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Super Mario Blast
Publisher(s) Nintendo
Platform(s) Nintendo Switch
Release Date(s)
September 13, 2020
Genre(s) Platformer
Series Super Mario

Super Mario Blast (Japanese: スーパーマリオブラスト Hepburn: Sūpāmarioburasuto) is an upcoming side-scrolling platformer video game in the Super Mario franchise published by Nintendo for the Nintendo Switch as their answer to Sonic Mania and part of the 35th Anniversary of Super Mario Bros.

The game commemorates the original Mario games released for the Nintendo Entertainment SystemSuper Nintendo Entertainment SystemNintendo 64Game BoyGame Boy Color and Game Boy Advance. It features tons of elements from previous games alongside new ones. The game also features cutscenes done by Japanese animation studio Production I.G., in the same style as Wario Land: Shake It!.

Gameplay

Super Mario Blast is a sprite-based, side-scrolling platform game in the style of the earlier Super Mario games released on the Super Nintendo Entertainment System and takes elements from the older Mario franchise games (including it's spin-offs).

The main playthrough of the game takes place in "Adventure" upon which a menu of playable characters is selected. Players select one of six playable characters with three being playable at the start of the game, two after you beated various bosses and one as a secret unlockable, each with their own unique abilities. Certain characters may also have certain unique aspects about their stories and the design of the level.

The player navigates through the game via two game screens: an overworld map and a level playfield. The overworld map works the same as the previous games from the main series and it is split into ten worlds, featuring locations from past games, alongside new, original ones. It displays an overhead representation of the current location and has paths leading to action panels, castles, towers and other map icons. Moving the on-screen character to an action panel or fortress will allow access to that level's playfield.

Unlike most of the 2D Mario games, this game hasn't the traditional life system, time limits or Game Overs, but it includes a Health Meter with 3 lives (as in Super Mario Galaxy and Super Mario Odyssey).

Modes

Modes Description

Adventure

The game's primary mode.

Multiplayer Challenges

Get ready to challenge your friends to compete for collecting big stars, racing against your buddies and fighting each other.

Tumble's Mini-Game Collection

After you beated various bosses or collected a number of Plumber Coins, Tumble  opens for you a place where you can play minigames.

Super Mario Museum

After you beated World 9, sit back and enjoy visiting the museum, packed with concept art from past titles, music from the game, etc.

Multiplayer Challenges

This is a list of modes that are featured in Multiplayer Challenges.

Mode Description

VS. Race

Fighters

Star Catch

Stages

This is a list of stages that are featured in each mode from Multiplayer Challenges.

Stage Description

Peach's Castle

Sweet-Bitter Land

Tick-Tock Clock

Kartlantic

Pumpkin Zone

New Donk City

Lost Fortress

Star Haven

Tumble's Mini-Game Collection

This is a list of mini-games that are featured in Tumble's Mini-Game Collection.

Minigame Description

Face Lift

The iconic Super Mario 64 title screen is back, now with more head models that you can alter. There are in total of two modes. The first one is Free-Play, where you can stretch it everytime and the second one is Contest Mode, where you need to change the character's facial element to distorted positions accurately as possible.

Wario's Woods

Beating the last boss from World 3 will unlock the Wario's Woods puzzle game.

Wrecking Crew

Unlocked after beating the boss of World 5-Tower. There are in total of two modes. The first one is Classic Mode, which plays like the original game and Competitive Mode, which plays like Wrecking Crew '98.

Shell Stack

Shell Stack is a minigame that originaly came from Mario Party Advance.

Switch Way?

Switch Way? is a minigame that originaly came from Mario Party Advance.

Super Mario Museum

This is a list of sections that are featued in Super Mario Museum.

Section Description

Shroompedia

This section contains info all about the long history of Super Mario.

Gallery

A section with an immense collection of sketches, art and other visual materials with each game is divided up by sections.

Radio Mario

A section where you can listen to the OST of it plus with some extras.

Mushroom Kingdom's Movie Archive

A theatre which contains a collection of videos related to Mario.

Characters

Playable

Image Name Description

MarioMPA

Mario

Luigiart2

Luigi

NoImage

Princess Peach

Bowserconept SMG3

Bowser (unlocked after beating the boss in World 1)

NoImage

Wario (unlocked after beating the boss in World 3)

NoImage

Waluigi (unlocked after beating World-Star)

Supporting 

Bosses

World 1

  • Clown Car - Fortress boss
    • Toxic Goom (playing as Wario and Waluigi)
  • Bowser - Castle boss
    • Spiked Pirate (playing as Wario and Waluigi)

World 2

World 3

  • Harley Q - Forest boss
  • Aqualea - Underwater boss
  • Wario - Castle boss

World 4

  • Bert the Paratroopa - Forest boss
  • Jack the Giant - Castle boss

World 5

World 6

  • Roger the Potted Ghost, Witch - Fortress 1 boss
  • Big Boo - Castle boss
    • Punkin (playing as Wario and Waluigi)

