Sonic Tech
Developer(s) Luigi20200111
Publisher(s) TBD
Platform(s) WiiU
Release Date(s)
Single-Player, Versus, Co-op
Age Rating(s)
E 10+
Genre(s) Platformer
Media Included WiiU disc
Sonic Tech is my idea for a Sonic game with many new features. Gameplay will be a mix of Sonic Unleashed and Sonic 06. It will include aspects that 06 would have included if not for time constraints. There are 6 playable characters, each one has their own story and 2 sub-characters playable in their story. There are 8 levels, each with 3 acts. You will have a huge overworld to explore and missions to fulfill. There will also be an universal Chao Garden. The main plot that connects each story involves Eggman making an army of Metal versions of characters, just for them to revolt.


Each character and sub-character have a different method of gameplay. The main characters are Sonic, Shadow, Silver, Amy, Espio, and Giyasen. The sub characters are Tails, Knuckles, Rouge, Omega, Blaze, Mighty, Cream, Big, Charmy, Vector, Rench, and Metal Vector. Different characters gameplay can be very similar or very different. For example, as Sonic you tend rush through levels, while as Espio, you have to solve various puzzles. As Sonic you now get a Tech Visor after the first act. The Tech Visor allows you to lock-on to enemies and to see invisible stuff.


Levels are in the order I come up with them.

Candy Casino

Candy Casino is a Candy Paradise, with a Casino theme.

Burning Ocean

Burning Ocean is an ocean shoreline on fire.

Metal Domain

A metallic kingdom maqde by the revolting Metal characters.

Egg Fleet

Basicly a new Egg carrier.

Ice Sheets

An Icy field.

Ancient Ruins

The Ancient Ruins of a floating city.

Tremendous Treetops

The canopy of a Jungle.

City Departure

A path through a city.


To Be Worked On