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Pokkén Tournament 2
ACL-Pokken2 logo
Developer(s) Existence Software,
Bandai Namco Entertainment
Publisher(s) The Pokémon Company
Platform(s) Nintendo Switch
Arcade
Genre(s) Fighting
Series Pokémon spin-off,
Tekken spin-off,
Pokkén Tournament
Release Date(s) Switch:
Worldwide September 1, 2025
JP August 19, 2025

Arcade:
JP July 8, 2025
USA August 25, 2025

Mode(s) 1-2 Players

Pokkén Tournament 2 (Japanese: ポッ拳 POKKÉN TOURNAMENT 2 Pokkén: Pokkén Tournament 2) is a one-on-one fighting game. The game, which is a sequel to the 2015 title Pokkén Tournament, combines gameplay elements of Bandai Namco Entertainment's Tekken series with the universe of The Pokémon Company's Pokémon series.

Pokkén Tournament 2, like its predecessor, was released internationally on a home console and in Japanese arcades. An English version of the arcade version was released in a limited number of American arcades a week prior to its console launch.

Gameplay[]

The gameplay of Pokkén Tournament 2 differs in very slight ways from its predecessor. Core mechanics from the original Pokkén Tournament are kept, though are mainly tweaked with in ways to balance the game in certain ways.

The game is essentially a traditional one-on-one fighting game. The Pokémon battles take place in two phases: the Field Phase, which has Pokémon duelling in a three-dimensional battleground; and the Duel Phase, which takes place in traditional two-dimensional battlefields.

Pokémon battle through various attacks, with special attacks activated through using different combinations of attacks and directional inputs.

A large new addition to Pokkén Tournament 2 is the addition of a second Synergy Gauge. While filling the first Synergy Gauge allows the Pokémon to activate their Synergy Burst, as in the original title, filling up both allows the Pokémon to use a special move known as a Synergy Burst ƒ. The Synergy Burst ƒ attack will always hit and KO the opponent, as filling it up takes a substantial amount of time.

Advisors[]

Cheer Skills[]

All six Cheer Skills return from Pokkén Tournament.

Cheer Skill Description
Standard If the player won the previous round, the Support Pokémon that was not chosen previously will begin the round with their Support Gauge filled. If the player lost the previous round, both Support Pokémon will begin the round with their Support Gauge filled.
Synergy Focused Regardless if you won or lost the previous round, the player's Synergy Gauge will be filled slightly. More of the Synergy Gauge is filled if the previous round was lost than if it was won.
Pressure Focused In the third round, the player's Synergy Gauge will be filled by a massive amount regardless if they won or lost the previous round. More of the Synergy Gauge will be filled if the previous round was lost than if it was won.
Support Focused From the second round, both of the player's Support Pokémon will begin the round with a full Support Gauge.
Special The effect changes depending if the player lost or won the previous round. If the player lost it, both Support Pokémon will have their Support Gauges maxed out at the beginning of the round. If they won it, their Synergy Gauge will see an increase.
Whimsical The effect is completely random. The Synergy Gauge can see a boost, or one or both of the Support Pokémon can see their Support Gauges filled at the beginning of the round. This is a gamble however, as there is a chance that nothing will happen.

Customization[]

Titles[]

Titles can be seen as a sort of achievement system included within Pokkén Tournament 2. Players can apply Titles to their trainer card to brag about their achievements to other players online. Players can earn Titles by completing certain objectives, or through the Lucky Bonuses after battles. While its predecessor also allowed the player to unlock exclusive Titles through scanning amiibo, Pokkén Tournament 2 does not have as many exclusive Titles.

All 299 Titles from the previous title appear in the game, alongside 101 new ones.

# Title Unlock criteria
001 Newbie Battle Trainer Overall battle count - 1
002 Beginner Battle Trainer Overall battle count - 50
003 Intermediate Battle Trainer Overall battle count - 100
004 Expert Battle Trainer Overall battle count - 200
005 Veteran Battle Trainer Overall battle count - 300
006 Master Battle Trainer Overall battle count - 500
007 Starter Battle Trainer Overall win count - 15
008 Up-and-Coming Battle Trainer Overall win count - 30
009 Almighty Battle Trainer Overall win count - 60
010 Toughened Battle Trainer Overall win count - 100
011 Tenacious Battle Trainer Overall win count - 200
012 Skilled Battle Trainer Online win count - 30
013 Elite Battle Trainer Online win count - 50
014 Hot Battle Trainer 3 battle win streak
015 Red-Hot Battle Trainer 4 battle win streak
016 Unbeatable 5 battle win streak
017 Rich Battle Trainer Total PokéGold obtained - 100,000
018 C Rank Battle Trainer Defeated Green League Master
019 B Rank Battle Trainer Defeated Blue League Master
020 A Rank Battle Trainer Defeated Red League Master

Story[]

The game is set six years after the events of Pokkén Tournament. The former champion of the Ferrum League and their friend/guide Nia assisted in restarting the Ferrum League after Shadow Mewtwo's attack on the region. After setting up the Ferrum Elite, they left the region, moving on to find an even greater challenge. The plot primarily revolves around the introduction of Fighter Pokémon that have yet to be approved by the Ferrum League for official Ferrum Battles.

Ferrum League[]

Following the events of the previous game, the Ferrum League underwent a major restructuring in its battle structure. There are now two Ferrum Leagues, the original ("Ferrum League") and the new "Ferrum Elite".

The Ferrum League is open to Battle Trainers from all across the Ferrum Region. It is broken up into four leagues: Green League, Blue League, Red League, and Chroma League. Green League has a pool of 100 Trainers, and making it into the top 10 grants access to the Red Tournament. Blue League has a pool of 80, Red League has 40, and Chroma has 25. To be granted access to the Blue, Red, and Chroma Tournaments, the player must rank up to at least Rank 8. After defeating any of the Green, Blue, Red, Chroma, Yellow, Iron, Silver, Gold, and Crystal Leagues, the player is able to rematch the leagues at any time, as well as the league's champions.

Pokken Tournament 2 - Ferrum League

The Ferrum Elite is open to the Battle Trainers that have ranked to at least Rank 10 in the Chroma League. Ferrum Elite consists of four leagues in itself, though these are slightly different in that they consist each of only a single match, though these matches are longer (a Trainer must win six rounds instead of just two), and may have several gimmicks attached to it.

The Ferrum Elite takes the place of the Elite Four that other regions have, and adapts the idea to the Battle AR setup. As such, there is no designated "Champion" as with other regions' Elite Four groups, instead the title of "Champion" is given to anyone that can defeat the four Ferrum Elites, as well as the Elite of the Crystal League, Anne.

