This contains information on the missions from Super Mario Galaxy: Cosmic Combat that are in Supercluster Delta. There are a total of 41 stars in this supercluster.
Unlocked after 43 stars.
|By the ledge.|
|Mario must take a short detour with the Ice Flower on the lava lake.|
Mario starts on the first half of the two-sided planet. One side is frozen over and is like a snowy mountain. The other side is an active volcano, with lava all over the place. Mario starts on the lava side, where his only power-up is an Ice Flower. He must use it to traverse the lava lakes, but he must act quick, since the lava melts the ice extremely fast. After crossing some lava, Mario reaches the ledge of the volcano, where he must climb up to another area. After wall-jumping up a stream of lava using the Ice Flower, Mario can shake a crystal at the top to open the star.
|Hidden behind some stalagmites inside a cave.|
This time, Mario starts on the other side of the planet, the frozen side. Now he can use the Fire Flower instead of the Ice Flower. Mario must make his way to the center of the area and look around for five large glaciers. After completely melting all five to find Silver Stars, Mario gets a Power Star.
|To the left of the river.|
This level is a callback to the infamous lava river section in Super Mario Sunshine. Mario begins on the lava side and can make his way to an area of the mountain, where a small boat sits. As there's no F.L.U.D.D, Mario must maneuver the boat by going from one side of it to another. If he crashes in a rock, he can spin and jump out, but there is basically nowhere to go, as the nearest land is further than eight wedges of health away. Mario must ride the river carefully. At one point, it bridges over to another planet, where it then goes in a cave and under the planet to an open area, where the star awaits.
|By a waterfall Mario can ice-wall-jump up.|
Mario must explore a different area of the icy side of the planet, but the issue is that there is a heavy snowstorm. Mario must be careful here, as there are several enemies. Many of the lakes in this area are already frozen, but if Mario steps on them for too long, the ice shatters. After searching through the area to find Star Chips, a Launch Star takes Mario to a side planet with a Star.
Mario must complete the first mission with a single wedge of health.
Mario must complete the glacier melting mission in two minutes.
Mario must race his cosmic counterpart through the Lava River.
Fifty coins are on both the hot and cold sides. Mario can use a Launch Star to cross sides.
Unlocked after 46 stars.
|Near the beginning.|
|Near the finish line.|
There is a single hub planet in the middle of the galaxy, with stardust separating it from the rest. Members of the Toad Brigade fly in on their Starshroom and challenge Mario to a race, saying that they found four race courses in the galaxy. The first one is heavily based on Rainbow Road from Mario Kart, with a combination of elements from each. A majority of the race is on foot, though jumps are required at some points, as well as Pull Stars. If Mario wins, he gets a star.
The second race is based on the Il Piantissimo races in Super Mario Sunshine, as the setting is very similar. They start on a tropical beach and work their way up the mountain. The finish line is on top of the area, near the summit.
|Close to the end.|
The third race has heavy basis on the New Super Mario Bros. titles, as well as Piranha Plant Slide from Mario Kart 7. Mario and the Toads begin in an overworld-like area and surmount some blocks. A pipe then takes them underground to an area that they must swim in, as well. The finish line involves reaching a flagpole first, much like in the aforementioned titles. After doing that, Mario gets a star.
|Off to the side by the beginning.|
The last race is done in Starshrooms. Mario gets to pilot one, and it is done by moving the control stick. The interesting thing is that Mario cannot go back to collect secrets because of the way the Starshroom controls. Mario can fire Mushrooms at the other Toads at will, but they can attack Mario as well to get ahead in the race. It has heavy basis on Mount Wario from Mario Kart 8.
Mario redoes the first race, but instead of a Grand Prix, it is now a time trial. Mario must score a time of 1:10 or better.
This is the first Game Comet not hosted by the Chimp. Instead, the Toad Brigade will challenge Mario to shoot enough enemies and collect enough points to earn a higher on Race #3.
Mario must complete Race #4 once more, but this time, he must avoid taking damage from anyone and still finish in first. This means he must avoid stray Mushrooms and enemies.
Race #1 has been remodeled to account for Starshrooms. Mario can collect a hundred of the 150 coins along the track for a star.
