Fandom

Fantendo - Nintendo Fanon Wiki

Super Amy Rose 64 (V1.1)

33,042pages on
this wiki
Add New Page
Comments9 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Super Amy Rose 64 is a parody video game based on Super Mario 64, with Amy Rose taking Mario's place. The game is a 3D action-adventure platformer, much like the original. In addition, all the original levels are completely redesigned.



Story

Bowser has invaded Station Square, the residence of the Sonic characters, and has stolen the 120 Golden Stars and scattered them everywhere in over 20 different levels. Sonic is assigned to save the world from the evil King of Koopas, but Amy wants to do it all by herself, so Sonic decides to let Amy go on the quest for him and recover these Golden Stars and restore the power of Station Square's Golden Stars.

Characters

Playable

  • Amy Rose (Voiced by: Taeko Kawata/Jennifer Douillard/Lisa Ortiz/Cindy Robinson)

Allies

  • Sonic the Hedgehog
  • Dorrie the Dinosaur
  • Toads
  • Cosmo the Seedrian
  • Seedrians

Enemies

  • Amp
  • Bill Blaster
  • Bob-omb
  • Boo
  • Bubba the Big Fish
  • Bullet Bill
  • Chain Chomp
  • Chuckya
  • Fire Guy
  • Fire Spitter
  • Goomba
  • Grand Goomba
  • Heave Ho
  • Koopa Troopa (red-shelled in this game)
  • Kuromame
  • Lakitu
  • Mad Piano
  • Micro-Goomba
  • Monty Mole
  • Mr. Blizzard
  • Mr. I
  • Piranha Plant
  • Podoboo
  • Pokey
  • Scuttlebug
  • Skeeter the Spider
  • Snufit
  • Spindrift
  • Spiny (from Lakitus)
  • Swooper
  • Thwomp
  • Venus Fire Trap
  • Whomp

Bosses

  1. Bob-omb King (Field of Flowers)
  2. Robot Hands (Egg Factory; guards Key #1 that unlocks the Twinkle Park castle entrance)
  3. Big Boo (Mystic Mansion)
  4. Whomp King (Crystal Caves)
  5. Army of Bullies (Hot Crater; guards Key #2 that unlocks the upper floor of Twinkle Park Castle)
  6. Wiggler (Spring Island)
  7. Bowser (Bowser's Castle)

Gameplay

Like in the original, the aim is to collect enough Golden Stars to progress to newer areas, from outside to inside Twinkle Park Castle. The primary goal is to collect enough to reach the final battle and restore Station Square's power. In this game, Amy is given all of the abilities Mario had in Super Mario 64.

Courses

The first five main courses are laid out as paths from the outside area of Station Square, and the last ten are located inside Twinkle Park Castle, inside paintings or in hole paths. All 15 main courses has 7 Golden Stars. Within each, one of these 7 Golden Stars is gained by collecting 100 rings, which replace coins from the original game. The other six stars are found by performing certain missions. There are also boundaries that can prevent the player from going too far at any point, such as falling into a pit or losing some Power Meter health.

Often times, there are blue Bob-omb Buddies that can open cannon hatches, allowing Amy to blast herself to a high or far away place.

Main Courses

  1. Course 1: Green Hill Zone - One of the first three main levels that Amy can enter. It is a basic course with Goombas and Koopa Troopas, including Koopa the Quick.
  2. Course 2: Field of Flowers - The second of the first three main levels. A bit harder than Course 1, it features Bob-ombs, Piranha Plants, flower beds, and butterflies that can carry either 1-UP Gumballs or even worse, bombs!
  3. Course 3: Seaside Hill - The last of the first three main levels accessible from the start, this level consists of a real beach, and involves swimming. Deep inside this level is an ocean cave filled with air bubbles, eels, and a room of treasure chests.
  4. Course 4: Ice Mountain Zone (requires 8 Stars) - A snowy level that's home to a group of penguins. It also has a slide racing area, and one large warm cabin.
  5. Course 5: Mystic Mansion (requires 8 Stars) - A ghost house filled with Boo ghosts and spinning eyeballs. Hidden inside is a top secret room called the "Mystery Room".
  6. Course 6: Crystal Caves (requires Key #1) - An underground level with shiny crystals, large rolling boulders, small bats called Swoopers, and Whomps.
  7. Course 7: Lava Reef Zone (requires Key #1) - A volcanic level with Bullies, Bob-ombs, Goombas, and of course, a volcano.
  8. Course 8: Sand Ruins (requires Key #1) - A desert level filled with quicksand, and also includes the legendary Great Pyramid of Giza and King Tut's tomb.
  9. Course 9: Splash Hill (requires 30 Stars) - Another beach level, only this one doesn't have an ocean cave. Instead, it has a giant submarine that can actually be explored inside.
  10. Course 10: Ice Paradise (requires 30 Stars) - Another snowy level, but instead of cabins, this one has igloos.
  11. Course 11: Ancient Japan (requires Key #2) - This level takes place during the Edo period. But still, it features the same enemies from earlier levels.
  12. Course 12: Sweet ​Mountain (requires Key #2) - A mountain level so sweet that it'll eventually wreck your teeth. It has places like the Ice Cream Igloo and the Chocolate Cakehouse.
  13. Course 13: Spring Island​ (requires Key #2) - An island filled with blooming flowers, and a village where a group of Seedrians live in.
  14. Course 14: Mad Gear (requires 50 Stars) - A large factory filled with Bob-ombs, Whomps, and Bill Blasters.
  15. Course 15: Rainbow Sky Tower​ (requires 50 Stars) - The final main level, which is a sky level with magic carpets and rainbows.