World 7

  • Lakitu - Kart 1 boss
  • Robo Mario - Kart 2 boss

World 8

  • Gargantua Blargg - Lava 1 boss
  • Mother Fire - Lava 2 boss

World 9

  • Millennium Star - Star 1 boss
  • Tatanga - Space Fortress boss
    • Captain Syrup (playing as Wario and Waluigi)
  • TBA - Portal boss

World Star

  • Choco Blargg - Chocolate Panic boss
  • - placeholder name

Elements

Enemies

Returning enemies
Goomba Y Tumblr mcziz2vapA1rhehigo1 500 PiranhaPlant Paratroopa MA!
Goomba
Koopa Troopa
Piranha Plant
Koopa Paratroopa
Spiny 2017 BuzzybeetleNSMBU
(placeholder)
HammerBroNSMBU
(placeholder)
PaperCheep-Cheep
(placeholder)
Spiny
Buzzy Beetle
Hammer Bro.
Cheep-Cheep
Lakitu YNI
(placeholder)
Bullet Bill MKW2!!
(placeholder)
Paper Blooper
(placeholder)
Lava Bubble SMR
(placeholder)
Lakitu
Bullet Bill
Blooper
Lava Bubble
File-FighterFlyARCADE
(placeholder)
Sidestepper3DPromo
(placeholder)
BobombNSMBU
(placeholder)
PaperBoo2
(placeholder)
Fighter Fly
Sidestepper
Bob-omb
Boo
Chain Chomp
(placeholder)
Buster Beetle SMB3
(placeholder)
Paper thwomp
(placeholder)
Pile Driver Micro Goomba
(placeholder)
Chain Chomp
Buster Beetle
Thwomp
Pile Driver Micro-Goomba
MortyMoleSM3DL
(placeholder)
Art superMarioWorldCharginChuck Wiggler Beta
(placeholder)
Shyguy MP9
(placeholder)
Monty Mole
Chargin' Chuck
Wiggler
Shy Guy
Ninji MKO
(placeholder)
Hoopster3D
(placeholder)
Spindrift SM64S
(placeholder)
Bully SM3DW
(placeholder)
Ninji
Hoopster
Spindrift
Bully
Bk
(placeholder)
SMB NES Cobrat
(placeholder)
Paper Pokey
(placeholder)
BunBun
(placeholder)
Bombshell Koopa
Cobrat
Pokey
Bunbun
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
Gao
Yurarin Boo
Mekabon
Gunion
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
Tokotoko
Ganchan
Suu
Pionpi
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
Pompon Flower
Roketon
Chikako
Chicken
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
Spud
Spook
Fuzz
Dovo
NoImage
(placeholder)
NoImage
(placeholder)
NoImage
(placeholder)
Flying Goonies
Scram
Spear Guy
Frog Pirate
Goonie

New Enemies

  • Ukiki Kong
  • Fake Clones
  • Karting' Chuck

Power-ups

Image Name Description

NoImage

Image might be changed

Fire Flower Collecting it will give the ability to shoot fireballs.

NoImage

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1-up Mushroom The 1-up Mushroom gives the player an extra live.

NoImage

Image might be changed

Super Star Getting it will make the player temporarily invicible.

NoImage

Image might be changed

Cape Feather Its abilities is to fly indefinitely and attacking enemies by spinning it.

NoImage

Image might be changed

"a new power-up"

NoImage

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Frog Suit The Frog Suit grants to power to swim better underwater.

NoImage

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Carrot This power-up allows the player to slow their descent and hover in mid-air.

NoImage

Image might be changed

Goomba's Shoe

SPM Hammer

Hammer A rare type of power-ups, that is temporarily. It is used to smash Barrels and enemies.

Transportation

Marine Pop Sky Pop Minecart Kart

MarinePop

SkyPop NoImage SMKMario

Items and Objects

Image Name Description

Coin - 2D art

Coin The most common item that can be found in the game. Like most of the Mario games, they increase a player's score and grant extra lives.

Coin NSMB2

Image might be changed

Plumber Coin Coins with a picture of Mario's head imprinted on it. There are in total of three Plumber Coins in each level to collect. They can also unlock secret areas and extras.

Coin Key (1)

Image might be changed

Key Coin Coins that appears in a few levels. There are in total of five Key Coins in each level and collecting all will reveal a key.

NoImage

Image might be changed

Springboard An item that can send you flying higher.

MarioBeanstalk

Beanstalk Magical Vines that are used as ladders, in which the player can climb on it.

NoImage

Image might be changed

Vegetables These items can be pulled out of the ground and used to throw at enemies to damage and defeat them. There are a variety of those.

MushroomBlockArtwork

Mushroom Block These mushrooms can be thrown to defeat various enemies and stacking them to reach higher places.

NoImage

Image might be changed

Barrel Barrels are used to be toted and thrown. After that, it will start to roll on the ground and break at impact with a wall or an enemy.

NoImage

Image might be changed

Platforms Another well known object with lots of variations. Physical objects that the player jumps across it.

NoImage

Image might be changed

Seesaw Platform A long plank balanced in the middle on a fixed support that tilts up and down.