Unlocked after 49 stars.
|Near a tunnel that Mario can Spin Drill to get into.|
|In the middle of the girder puzzle.|
The galaxy consists of many planets connected by girders, boulders, or anything else. Gearmos inhabit the galaxy and conduct mining operations. Mario hears of a disruption in the galaxy and is commissioned by them to search through the galaxy for the solution. Mario must solve a puzzle involving girders, where he can switch them in and out to make his way through the side. After that, he has to tunnel through the nearby planets to a Launch Star. It takes him to Diggaleg's planet, where he is fought similarly to Super Mario Galaxy 2.
|Near the transforming Lumas.|
Mario starts on the main planet but can bypass the girder puzzle by burrowing into the planet and going all the way to the other side, where a set of Lumas will transform into a Pull Star set. Mario can navigate to another planet, where there are five Silver Stars he must search all over the place for.
|In a secret path in the mine.|
Mario must explore the mines for issues with the Gearmos, as the staff of the mining operations complain that some of their workers aren't cooperating. When Mario launches to a new planet with a large network of caves and precious metals, he finds that deep down inside, there is a rogue set of Gearmos. After quieting them down by defeating them, they agree to cooperate. They give Mario a star.
|Near the star, on the wall.|
Mario learns that gold has been struck on the nearby planet. Mario is advised to go there and mine some for himself before they run out. This planet is a lush grassland, with a stream and rocks adorning it. Unfortunately, all the gold in the river has been mined already, so Mario must head into the cave using the Spin Drill. The gold is all the way at the end of the level, right next to the Power Star.
Mario must romp a large amount of Buzzy Beetles underground using a Rainbow Star.
Mario must search through the mine in the fourth mission for a hidden star, which is hidden far away behind the cave near the bend of the river. Mario must triple jump and then wall jump off of the cave onto a tree, where he can jump to reach the star.
Mario arrives in a chamber underground with the Chimp once more. This game still involves collecting coins but is done differently. Mario has a three-by-three grid where he can pick a square to tunnel into and pick up coins. If Mario chooses a bad square, he is knocked all the way back up and loses five coins. If Mario reaches the bottom successfully after navigating the ten layers of the puzzle and collecting at least thirty, he gets a star.
A hundred purple coins are hidden in the gold mine or the surrounding areas. Mario can also visit the surrounding planets with a Launch Star to pick up more coins.
Unlocked after 51 stars and 1,000 Star Bits.
|Mario must drop off the side of the main planet to get it, then wall-jump back.|
|Mario must triple jump off of a rotating block to attain this.|
Mario arrives at the main planet, a small fenced in rectangle with four warp pads on each side. Only one is open for each mission. As Mario begins, a five minute time limit begins, and the galaxy slowly begins ripping apart. Mario must clear the first obstacle course by taking the left path. These missions are very true to the platforming secrets in Super Mario Sunshine, having many rotating platforms and jumping areas.
|On top of a set of firebars in the middle.|
Mario now has to take the warp pad that heads up to reach the second obstacle course, which has hordes of Bowser's minions, such as Goombas, Koopa Troopas, and Firebars. Mario must avoid all of these foes to reach the star.
|Behind a Flip-out panel at the end.|
Contains many flip-obstacles like as in Flip and Flame Galaxy, though this time without the meteors. It is still a formidable platforming challenge with Mario having to figure out a puzzle to getting through.
|Behind a platform. Mario must wait for it to be blown up, then jump for it.|
This time, Mario cannot lag too far behind, as meteors keep coming down on the galaxy, destroying platforms. If Mario does not proceed fast enough, he will not be able to proceed and will fall. The star is at the end.
The Toad Brigade challenges Mario to a race in a randomly selected course. If Mario finishes first, he wins a star.
Mario must follow Obstacle Course #3 halfway through to an area a little before the puzzle piece. Instead, Mario has to triple jump to the top of some panels and slide down under the area, then spin to gain height enough to reach it.
Mario must complete a randomly selected trial in only two minutes instead of five.
Mario must go through all four trials and pick up twenty-five purple coins in each. Now, he has eight minutes until the entire galaxy is torn apart.
Unlocked after 53 stars.
|At the very bottom of the trench on the final planet.|
|Behind the hotel, on a second floor window.|
This galaxy consists of many watery planets set at night. On the main planet lies a hotel where people from all over the universe come to visit, and Mario can explore the inside in later missions, just like in Super Mario Sunshine. The owner of the hotel, Pengarret, a friendly penguin, explains to Mario that the hotel has run out of power and as a result, people have stopped coming in, so he does not have enough money to buy a new generator. He requests that Mario search for anything that could help him pay, and particularly mentions "shiny things". Mario must cross over to the different planets where the few remaining hotel guests have dispersed to. After some exploration and finding Star Chips, he finds another planet with a large sea. Mario overhears a group of penguins speaking of a legendary Gold Shell hidden on the planet, but this is hard to find as the sea here is filled with foes and things that would otherwise distract Mario from his goal. After navigating a narrow trench filled with urchins and then an area with Torpedo Teds, Mario finds the shell. The issue is taking it back to Pengarret. Mario can find a secret tunnel in this area that leads to a Launch Star, which flies him right back to the hotel. Mario then receives a star.
