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Sonic: Diamond Rings is a game released for the Dreamcast in 2001. It was the first time Sega and Nintendo have collaborated, predating F-Zero GX and F-Zero AX. It was a game that came free when you pre-ordered Sonic Adventure 2. The graphics and sound are like the original Sega Genesis games, although the diamond rings and FMVs were done with 3D graphics.
Yuji Naka and Shigeru Miyamoto designed, directed and produced the game together.
The music was composed by Teruhiko Nakagawa and Junko Shiratsu.
Sonic decides to travel back in time, back to a time after Tails' Skypatrol and before Sonic the Hedgehog 2. Tails gives Sonic six diamond rings when Sonic is aged seven. However, Dr Robotnik forces Sonic to give him the diamond rings; he is scared and throws the rings at him. Dr Robotnik throws the rings as far away as he can. Sonic decides to go on an adventure to get his diamond rings back.
On his journey, he collects normal rings, too. When he approaches Dr Robotnik he is initially scared. However, he then disciplines himself and decides to defeat Dr Robotnik. He does it successfully, but then Dr Robotnik returns. Sonic manages to defeat him once again.
For the third time, Dr Robotnik approaches Sonic. He asks Sonic how many diamond rings he has collected. If he has collected them all, he will let him keep them and transfer them over to Sonic Adventure 2 via the VMU. If not, then Dr Robotnik won't return them to Sonic. Sonic then takes on Dr Robotnik and battles him. He defeats Dr Robotnik and he completes his adventure. He then asks Tails if he wants to join in with his next adventure. However, he says he will not do it until he completes his next adventure.
On Level 3-2, there is a Mario cap and a Triforce buried underground.
Level 2-3 is similar to the first level in Sonic The Hedgehog: Triple Trouble.
On Level 3-3, Shadow is seen spitting out a star. This is a reference to Kirby.