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Shadow's Dawn

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Shadow's Dawn
Developer(s) Seer and Verac
Publisher(s) Nintendo
Platform(s) Wii U
Genre(s) Real Time Strategy RPG
Mode(s)
Story Mode, Colisseum Mode
Age Rating(s)
E10+

Shadow's Dawn is a Strategy RPG created co-op by Verac72 and SuicuneRider14 (aka Seer).

Gameplay

The game is played on a diagnol 3D grid map, in similar fashion to Final Fantasy Tactics. The game plays as in active time, with everything having a counter that activates when it reaches 100 (ie. skills, character turns, movement) and goes up at different speeds. Level cap is 99.

Each character has a specific class and at level 25, they can upgrade to one of 3 second tier classes. At level 45, they can upgrade again.

Terrains

There are different types of terrain, each with different movement costs, stat boosts, and regen-percentages after each turn.

Terrain Move Evade Acc Crit Heal
Grass 1 0 5 0 0
Forest 2 10 0 0 0
Fort 2 15 5 5 10
River 2 5 5 5 0

Classes

Base

Class Descr. Exc. St. Low St. Weapons Promotions
Swordsman TBA
  • Luck
  • Speed
  • Strength
  • Defense
  • Magic Defense
Swords
  • Theif
  • Ninja
  • Spellblade
Mage TBA
  • Magic
  • Speed
  • Magic Defense
  • HP
  • Strength
Rods, Books
  • Nature Mage
  • Dark Mage
  • Battle Mage
Healer TBA
  • Magic Defense
  • Defense
  • Magic
  • Speed
  • Luck
Staves, Books
  • Priest/Priestess
  • Light Mage
  • Guardian Mage
Knight TBA
  • Strength
  • Defense
  • Magic Defense
  • Speed
  • Luck
Swords, Lances
  • Great Knight
  • Magic Knight
  • Holy Knight
Ranger TBA
  • Speed
  • Skill
  • Magic Defense
  • Defense
  • MP
Bows, Barehanded
  • Combat Ranger
  • Dancer
  • Sniper
Soldier TBA
  • Strength
  • Speed
  • Luck
  • Magic
  • MP
Lances
  • Armor Knight
  • Dragoon
  • Dark Knight

Class 1

Class Promotes From Promotion Specialty New Weapons
Theif Swordsman Rogue Faster, but not much Strength boost. Can steal items from enemies. None

Story

TBA

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