Pokken Tournament 2 - Ferrum Elite

Ferrum World Tournament[]

The player is able to enter the Ferrum World Tournament. The Ferrum World Tournament contains trainers from all over competing in Ferrum Battles, as a chance to connect with their Pokémon in ways they couldn't before. There are seventeen entrants into the Ferrum World Tournament, with each entrant returning from a previous Pokémon title. Their Pokémon are much stronger than any Pokémon fought in the Ferrum League or Ferrum Elite. Additionally, all Ferrum World Tournament entrants have unique Titles that can not be earned by the player.

Trainer Debut Pokémon
Sun Moon Red
Red Pokémon Red, Blue, and Green Versions
025Pikachu
149Dragonite
494Victini
Sun Moon Blue
Blue Pokémon Red, Blue, and Green Versions
068Machamp
196Espeon
197Umbreon
HeartGold SoulSilver Jasmine
Jasmine Pokémon Gold and Silver Versions
212Scizor
082Magneton
195Quagsire
HeartGold SoulSilver Pryce
Pryce Pokémon Gold and Silver Versions
245Suicune
615Cryogonal
747Mareanie
HeartGold SoulSilver Clair
Clair Pokémon Gold and Silver Versions
006Charizard
621Druddigon
670Floette
Omega Ruby Alpha Sapphire Steven
Steven Stone Pokémon Ruby and Sapphire Versions
306Aggron
303Mawile
323Camerupt
Omega Ruby Alpha Sapphire Wallace
Wallace Pokémon Ruby and Sapphire
271Lombre
079Slowpoke
594Alomomola
Emerald Salon Maiden Anabel
Anabel Pokémon Emerald Version
461Weavile
381Latios
717Yveltal
Leaf
Leaf Pokémon FireRed and LeafGreen Versions
040Wigglytuff
132Ditto
224Octillery
Cynthia
Cynthia Pokémon Diamond and Pearl Versions
445Garchomp
205Forretress
776Turtonator
Platinum Looker
Looker Pokémon Platinum Version
453Croagunk
185Sudowoodo
722Rowlet
Black White Caitlin
Caitlin Pokémon Platinum Version
763Tsareena
492Shaymin
801Magearna
Cheren
Cheren Pokémon Black and White Versions
428Lopunny
019Rattata
399Bidoof
N Pokemon
N Pokémon Black and White Versions
571Zoroark
488Cresselia
643Reshiram
Korrina
Korrina Pokémon X and Y
448Lucario
701Hawlucha
732Trumbeak
XY Diantha
Diantha Pokémon X and Y
282Gardevoir
621Druddigon
670Floette
XY Valerie
Valerie Pokémon X and Y
700Sylveon
337Lunatone
338Solrock
Lillie Artwork
Lillie Pokémon Sun and Moon
792Lunala
035Clefairy
766Passimian
Sun Moon Hapu
Hapu Pokémon Sun and Moon
750Mudsdale
644Zekrom
770Palossand
Kiawe
Kiawe Pokémon Sun and Moon
758Salazzle
038Ninetales
429Mismagius

Pokémon[]

Fighter Pokémon[]

There will be a total of 66 Fighter Pokémon in the base of Pokkén Tournament 2, more than doubling the roster of its predecessor. Pokémon that are capable of Mega Evolution will Mega Evolve upon activating Synergy Burst. Similarly, other Pokémon that have multiple forms may change under similar circumstances: Greninja transforming into Ash-Greninja, Meloetta transforming from its Aria Forme to its Pirouette Forme, and Lunala entering Full Moon Phase.

In the base game, there are 18 Power fighters, 14 Speed fighters, 17 Technical fighters, and 17 Standard fighters. 13 of these Pokémon came from Generation I (13 counting Shadow Mewtwo), 7 from Generation II, 8 from Generation III, 10 from Generation IV, 9 from Generation V, 8 from Generation VI, and 10 from Generation VII.

Five Fighter Pokémon were added exclusively to the Nintendo Switch version of the game via paid downloadable content after the game's initial launch. Each Fighter Pokémon came with a pair of Support Pokémon in a pack.

Charizard
Charizard
Fire
 
Flying
Power
Charizard is a powerful Fire/Flying-type Pokémon and the final evolution of Charmander, one of the Kanto Starter Pokémon. Charizard is a slower, heavier fighter, who will often propel himself forwards with his wings to body slam his opponent. Being a Fire-type Pokémon, Charizard has a variety of different fire-based attacks, such as Flamethrower, the counter Fire Punch, and the grab attack Seismic Toss. Upon activating Synergy Burst, Charizard will transform into Mega Charizard X and gain the ability to use Searing Blaze, which Charizard can perform even while in the air. His Synergy Burst ƒ attack has him use Earthquake, trapping his opponent in the ground, before destroying them with a Fire Spin. By default, Charizard has 600 hit points.
Blastoise
Blastoise
Water
Power
TBA
Beedrill
Beedrill
Bug
 
Poison
Speed
Beedrill is a Bug/Poison-type Pokémon and the final evolution of Weedle. Despite having a big frame, Beedrill is a very fast and powerful fighter, using its two large stingers as if both are swords. Because of this, Beedrill's attacks have better range than most other physical attacks. While up-close Beedrill uses attacks akin to Poison Jab, Assurance, Beedrill has a limited number of powerful ranged attacks, only utiziling Fury Attack to fire conical projectiles that travel slower than most of their kind. Beedrill will Mega Evolve upon the activation of his Synergy Burst, and attack his foe using Fell Stinger, which is unique in that it will increase his stats in the next round should it KO his opponent; though it is harder to hit with its limited range. Beedrill's Synergy Burst ƒ attack has him use Twineedle, firing two large needles to pin his opponent to the ground, before defeating them with Giga Impact.
Pikachu
Pikachu
Electric
Standard
Pikachu is the Electric-type mascot of the Pokémon franchise. Pikachu is a smaller and faster fighter, though his stats are fairly balanced over the board. Pikachu is ideal for new players of the game, as he has a variety of different projectile and physical attacks in his moveset. Pikachu's projectile attacks include Electro Ball and Thunderbolt, while he can also use Iron Tail and Volt Tackle to deal damage up close. Pikachu's Nuzzle attack can break through blocks and shields. Upon activating Synergy Burst, Pikachu can use the Volt Shock Fist, which pierces through counterattacks. Synergy Burst ƒ allows him to use Wild Charge, which has him fire electricity in every direction to trap his foe before charging in and defeating his opponent. Pikachu has 570 hit points by default.
Pikachu Libre
Pikachu Libre
Electric
Speed
Pikachu Libre is a special version of Pikachu that can be obtained in Pokémon Omega Ruby and Alpha Sapphire. Though not an Electric/Fighting-type Pokémon like one would expect, her moveset varies greatly from Pikachu's, with more physical attacks than projectiles. One of Pikachu Libre's most deadly attacks is Double Team, in which she travels backwards at a high speed before performing a fast flying kick. Pikachu Libre's Synergy Burst attack is Thunderclap Press, where she dive bombs on her opponent after dropping them into a ring. For her Synergy Burst ƒ attack, Pikachu Libre uses Meteor Mash, viciously attacking her opponent with a series of powerful kicks, punches, and tail whips. Like Pikachu, Pikachu Libre has 570 hit points by default.
Jigglypuff
Jigglypuff
Normal
 
