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Snapjaw
Snapjaw
3D artwork of a Snapjaw.
Species Origin Alligator / Bear trap
Rarity Rare
Average Behavior Climb vines to attack players
Vulnerable To Fruit attacks
Hammers
First Appearance Donkey Kong Jr. (1982)
Latest Appearance Mario vs. Donkey Kong: Minis March Again! (2009)
"Snap Jaw" (Yoshi's Island DS)

Snapjaws are enemies that appear in Donkey Kong Jr., Donkey Kong on the Game Boy, and the first three games of the Mario vs. Donkey Kong series. In terms of physical appearance, they are a sort of cross between alligators and bear traps, and are usually found climbing vines in an attempt to bite the player's character. In Donkey Kong Jr., blue Snapjaws will simply fall off and try to bite the character from above, while red ones will continuously climb up and down and can move on platforms. They cannot be stomped, instead requiring the player to utilize fruit projectiles or a Hammer to defeat them.

More organic-looking variants of Snapjaws, referred to as "Snap Jaws", appear in Yoshi's Island DS in levels where Baby Donkey Kong is the primary baby the Yoshis must carry through the stage. They act in a similar manner to their original mechanical counterparts, but can be stomped on the head.

Appearances[]

Jake's Super Smash Bros.[]

The mechanical Donkey Kong Jr. variation of Snapjaws appear in Jake's Super Smash Bros.

Yoshi's New Island 2[]

The organic Snap Jaws appear as enemies in Yoshi's New Island 2.

Super Mario World Switch[]

Mechanical Snapjaws appear in the Mario Bros. Deluxe game mode, starting in Stage 23. They hop along until they reach a nearby platform, then turn sideways to move along it. They give the player 1000 points when defeated.

Gallery[]

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