NoImage

Image might be changed

Arrow Lifts Round objects that always spin. To make it moving, the player must jump on it and moves in the direction the arrow is pointing. Changing the direction, the player must jump on it again.

NoImage

Image might be changed

Crate Some crates can be picked up and thrown, containing various items.

SuperMarioBlastBrickBlock

Brick Block Blocks that releases items when you break it if you have power-ups. They can be found almost everywhere in the game.

QuestionBlock - 2D art

Question Block One of the most common type of blocks. It releases an item when you hit it.

FlipBlockArtwork

Flip Block Yellow blocks that briefly spin around, hitting from below.

NoteBlock2Dart

Note Block Blocks with a note imprinted on it, that act like Springboards.

NoImage

Image might be changed

Triangular Block Running onto it, the player is able to run up on the wall were the block is placed.

POWBlock

Image might be changed

POW Block Throwing it on the ground, will cause knocking all the enemies on screen.

NoImage

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Rotating Block Blocks that briefly spin around.

NoImage

Image might be changed

Warp Pipe There are placed around every level. It allows the player to transport to another place.

NoImage

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Sap A gelatinous substance thst you can jump inside and swin on it, avoiding various obstacles.

NoImage

Image might be changed

Duggable Sand

NoImage

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Nebaneba Block A rare type of block that is covered with slime. This makes the player walking slower and jump harder, which can be dangerous if there are enemies behind you.

NoImage

Image might be changed

Jump Boards

Worlds

World Levels
World 1
Mushroom Kingdom
World 1-1 World 1-2 World 1-3 World 1-4
World 1-Fortress World 1-5 World 1-6 World 1-Castle
World 2
Sarasaland
World 2-1 World 2-2 World 2-Pyramid World 2-3
World 2-Desert World 2-4
World 2-Plane
World 3
Peacefull Woods
World 3-1 World 3-2 World 3-3 World 3-Forest
World 3-4 World 3-5 World 3-6 World 3-7
World 3-Underwater World 3-8 World 3-Castle
World 4
Giant Land
World 4-1 World 4-2 World 4-Forest World 4-3
World 4-4 World 4-5 World 4-6
World 4-Castle
World 5
Fungutropolis
World 5-1 World 5-2 World 5-3 World 5-Gameboy
World 5-4 World 5-5 World 5-6 World 5-7
World 5-8 World 5-Tower
World 6
Pumpkin Zone
World 6-1 World 6-2 World 6-Fortress 1 World 6-3
World 6-4 World 6-5 World 6-6
World 6-Castle
World 7
Kartlantic
World 7-1 World 7-2 World 7-3 World 7-Kart 1
World 7-4 World 7-Kart 2
World 8
Misty Magma Land
World 8-1 World 8-2 World 8-3 World 8-Lava 1
World 8-4 World 8-5 World 8-6
World 8-Lava 2
World 9
Star Haven
World 9-1 World 9-2 World 9-3 World 9-4
World 9-5 World 9-Star World 9-6 World 9-Space Fortress
World 9-Portal
World Star
Star Portal

Hopping in Mid-Air

World Star-1

Sweet-Bitter Land

(World Star-2)

Icy Ruins

(World Star-3)

Chocolate Panic

(World Star-4)

Funky Beats 

(World Star-5)

Tick Tock Run

(World Star-6)

Pipe-o-Rama

(World Star-7)

Super Player's Star Road

(World Star-8)

References

  • Donkey Kong: The Hammer power-up returns, but it acts differently.
  • Super Mario Bros. 2: Various elements return from this game (such as Vegetables, duggable sand, etc)
  • Super Mario Bros. 3: Giant Land return from this game.
  • Super Mario World: This Star Portal is a homage to the Star World from it. Flip Blocks return from this game.
  • Super Mario 64: The title screen of the game returns as a minigame.
  • Super Mario Maker: Key Coins return from this game.
  • Super Mario Land: Some elements like Sarasaland return from this game. World 9-GameBoy has a section where the player gets transported into a level styled of it.
  • Super Mario Land 2: Sap and Pumpkin Zone return from this game.
  • Super Mario Advance 4: Rotating Blocks and Seesaw Platforms return from this game.
  • Super Mario Run: The Remix 10 Starman theme is reused.
  • Wario's Woods: Most of the characters and the location Peacefull Woods return from this game. The Wario boss battle is based on the game.
  • Mario & Wario: World 3-Forest, World 3-8  and World Star-8 has gameplay elements used from it. Nebaneba Block returns from this game.
  • Mario Kart franchise: Kartlantic has lots of elements taken from it.
  • Super Mario RPG: The credits sequence is very similar from it. 
  • Virtual Boy Wario Land: Jump Boards returns from this game.
  • VB Mario Land: The concept of overhead view areas will debut in this game.
  • Dance Dance Revolution: Mario Mix.: The theme of World Star-8 is a remix of Always Smiling.
  • How to Win at Nintendo Games: The level Chocolate Panic is based on the rumored SMB1 chocolate factory level.

Gallery