Fairy
Standard
TBA
Primeape
Primeape
Fighting
Speed
TBA
Machamp
Machamp
Fighting
Power
Machamp is a powerful four-armed Fighting-type Pokémon. With his four arms, he specializes in powerful punches and body slams, utilizing his upper half to primarily dish out damage. Using Bulk Up, some of Machamp's attacks can gain added effects for a single use. Because Machamp is such a powerful fighter at close range, Machamp does not have a projectile attack, and as such can be easily defeated if distance is kept from him. After activating Synergy Burst, Machamp can use Dynamic Fury, an attack that pierces through counterattacks and deals more damage the closer Machamp is to his opponent when the attack is activated. Once Synergy Burst ƒ is achieved, Machamp uses Power-Up Punch to quickly defeat his opponent with a single punch enhanced with energy. Machamp has 660 hit points by default.
Gengar
Gengar
Ghost
 
Poison
Technical
Gengar is a Ghost/Poison-type Pokémon. The final evolution of Gastly, Gengar can also Mega Evolve into Mega Gengar. Gengar is a slower Fighter Pokémon, though his attacks have quite the range, as he can summon large fists from portals, and throw balls of dark energy. Gengar can easily dodge attacks that hit higher up on a fighter, as he sinks into the ground a little bit. Upon activating Synergy Burst and Mega Evolving, Gengar becomes a more powerful fighter. Some of his attacks can combo into Shadow Sneak, becoming invincible while travelling around. During this time, Gengar can use Shadow Drop, grabbing his opponent before trapping them within an illusion and eating them. Once Synergy Burst ƒ is achieved, Gengar can use Dark Pulse to flood the arena with a dark energy that swallows up and eats his opponent. Gengar has 510 hit points by default.
Kabutops
Kabutops
Rock
 
Water
Standard
TBA
Mewtwo
Mewtwo
Psychic
Standard
TBA
Shadow Mewtwo
Shadow Mewtwo
Psychic
Technical
TBA
Typhlosion
Typhlosion
Fire
Power
TBA
Granbull
Granbull
Fairy
Standard
TBA
Scizor
Scizor
Bug
 
Steel
Power
TBA
Ursaring
Ursaring
Normal
Power
TBA
Suicune
Suicune
Water
Speed
TBA
Sceptile
Sceptile
Grass
Speed
TBA
Blaziken
Blaziken
Fire
 
Fighting
Standard
TBA
Swampert
Swampert
Water
 
Ground
Standard
TBA
Gardevoir
Gardevoir
Psychic
 
Fairy
Technical
TBA
Aggron
Aggron
Steel
 
Rock
Power
TBA
Absol
Absol
Dark
Standard
TBA
Deoxys
Deoxys
Psychic
Technical
TBA
Piplup
Piplup
Water
Standard
TBA
Empoleon
Empoleon
Water
 
Steel
Standard
TBA
Roserade
Roserade
Grass
 
Poison
Technical
TBA
Lopunny
Lopunny
Normal
Power
TBA
Garchomp
Garchomp
Dragon
 
Ground
Power
TBA
Lucario
Lucario
Fighting
 
Steel
Standard
TBA
Croagunk
Croagunk
Poison
 
Fighting
Speed
TBA
Abomasnow
Abomasnow
Grass
 
Ice
Power
TBA
Weavile
Weavile
Dark
 
Ice
Speed
TBA
Magmotar
Magmotar
Fire
Speed
TBA
Mamoswine
Mamoswine
Ice
 
Ground
Technical
TBA
Froslass
Ice
 
Ghost
Technical
TBA
Darkrai
Darkrai
Dark
Technical
TBA
Serperior
Serperior
Grass
Speed
TBA
Sawk
Sawk
Fighting
Standard
TBA
Darmanitan
Darmanitan
Fire
Power
TBA
Garbodor
Garbodor
Poison
Power
TBA
Zoroark
Zoroark
Dark
Technical
TBA
Chandelure
Chandelure
Ghost
 
Fire
Power
TBA
Meloetta
Meloetta
Normal
 
Psychic
Technical
TBA
Braixen
Braixen
Fire
Standard
TBA
Greninja
Greninja
Water
 
Dark
Speed
TBA
Aegislash
Aegislash
Steel
 
Ghost
Technical
TBA
Sylveon
Sylveon
Fairy
Speed
TBA
Trevenant
Trevenant
Ghost
 
Grass
Power
TBA
Zygarde
Zygarde
Dragon
 
Ground
Technical
Zygarde is a Dragon/Ground-type Legendary Pokémon. Zygarde is a technical Fighter Pokémon, and perhaps the most difficult to master, as Zygarde switches between its 10% and 50% Formes depending on the amount of health it currently has. At full health, Zygarde takes its 50% Forme, being slower but powerful with its attacks. Counteractively, after losing half of its health, Zygarde will transform into its 10% Forme, making it faster but heavily decreasing the amount of damage its attacks deal. Once Synergy Burst is activated, Zygarde collects all its cells to become its Complete Forme, becoming incredibly slow but much more powerful, and can use the Thousand Arrows attack to deal its opponent should it be close enough, even should they be in the air. Once Synergy Burst ƒ is activated, it can use Land's Wrath to create a fissure that instantly KO's its opponent. Zygarde has 510 hit points by default.
Decidueye
Decidueye
Grass
 
Ghost
Standard
TBA
Incineroar
Incineroar
Fire
 
Dark
Standard
TBA
Crabrawler
Crabrawler
Fighting
Standard
TBA
Mudsdale
Mudsdale
Ground
Power
TBA
Tsareena
Tsareena
Grass
Standard
TBA
Golisopod
Golisopod
Bug
 
Water
Power
TBA
Hakamo-o
Hakamo-o
Dragon
 
Fighting
Speed
TBA
Lunala
Lunala
Psychic
 
Ghost
Technical
TBA
Inteleon
Inteleon
Water
Speed
TBA
Toxtricity
Toxtricity
Electric
 
Poison
Speed
TBA
Urshifu
Urshifu
Fighting
 
Dark
Speed
TBA
Meowscarada
Grass
 
Dark
Standard
TBA

Support Pokémon[]

A total of 60 Support Pokémon appear in Pokkén Tournament 2. Pokémon are paired up into twos, and a player may only take one duo into battle at a time, switching between which of these Pokémon they will summon.

