Fandom

Fantendo - Nintendo Fanon Wiki

Savird (SG7)

33,050pages on
this wiki
Add New Page
Comments0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

#771 Savird (SG7)
771 - MO - Savird
Savird's Current Artwork
Category Aerial Assault Pokémon
Original Region Victor
National Dex Nr. #771
Victor Dex Nr. #050
Generation GSS 7
Pokémon Color White
Type(s) Flying/Fighting
Ability/ies Reckless or Intimidate
(Hidden: Moxie)
Average Height 4'06"
Average Weight 59.1 lbs.
Evolves From Falcomini

Introduction

Savird is a dual Flying-type and Fighting-type Pokémon.

Savird is a "fakemon" appearing in Pokémon Mid and Out. This is not an official Pokémon! It evolves from Falcomini at Level 29.

Pokédex Entry

Savird are natural fighters. Their mastery of air-based combat rivals no other.

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 130
121 - 200 238 - 394
Defense: 60
58 - 123 112 - 240
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 70
67 - 134 130 - 262
Speed: 110
103 - 178 202 - 350
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Steel Wing Steel Physical 07070 09090% 25
00Start Boost Strike Flying Physical 04040 100100% 30
00Start Pound Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
066 Double Kick Fighting Physical 03030 100100% 30
1010 Fake Out Normal Physical 04040 100100% 10
1717 Aerial Ace Flying Physical 06060 00——% 20
2525 Blaze Kick Fire Physical 08585 09090% 10
3030 Quick Guard Fighting Status 0000 00——% 15
3131 Low Sweep Fighting Physical 06565 100100% 20
3333 Detect Fighting Status 0000 00——% 5
3737 Feather Dance Flying Status 0000 100100% 15
4242 Jump Kick Fighting Physical 100100 09595% 10
4444 Acrobatics Flying Physical 05555 100100% 15
4848 Agility Psychic Status 0000 00——% 30
5656 Brave Bird Flying Physical 120120 100100% 15
6262 High Jump Kick Fighting Physical 130130 09090% 10

  • A level of "Start" indicates a move that will be known by a Savird (SG7) obtained at level 1
  • Bold indicates a move that gets STAB when used by Savird (SG7)
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Savird (SG7)
  • Moves in yellow cannot be learned by any previous evolutions of Savird (SG7)

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMFlying TM19 Roost Flying Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMFighting TM99 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal TM102 Fake Out Normal Physical 04040 100}}100% 10
TMNormal TM105 Acupressure Normal Status 0000 —}}—% 30
TMSteel TM106 Bullet Punch Steel Physical 04040 100}}100% 30
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Savird (SG7)
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Savird (SG7)
  • Moves in yellow cannot be learned by any previous evolutions of Savird (SG7)

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Vacuum Wave Fighting Special 40 100% 30 Bag Red Shard Sprite2
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Steel Wing Steel Physical 70 90% 25 Bag Red Shard Sprite4
Mega Kick Normal Physical 120 75% 5 Bag Red Shard Sprite8
Fire Punch Fire Physical 75 100% 15 Bag Red Shard Sprite10
Fling Dark Physical Varies 100% 10 Bag Green Shard Sprite8
Counter Fighting Physical 100% 20 Bag Green Shard Sprite12
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite12
Double-Edge Normal Physical 120 100% 15 Bag Blue Shard Sprite10
Superpower Fighting Physical 120 100% 5 Bag Blue Shard Sprite10
Knock Off Dark Physical 65 100% 20 Bag Yellow Shard Sprite4
Swift Normal Special 60 —% 20 Bag Yellow Shard Sprite6
Tailwind Flying Status —% 15 Bag Yellow Shard Sprite10

  • Bold indicates a move that gets STAB when used by Savird
  • Italic indicates a move that gets STAB only when used by an evolution of Savird
  • Moves in yellow cannot be learned by any previous evolutions of Savird

Name Origin

Savird is a combination of savage and bird.

Gallery

Trivia

  • Savird and Falcomini are based on Secretary birds.

Also on Fandom

Random Wiki