Pokkén Tournament 2, like its predecessor, was released internationally on a home console and in Japanese arcades. An English version of the arcade version was released in a limited number of American arcades a week prior to its console launch.
The gameplay of Pokkén Tournament 2 differs in very slight ways from its predecessor. Core mechanics from the original Pokkén Tournament are kept, though are mainly tweaked with in ways to balance the game in certain ways.
The game is essentially a traditional one-on-one fighting game. The Pokémon battles take place in two phases: the Field Phase, which has Pokémon duelling in a three-dimensional battleground; and the Duel Phase, which takes place in traditional two-dimensional battlefields.
Pokémon battle through various attacks, with special attacks activated through using different combinations of attacks and directional inputs.
A large new addition to Pokkén Tournament 2 is the addition of a second Synergy Gauge. While filling the first Synergy Gauge allows the Pokémon to activate their Synergy Burst, as in the original title, filling up both allows the Pokémon to use a special move known as a Synergy Burst ƒ. The Synergy Burst ƒ attack will always hit and KO the opponent, as filling it up takes a substantial amount of time.
All six Cheer Skills return from Pokkén Tournament.
If the player won the previous round, the Support Pokémon that was not chosen previously will begin the round with their Support Gauge filled. If the player lost the previous round, both Support Pokémon will begin the round with their Support Gauge filled.
Regardless if you won or lost the previous round, the player's Synergy Gauge will be filled slightly. More of the Synergy Gauge is filled if the previous round was lost than if it was won.
In the third round, the player's Synergy Gauge will be filled by a massive amount regardless if they won or lost the previous round. More of the Synergy Gauge will be filled if the previous round was lost than if it was won.
From the second round, both of the player's Support Pokémon will begin the round with a full Support Gauge.
The effect changes depending if the player lost or won the previous round. If the player lost it, both Support Pokémon will have their Support Gauges maxed out at the beginning of the round. If they won it, their Synergy Gauge will see an increase.
The effect is completely random. The Synergy Gauge can see a boost, or one or both of the Support Pokémon can see their Support Gauges filled at the beginning of the round. This is a gamble however, as there is a chance that nothing will happen.
Titles can be seen as a sort of achievement system included within Pokkén Tournament 2. Players can apply Titles to their trainer card to brag about their achievements to other players online. Players can earn Titles by completing certain objectives, or through the Lucky Bonuses after battles. While its predecessor also allowed the player to unlock exclusive Titles through scanning amiibo, Pokkén Tournament 2 does not have as many exclusive Titles.
All 299 Titles from the previous title appear in the game, alongside 101 new ones.
Newbie Battle Trainer
Overall battle count - 1
Beginner Battle Trainer
Overall battle count - 50
Intermediate Battle Trainer
Overall battle count - 100
Expert Battle Trainer
Overall battle count - 200
Veteran Battle Trainer
Overall battle count - 300
Master Battle Trainer
Overall battle count - 500
Starter Battle Trainer
Overall win count - 15
Up-and-Coming Battle Trainer
Overall win count - 30
Almighty Battle Trainer
Overall win count - 60
Toughened Battle Trainer
Overall win count - 100
Tenacious Battle Trainer
Overall win count - 200
Skilled Battle Trainer
Online win count - 30
Elite Battle Trainer
Online win count - 50
Hot Battle Trainer
3 battle win streak
Red-Hot Battle Trainer
4 battle win streak
5 battle win streak
Rich Battle Trainer
Total PokéGold obtained - 100,000
C Rank Battle Trainer
Defeated Green League Master
B Rank Battle Trainer
Defeated Blue League Master
A Rank Battle Trainer
Defeated Red League Master
The game is set six years after the events of Pokkén Tournament. The former champion of the Ferrum League and their friend/guide Nia assisted in restarting the Ferrum League after Shadow Mewtwo's attack on the region. After setting up the Ferrum Elite, they left the region, moving on to find an even greater challenge. The plot primarily revolves around the introduction of Fighter Pokémon that have yet to be approved by the Ferrum League for official Ferrum Battles.
Following the events of the previous game, the Ferrum League underwent a major restructuring in its battle structure. There are now two Ferrum Leagues, the original ("Ferrum League") and the new "Ferrum Elite".
