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Samus Aran (Super Smash Bros. Golden Eclipse)

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Samus Aran
Samus SSB4
SSB Metroid Series
Availability Default
Series Metroid
First Appearance Metroid (1986)
Home Stage Pyrosphere
Final Smash Zero Laser

Description

Samus Aran is an intergalactic Bounty Hunter and the main protagonist of the Metroid series. Her first appearance was in the original Metroid, released in 1986. Her birth planet is K-2L, an earth colony. Samus Aran is a bounty hunter of prestige fame, often employed by the Galactic Federation. Samus's history is somewhat mysterious and is often left with wide gaps. Her past is best described in the Metroid Manga, although Nintendo has never directly confirmed whether the manga is canon or non-canon; some images from the Manga appear in the Japanese Metroid: Zero Mission Gallery. Other than the Metroid Manga, primary sources for her history are Metroid Fusion and Metroid: Other M.
Source: Metroid Wiki

Specials

- : Charge Shot - Samus charges up a ball of energy and fires it. Unless the move is already charged, Samus will instantly fire the weakest shot if used in the air. Gains Excellent KO potential when fully charged, while a useful intercepting move at a low charge. KOs at 70-110% depending on weight, DI and rage. Can be used to break shields if used in conjunction after using her up/down tilts, Bombs, Super Missiles, aerials or her jab if both hits are shielded. (3% (min), 25% (max))

> : Missile-  If the special button is held, Samus will fire a Missile that chases the target. If tapped like a smash attack, Samus will fire a Super Missile that travels in a straight line. Both versions deal low knockback. Can be used for a shield break if used then a Fully charged Charge Shot Is used after. (5% (homing), 10% (super))

^ : Screw Attack -  Samus leaps upwards in a high speed somersault while discharging energy. Shoots upwards if started from the ground, while the move gains distance slower if started in the air. A useful out of shield, and deals good knockback that can KO near the upper blast line as low as 100%. (2% (ground hit 1), 1% (ground hits 2-11), 1% (aerial hits 1-12), 12% (total))

v : Bomb -  Samus rolls into her Morph Ball form and drops a Bomb, which explodes on a timer. She can hit herself with the Bombs to bomb jump. Useful for edge-guarding or to force an opponent to shield. Deals good shield damage, able to break them if used with her up/down tilts or a fully charged Charge Shot. (4% (contact), 5% (explosion))

F : Zero Laser -  Samus fires a very large energy beam across the stage. The beam can be angled slightly up or slightly down. (0.5% (fringe loop), 1.5% (main loop), 2.5% (fringe blast), 5.5% (main blast))

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