Power Tennis or Super Mario RPG, where you'd go around the Mushroom Kingdom competing in races and cups. There'd be challenges, bosses, collectables, unlockables, and all that good stuff. And so I'd probably call the game Super Mario Kart RPG or something along the lines of that...

Racers[]

Honestly, I think that Mario Kart 8 and the deluxe version had a bit too many racers, and some of them are just uncreative... If you can get a small lineup of about 15-20 racers with a cast of very popular characters, I think that'd be a pretty good roster. Here are some I'd like to see... "S" is for Small, "M" is for Medium, and "L" is for Large.

Default[]

400px-Goomba Artwork - Super Mario 3D World

A Goomba would be a default character... no arms to steer, but King Boo didn't have any, either!

Toadsworth

Toadsworth would be a new driver also...

Banjo-Kazooie

Banjo and Kazooie would be a paired-up DLC racers.)

Unlockable[]


  • Mii - Varying Weight

DLC[]

There'd be two DLC packs, the Donkey Kong DLC pack and the Banjo-Kazooie DLC pack (Banjo-Kazooie is my favorite game series ever, and it's had crossovers with DK, so it could work out nicely. Here's a link.)


Items[]

In my opinion, Mario Kart Wii had some of the best Items, so I'd definitely bring back a few from there. I've included a couple new ones, and I'd also like to bring the Special Item system back from Mario Kart: Double Dash!!...

Regular[]

NSMBWii1upMushroom

This 1-Up Shroom would give someone a Shield.

Special[]

Triple Bob-omb

Waluigi an Wario would get a TRIPLE Bob-omb!

Tracks[]

Nitro Grand Prix[]

Mushroom Cup[]

  • Goomba Raceway (A Goomba-themed circuit with Goombas walking across the track. Relatively easy.)
  • Princess Park (Peach's beautiful parkway, filled with nature and nice views...)
  • Yoshi Hill (A green hill that racers have to wind up the path to get to the top of.)
  • Hammer Bro Highway (A vicious interstate-like track with Koopa police and car wrecks...)

Flower Cup[]

  • Daisy's Golf Course (taken from the Mario Golf series, players race around a golf course.)
  • Toad Town (from Paper Mario, a friendly city with many Toads.)
  • Gnat Attack Pass (inspired by the Mario Paint game, filled with bugs that splatter and block vision.)
  • Luma Station (a space station sort of similar to the Mario Kart 8 Rainbow Road.)

Star Cup[]

Toadwood Forest

A course would be based off this world from Mario & Luigi: Partners in Time, Toadwood Forest.

  • Mario Circuit (Mario's timeless track around Peach's Castle.)
  • Bike Bash Arena (A demolition-derby style course, Wario's favorite course.)
  • Luigi Desert (A Luigi-themed desert with pyramids filled with ghosts and mummies)
  • Waluigi Pinball 2 (A sequel to the great Mario Kart DS track, Waluigi Pinball.)

Special Cup[]

  • Toadwood Forest (from Mario & Luigi: Partners in Time, a dense jungle where crashes are common)
  • Bowser Castle (Good ol' Bowser Castle with Thwomps and lava... it's on a mountain castle this time)
  • Poison Pond (from Donkey Kong Country, a disgusting underwater course, very murky...)
  • Rainbow Road (The classic deadly course with no hand rails... takes place in the rain)

Retro Grand Prix[]

Unlike Mario Kart 8 there wouldn't be any huge, drastic changes to these courses... they'd largely stay loyal to the original, with maybe only ramps, gliders, and underwater sections added.

Shell Cup[]

Maka Wuhu

3DS Maka Wuhu would be making a return from Mario Kart 7.

  • DS Figure-8 Circuit
  • 3DS Maka Wuhu
  • Wii Dry Dry Ruins
  • GBA Broken Pier

Banana Cup[]

DK Summit

... and so would Wii DK Summit from Mario Kart Wii.

  • SNES Koopa Beach 1
  • DS Mario Circuit
  • Wii DK Summit
  • GCN Mushroom City

Leaf Cup[]

  • 3DS Rock Rock Mountain
  • GBA Snow Land
  • U Thwomp Ruins
  • SNES Vanilla Lake 2

Lightning Cup[]

  • N64 Wario Stadium
  • U Mount Wario
  • 3DS Bowser's Castle
  • GBA Rainbow Road

DLC Tracks[]

Jinjo Village

The beautiful over-world of Jinjo Village from Banjo Tooie would be a DLC Track.

  • Fungi Forest (A world from Donkey Kong 64 filled with shrooms and scenery)
  • Mountain Mania (A level from Donkey Kong Country: Tropical Freeze... in a mountainous area.)


  • Jinjo Village (A peaceful village circuit, nice, easy, and fun. From the Banjo-Tooie game.)
  • GBA Treasure Trove Cove (from the Banjo-Pilot game, a tropical course similar to Shy Guy Beach.)

Battle Stages[]

New[]

  • Bowser's Towers (Two small forts are on either side of the map, and an open area lies in the middle.)
  • Dry Bones Yard (A graveyard with very open terrain, making blatant, outright attacks very easy)
  • Dry Dry Pit (A sectioned off area of Dry Dry Desert, with only the Piranha Plant pit to drive around in.)

Retro[]

Block Fort (DS)

The mighty Block Fort returns!!!

  • 3DS Sherbet Rink
  • N64 Block Fort
  • Wii Funky Stadium

Thanks for reading!

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