The Ferrum League is open to Battle Trainers from all across the Ferrum Region. It is broken up into four leagues: Green League, Blue League, Red League, and Chroma League. Green League has a pool of 100 Trainers, and making it into the top 10 grants access to the Red Tournament. Blue League has a pool of 80, Red League has 40, and Chroma has 25. To be granted access to the Blue, Red, and Chroma Tournaments, the player must rank up to at least Rank 8. After defeating any of the Green, Blue, Red, Chroma, Yellow, Iron, Silver, Gold, and Crystal Leagues, the player is able to rematch the leagues at any time, as well as the league's champions.
The Ferrum Elite is open to the Battle Trainers that have ranked to at least Rank 10 in the Chroma League. Ferrum Elite consists of four leagues in itself, though these are slightly different in that they consist each of only a single match, though these matches are longer (a Trainer must win six rounds instead of just two), and may have several gimmicks attached to it.
The Ferrum Elite takes the place of the Elite Four that other regions have, and adapts the idea to the Battle AR setup. As such, there is no designated "Champion" as with other regions' Elite Four groups, instead the title of "Champion" is given to anyone that can defeat the four Ferrum Elites, as well as the Elite of the Crystal League, Anne.
Ferrum World Tournament
The player is able to enter the Ferrum World Tournament. The Ferrum World Tournament contains trainers from all over competing in Ferrum Battles, as a chance to connect with their Pokémon in ways they couldn't before. There are seventeen entrants into the Ferrum World Tournament, with each entrant returning from a previous Pokémon title. Their Pokémon are much stronger than any Pokémon fought in the Ferrum League or Ferrum Elite. Additionally, all Ferrum World Tournament entrants have unique Titles that can not be earned by the player.
Pokémon Red, Blue, and Green Versions
Pokémon Red, Blue, and Green Versions
Pokémon Gold and Silver Versions
Pokémon Gold and Silver Versions
Pokémon Gold and Silver Versions
Pokémon Ruby and Sapphire Versions
Pokémon Ruby and Sapphire
Pokémon Emerald Version
Pokémon FireRed and LeafGreen Versions
Pokémon Diamond and Pearl Versions
Pokémon Platinum Version
Pokémon Platinum Version
Pokémon Black and White Versions
Pokémon Black and White Versions
Pokémon X and Y
Pokémon X and Y
Pokémon X and Y
Pokémon Sun and Moon
Pokémon Sun and Moon
Pokémon Sun and Moon
There will be a total of 66 Fighter Pokémon in the base of Pokkén Tournament 2, more than doubling the roster of its predecessor. Pokémon that are capable of Mega Evolution will Mega Evolve upon activating Synergy Burst. Similarly, other Pokémon that have multiple forms may change under similar circumstances: Greninja transforming into Ash-Greninja, Meloetta transforming from its Aria Forme to its Pirouette Forme, and Lunala entering Full Moon Phase.
In the base game, there are 18 Power fighters, 14 Speed fighters, 17 Technical fighters, and 17 Standard fighters. 13 of these Pokémon came from Generation I (13 counting Shadow Mewtwo), 7 from Generation II, 8 from Generation III, 10 from Generation IV, 9 from Generation V, 8 from Generation VI, and 10 from Generation VII.
Five Fighter Pokémon were added exclusively to the Nintendo Switch version of the game via paid downloadable content after the game's initial launch. Each Fighter Pokémon came with a pair of Support Pokémon in a pack.
Charizard is a powerful Fire/Flying-type Pokémon and the final evolution of Charmander, one of the Kanto Starter Pokémon. Charizard is a slower, heavier fighter, who will often propel himself forwards with his wings to body slam his opponent. Being a Fire-type Pokémon, Charizard has a variety of different fire-based attacks, such as Flamethrower, the counter Fire Punch, and the grab attack Seismic Toss. Upon activating Synergy Burst, Charizard will transform into Mega Charizard X and gain the ability to use Searing Blaze, which Charizard can perform even while in the air. His Synergy Burst ƒ attack has him use Earthquake, trapping his opponent in the ground, before destroying them with a Fire Spin. By default, Charizard has 600 hit points.
