Sonic Strike is a reboot of the Sonic franchise made by Dreams Inc. with new story, gameplay and characters, adding more fleshed out plots and lore as well as a more RPG-oriented gameplay that takes inspirations from games such as LittleBigPlanet, Mega Man ZX Advent, and most importantly the cancelled Sonic-16.
In the fictional planet of Mobius, millions of strange yet sentient intelligent creatures live together with humans in peace and harmony, this land is filled with not only futuristic technology, but also incredible mystical items, the most powerful of which hold control over the life of the entire planet and universe, the "Chaos Stones".
The "Chaos Stones" are filled with "Chaos Energy" as their name says, a powerful energy which comes from the life energy of every living thing, this energy can't be sensed unless one has been around Chaos Energy for long periods of time, has trained in how detect it, is using a machine, or is using another Chaos Stone as a sort of radar, this makes them easy to blend into everyday life without no-one noticing, as they're scattered all over Mobius.
Harnessing the Chaos Energy of a Chaos Stone is hard to do unless you have trained on how to use it, as it's unpredictable, the only thing that's fully known about it is that it comes in two forms, "Negative Energy" and "Positive Energy", and usually when one tries to harness its power without knowing how to control these individual energies is a victim to "Chaos Radiation", a bad side-effect caused by an unstable blend of Negative and Positive Energy. Chaos Radiation not only morphs and deteriorates a person's physical health, but their mental health as well.
However, if someone manages to collect all of the Chaos Stones, they will be able to harness their true power regardless of training, but only for a limited time, after that they will change forms to look comepletely different and scatter all across Mobius once again.
And finally, controlling all of these Chaos Stones is the most powerful artifact in the universe, the "Master Emerald", which has been protected by Echidnas for centuries, however, now only one Echidna remains to protect it, as all other Echidnas had mysteriously died in a massive event many many years prior.
Mobius, holding all of these extremely powerful artifacts, is a planet that has been the subject of wars and invasions by other planets, however, for years Mobius has also been populated by heroes that have fought to protect it and the Chaos Stones from any threat.
The various games' plots usually revolve around Sonic and his team, known as the "Freedom Fighters" as they protect Mobius from several alien threats, and although the plots only seem to have continuity in terms of character development, abilities and the Chaos Stones, games are usually part of big arcs which separate the franchise’ installments.
The main games have a type of gameplay based on the cancelled Sonic-16 and LittleBigPlanet, in other words, a 2D perspective that allows the player to move not only in the foreground but in the background as well, however, instead of stages, the game has a Metroidvania-inspired open world with Zones serving as the different areas the player explores.
The game also has its fair share of RPG elements, Sonic has HP instead of relying on Rings to survive and has a series of stats that can be upgraded via EXP, not only that, but he now has many more offensive moves at his disposal instead of just jumping which add diversity to the combat system.
Arc 1 - The Ultimate Lifeform
- Sonic Strike: Stones of Chaos (main game) - The first game in the series, which delves Sonic's origins and revolves around an alien invasion by the Xordian race, which had already attacked Mobius many centuries back in order to look for the Chaos Stones and had used special nukes to severely mutate big parts of the population and captured them to test their skills and make them part of their army until the mutants broke out and sent the Chaos Stones back to Earth while destroying the alien spaceship, however, only a few of them survived, one of them being Sonic the Hedgehog. As the game goes along, Sonic forms the "Freedom Fighters" as he collects the Chaos Stones and fights against the Xordians and Robotnik's robot army, in the meantime facing his biggest rival in the form of "Metallix", a robot made by the Xordians with the capability of analyzing and copying its enemy's abilities and enhancing them.
- Important Events: TBA
- Sonic Strike: Black Eclipse (main game) - The planned second game in the series, the plot will involve the main Freedom Fighters being sent to a planet known as Mairak after a signal is obtained from that planet that seemed to indicate that they were under invasion, after arriving there they find out that the planet is under attack from a violent alien race known as the “Black Arms”, led by the evil “Black Doom”, who steal the planet’s invaluable “Time Stones” in order to warp time and take over Mairak in the past when it’s defenseless, however, Sonic and Tails manage to recover one of the Time Stones before time is warped and manage to not only be unaffected by the changes in Mairak’s time, but also gain the ability to switch between the past, present and future all while avoiding the “Knights of Krono”, the defenders of time who think Sonic is part of the Black Arms.
- Important Events: TBA
- Eclipsed Strike (spin-off) - A spin-off that takes place after the events of the second game but before the events of the third, not much is known about it other than the fact that it will not feature Sonic as a playable character, but rather Eclipse the Darkling, who struggles to take control of the chaotic Black Arms and regain power after their defeat at the hands of Sonic in Black Eclipse.
- Important Events: TBA
- The game can be seen as a rival to the Sonic Blur series by Zeta Lab, as both are Sonic reboots which feature heavy use of Archie comics characters and were both made around the same time. Dreams Inc. has yet to reveal if this was intentional or not but a crossover in the near future seems appropiate, doesn't it?