The Intergalactic Bounty Hunter
Universe MetroidSymbol12Metroid
Other Super Smash Bros. Appearances SSB/SSBM/SSBB/SSB4
Recent Game 'U Metroid: Other M
Availability Starter
Final Smash Zero Laser/Hyper Mode

Samus makes her fifth return to the Super Smash Bros. franchise in Super 5mash Bros. 5. Samus is very powerful and utilizes a wide variety of weapons built into her Power Suit. She is capable of using her Charged Shot and Missiles, as well as ejecting out fire to deal damage. Samus is the master of projectiles and is best at utilizing them. Also, due to her armor, she is a bit heavier in Super 5mash Bros. 5 but her jump is not affected as her back jets gives her a slight boost. She also activates her jets upon dashing which also gives her a slight boost. Aesthetically, she appears like a mixture between her appearance in Metroid: Other M and Metroid Prime.

Changes from Smash 4


Special Set A

Name Damage Description
Neutral Special Charge Shot 3% (min), 25% (max) Samus can charge this attack and then fire it off for high offensive damage. She can also fire quick shots.
Custom 1 Dense Charge Shot 4% (min), 27% (max) Takes quite some time to charge up but deals much more damage than the default.
Custom 2 Melee Charged Shot 5% (min), 18% (max) Samus fires a close ranged charge shot.
Side Special Missile 5% (homing), 10% (super) Samus fires a missile that can either be a straight forward missile or a homing missile; depending on how much the control stick is smashed.
Custom 1 Relentless Missile 3% (homing), 12% (super) Missiles move slower.
Custom 2 Turbo Missile 4% (homing), 9% (super) The missile pauses in mid air and then fires out quickly.
Up Special Screw Attack 2% (loop), 5% (last) Samus turns into a ball and spins rapidly; dealing multiple hits.
Custom 1 Screw Rush 2% (hit 1), 9% (ground hit 2), 7% (air hit 2) Deals damage more sporadically with more control.
Custom 2 Apex Crew Attack 2% (hit 1), 9% (ground hit 2), 7% (air hit 2) Moves only vertically and hits only twice.
Down Special Bomb 4% (contact), 5% (explosion) Samus transforms into a ball and then releases a bomb. She can also cause herself to bounce by using the bombs.
Custom 1 Slip Bomb 2.5% (grounded explosion), 3.5% (aerial explosion) Bombs deal less damage but trips grounded opponents and meteors aerial ones.
Custom 2 Mega Bomb 4% (contact), 9% (explosion) Samus delivers only one bomb that does more damage.

Special Custom Set B

Name Damage Description
Neutral Special Plasma Beam 3% (close), 1.4% (far) Samus fires a continuous beam from her arm cannon. She can walk and jump while firing it. It deals more damage up close, but loses power over time.
Custom 1 Ice Beam 2.2% (close), .9% (far) Deals significantly less damage, but has a chance to freeze opponents.
Custom 2 Phazon Beam 1.5 (poison) The Phazon Beam causes a poison effect that causes continuous damage with hit stun but doesn't deal knock back.
Side Special Sonic Boom 13% (core), 8% (outer) Samus fires a ball of energy that travels depending on how hard the stick was pressed. A wall of energy appears with pushes opponents back, deals damage, and blocks projectiles.
Custom 1 Vacuum Boom 13% (outer), 8% (core) Much like the default, but it causes a vacuum effect. The damage does more damage on the outside of the attack.
Custom 2 Exploding Boom 18% (core), 12% (outer) Fires the sonic boom which creates a wall that can block attacks. It then explodes when it vanishes, dealing damage. It is slower than the default.
Up Special Shinespark 8% Samus charges up her power and jumps up in an angle. She does damage as she passes through, but deals small knockback.
Custom 1 Sweetspark 14% (sweetspot), 5% (sourspotted) Samus creates a sweetspot that causes a spark to emit in front of Samus. The sweetspot deals more damage and knockback, but less on the sour spot.
Custom 2 Lightspark 0% Samus travels further and faster than her default but doesn't deal any damage.
Down Special Sensemove 15% Samus performs a pose that, when attacked, she jumps onto the opponent and fires a shot at point black range which knocks opponents upwards.
Custom 1 Lucky Sensemove 8% Samus has a much longer duration for the attack to connect, but deals less damage and knockback and is generally slower.
Custom 2 Charged Sensemove 22% Much like her default, but instead of delivering a regular Charged Shot, she delivers a fully Charged Shot that also does area damage. However, she is vulnerable during the entire attack.

