|Platform(s)||Xbox One, PS4|
Slap-Happy Smackdown is a melee 3-D fighting game made by Nano Inc, released for PS4 and Xbox One in late 2016. Greatly inspired by games such as Power Stone 2 and Tom and Jerry: War of the Whiskers, it features a diverse and distinct cast of characters, with over 20 playable characters, ranging from cute and cuddly to dreary and dastardly, fighting it out in arena-like stages.
The player(s) are taken to three-dimensional stages, where they can move around and explore feely. You can execute a combo of fast 'light attacks' and some 'heavy attacks', as well as dish out some damage with each characters unique special attack- although every character's movepool is different, and have different strengths and weaknesses. Also, every character has a 'super move', which are extremely powerful attacks that can be achieved by filling up their superbar that can be filled by dealing out hefty damage to their enemies, collecting items and 'taunting' their opponent, which is a short (but time-consuming on the battlefield) process that leaves the user open to any players around. Each player has a lifebar, deplete enough of your opponent's lifebar and they lose a life. The battle isn't over all players, except one, has lost all their lives.
Stages are interactive and dynamic, constantly changing as the battle progresses. Most, if not all, of the stages follow a simple formula: they have three sub-stages within them. For example, in The Enchanted Forest level, players start off in the middle of the woods. After a set amount of time, all the players have to advance to the left to avoid getting crushed by giants, before finding a Magic Hut, where the remainder of the battle takes place. Stages are also littered with melee weapons, and projectiles for players to use, such as: tree branches, mini-guns, giant hammers and more. Also, itemboxes are occasionally found, with non-damaging items such as protection (e.g. Shield) or health recovery items (e.g. Sweets). Stages may also come with their own unique fixtures, such as turrets that you can interact with and use.
In Classic Mode, it plays fairly similar to Super Smash Bros; you can select a character, changing the difficulty as you please, and you fight through ten rounds of randomized one-on-one battles. You can only battle characters you already have, and the tenth round is a boss battle against Giant Robot. If on Very Hard Mode, he's joined by another (though smaller) robot, nicknamed Mrs Robot- the difficulty is relatively the same in this round, until you destroy Mrs Robot, which makes Giant Robot go berserk, and get exceptionally stronger. The Battle Types include:
- Regular Battle is the most common Battle Type, which is a simple one-on-one. The opponent is randomized, and the battle takes place in said opponents signature stage.
- Team Battle is where the player fights two randomized CPU characters, while working with another computer teammate. The ally and opponents are all randomized, and the battle takes place in either one of the opponents signature stage.
- Multi-Character Battle is where the player will fight ten variants of a character, although separately in groups of three. They all have a lower handicap than usual, so they are all easier to KO and harder for them to KO the player too.
- Free-for-All is where the player must fight three characters in the player's character's own signature stage. The opponents won't start targeting the player specifically until one is killed.
- Super Battle is where the player battles a discoloured purple version (getting progressively darker the harder the mode is set) of one of the characters. The character is super-powered, being both faster and stronger than normal. The opponent is chosen randomly, but the stage is always the same: some strange void, standing on a silver platform. Unlike other stages, this one can't be played outside of Classic Mode and doesn't change at all during the Battle. This battle is always the second to last battle, and precedes the Robot boss.
In Challange Mode, you can select any character you have, and each character has about ten challenges each. The challenges give you rewards, such as: new items available, new alternative costumes, new menu background themes, sometimes new characters and occasionally brand new game modes.
In Versus Mode, you can fight other players or computer player opponents, up to four fighting. The player can set the teams and characters, as well as the CPU's characters and theur skill level. Like in Super Smash Bros, the player can pick the number of lives, or pick the time limit. The player can turn off items if they like, and can regulate the items that go into each match.
In King Of The Hill, the objective of this mode is to stay atop of a hill. The longer you stay up on the hill, the more points you receive, although the twist is, the more points you have, the less damge you give. The player with the most points by the end of the round wins. Players can change the time limit as they please, amount of opponents, and their opponents skill level(s).
- Some of the names are puns, for example:
- Paige Turner is based on the phrase 'Page Turner'
- Roxanne Roll is a play on the words 'Rock and Roll'
- Ane Mei is a play on the term used to refer to Japanese animation, 'Anime'.
- Kay-Oh is based on the abbreviation of the phrase 'Knockout', or 'K.O'.
- Some of the names are refrences, too:
- Eugene The Librarian is a refrence to the persona undertaken by Adam Gitlin, on Britain's Got Talent.
- Roxanne's signature stage, Electric Mayhem, is a refrence to the band in The Muppets.
- Ani Mei's signature stage, Unicornucopia, is a combination of Unicorn (a mythological equine with a horn, which is often seen as girly), and Cornucopia (which is a symbol of nourishment and plenty). This is refrencing how utopian the stage is.