Rosalina & Luma (ロゼッタ&チコ, Rosetta & Chiko), also simply known as just Rosalina in the customization menu, are recurring characters in the Super Mario series and important characters in the Super Mario Galaxy installments. Rosalina and her Lumas live in the Comet Observatory, where they watch and protect the cosmos. However, in the events of Super Mario Galaxy the power stars were scattered and asked for Mario's help, which started their galactic adventure. Rosalina and Luma fight as a duo, similarly to Popo and Nana, but it's never controlled by the AI even when separated from Rosalina.
Rosalina is a lightweight character despite her tall frame, similar to Mewtwo and Zelda. In fact, she is one of the lightest characters, with only a few other characters being lighter. Unlike the Ice Climbers or Olimar, Rosalina is not completely handicapped when a Luma is incapacitated and has her own moveset independent from the Lumas. A Luma has its own attacks as well that it'll unleash when directional input is applied or automatically when close to an opponent as well. Creation of Lumas which aid in attacks similar to Nana of the Ice Climbers. Lumas can attack while either next to or projected away from Rosalina, using a moveset connected with Rosalina's moveset. Lumas can be used to combo opponents back and forth with Rosalina, and like Pikmin, can take attacks and be defeated.
Lumas can be launched and, since they won't stop tumbling until the hit the ground, will be doomed if sent over a pit. They will also be KO'd if they take 50% damage. Luma will respawn next to Rosalina 13 seconds after it is KO'd or as soon as Rosalina respawns. Luma does not respond to inputs that involve using a held Item. Additionally, Rosalina's air dodge, sidestepping, and rolling animations involve her disappearing and appearing, and she is also able to crawl.
When a Luma respawns after being KO'd, it can be replaced by a Luma of a different color, including yellow, blue, green, red, pink, purple, cream (resembling the character Luma who assists Mario in the two Super Mario Galaxy games), Polari (Rosalina's trusted advisor from the first game), and white (a unique color in Smash Bros.).
- Playing 250 VS. Matches in Riot Mode.
- Completing Adventure Mode with all default Mario characters.
- Having her join you in Clash of Dimensions.
If any of these methods are cleared, except for the third one, the player has to fight Rosalina and Luma in a match, in Good Egg Galaxy.
- Neutral attack - Rosalina swings her wand twice, then waves it in front of her. Finishes with one more swipe.
- Dash attack - Rams the enemy with her body.
- Forward tilt - Sweep kicks in front of herself. Disjointed range and knockback.
- Up tilt - Floats straight up, headbutting. A Saturnian ring rises up from her head. Hits through platforms.
- Down tilt - Dropkicks along the ground.
- Forward smash - Rosalina thrusts her hands forward, hitting the enemy with a galaxial blast.
- Up smash -Swings her wand above herself while leaning far back. Comes out very fast and has a hitbox on her back.
- Down smash - Kicks in front of and behind herself, creating magic galaxies with each kick.
- Neutral aerial - Spins in the air, creating a starry field at the end of her feet.
- Forward aerial - Flip kicks, generating a spiral galaxy in front of herself.
- Back aerial - Kicks behind herself, generating a spiral galaxy at the end of her feet. Comes out fast and put opponents toward the ledge.
- Up aerial - Waves her wand, making a Saturnian ring rise above her head.
- Down aerial - Stomps, sending a Saturnian ring below herself.
Grabs and throws
- Forward throw - Makes the enemy float in front of her and releases them forwards. Can combo at very low percentage.
- Back throw - Spins the enemy around her body once, then tosses them behind herself with magic. Decent knockback.
- Up throw - Throws the grabbed enemy into the air. Ideal for combos against heavier characters.
- Down throw - Magically slams the enemy into the ground. Good for combos.
- Aerial Grab - Rosalina grabs her enemy with magic, smacks them with galaxial blasts and does a stronger blast upon landing.
- Neutral special - Luma Shot: If there is no Luma on the stage controlled by the user, this move summons one. If there is a Luma present, this move is used to command it, either shooting it out varying distances with a chargeable attack, or bringing it back to her if it is far away.
- Custom 1 - Luma Warp: Teleports the Luma a set distance away.
- Custom 2 - Power Luma Shot: Fires the Luma much slower, which deals much more damage.
- Side special - Star Bits: Rosalina or Luma (if there is one on battle) will quickly fire out a small number of Star Bits, attacking in a relatively short range. Despite appearance, it's not a projectile.