Final Smash

Name Damage Description
Final Smash 1 Zero Laser 0.5% (fringe loop), 1.5% (main loop), 2.5% (fringe last), 5.5% (main last) Samus fires a highly concentrated laser that does continuous damage and can be slightly controlled. Samus does not change into Zero Suit Samus.
Final Smash 2 Hyper Mode --- Samus absorbs phazon which causes her to have a sudden increase in power, speed, and jump with a aura that protects herself from damage but she is suspectable to hit stun and halved knockback. She can deliver super powered charged shots, missiles, bombs, beams, etc. At the end, she delivers a super powered phazon explosion on the stage.


Italics means they have to be unlocked.

  • Thrusts out her hand behind her while her jets shoot out. (Up)
  • Points her arm cannon to the right and to the left. (Right)
  • Takes her arm cannon and holds it up right. (Left)
  • Dissembles her arm cannon and reassembles it. (Down)

Character Selection Screen

  • Samus points her arm cannon and fires an explosive round.
  • Samus takes her hand and presses on her visor which changes the face glass color.
  • Samus points her arm cannon to the right, to the left, and then to the camera.

On Screen Appearance

  • Samus emerges from a Super Metroid space spot and readies her arm cannon.
  • Samus comes in while in her Morph Ball form and then emerges from it.
  • Samus arrives on her Gun Ship and ejects out.

Victory Animations

  • Readies her arm cannon.
  • Shoots multiple shots while kneeling.
  • Punches twice and then fires from her arm cannon.
  • Uses her jets and hovers slightly with her arms spread out.
  • Transforms into her Morph Ball and does figure eights.
  • The Baby Metroid appears and Samus pats it on its head.

Losing Animations

  • Looks forward and claps with her arm cannon.
  • Samus appears dizzy with sparks flying out.
  • Samus's visor appears cracked and flashing distress signals.

Victory Fanfare

A remix of the tune when Samus Aran obtained a new power-up or addition to her Power Suit. It would also play when Samus defeated Ridley and Kraid.

Idle Animations

  • Checks her arm cannon.
  • Puts arm cannon down.
  • Holds up Arm Cannon and shakes it.
  • Taps her visor.


Samus's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.


Unlock: Classic Mode

"The Bountry Hunter, Samus is known for her success rate, her abilities, and the trail of Space Pirates she leaves in her wake. However, she isn't your ordinary bounty hunter as she is searching for something more grander than a simply bounty. Due to her traumatic childhood, she searches for the enemies that destroyed her people and brought her down this road. She does this while blasting apart foes."

Samus (Alt)

Unlock: Adventure Mode Console/Red

"The Screw Attack is one of Samus' most powerful attacks. When equipped, she can boost into the air and sucks in any enemies nearby; dealing damage but also allowing her to access areas she couldn't before. In Super Smash Bros., it functions much like in the game but on a less grand scale. She still turns herself into a swirling blade of destruction but with much less pizzazz."

Samus (Alt)

Unlock: Adventure Mode Handheld/Orange

"Samus can use the sensors found within her Varia Suit to initiate the SenseMove ability. When performing it, she predicts the enemies motions, allows the attack to connect, and then turns it back onto the opponent. Samus will jump onto the opponent and deliver a powerful projectile attack after slamming them to the ground. However, be careful as both the opponent and Samus is vulnerable to attack as she blasts the opponent."

PED Samus

Unlock: Boss Battle Console/

"The PED Suit appears much like her Power Suit but with a white bluish glow. The PED stands for "Phazon Enhancement Device" and it's purpose is to harness Phazon energy and redirect it to her opponents, though this comes at a cost to Samus' only livlihood. She can absorb Phazon to restore health and even activate the Hyper Mode, though when in this mode for too long, she may overload with Phazon and will have to expel it before transforming into a second Dark Samus.."

Hazard Samus

Unlock: Boss Battle Handheld/

"The Hazard Suit allows Samus to enter areas that are extremely hazardous and usually lethal for her. Through advanced technology, the atmosphere and environmental hazards of the Pirate Homeworld are just a walk in the park for her. When she enters into areas that would be hazardous to her, the suit erects an orange shield that expels the hazardous properties. Though this doesn't aid Samus in Super Smash Bros."