Bulbasaur
Bulbasaur
Grass
 
Poison
Attack
Average charge time - PokTo2ACL CHARGING TIME: average
Bulbasaur uses Vine Whip, whipping two vines around its body furiously for a short time to deal damage and knock away their opponent.
Whismur
Whismur
Normal
Disrupt
Whismur uses Disarming Voice, firing a small projectile of noise towards their opponent that deals minor damage and lowers their damage output.
Fast charge time - PokTo2ACL CHARGING TIME: fast
Metapod
Metapod
Bug
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Metapod uses Harden, a move that raises the Defence stat of the Fighter Pokémon that summons it.
Lugia
Lugia
Psychic
 
Flying
Attack
Lugia uses Aeroblast, firing a blast of green energy downwards onto the Fighter Pokémon that summons it, damaging their opponent as if trapping them within a tornado. Lugia can only be summoned once per round.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Rattata
Rattata
Normal
Attack
Average charge time - PokTo2ACL CHARGING TIME: average
Rattata uses Super Fang, dealing minimal damage but draining half of the opponent's Synergy Gauge.
Bidoof
Bidoof
Normal
Attack
Bidoof uses Take Down, jumping forwards to deal damage to the opponent and lower their speed.
Average charge time - PokTo2ACL CHARGING TIME: average
Clefairy
Clefairy
Fairy
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Clefairy uses Gravity, temporarily disabling their opponent's ability to jump and, as such, use aerial attacks.
Passimian
Passimian
Fighting
Enhance
Passimian uses Bestow, throwing its berry towards the opponent. Should they be hit by the berry, they will inherit any of the current status effects of their opponent (the one who summoned Passimian). Unlike most Enhance Support Pokémon, Passimian's berry deals slight damage to their opponent.
Average charge time - PokTo2ACL CHARGING TIME: average
Ninetales
Ninetales
Fire
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Ninetales uses Will-O-Wisp, summoning a circle of embers that travel forwards.
Mismagius
Mismagius
Ghost
Attack
Mismagius uses Ominous Wind, travelling forwards at a slow speed to deal damage and increase the summoner's attack power.
Average charge time - PokTo2ACL CHARGING TIME: average
Diglett
Diglett
Ground
Attack
Fast charge time - PokTo2ACL CHARGING TIME: fast
Diglett uses Dig to pop out of the ground in a couple of spots as it travels towards its summoner's opponent.
Cubone
Cubone
Ground
Attack
Cubone uses Bonemerang to deal damage from a distance that knocks the opponent towards Cubone on its return.
Fast charge time - PokTo2ACL CHARGING TIME: fast
Meowth
Meowth
Normal
Attack
Fast charge time - PokTo2ACL CHARGING TIME: fast
Meowth uses Pay Day, firing a barrage of golden coins that deal slight damage to their opponent.
Purrloin
Purrloin
Dark
Attack
Purrloin uses Pursuit, which deals damage to their opponent. The amount of damage that is dealt increases depending on how full their Synergy Gauges are.
Average charge time - PokTo2ACL CHARGING TIME: average
Bellsprout
Bellsprout
Grass
 
Poison
Enhance
Fast charge time - PokTo2ACL CHARGING TIME: fast
Bellsprout uses Giga Drain, attacking the opponent with a weak hit that drains their health and Synergy Gauges, granting a small portion of both amounts to the Fighter Pokémon that summoned it.
Maractus
Maractus
Grass
Attack
Maractus uses Needle Arm to knock the opponent upwards into the air.
Average charge time - PokTo2ACL CHARGING TIME: average
Slowpoke
Slowpoke
Water
 
Psychic
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Slowpoke uses Amnesia, filling up the Synergy Gauge by a set amount and slightly healing the Pokémon that summoned it.
Alomomola
Alomomola
Water
Enhance
Alomomola uses Healing Pulse, healing its ally by a set amount.
Average charge time - PokTo2ACL CHARGING TIME: average
Magneton
Magneton
Electric
 
Steel
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Magneton uses Tri Attack, firing a large projectile in a diagonal direction upwards.
Quagsire
Quagsire
Ground
Attack
Quagsire uses Mud Bomb, firing a large projectile of mud that hits and traps their opponent should they be on the ground. It can not be blocked.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Farfetch'd
Farfetch'd
Normal
 
Flying
Attack
Average charge time - PokTo2ACL CHARGING TIME: average
Farfetch'd uses Fury Cutter to deal damage to their opponent multiple times.
Electrode
Electrode
Electric
Disrupt
Electrode uses Explosion, self-destructing when the Fighter Pokémon that summoned them gets hit by an attack.
Average charge time - PokTo2ACL CHARGING TIME: average
Muk
Muk
Poison
Attack
Extreme charge time - PokTo2ACL CHARGING TIME: extreme
Muk uses the Z-Move Acid Downpour, summoning a purple cloud that rains acid down upon the stage for a short time, dealing damage to the opponent. Due to the nature of the attack, Muk can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Hoopa Unbound
Hoopa
Psychic
 
Dark
Attack
Hoopa Unbound uses the Z-Move Black Hole Eclipse, creating a black hole that engulfs the entire stage, instantly ending the round for the summoner. Due to the nature of the attack, Hoopa can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Extreme charge time - PokTo2ACL CHARGING TIME: extreme
Hitmonchan
Hitmonchan
Fighting
Attack
Extreme charge time - PokTo2ACL CHARGING TIME: extreme
Hitmonchan uses the Z-Move All-Out Pummelling, punching forwards furiously many times to deal massive damage to their summoner's opponent no matter where they are. Due to the nature of the attack, Hitmonchan can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Xurkitree
Xurkitree
Electric
Attack
Xurkitree uses the Z-Move Gigavolt Havoc, firing a beam of electricity across the stage that homes in on their opponent. Due to the nature of the attack, Xurkitree can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.<br<Extreme charge time - PokTo2ACL CHARGING TIME: extreme
Magikarp
Magikarp
Water
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Magikarp uses Bounce, slamming down on the opponent of its summoner when they are hit by an attack.
Pachirisu
Pachirisu
Electric
Disrupt
Pachirisu uses Follow Me, which makes any of the opponent's projectile attacks temporarily target Pachirisu instead of the Fighter Pokémon that summoned them.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Lapras
Lapras
Water
 