|Mario must dive underwater in the first planet with poison water. Mario should not die unless he is low on health.|
Mario returns to the main planet where the hotel is. Pengarret is there and announces that he has sold the Gold Shell for a tremendous amount of money, which he has spent to restore power to the resort. Unfortunately, guests are still not coming in, and Pengarret doesn't know why. He asks Mario to check around the galaxy once more to see if there's "anything distracting" to viewers. Mario must take a Launch Star on the planet to a new planet where he has to use the Ice Flower to cross the sea, as the water is somewhat poisonous in this area. After exploring around, Mario finds a Warp Pipe that takes him inside the planet to a bonus room where he can collect coins and Star Bits. After that, Mario takes another pipe which leads out right to a Launch Star. This takes Mario to a checkpoint area where he can stop to rest. After this, Mario is flown to a calm planet with a lush pastoral area and a stream running right through it. However, as Mario approaches a large lake on the planet, Gooper Blooper appears, and he is out for vengeance. This time, he stations himself in water which he poisons heavily. Mario has to use one of the Ice Flowers to proceed in the battle. This is hard because Gooper Blooper can now dive underwater and attacks stronger with his tentacles. He can grab Mario and thrust him undersea, holding him there for a few seconds. Mario will lose two or three life points, which can be barely enough to return to shore still alive. After spinning his tentacles three times, Mario earns a star.
|In a room on the second floor.|
When Mario returns back to the galaxy, he finds that the hotel is now brimming with guests. Pengarret is very grateful that Mario has resolved the issue. He says to thank Mario, he had another Power Star ready for him, but somehow, it had been divided into Silver Stars and scattered into the hotel. He says that if Mario searches around, he will find them. The hotel is very Sirena Beach-esque, but it feels more alive, as it is not haunted with various ghosts this time. The first floor has a social area with some Toad musicians, as well as a bar run by Piantas. The basement downstairs is filled with crates. The second floor and third floor have a lot of rooms that Mario must find a way to get through, just like a maze. The roof has many partying guests. The Silver Stars shouldn't be hard to find, and Mario will get a Power Star when he finds them all.
|Near the start area in a small pond.|
When Mario returns, Pengarret says that suddenly, he feels like there is a source of magic in the galaxy that is extremely powerful. As he heard Mario is after pieces of the Star Staff, he suggests that Mario goes to find it. This piece is hidden amongst a set of sunken airships in the middle of a treasure chest. The path to get there is not easy, as Mario must swim his way through a place laden with Fishbones, Cheep-Cheeps, Urchins, and other watery foes. Mario must avoid hitting any mines on the way to the Star Staff, because if he does it, it causes a massive explosion in which a trench opens up and finding the Star Staff becomes a lot harder. It is hidden in an airship near the back of the area, and after finding it, Mario can collect a Power Star.
Mario must progress in mission two until the area before the Gooper Blooper planet. If Mario swims fast enough in the poisonous water, he can make it to the star without dying.
Mario must romp thirty Cheep-Cheeps in the first undersea romp.
Mario must race his cosmic counterpart to the area where the Gold Shell was in the first mission.
Mario must search for a hundred purple coins in and around the resort.
Unlocked after 57 stars and "Star Staff Search".
After finding the fourth piece of the Star Staff, Mario can travel to Bowser's Electric Reactor, which he created after attempting to gain power by harnessing electricity. The galaxy consists of several planets, but the main one is a giant power plant with all kinds of tricks, such as flipping gravity, charged platforms, and more. When Mario reaches the top of the Electric Reactor, Bowser is pleased to find Mario there again, thinking now is his time to win. He takes out the Star Staff and causes Cosmic Reversion, allowing him to manipulate electricity. Bowser can summon and redirect lightning, as well as electrify areas around Mario. He is immune to all of his own electric attacks, but when he occasionally attempts to charge himself and then ground-pound Mario, the charge wears off and Mario can stomp on him. On the third time, Bowser's electric charges become stronger. After doing that four times, Mario gets a Grand Star.
|Mario must jump across some platforms that move and jump in such a way that he can wall jump on the non-charged side of another to reach it.|
|Mario must walk across some wires like a tight-rope to reach it.|