Samus (Plasma Beam)

Unlock: Match or Trophy Shop/  Yellow

"Samus can expel a large amount of energy through the Plasma Beam. It is known for doing continuous damage much like a Flamethrower though instead of flames, it's highly condensed energy. Much more dangerous. She could also convert it to Light energy or Dark energy in Metroid Prime 2 Echoes. In Super Smash Bros., she has two custom specials: an Ice Beam that freezes opponents and a Phazon Beam that poisons opponents. So pick your...err..beam!"

Samus (Missile)

Unlock: Match or Trophy Shop/  Pink

"When Samus would shoot her missiles in Super Metroid, she would gain the Pink color palette. This was removed in later Metroid games but I guess it still is kept in Super Smash Bros. Samus can fire two types of missiles: a homing missile that is slower but will track onto hostile opponents and a Super missile that speeds forward; dealing more damage. Both are dangerous missiles and can help Samus out in a pinch! Especially when she has her Pink color swap on!"

Samus (Dark Samus)

Unlock: Match or Trophy Shop

"When Samus gains her Phazon suit, she is trapped by the Omega Pirate. The Phazon corrupted her Varia Suit but also gave it enhanced defensive properties and a really cool new coat of paint! Samus was obviously also immune to Phazon energy that would otherwise kill someone. However, this suit came at a price as when defeating the Metroid Prime, it caused the suit to overload with Phazon energy and created the entity known as Dark Samus who would plague the galaxy."

Samus (White)

Unlock: Match or Trophy Shop

"The Light Suit is the fusion of Luminoth and Chozo technology in Metroid Prime 2 Echoes. This suit could absorb light energy and use it for attacks and defensive abilities. She could also condense herself into beams of light which allowed her to traverse to distant locations. She was also immune to the effects of Dark Aether and was the weapon that destroyed the Ing, an alien species that were locked in battle with the Luminoth. After the Dark Aether vanished, so did the Light Suit."

Samus (Down Taunt)

Unlock: Match or Trophy Shop/Black

"Samus' Arm Cannon is a miracle of technology - grafting a human body into an armored exoskeleton. Samus is capable of firing not only Charged Shots but missiles, beams, flames, ice, and other sorts of energy from it. When not battling Metroids, Space Pirates, or other Bountry Hunters - she can dissemble the Arm Cannon for repairs, cleaning, and modifications. All that fight can rust up its joints and calibrations are needed to get it back into working order!"

Fusion Samus

Unlock: Complete a Samus Character Challenge

"When Samus became infected by the X Parasite, removing the Power Suit was all the doctors could do to save her life and, even then, that wasn't enough. The doctors had to inject "Vaccine "Metroid"" which was created by Metroid DNA. This destroyed the X Paraste within her body but changed her cellular makeup. In order to regain her lost abilities, Samus must download and absorb them through her adventures."

Zero Laser

Unlock: All Star Mode (Easy or Normal)

"The Zero Laser is a high-powered energy beam that absorbs energy from around her and then re-creates it into an energy beam. Anything caught within its wake is literally blasted apart from the energy beam. Samus can also slightly alter the trajectory but the force is so strong that it causes her to shake slightly. Fortunately, she found a way to prevent losing her armor after the beam finishes.

Hyper Mode

Unlock: Unlock all Fox trophies

"Hyper Mode is a transformative ability that Samus gains after she absorbed Phazon energy. She can change the Phazon energy to power; maximizing all of her abilities and giving her attacks much more damage. In fact, most attacks bounce off from her. In addition, her power, speed, jump, and all other stats are boosted. However, if the Phazon Energy is too much, it will begin to slowly damage her. She must vent out the Phazon which creates a massive poisoning explosion!"

Alternate Costumes


Color Title Color Notes Status
Orange Orange Based off her Varia Suit Starter
Yellow Yellow A color swap of a yellow armor that was teased by Nintendo. Starter
Pink Pink Based off the Gravity Suit in Super Metroid and the missiles that she uses. Starter
Brown Brown Based off from Dark Samus from Metroid Prime 2 Echoes. Starter
Purple Purple Based off from Gravity Suit Starter
Green Green --- Starter
White White Based off of the Light Suit. Starter
Black Black Resembles Dark Samus from Metroid Prime 3 Corruption. Starter
Gray Gray Based off from the Phazon Suit. Starter
Red Red --- Starter
PED Samus Light Blue Based off her PED Suit. Locked
Hazard Suit Samus Violet Based off of the Hazard Suit. Locked
Fusion Suit Cyan Based off of the Fusion Suit from Metroid Fusion. Locked


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