Secondary Areas

  • The Ocean Cave (from Seaside Hill)
  • Penguin Champ's Slide Race (Ice Mountain Zone)
  • The Cabin (Ice Mountain Zone)
  • The Mystery Room (from Mystic Mansion)
  • Whomp King's Throne Room (from Crystal Caves)
  • The Volcano (from Lava Reef Zone)
  • Great Pyramid of Giza (from Sand Ruins)
  • King Tutankhamun's Tomb (from Sand Ruins)
  • The Submarine (from Splash Hill)
  • The Igloo (from Ice Paradise)
  • Buddha Temple (from Ancient Japan)
  • Ice Cream Igloo (from Sweet Mountain)
  • Chocolate Cakehouse (from Sweet Mountain)
  • Seedrian Village (from Spring Island)
  • Cosmo's House (from Spring Island)

Courses with Secret Stars

In addition to the main and secondary courses of the game, there are also some hidden courses that house several of the Golden Stars.

  • Windy Valley - Located in Green Hill Zone, the Windy Valley is loaded with windmills and a long path to a secret Golden Star if 8 Red Rings are collected.
  • Emerald Coast (requires 3 Stars) - A small beach with 8 Red Rings.
  • The Country Farm - A farm filled with cows, chickens, pigs, and other animals, and of course, 8 Red Rings.
  • Domino's Pizza - A pizza shop found in Station Square. The manager will give you a free Golden Star in this area.
  • Mina's Music Store - A music shop where instruments and books are sold.
  • Egg Factory (requires 8 Stars) - The first boss level, also one of the two factory levels. Here awaits the Robot Hands, a pair of robotic hands that are in charge of the factory.
  • Hot Crater (requires 30 Stars) - Another volcanic level, and the second boss level. It is ruled by an Army of Bullies.
  • Rainbow Island - Located above Rainbow Sky Tower, this colorful level has 8 Red Rings on eight different clouds in the sky.
  • Bowser's Castle (requires 100 Stars) - The final level of the game, and the longest and most confusing as well. At the top hangs a painting of Bowser from the original game and the pipe that leads to the final confrontation.
  • Overworld 1: Station Square - Where the game begins. It has Amy's house, entrances to Courses 1-3, the Twinkle Park Castle, the farm, the pizza shop, and the music store, a passageway to the Emerald Coast, and the Restricted Gate, where behind there are Courses 4-5 and the Egg Factory. The Golden Star can be found near the fountain if 8 Red Rings are collected.
  • Overworld 2: Amy's house - A house that Amy and Sonic live in. The Golden Star is in their backyard.
  • Overworld 3a: Twinkle Park Castle Floor 1 - Once you've obtained the first key, you can enter the castle. In the main lobby, there are six doors. The first three lead to rooms with one painting each, where they lead to Courses 6-8. The fourth and fifth doors will take you to a hallway that leads outside to a large swimming pool. The sixth door requires 30 Stars to open, and it has Courses 9 and 10, the Hot Crater boss level, and a Toad that will give you a free Golden Star. The last door requires the Key from the Hot Crater boss level.
  • Overworld 3b: Twinkle Park Castle Floor 2 - After you have defeated the Army of Bullies from the Hot Crater and obtained their key, you can use it to unlock the upper floor of Twinkle Park Castle. Here, you'll find paintings hanging on the walls that lead to Courses 11-13, and some doors as well. The first door, which requires 50 Stars, includes entrances to Courses 14-15, and another Toad with another free Golden Star. The second door, which requires 70 Stars, leads to a room filled with helpful treasures. The last door at the end, which requires 100 Stars, leads to Bowser's Castle.
  • Overworld 3c: Twinkle Park Swimming Pool - The only pool in town where there's no lifeguard on duty. Way down at the bottom of this pool is a Golden Star.

Power-Ups

Each power-up comes from a red, green or blue "!" block, and each give Amy a special power.

  • Bird Wings - Enables Amy to fly like a bird by performing a Triple Jump or shooting out of a cannon.
  • Invisibility - Makes Amy disappear and making her invulnerable to attacks, and allowing her to walk through icy walls and wire gates.
  • Metal Amy - With this power-up, Amy can run through enemies and knock them out, not get burnt by fire, and walk underwater.