Ice
Attack
Average charge time - PokTo2ACL CHARGING TIME: average
Lapras uses Surf, crashing forwards with a wave that deals damage to the opponent should they be in their wake.
Snivy
Snivy
Grass
Attack
Snivy uses Leaf Tornado to deal damage and knock the opponent away.
Fast charge time - PokTo2ACL CHARGING TIME: fast
Ditto
Ditto
Normal
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Ditto uses Transform to become a random other Support Pokémon.
Octillery
Octillery
Water
Disrupt
Octillery uses Octazooka, firing a small projectile towards the opponent that lowers their opponent's speed and can not be blocked.
Average charge time - PokTo2ACL CHARGING TIME: average
Eevee
Eevee
Normal
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Eevee uses Helping Hand to heal their summoner and increase their attack power temporarily.
Frogadier
Frogadier
Water
Attack
Frogadier uses Water Pulse to deal damage from a short distance using a water-based projectile.
Fast charge time - PokTo2ACL CHARGING TIME: fast
Dragonite
Dragonite
Dragon
 
Flying
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Dragonite uses Draco Meteor, dealing damage multiple times over a large portion of the stage.
Victini
Victini
Psychic
 
Fire
Enhance
Victini uses V-Create to temporarily buff the summoner by making all of their attacks temporarily land as critical hits, restore a small amount of health, and increases their Synergy Gauge a small amount. Unlike other Enhance class Support Pokémon, should their opponent touch Victini, they will take some damage.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Spinarak
Spinarak
Bug
 
Poison
Disrupt
Fast charge time - PokTo2ACL CHARGING TIME: fast
Spinarak uses Sticky Web, which covers a small portion of the arena with a web that deals slight damage and lowers the speed of the opponent should they step within it.
Lotad
Lotad
Water
 
Grass
Disrupt
Lotad uses Leech Seed. Should their attack hit, Lotad will slowly sap the opponent's Synergy Gauge, transferring it to their ally.
Average charge time - PokTo2ACL CHARGING TIME: average
Xatu
Xatu
Psychic
 
Flying
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Xatu uses Pain Split. Though the attack can be a hinderence to their summoner, it can also assist them, as it equalizes the amount of health between both fighters.
Vespiquen
Vespiquen
Bug
 
Flying
Attack
Vespiquen uses Attack Order, summoning a cloud of bees that travels forwards slowly. Should her opponent enter the cloud, the bees will swarm around them, and deal minor damage multiple times over a short period of time.
Average charge time - PokTo2ACL CHARGING TIME: average
Mareep
Mareep
Electric
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Mareep uses Charge, temporarily increasing the amount of damage dealt by their summoner's projectile attacks, and increasing the speed at which they travel.
Durant
Durant
Bug
 
Steel
Enhance
Durant uses Endure, shielding their summoner so that the next attack will, at most, only lower them to 1 HP and not KO them.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Sudowoodo
Sudowoodo
Rock
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Sudowoodo uses Rock Throw, dropping a large boulder on top of their summoner's opponent.
Rowlet
Rowlet
Grass
 
Flying
Disrupt
Rowlet uses Leafage, countering an opponent's attack by firing an storm of green leaves forwards that deals damage and temporarily disables the opponent's Synergy Gauge from being used or filling.
Average charge time - PokTo2ACL CHARGING TIME: average
Espeon
Espeon
Psychic
Enhance
Fast charge time - PokTo2ACL CHARGING TIME: fast
Espeon uses Morning Sun, resetting their status conditions to default and healing them a bit. The amount of health that Espeon recovers is dependant on the amount of time remaining in a battle.
Umbreon
Umbreon
Dark
Disrupt
Umbreon uses Snarl to absorb a portion of the opponent's Synergy Gauge and disable their ability to land critical hits for a short time.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Forretress
Forretress
Bug
 
Steel
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Fortress uses Rapid Spin, spinning around at a high speed to deal damage and launch their summoner's opponent should they make contact.
Turtonator
Turtonator
Fire
 
Dragon
Disrupt
Turtonator uses Shell Trap, placing an orb of energy in the ground that explodes when their summoner's opponent walks over it, or after enough time has passed.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Delibird
Delibird
Ice
 
Flying
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Delibird uses Present, throwing out a wrapped box that explodes to either greatly heal their summoner or greatly damage the opponent, depending on who is closer. Delibird can only be summoned once per round.
Duskull
Duskull
Ghost
Disrupt
Duskull uses Curse, inflicting damage on the opponent equal to half of their summoner's filled Synergy Gauge. The attack also drains their summoner's Synergy Gauge equal to the amount Duskull deals.
Average charge time - PokTo2ACL CHARGING TIME: average
Zigzagoon
Zigzagoon
Normal
Disrupt
Fast charge time - PokTo2ACL CHARGING TIME: fast
Zigzagoon uses Quick Attack, dealing slight damage with a quick tackle that also decreases their opponent's speed.
Stufful
Stufful
Normal
 
Fighting
Attack
Stufful uses Hammer Arm to deal damage with a powerful punching attack that has little range.
Average charge time - PokTo2ACL CHARGING TIME: average
Exploud
Exploud
Normal
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Exploud uses Boomburst, dealing damage to the opponent of its summoner by creating energy explosions that surround the Fighter Pokémon that summoned it.
Swirlix
Swirlix
Fairy
Disrupt
Swirlix uses Cotton Spore, releasing a cloud of pink spores that slows down the opponent should they enter it.
Average charge time - PokTo2ACL CHARGING TIME: average
Makuhita
Makuhita
Fighting
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Makuhita uses Focus Energy, temporarily increasing their summoner's attack power by making them always land as critical hits.
Spinda
Spinda
Normal
Disrupt
Spinda uses Teeter Dance, headbutting forwards slowly. Should their attack connect, they will reverse their opponent's controls.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Mawile
Mawile
Steel
 
Fairy
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Mawile uses Crunch, snapping their jaws shut to deal massive damage to their summoner's opponent should the attack make contact.
Camerupt
Camerupt
Fire
 
Ground
Disrupt
Camerupt uses Eruption, firing lava into the air which will then crash into the stage after short periods of time, hindering the opponent's movement options and damaging them should they be hit.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Gulpin
Gulpin
Poison
Disrupt
Fast charge time - PokTo2ACL CHARGING TIME: fast
Gulpin uses Toxic, flooding a portion of the stage with poison that deals damage and lowers the defence of the opponent should they step within it. Gulpin replaces Croagunk, who served the same role in the original title.
Mime Jr.
Mime Jr.
Psychic
 