Beedrill is a Bug/Poison-type Pokémon and the final evolution of Weedle. Despite having a big frame, Beedrill is a very fast and powerful fighter, using its two large stingers as if both are swords. Because of this, Beedrill's attacks have better range than most other physical attacks. While up-close Beedrill uses attacks akin to Poison Jab, Assurance, Beedrill has a limited number of powerful ranged attacks, only utiziling Fury Attack to fire conical projectiles that travel slower than most of their kind. Beedrill will Mega Evolve upon the activation of his Synergy Burst, and attack his foe using Fell Stinger, which is unique in that it will increase his stats in the next round should it KO his opponent; though it is harder to hit with its limited range. Beedrill's Synergy Burst ƒ attack has him use Twineedle, firing two large needles to pin his opponent to the ground, before defeating them with Giga Impact.
Pikachu is the Electric-type mascot of the Pokémon franchise. Pikachu is a smaller and faster fighter, though his stats are fairly balanced over the board. Pikachu is ideal for new players of the game, as he has a variety of different projectile and physical attacks in his moveset. Pikachu's projectile attacks include Electro Ball and Thunderbolt, while he can also use Iron Tail and Volt Tackle to deal damage up close. Pikachu's Nuzzle attack can break through blocks and shields. Upon activating Synergy Burst, Pikachu can use the Volt Shock Fist, which pierces through counterattacks. Synergy Burst ƒ allows him to use Wild Charge, which has him fire electricity in every direction to trap his foe before charging in and defeating his opponent. Pikachu has 570 hit points by default.
Pikachu Libre is a special version of Pikachu that can be obtained in Pokémon Omega Ruby and Alpha Sapphire. Though not an Electric/Fighting-type Pokémon like one would expect, her moveset varies greatly from Pikachu's, with more physical attacks than projectiles. One of Pikachu Libre's most deadly attacks is Double Team, in which she travels backwards at a high speed before performing a fast flying kick. Pikachu Libre's Synergy Burst attack is Thunderclap Press, where she dive bombs on her opponent after dropping them into a ring. For her Synergy Burst ƒ attack, Pikachu Libre uses Meteor Mash, viciously attacking her opponent with a series of powerful kicks, punches, and tail whips. Like Pikachu, Pikachu Libre has 570 hit points by default.
Machamp is a powerful four-armed Fighting-type Pokémon. With his four arms, he specializes in powerful punches and body slams, utilizing his upper half to primarily dish out damage. Using Bulk Up, some of Machamp's attacks can gain added effects for a single use. Because Machamp is such a powerful fighter at close range, Machamp does not have a projectile attack, and as such can be easily defeated if distance is kept from him. After activating Synergy Burst, Machamp can use Dynamic Fury, an attack that pierces through counterattacks and deals more damage the closer Machamp is to his opponent when the attack is activated. Once Synergy Burst ƒ is achieved, Machamp uses Power-Up Punch to quickly defeat his opponent with a single punch enhanced with energy. Machamp has 660 hit points by default.
Gengar is a Ghost/Poison-type Pokémon. The final evolution of Gastly, Gengar can also Mega Evolve into Mega Gengar. Gengar is a slower Fighter Pokémon, though his attacks have quite the range, as he can summon large fists from portals, and throw balls of dark energy. Gengar can easily dodge attacks that hit higher up on a fighter, as he sinks into the ground a little bit. Upon activating Synergy Burst and Mega Evolving, Gengar becomes a more powerful fighter. Some of his attacks can combo into Shadow Sneak, becoming invincible while travelling around. During this time, Gengar can use Shadow Drop, grabbing his opponent before trapping them within an illusion and eating them. Once Synergy Burst ƒ is achieved, Gengar can use Dark Pulse to flood the arena with a dark energy that swallows up and eats his opponent. Gengar has 510 hit points by default.
Smeargle is a Normal-type Pokémon that is notable for being the only Pokémon that can learn the move Sketch; which is also the sole move it is capable of learning. Using Sketch, Smeargle imitates the fighting style of a random other Fighter Pokémon, but it does not copy their health or stats. As such, Smeargle's smaller size allows can help or hinder whichever moveset he copies. He is inspired by the Mokujin fighter of the Tekken series, who similarly copies a random fighter's moveset every battle. Smeargle has 570 hit points by default.