Items

  • Golden Star - The main source of the game. There are 120 in all.
  • Golden Rings - The basic object of the game. They restore Amy's health and if you collect 100 of these, you'll win another Golden Star.
  • Red Rings - Usually, there's eight of these in every course. Each Red Ring is worth 2 Golden Rings.
  • Blue Rings - Worth 5 Golden Rings, often found from more uncommon enemies and Blue Ring Blocks.
  • Red Shell - Amy can use this to ride on water, lava and to jump certain gaps.
  • "!" Block - Colored yellow, red, green or blue, the yellow ones can either contain a Golden Star, some Golden Rings, a Red Shell or a 1-UP Gumball.
  • 1-UP Gumball - Replaces the 1-UP Mushroom, gives an extra life.

Music

  • Sequence 02: "Hoedown Showdown" (used for the "Press Start" screen and The Country Farm)
  • Sequence 03: Super Mario RPG - "Rose Town" (used for Courses 1, 2 and the Windy Valley)
  • Sequence 04: Bach's Minuet in G Major (used for the Twinkle Park castle)
  • Sequence 05: "Luau" (used for Courses 3, 9 and Emerald Coast)
  • Sequence 06: "Baklava" (used for Course 7 and the Hot Crater)
  • Sequences 07 and 22: Legends of the Hidden Temple - "Temple Run" (used for the boss battles)
  • Sequence 08: "Jingle Bells" (used for Courses 4 and 10)
  • Sequence 09: "Oh Susanna" (used for Koopa the Quick's and Penguin Champ's races)
  • Sequence 10: "Tiptoes" (used for Course 5)
  • Sequence 11: "Brahms Lullaby" (used when approaching sleeping Piranha Plants)
  • Sequence 12: Donkey Kong 64 - "Crystal Caves" (used for Course 6)
  • Sequence 14: Mario Kart Super Circuit - "Sky Garden" (used for Wing and Vanish Cap)
  • Sequence 15: Donkey Kong 64 - "Strong Kong" (used for Metal Cap)
  • Sequence 17: Chopin's Revolutionary Etude Op. 10 No. 12 (used for Bowser's Castle)
  • Sequence 19: Disney's World of Illusion - "Candy Land" (used for the secondary areas in Course 12)
  • Sequence 24: Super Mario RPG: Legend of the Seven Stars - "Sunken Ship" (used for the secondary areas in Courses 3 and 9)
  • Sequence 25: Sonic Adventure DX - "Final Eggman" (used for the final battle)
  • Sequence 26: Super Mario Galaxy - "Star Festival" (used for the ending sequence, which is a nighttime copy of Station Square)
  • Sequence 31: Vivaldi's Concerto No. 1 in E major (used for Course 13)
  • Sequence 32: Mario Kart 64 - "Rainbow Road" (used for Course 15 and Rainbow Island)
  • Sequence 33: Super Paper Mario - "Flipside" (used for the File Select screen)
  • Sequence 34: "Pizza and Pasta" (used for Domino's Pizza; replaces the music of Lakitu's entry in the original game)

Custom Music

  • Sequence 35: Super Mario Galaxy 2 - "Starship Mario" (used for Station Square)
  • Sequence 36: "Secret of the Stone" (used for Course 8)
  • Sequence 37: Mario Party - "Peach's Birthday Cake" (used for Course 12)
  • Sequence 38: Bach's Invention No. 4 in D Minor (used for Mina's Music Store)
  • Sequence 39: "Haiku" (used for Course 11)
  • Sequence 40: Donkey Kong 64 - "Frantic Factory" (used for the Egg Factory and Course 14)

Note: Some MIDIs come directly from the MusicMagic Songbook (1993) CD-ROM.

Trivia

  • When the game is turned on, Amy's (Jennifer Douillard's) voice saying "Sega!" is used in place of Mario's phrase, "It's-a Me, Mario!".
  • In this game, Amy's design, voice and movements from Sonic Adventure are used.
  • Amy's power meter (HP/Air) doesn't use numbers; instead, it uses words. The meter goes like this: Full, Very Good, Good, Average, Below Average, Low, Very Low, Severely Low, Empty.
  • Hanging on the wall in the living room of Amy's house is a letter that Amy wrote to Sonic. It is actually Peach's letter in the original game, but is modified with Amy's name on it.
  • The "!" Switches are located in random places, rather than in Switch Palaces, which are not existant in this game.
  • The "Temple Run" music does not play on the Big Boo (from Mystic Mansion) boss battle.
  • If you fall off Rainbow Island (the secret course), you won't lose a life; instead, you'll return back to Station Square (main overworld) near the fountain.
  • You only fight Bowser once in this game, as the Keys are each held by the bosses of the Egg Factory and the Hot Crater.
  • Sonic is seen in the level (Station Square at Night) after you beat Bowser (final boss).

Also on Fandom

Random Wiki