- Custom 1 - Floaty Star Bit: Shoots a large, slow, multi-hitting, projectile Star Bit.
- Custom 2 - Shooting Star Bit: Shoots a single, long-range, projectile Star Bit.
- Up special - Launch Star: Rosalina uses a Launch Star to propel herself through the air. The move can be angled upwards or to the side, and can send her a great distance in any of these directions.
- Custom 1 - Launch Star Plus: More distance, but no angle control.
- Custom 2 - Launch Star Attack: Less distance but can damage opponents.
- Down special - Gravitational Pull: Rosalina waves the Star Cursor from Super Mario Galaxy around her as a form of protection. If there are any items near her, the Gravitational Pull will bring them towards Rosalina, allowing her to use them. If Rosalina is being directly attacked by a projectile that is not an item, the Gravitational Pull has a different purpose. Instead, the projectile will be nullified and will disappear.
- Custom 1 - Catch & Release: Damages nearby enemies.
- Custom 2 - Guardian Luma: Enlarges the Luma temporarily.
- Riot Move - Comet Star: Rosalina summons a big comet star and sends it towards her victim, sending them flying along with the comet.
- Final Smash - Power Star: Rosalina will pull out a power star which shoots out smaller stars in all directions. The stars will rebound when they hit a surface. These smaller stars are fairly ineffective, and can be avoided, but the larger power star will grow in size over the duration of the move. At the end of the Final Smash, the large star will explode, inflicting high knockback on any nearby characters.
- Rosalina and Luma lean forward and spin, like a planet on its axis; Luma chirps cheerfully
- Puts her hand on her hip, leans back, waves her wand and says "Mmm hmm"; Luma nods his head
- Crouches, waves her wand and slowly rises up; Luma dances around
- 1st Entrance: Rosalina and Luma enter the battlefield through a cloud of galactic dust. Upon entry, it is shown that the dust was from Rosalina's wand.
- 2nd Entrance:Starry dust appears spinning and rising up, turning into Rosalina and Luma.
A slight remix of the orchestrated tune that plays upon collecting a Power Star in Super Mario Galaxy plays. Alternatively, this same tune will play when one first accesses Super Mario Galaxy on its title screen. It plays while she does one of the following animations:
- Rosalina poses gracefully and says "All right!", while Luma circles her.
- Luma flies in after Rosalina motions with her wand, giggling.
- Luma jumps into Rosalina's arms, and she catches it.
- Neutral attack - Punches once, kicks once, then spins in place. Finishes with a headbutt. Ideal to harass and zone against opponents.
- Dash attack - Performs a ramming attack.
- Forward tilt - Performs a similar sweep kick. Medium to short range.
- Up tilt - Headbutts straight up. Hitbox comes out fast.
- Down tilt - Headbutts at a downward angle.
- Forward smash - Delivers a powerful straight punch.
- Up smash - Performs a rising uppercut. Good knockback. Comes out 10% later than Rosalina.
- Down smash - Kicks on either side of itself.
- Neutral aerial - Kicks forward, then back. Can be used to surprise an unexpecting opponents. Sends opponents in the direction where Luma is attacking.
- Forward aerial - Spins in the air. Sends opponents with decent diagonal knockback.
- Back aerial - Kicks straight back.
- Up aerial - Does a backflip, kicking in an arc to hit enemies in front and above itself. High vertical knockback.
- Down aerial - Kicks straight down.
- Standard - Blue: Original clothes. Light yellow hair and light blue dress.
- Pink: Gives Rosalina Peach's coloration, changing her dress to pink and her crown to golden. It also resembles the color scheme of a Hungry Luma.
- Yellow: Resembles the color scheme of a normal Luma.
- Green: Resembles the color scheme of the Trial Lumas.
- Red: Based on Fire Rosalina's appearance in Super Mario 3D World. May also represent the Red Star guarding Lumas.
- Black: Resembles the color scheme of a Power Star.
- Purple: Resembles the coloration of a Lumacomète. Also slightly resembles Lubba's colors.
- White: It resembles the White Mage in various Mario spin-offs, Peach's sprite from Super Mario Bros., and Fire Peach from Super Mario 3D World. The dress also slightly resembles the color scheme of her younger self in Super Mario Galaxy.
- Cosmic Rosalina: Changes Rosalina's appearance to that of Cosmic Spirit's from Super Mario Galaxy 2. In her Cosmic Spirit alternate, Rosalina is mute and only echoing galactic sounds can be heard instead of her voice. However, the Lumas' sounds remain.