Fairy
Enhance
Mime Jr. uses Reflect to heal their summoner and boost their defence for a limited time. Mime Jr. replaces Sylveon, who served the same role in the original title.
Average charge time - PokTo2ACL CHARGING TIME: average
Lunatone
Lunatone
Rock
 
Psychic
Disrupt
Average charge time - PokTo2ACL CHARGING TIME: average
Lunatone uses Moonblast, damaging their summoner's opponent with a blast of energy should they be in the air. The attack also lowers their attack power.
Solrock
Solrock
Rock
 
Psychic
Enhance
Solrock uses Cosmic Power, increasing their summoner's defence.
Average charge time - PokTo2ACL CHARGING TIME: average
Regice
Regice
Ice
Attack
Extreme charge time - PokTo2ACL CHARGING TIME: extreme
Regice uses the Z-Move Subzero Slammer, dealing damage with a powerful strike that freezes the entire arena before it cracks and explodes. Due to the nature of the attack, Regice can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Drampa
Drampa
Normal
 
Dragon
Attack
Drampa uses the Z-Move Devastating Drake, firing a small beam of purple energy that stops the opponents movement, before swarming them with larger clouds of poisonous energy. Due to the nature of the attack, Drampa can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Extreme charge time - PokTo2ACL CHARGING TIME: extreme
Latios
Latios
Dragon
 
Psychic
Disrupt
Average charge time - PokTo2ACL CHARGING TIME: average
Latios uses Luster Purge, firing blasts of energy around their opponent to hinder their movements or risk taking damage.
Yveltal
Yveltal
Dark
 
Flying
Attack
Yveltal uses Oblivion Wing to seal off the opponent's Synergy Gauge by attacking from the sky.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Mega Rayquaza
Mega Rayquaza
Dragon
 
Flying
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Mega Rayquaza uses Dragon Ascent, performing a powerful distance attack that also consumes a portion of the user's Synergy Gauge. Mega Rayquaza can only be summoned once per round.
Mimikyu
Mimikyu
Ghost
 
Fairy
Attack
Mimikyu uses Play Rough, attacking their opponent from behind continuously while also lowering their stats.
Average charge time - PokTo2ACL CHARGING TIME: average
Jirachi
Jirachi
Steel
 
Psychic
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Jirachi uses Wish, completely filling one of their summoner's Synergy Gauges and increasing their attack power temporarily while Synergy Burst is active.
Whimsicott
Whimsicott
Grass
 
Fairy
Enhance
Whimsicott uses Substitute, temporarily protecting their summoner from attacks while also healing them slightly.
Average charge time - PokTo2ACL CHARGING TIME: average
Togekiss
Togekiss
Fairy
 
Flying
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Togekiss uses Tailwind to recover some of their summoner's health and boost their speed.
Rotom
Rotom
Electric
 
Ghost
Disrupt
Rotom uses Thunder Shock, dealing damage to their summoner's opponent should they be in the air.
Fast charge time - PokTo2ACL CHARGING TIME: fast
Giratina
Giratina
Ghost
 
Dragon
Attack
Giratina uses Shadow Sneak, teleporting behind their opponent before knocking the towards their summoner with a powerful tackle.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Type: Null
Type: Null
Normal
Enhance
Fast charge time - PokTo2ACL CHARGING TIME: fast
Type: Null uses Imprison, which disables the opponent from calling in their Support Pokémon for a short time.
Cresselia
Cresselia
Psychic
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Cresselia uses Lunar Dance to heal their summoner of any negative status changes, recover their health, and boost their Synergy Gauge. Cresselia can only be summoned once per round.
Reshiram
Reshiram
Dragon
 
Fire
Attack
Reshiram uses Blue Flare, attacking with a projectile that travels forwards.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Shaymin
Shaymin
Grass
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Shaymin uses Aromatherapy, healing their summoner and also resetting their stats should they have been altered.
Magearna
Magearna
Steel
 
Fairy
Disrupt
Magearna uses Fleur Cannon, dealing massive damage to their summoner's opponent by blasting them with a beam of energy that also decreases their attack power. Magearna can only be summoned once per round.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Emolga
Emolga
Electric
 
Flying
Attack
Fast charge time - PokTo2ACL CHARGING TIME: fast
Emolga uses Shock Wave to deal damage to their summoner's opponent and lower their speed.
Fennekin
Fennekin
Fire
Disrupt
Fennekin uses Ember, creating a trap by surrounding itself with fire that damages their opponent should they touch it.
Average charge time - PokTo2ACL CHARGING TIME: average
Escavalier
Escavalier
Bug
 
Steel
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Escavalier uses Swords Dance, increasing their summoner's attack power.
Accelgor
Accelgor
Bug
Disrupt
Accelgor uses Swift, throwing a blade of light forwards that deals light damage and lowers the opponent's attack should they get hit.
Fast charge time - PokTo2ACL CHARGING TIME: fast
Cryogonal
Cryogonal
Ice
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Cryogonal uses Sheer Cold, freezing a small portion of the stage with ice that deals massive damage to the opponent.
Mareanie
Mareanie
Poison
 
Water
Disrupt
Mareanie uses Poison Sting, countering an attack by firing a barrage of poisoned needles towards the opponent that deals slight damage but drastically lowers their speed.
Average charge time - PokTo2ACL CHARGING TIME: average
Mienfoo
Mienfoo
Fighting
Disrupt
Fast charge time - PokTo2ACL CHARGING TIME: fast
Mienfoo uses Fake Out, dashing forwards to deal slight damage no matter if the opponent shields it. The attack also stuns them slightly. Mienfoo can only be summoned once per round.
Golurk
Golurk
Ground
 
Ghost
Attack
Golurk uses Shadow Punch, punching forwards as a large purple energy engulfs its fist.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Druddigon
Druddigon
Dragon
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Druddigon uses Dragon Claw, countering an opponents attack with a powerful swipe that also slightly depletes their Synergy Gauge.
Floette
Floette
Fairy
Enhance
Floette uses Grassy Terrain, slightly restoring their summoner's health over time and increasing their attack power temporarily.
Average charge time - PokTo2ACL CHARGING TIME: average
Zekrom
Zekrom
Dragon
 
Electric
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Zekrom uses Bolt Strike, attacking their summoner's opponent with a powerful bolt of electricity that explodes out in a small radius to also lower speed should it not directly hit.
Palossand
Palossand
Ghost
 
Ground
Attack
Palossand uses Sand Tomb, firing an orb of molten rock that explodes to trap their summoner's opponent in a whirlpool of sand, dealing damage multiple times until they can escape it or until it disappears.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Chesnaught
Chesnaught
Grass
 