Zygarde is a Dragon/Ground-type Legendary Pokémon. Zygarde is a technical Fighter Pokémon, and perhaps the most difficult to master, as Zygarde switches between its 10% and 50% Formes depending on the amount of health it currently has. At full health, Zygarde takes its 50% Forme, being slower but powerful with its attacks. Counteractively, after losing half of its health, Zygarde will transform into its 10% Forme, making it faster but heavily decreasing the amount of damage its attacks deal. Once Synergy Burst is activated, Zygarde collects all its cells to become its Complete Forme, becoming incredibly slow but much more powerful, and can use the Thousand Arrows attack to deal its opponent should it be close enough, even should they be in the air. Once Synergy Burst ƒ is activated, it can use Land's Wrath to create a fissure that instantly KO's its opponent. Zygarde has 510 hit points by default.
Pheromosa is a Bug/Fighting-type Pokémon and one of the seven known Ultra Beasts. Also known as UB-02 Beauty, Pheromosa is a powerful attacker that can move at high speeds. Because of this, it can be a very deadly foe, with powerful kicking attacks - such as Triple Kick or High Jump Kick - and equally as deadly projectiles. One of Pheromosa's deadliest attacks is Silver Wind, which will deal damage quickly multiple times. Pheromosa's power and speed are greatly hindered by its low defence; it can be KO'd within a very short time if caught within a combo. Pheromosa has 480 hit points by default, tying for the lowest amount with Shadow Mewtwo.
A total of 60 Support Pokémon appear in Pokkén Tournament 2. Pokémon are paired up into twos, and a player may only take one duo into battle at a time, switching between which of these Pokémon they will summon.
Lugia uses Aeroblast, firing a blast of green energy downwards onto the Fighter Pokémon that summons it, damaging their opponent as if trapping them within a tornado. Lugia can only be summoned once per round. CHARGING TIME: slow
Passimian uses Bestow, throwing its berry towards the opponent. Should they be hit by the berry, they will inherit any of the current status effects of their opponent (the one who summoned Passimian). Unlike most Enhance Support Pokémon, Passimian's berry deals slight damage to their opponent. CHARGING TIME: average
CHARGING TIME: fast Bellsprout uses Giga Drain, attacking the opponent with a weak hit that drains their health and Synergy Gauges, granting a small portion of both amounts to the Fighter Pokémon that summoned it.
CHARGING TIME: extreme Muk uses the Z-Move Acid Downpour, summoning a purple cloud that rains acid down upon the stage for a short time, dealing damage to the opponent. Due to the nature of the attack, Muk can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Hoopa Unbound uses the Z-Move Black Hole Eclipse, creating a black hole that engulfs the entire stage, instantly ending the round for the summoner. Due to the nature of the attack, Hoopa can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter. CHARGING TIME: extreme
CHARGING TIME: extreme Hitmonchan uses the Z-Move All-Out Pummelling, punching forwards furiously many times to deal massive damage to their summoner's opponent no matter where they are. Due to the nature of the attack, Hitmonchan can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Xurkitree uses the Z-Move Gigavolt Havoc, firing a beam of electricity across the stage that homes in on their opponent. Due to the nature of the attack, Xurkitree can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.<br< CHARGING TIME: extreme
Victini uses V-Create to temporarily buff the summoner by making all of their attacks temporarily land as critical hits, restore a small amount of health, and increases their Synergy Gauge a small amount. Unlike other Enhance class Support Pokémon, should their opponent touch Victini, they will take some damage. CHARGING TIME: slow
Vespiquen uses Attack Order, summoning a cloud of bees that travels forwards slowly. Should her opponent enter the cloud, the bees will swarm around them, and deal minor damage multiple times over a short period of time. CHARGING TIME: average
Rowlet uses Leafage, countering an opponent's attack by firing an storm of green leaves forwards that deals damage and temporarily disables the opponent's Synergy Gauge from being used or filling. CHARGING TIME: average
CHARGING TIME: fast Espeon uses Morning Sun, resetting their status conditions to default and healing them a bit. The amount of health that Espeon recovers is dependant on the amount of time remaining in a battle.
CHARGING TIME: slow Delibird uses Present, throwing out a wrapped box that explodes to either greatly heal their summoner or greatly damage the opponent, depending on who is closer. Delibird can only be summoned once per round.
