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|Full Name||Prisya Albane|
|Family and Relations|
| Cress Albane (Father) |
Mint Adenade (Mother)
|Main Weapon(s)||Swords, Rods|
|Ability/ies|| First Aid |
| Yukari Fukui (JAP) |
Georgia Van Cuylenburg (ENG)
|First Appearance||Tales of Phantasia II: The 17 Years|
|Latest Appearance||The Tales X|
Prisya Albane is the protagonist of Tales of Phantasia II: The 17 Years. Daughter of Cress Albane and Mint Adenade who trains in the South Forest in hope of following her Father's Footsteps.
In Cress's bed chamber in Totlus, Mint lies in bed and Cress asks if she is alright. Cress goes to the first floor in Cress' House to the other party members and reveals that Mint is pregnant. Everyone is overjoyed with the news, and they tell Cress that he should start coming up with some names.
While Cress and others are away at Alvanista, Mint goes into labor. A pair of villagers inform Cress, and he returns to Totlus with Chester, Claus and Arche. Mint gives birth to a baby girl, and Cress asks Chester to be her godfather and name her. Chester names the baby Prisya.
Prisya grows up a strong and capable woman, and Cress trains her as a Swordsman as he believes she is placing too much value on strength and power. Prisya flees from the village and travels to South Forest, where she is attacked by 5 Boars. She is rescued by Cress who trained her, Prisya explains she was going to inspect the impact site of a meteor that struck in the west, and didn't tell Cress because she knew he wouldn't let her go. The two inspect the crater and head back to Toltus.
On their way back to Toltus they spy something approaching, and Cress orders Prisya and Mint to take refuge. The Unknown Creature attack, and when Cress is pushed back to the village he sees Prisya and Mint still there, wanting to help him. Cress, Prisya and Mint battle The Unknown Creature to protect themselves, but he jumps over them before escaping.
Claus, Chester, Arche and Suzu find Cress and Prisya recovering in Cress' House. With a Rod and Book from Mint the four knock them to their senses and they rejoin the party.
The Creator and the Czarinas sealed away Karono. And hid the Jewel who sealed her in a hidden place. The Creator revived Mars Uldole, and The Mysterious Girl possesed him to kill Cress.
While they are on they're way Home to Toltus, Mar Uldole blocked the way. And he challenges Cress to a fight. Cress accepted the challenge. He was winning the fight, until Mars stabbed him in the chest. Before Cress dies, he says to his wife and daughter that they can go without him, but Mint mourns and Prisya wants to avenge him.
The Creator was happy that Cress is dead. Near Toltus is a Guardian Tree, and they buried Cress in there. Mint weeps for him, but Prisya convinces her to go home. Cress' spirit was there and enters Mint heart. He said that he'll be in They're hearts forever.
Mint and the others fight the Creator. He was defeated in the first form, second and third. And he revels his last form. He was defeated and the Jewel that sealed Karono appearaed and unsealed Karono itself. Karono thanked the heroes for she is unsealed, they defeated the Czarinas and the Creator. Karono revived all the dead living things from the world, except the Czarinas and the Creator, She rebuild the destroyed locations and villages, and peace returned to the world.
Mint was happy Cress was alive again. Chester was happy he can see his parents and his sister Ami. Everyone is joyful. Cress continued to teach Prisya.
Prisya's HP and Strength are mediocre compared to the other physical characters, but she has higher MP and Spirit. The primary advantage of Prisya compared to other healers is his significantly higher Speed, having 51 Speed at Level 99 while Mint, and Arche have Speed in their 30s.
When using Awaken, Prisya is fully healed and her stats are boosted, but when it wears off Prisya's HP is reduced to single digits.
Prisya has abilities similar to that of a Swordsman, being a physical attacker able to cast Healing Magic. Compared to Cress, Prisya has greater emphasis on his spells while not being as good a fighter. She has a variety of Healing Magic that grants status effects and heal party members. While she is not as effective as a dedicated Healer, Prisya's magic is still strong.
Her ability is Awaken, which fully heals Prisya and increases her stats for several turns, but when it wears off Prisya's HP is reduced to single digits.
Prisya has a variety of Band abilities and can fit into several party configurations. Her damaging Bands benefit from his Awakening ability to increase their damage, and he has several two-person Bands that execute quickly and do heavy damage.
A good endgame strategy for Prisya is to pair her up with her father: when Prisya's HP is reduced after using Awaken, Cress will automatically use Cover on her, giving her enough time to heal himself and continue fighting.
This is her first ever appearance in a game. She serves as the protagonist of the Game.
It has been confirmed that Prisya will return in The Tales X.
This is her first ever appearance in an anime. She serves as the protagonist of the show.