Fighting
Disrupt
Average charge time - PokTo2ACL CHARGING TIME: average
Chesnaught uses Spiky Shield, protecting their summoner from an incoming attack, and countering it with an attack.
Aromatisse
Aromatisse
Fairy
Enhance
Aromatisse uses Aromatic Mist, raising their summoner's defence temporarily to decrease the amount of damage they take from attacks.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Inkay
Inkay
Dark
 
Psychic
Enhance
Average charge time - PokTo2ACL CHARGING TIME: average
Inkay uses Switcheroo. Should either fighter have a change in their stats, Inkay will give that change to the opposite fighter. Should both fighters have altered stats, they will trade them.
Dhelmise
Dhelmise
Ghost
 
Grass
Attack
Dhelmise uses Brutal Swing, swinging its body around violently in a circle around its ally Fighter Pokémon.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Hawlucha
Hawlucha
Fighting
 
Flying
Attack
Average charge time - PokTo2ACL CHARGING TIME: average
Hawlucha uses Flying Press, crashing down in front of the Fighter Pokémon that summoned it to deal damage to their opponent should they be nearby. The attack also lowers the opponents speed if it hits.
Trumbeak
Trumbeak
Normal
 
Flying
Disrupt
Trumbeak uses Aerial Ace, rushing forwards at a high speed to counter an opponent's attack.
Average charge time - PokTo2ACL CHARGING TIME: average
Dedenne
Dedenne
Electric
 
Fairy
Attack
Slow charge time - PokTo2ACL CHARGING TIME: slow
Dedenne uses Parabolic Charge, dealing damage with a small blast of electricity that also heals its summoner.
Togedemaru
Togedemaru
Electric
 
Steel
Disrupt
Togedemaru uses Zing Zap, dealing damage with an electric pulse that also lowers their opponent's speed speed and knocks the down to the ground should they be airborne.
Average charge time - PokTo2ACL CHARGING TIME: average
Litten
Litten
Fire
Attack
Average charge time - PokTo2ACL CHARGING TIME: average
Litten uses Fire Fang, firing a small ball of fire forwards as Litten lunges towards the user's opponent. The amount of damage dealt increases when the user is at low health.
Popplio
Popplio
Water
Disrupt
Popplio uses Bubble Beam, increasing the user's attack power and also granting them a double jump for a limited time.
Average charge time - PokTo2ACL CHARGING TIME: average
Lycanroc
Lycanroc
Rock
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Lycanroc (Midday Form) uses Accelerock, countering an opponent's attack with a powerful tackle that can not be blocked.
Bruxish
Bruxish
Water
 
Psychic
Disrupt
Bruxish uses Psychic Fangs, countering an opponent's attack by biting them. This bite deals very little damage, but removes any buffs that they may have.
Slow charge time - PokTo2ACL CHARGING TIME: slow
Tapu Koko
Tapu Koko
Electric
 
Fairy
Disrupt
Slow charge time - PokTo2ACL CHARGING TIME: slow
Tapu Koko uses Nature's Madness, releasing energy that deals damage and prevents the opponent from recovering any health. Tapu Koko can only be summoned once per round.
Nihilego
Nihilego
Rock
 
Poison
Attack
Nihilego uses Venoshock, covering a small area in energy that inflicts damage to the opponent with poisonous spikes should they step within it.
Average charge time - PokTo2ACL CHARGING TIME: average
Tapu Lele
Tapu Lele
Psychic
 
Fairy
Enhance
Slow charge time - PokTo2ACL CHARGING TIME: slow
Tapu Lele uses Psychic Terrain, which drastically increases the defence of the one who summoned it when on the ground, and also increases their general movement speed.
Stakataka
Stakataka
Rock
 
Steel
Disrupt
Stakataka uses Protect, acting as a wall to shield its summoner from attacks. Stakataka can only be summoned once per round.
Slow charge time - PokTo2ACL CHARGING TIME: slow

Stages[]

In addition to every stage from the original Pokkén Tournament, there are an additional ten new stages and five new variants that appear in the game. Returning stages have the descriptions as they did in the original title.

