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|Super Mario 3D World 2|
The game mostly plays out in a similar style to its predecessor, Super Mario 3D World, and partially, to an extent, Super Mario Galaxy. The player finishes a level by finding a Star Card, of which there are three per level; like Galaxy, there are different missions to earn these Star Cards. After completing the last mission in a castle stage, the player will instead earn a Grand Star Card, allowing them to progress to the next world. Like the first game, the player also needs to collect Green Stars to progress through the game, too. There is one Captain Toad level per world. These have the same mechanics as in the first game. A new type of level is added to this game, called Yoshi levels. As such, they play out as a 3D version of Yoshi's Island games although Yoshi is carrying a "Baby Toad" instead. There are three Yoshi levels per world, and at least one must be completed to access the boss level of a world.
|Mario is an all-around character.|
|Luigi jumps higher.||Luigi has less traction.|
|Peach can hover in midair for a short amount of time.||Peach runs slower.|
|Toad runs faster and falls slower.||Toad sprints later and jumps lower.|
|Rosalina sprints the soonest, and she can spin.||Rosalina is the slowest character. She also loses her spinning ability when gaining a power-up.||Collect 9 Grand Star Cards and beat New Super Galaxy.|
|Yoshi has an entirely different play style based on Yoshi's Island games. He can flutter jump and eat enemies as well. He cannot collect power-ups.||Beat every Yoshi level and beat the Yoshi's Island secret world.|
|Toadette runs faster and is able to charge up a higher jump than Luigi's.||When not charging, Toadette's jump is lower than Blue Toad's. She also sprints the latest and falls the fastest.||Collect every Star Card in the main worlds.|
|Super Mushrooms turn Mario into Super Mario, giving him an extra hit and allowing him to get a second power-up.||100px|
|Fire Flowers turn Mario into Fire Mario, giving him the ability to throw fireballs.|
|Super Stars turn Mario into Invincible Mario, making him impervious to damage from spikes or enemies for a short amount of time.|
|Super Leaves turn Mario into Raccoon Mario, allowing him to fly in the air after running and hit enemies with his tail.|
|Penguin Suits turn Mario into Penguin Mario. In this form, he can slide across ice and he can throw ice balls to freeze enemies.|
|Ice Flowers turn Mario into Frozen Mario, giving him the ability to skate. He also freezes water that he steps on.|
|Boomerang Flowers transform Mario into Boomerang Mario, allowing him to throw boomerangs.|
|Propeller Mushrooms allow Mario to go up in the air by turning him into Propeller Mario.|
|Piranha Pods turn Mario into Plant Mario, giving him the ability to hide, shoot himself upwards, eat nearby enemies, and spit fire while in pipes.||TBA|
|Buzzy Flowers turn Mario into Beetle Mario, allowing him to be invincible to damage from directly above.||TBA|
When a block contains a Power-Up that Mario already has, it will turn into a Card. These Cards can be used as the inventory in previous games, but upon collecting three Cards of the same type, they can give Mario an upgraded version of the Power-Up. Upon collecting three upgraded Cards of the same type, they will become a Super Card, giving Mario another upgraded ability.
- Yoshi levels were added in to the game as a reference to this being the sequel to Super Mario 3D World; Super Mario World 2: Yoshi's Island is the sequel to Super Mario World.
- After completing a level, the loading screen will show every player's character as a 2D sprite in Super Mario Bros. These characters will then jump onto the top of the goal pole. The level being depicted is likely 1-1.