Duskull uses Curse, inflicting damage on the opponent equal to half of their summoner's filled Synergy Gauge. The attack also drains their summoner's Synergy Gauge equal to the amount Duskull deals. CHARGING TIME: average
Camerupt uses Eruption, firing lava into the air which will then crash into the stage after short periods of time, hindering the opponent's movement options and damaging them should they be hit. CHARGING TIME: slow
CHARGING TIME: fast Gulpin uses Toxic, flooding a portion of the stage with poison that deals damage and lowers the defence of the opponent should they step within it. Gulpin replaces Croagunk, who served the same role in the original title.
CHARGING TIME: extreme Regice uses the Z-Move Subzero Slammer, dealing damage with a powerful strike that freezes the entire arena before it cracks and explodes. Due to the nature of the attack, Regice can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter.
Drampa uses the Z-Move Devastating Drake, firing a small beam of purple energy that stops the opponents movement, before swarming them with larger clouds of poisonous energy. Due to the nature of the attack, Drampa can only be summoned once per battle, and after being summoned no other Support Pokémon may be used by the same fighter. CHARGING TIME: extreme
CHARGING TIME: average Cresselia uses Lunar Dance to heal their summoner of any negative status changes, recover their health, and boost their Synergy Gauge. Cresselia can only be summoned once per round.
Magearna uses Fleur Cannon, dealing massive damage to their summoner's opponent by blasting them with a beam of energy that also decreases their attack power. Magearna can only be summoned once per round. CHARGING TIME: slow
CHARGING TIME: fast Mienfoo uses Fake Out, dashing forwards to deal slight damage no matter if the opponent shields it. The attack also stuns them slightly. Mienfoo can only be summoned once per round.
Palossand uses Sand Tomb, firing an orb of molten rock that explodes to trap their summoner's opponent in a whirlpool of sand, dealing damage multiple times until they can escape it or until it disappears. CHARGING TIME: slow
CHARGING TIME: average Inkay uses Switcheroo. Should either fighter have a change in their stats, Inkay will give that change to the opposite fighter. Should both fighters have altered stats, they will trade them.
CHARGING TIME: average Hawlucha uses Flying Press, crashing down in front of the Fighter Pokémon that summoned it to deal damage to their opponent should they be nearby. The attack also lowers the opponents speed if it hits.
Stakataka uses Protect, acting as a wall to shield its summoner from attacks. Stakataka can only be summoned once per round. CHARGING TIME: slow
In addition to every stage from the original Pokkén Tournament, there are an additional ten new stages and five new variants that appear in the game. Returning stages have the descriptions as they did in the original title.
The ruins of an ancient city said to have sunk to the bottom of the sea long ago. It is now housed in an underwater dome and serves as a battle arena.
A swamp that was once home to a great number of lost Pokémon. Unfortunately, humans have polluted the swamp, attracting but a large number of Poison-type Pokémon.
A mysterious subspace rift created by Shadow Mewtwo's power. It is a cold, inorganic place with Shadow Synergy Stone shards visible in the background.
Dark Colosseum (Final)
A mysterious subspace rift created by Shadow Mewtwo's power. The ominous force of the Shadow Synergy Stone sits heavy in the air.
A tourist facility with the Digging Pokémon Diggersby as its theme. It is made of three areas: Futuristic, Classic, and Fantasy.
A solemn area marked by a statue of the legendary Pokémon of the skies, Rayquaza. Sitting at the top of a treacherous mountain peak, the arena is known to exist by few.
Dragon's Nest (Night)
Illuminated solely by the light of the moon, only the toughest Pokémon can battle atop this dangerous peak as the legendary Pokémon Rayquaza watches.
The venerable Ferrum Dojo, host to daily training and official tournaments alike. Holy ground to Battle Pokémon and trainers seeking to improve themselves.
A stadium where the final match of Ferrum Battle is held. Located near a sacred lake in the forest, this arena is always filled with enthusiastic spectators.
A canyon where Gracidea Flowers bloom. A species of Mythical Pokémon gathers here during the Summer Solstice.
Gracidea Valley (Winter)
A canyon where the rare Gracidea Flowers bloom during the Summer. In the Winter, people travel from all over to view the aurora that illuminates the night sky.
