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|May 19th, 2014|
| 1-4 Players
| ESRB: T
|Genre(s)||Action, Adventure, Puzzle|
|Series||Puppet Show (series)|
|Media Included||DVD, Digital Download|
An old theater that once thrived with life and laughter has slowly started to die over the years, and all of the actors and puppeteers begin to leave and pass away. Unwanted puppets are thrown away and stashed in boxes, where they will never see the light of day again. These happenings cause a dark threat to fall upon the abandoned theater, and the ancient sets and scenes are put in harm's way. Recognizing this issue, one of the many lost puppets rises from its inanimate state and is controlled by a mysterious puppeteer. The puppeteer must guide this poor puppet through the dark theater, in order to save its friends from the grasp of the many evil fiends that are lurking in the setpieces.
The player controls a puppet using the Holopad. The controller for the puppet appears in holographic form on the pad, and the user simply grabs the holo-image and tilts in the direction they want the puppet to go. Other actions can be performed, such as falling to the ground in a pile to avoid enemies and doing a sort of jump to get to higher places and dodge objects. The game is split into "Sequences." Each Sequence has its own hub area, where each Scene can be accessed. Every Sequence has its own boss or "Threat" to do battle with at the end. The object of non-boss levels is to find the missing puppet at the end of a large area, littered with trials and traps.
There are 10 Sequences in the game, each with 5 Scenes and 1 Threat level.
|1. Rude Awakening||Lurker||Storage Room|
|2. Among the Dead||Haunt||Puppet Theater|
|3. Up in Flames||Scorch||Prop Room|
|4. Joke's On You||Tragedy||Costume Closet|
|5. Shrouded in Red||Curtain||Stage|
|6. The Sound of Music||Melody||Orchestra Pit|
|7. Afraid of the Dark||Shade||Under the Stage|
|8. Staying Sharp||Ripper||Woodshop|
|9. Hanging from the Rafters||Hangman||Loft Above Stage|
|10. The Final Act||Phantom Puppeteer||Final Scene|
There are 10 Threats in the game, and the puppet must fight them all to save the theater!
|Full Name||Threat 3 - Scorch|
|Ability/ies|| - Throws burning matches
- Tosses fireballs
"Hahahahaha! Finally! Someone to share this wonderful flame with! I've suffered this burning for far too long! It's time someone else had a try! Don't be shy, it only hurts just a little! Ha!" - Scorch
Battle: Scorch has three set areas he goes to in order to attack your puppet. He cycles through them depending on which vantage point is the best for him to land hits on you. When Scorch is charging up a ball of flame in his hands, this is body language for his fireball attack. He will fire it towards your current position, so all you have to do is dodge just as he throws it. When Scorch pulls out a match and begins lighting it on his flaming body, this means that he is about to toss it at your current position. He throws it in two ways: an arched toss and piercing spear-like throw. The arched toss will take longer to fall, but it will leave the burning match where it hits the ground, so watch your step! The piercing throw is way faster, so quickly dodging is essential. Damaging Scorch won't be easy, due to his fire-engulfed body. The only way to hurt him is to get water to hit him. There are three valves located on the ceiling, but the controls for each valve are individually guarded by wooden walls. You'll have to trick Scorch into burning down the walls and use the correct control to poor water on the correct place. When Scorch is defeated, his flame goes out, and all that is left is a charred, lifeless wooden figure.