Stage Shape Diameter Description
Blue Dome
ACL-Pokken Shape - Circle
11.0 meters The ruins of an ancient city said to have sunk to the bottom of the sea long ago. It is now housed in an underwater dome and serves as a battle arena.
Borelia Bog
ACL-Pokken Shape - Oval Long
10.5 meters A swamp that was once home to a great number of lost Pokémon. Unfortunately, humans have polluted the swamp, attracting but a large number of Poison-type Pokémon.
Dark Colosseum
ACL-Pokken Shape - Circle
11.0 meters A mysterious subspace rift created by Shadow Mewtwo's power. It is a cold, inorganic place with Shadow Synergy Stone shards visible in the background.
Dark Colosseum
(Final)
ACL-Pokken Shape - Circle
7.0 meters A mysterious subspace rift created by Shadow Mewtwo's power. The ominous force of the Shadow Synergy Stone sits heavy in the air.
Diggersby Land
ACL-Pokken Shape - Circle
11.0 meters A tourist facility with the Digging Pokémon Diggersby as its theme. It is made of three areas: Futuristic, Classic, and Fantasy.
Dragon's Nest
ACL-Pokken Shape - Circle
11.0 meters A solemn area marked by a statue of the legendary Pokémon of the skies, Rayquaza. Sitting at the top of a treacherous mountain peak, the arena is known to exist by few.
Dragon's Nest
(Night)
ACL-Pokken Shape - Oval Long
9.0 meters Illuminated solely by the light of the moon, only the toughest Pokémon can battle atop this dangerous peak as the legendary Pokémon Rayquaza watches.
Ferrum Dojo
ACL-Pokken Shape - Circle
9.0 meters The venerable Ferrum Dojo, host to daily training and official tournaments alike. Holy ground to Battle Pokémon and trainers seeking to improve themselves.
Ferrum Stadium
ACL-Pokken Shape - Circle
9.0 meters A stadium where the final match of Ferrum Battle is held. Located near a sacred lake in the forest, this arena is always filled with enthusiastic spectators.
Gracidea Valley
ACL-Pokken Shape - Oval Tall
10.0 meters A canyon where Gracidea Flowers bloom. A species of Mythical Pokémon gathers here during the Summer Solstice.
Gracidea Valley
(Winter)
ACL-Pokken Shape - Oval Long
14.0 meters A canyon where the rare Gracidea Flowers bloom during the Summer. In the Winter, people travel from all over to view the aurora that illuminates the night sky.
Haunted House
ACL-Pokken Shape - Oval Tall
9.0 meters An abandoned, old mansion. Ghost-type Pokémon like this place so much that they have made it their home.
Mystery Carnival
ACL-Pokken Shape - Circle
15.0 meters A strange, long-forgotten mansion. There appears to be a festival being held even though there aren't any people. The objects here seem to be staring back...
Iode Woods
ACL-Pokken Shape - Oval Tall
12.0 meters A dark forest illuminated only be the glow of the Morelull and Shiinotic that make it their home. Some say that the trees themselves are alive, and hikers often go missing after entering here.
Magikarp Festival
ACL-Pokken Shape - Circle
9.0 meters A hook-and-line Magikarp fishing boat with a great catch sailing under the cloudless skies. Hariyama stands on the bow waving a flag to celebrate a bountiful catch.
Magikarp Festival
(Storm)
ACL-Pokken Shape - Oval Tall
8.0 meters A Magikarp fishing boat caught in a terrible storm. The ship rocks back and fourth as it rides across the stressful waves as fighters duel.
Neos City
ACL-Pokken Shape - Circle
7.0 meters The largest city in the Ferrum Region. Its infrastructure has been designed to facilitate the coexistence between Pokémon and humans.
Neos City
(Night)
ACL-Pokken Shape - Circle
13.0 meters The largest city in the Ferrum Region. At night it gives off a more sophisticated atmosphere. The rain puddles in the road reflect the endlessly shining neon signs.
Neos Underground
ACL-Pokken Shape - Circle
18.0 meters An abandoned subway station underneath Neos City. It has been turned into a battleground for unofficial Ferrum Battles unregulated by the Ferrum League.
Nuclesi Town
ACL-Pokken Shape - Circle
7.0 meters A small town that is home to Ferrum's largest observatory. A meteor crashed here long ago, and tourists come from all over to steal a glance at the aura it radiates.
Old Ferrum Town
ACL-Pokken Shape - Oval Long
9.0 meters A historic old town, known as the "City of Water", with a nostalgic atmosphere. It features many famous landmarks, such as a large park, an arched gate, and a clock tower.
Old Ferrum Town
(Winter)
ACL-Pokken Shape - Oval Tall
17.0 meters A historic old town now blanketed in soft, white snow. Its winter scenery and yearly snow-scultpure contest attract many visitors.
Phos Volcano
ACL-Pokken Shape - Oval Tall
15.0 meters An area located in a cave inside a giant volcano. In addition to deposits of rare ores, it also contains the ruins of an ancient civilization...
Regi Ruins
ACL-Pokken Shape - Oval Tall
11.0 meters Ancient ruins in a desert. Wall paintings and numerous Unown letters have been found here, making it an extremely important location for historical research.
Royal Plateau
ACL-Pokken Shape - Circle
17.0 meters An old abandoned city carved into a nearby cliffside watches over this flat plateau. Ghosts from the past inhabit the distraught buildings.
Tellur Town
ACL-Pokken Shape - Circle
9.0 meters A town in a lush, green valley in the mountains. Ferrum Battles have long been held in the town plaza.
Tellur Town
(Autumn)
ACL-Pokken Shape - Circle
17.0 meters A quaint, nature-abundant mountain village painted in rich fall colours. Here you can find Deerling and Sawsbuck in their Autumn Form.
Tropi Resort
ACL-Pokken Shape - Oval Long
13.0 meters A beachside resort where many tourists stay. The courtyard serves not only as a warm welcome to the resort's guests, but also as a battleground for those who wish to engage in battle.
Speed Training Gym
ACL-Pokken Shape - Circle
9.0 meters A specialty gym for Ferrum Battles, with training programs for speed, power, and more to match your Pokémon's battle style.
Power Training Gym

Gallery[]

Alternate Costumes[]

Trivia[]

  • The game was originally announced under the name of Pokkén Tournament, and was initially stated to be a simple port of the original game to the Nintendo Switch.
  • According to unfinished data in the game's code:
    • An erupting variation of Phos Volcano was originally to appear as a stage.
    • The ability to have a third Synergy Burst gauge was planned to appear in the game.
    • Gladion and Wally were to appear in the Ferrum World Tournament, as they have character portraits.
    • Aipom, Qwilfish, and Lycanroc (Midnight Form) were to appear in some capacity, as they have models that go unused in the final game.
  • The Ferrum World Tournament makes a number of nods to other Pokémon media besides video games.
    • One of Blue's Support Pokémon is Umbreon, referencing how Gary Oak - his counterpart in the anime series - has an Umbreon.
    • Leaf's Fighter Pokémon is Wigglytuff, a Pokémon that her counterpart in the Pokémon Adventures manga, Green, owns. Additionally, the fact that one of her Support Pokémon is Ditto further references this; another one of Green's Pokémon is Ditty, a Ditto.
  • While all Pokémon have alternate, Shiny colourations in the mainstream Pokémon titles, very few of the Fighter Pokémon use these alternate colours in mirror matches. The only Pokémon that do are Blastoise, Deoxys, Scizor, Lombre, Aegislash, Heliolisk, Zygarde, Decidueye, Hakamo-o, Mudsdale, and Salazzle. Granbull's appearance in mirror matches is also based on its Shiny sprite from the Generation II titles Pokémon Gold, Silver, and Crystal, though later games would lighten the coloration.
    • Sawk's alternate appearance in mirror matches is based off the colour scheme of Throh.
    • Machamp's mirror match design takes design cues from the Marvel comics superhero The Incredible Hulk. Both are large muscular humanoids with green skin and purple garments.
    • Kabutop's alternate costume slightly resembles the appearance of Sonic the Hedgehog.
    • Tsareena's mirror match design is an intentional reference to the colour scheme of Celestia Ludenberg, a character from the Danganronpa series.
    • A number of Pokémon take some design cues from their Shiny colour schemes for their mirror match designs.
      • Pikachu's alternate costume, while not identical, seems to take inspiration from its Shiny coloration.
      • Gligar's wings are a bright blue colour, just like its Shiny colour scheme. A Shiny Gligar has a grey body instead of the white one that Gligar does in mirror matches, however.
      • Crabrawler's claws, stripes, and right eye are all coloured the same as its Shiny counterpart.
      • Chandelure's fire is an orange colour. While not as brightly coloured as its Shiny coloration, the similarity remains.
      • Lunala's wings and skeleton take a red and purple colour scheme, though the shades of each are slightly different.
      • Smeragle's alternate costume is nearly identical to his Shiny colour scheme, with the only change being that Smeargle has red accents as opposed to brown ones.
      • Absol's accents are of a red colour, similar to the colour on a Shiny Absol.
Existence Software


This page is a work of fiction, and does not depict an actual product.
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