An abandoned, old mansion. Ghost-type Pokémon like this place so much that they have made it their home.
A strange, long-forgotten mansion. There appears to be a festival being held even though there aren't any people. The objects here seem to be staring back...
A dark forest illuminated only be the glow of the Morelull and Shiinotic that make it their home. Some say that the trees themselves are alive, and hikers often go missing after entering here.
A hook-and-line Magikarp fishing boat with a great catch sailing under the cloudless skies. Hariyama stands on the bow waving a flag to celebrate a bountiful catch.
Magikarp Festival (Storm)
A Magikarp fishing boat caught in a terrible storm. The ship rocks back and fourth as it rides across the stressful waves as fighters duel.
The largest city in the Ferrum Region. Its infrastructure has been designed to facilitate the coexistence between Pokémon and humans.
Neos City (Night)
The largest city in the Ferrum Region. At night it gives off a more sophisticated atmosphere. The rain puddles in the road reflect the endlessly shining neon signs.
An abandoned subway station underneath Neos City. It has been turned into a battleground for unofficial Ferrum Battles unregulated by the Ferrum League.
A small town that is home to Ferrum's largest observatory. A meteor crashed here long ago, and tourists come from all over to steal a glance at the aura it radiates.
Old Ferrum Town
A historic old town, known as the "City of Water", with a nostalgic atmosphere. It features many famous landmarks, such as a large park, an arched gate, and a clock tower.
Old Ferrum Town (Winter)
A historic old town now blanketed in soft, white snow. Its winter scenery and yearly snow-scultpure contest attract many visitors.
An area located in a cave inside a giant volcano. In addition to deposits of rare ores, it also contains the ruins of an ancient civilization...
Ancient ruins in a desert. Wall paintings and numerous Unown letters have been found here, making it an extremely important location for historical research.
An old abandoned city carved into a nearby cliffside watches over this flat plateau. Ghosts from the past inhabit the distraught buildings.
A town in a lush, green valley in the mountains. Ferrum Battles have long been held in the town plaza.
Tellur Town (Autumn)
A quaint, nature-abundant mountain village painted in rich fall colours. Here you can find Deerling and Sawsbuck in their Autumn Form.
A beachside resort where many tourists stay. The courtyard serves not only as a warm welcome to the resort's guests, but also as a battleground for those who wish to engage in battle.
Speed Training Gym
A specialty gym for Ferrum Battles, with training programs for speed, power, and more to match your Pokémon's battle style.
Power Training Gym
The Pokkén Tournament logo, which was used as a placeholder
The game was originally announced under the name of Pokkén Tournament, and was initially stated to be a simple port of the original game to the Nintendo Switch.
According to unfinished data in the game's code:
An erupting variation of Phos Volcano was originally to appear as a stage.
The ability to have a third Synergy Burst gauge was planned to appear in the game.
Gladion and Wally were to appear in the Ferrum World Tournament, as they have character portraits.
Aipom, Qwilfish, and Lycanroc (Midnight Form) were to appear in some capacity, as they have models that go unused in the final game.
The Ferrum World Tournament makes a number of nods to other Pokémon media besides video games.
One of Blue's Support Pokémon is Umbreon, referencing how Gary Oak - his counterpart in the anime series - has an Umbreon.
Leaf's Fighter Pokémon is Wigglytuff, a Pokémon that her counterpart in the Pokémon Adventures manga, Green, owns. Additionally, the fact that one of her Support Pokémon is Ditto further references this; another one of Green's Pokémon is Ditty, a Ditto.
While all Pokémon have alternate, Shiny colourations in the mainstream Pokémon titles, very few of the Fighter Pokémon use these alternate colours in mirror matches. The only Pokémon that do are Blastoise, Deoxys, Scizor, Lombre, Aegislash, Heliolisk, Zygarde, Decidueye, Hakamo-o, Mudsdale, and Salazzle. Granbull's appearance in mirror matches is also based on its Shiny sprite from the Generation II titles Pokémon Gold, Silver, and Crystal, though later games would lighten the coloration.
Sawk's alternate appearance in mirror matches is based off the colour scheme of Throh.
Machamp's mirror match design takes design cues from the Marvel comics superhero The Incredible Hulk. Both are large muscular humanoids with green skin and purple garments.