Pokemon: Razind Version
Pokemon Razind Logo
Game Cover
Developer(s) Dark Flame Studios 3
Platform(s) 3DS
Single-Player, Multi-Player
Age Rating(s)
OFLC PG rating
Genre(s) Role-Playing Video Game
Series Pokemon
Predecessor Pokemon Pyrite & Aquila Versions

Pokemon: Razind Version is an upcoming Pokemon Game part of the Role-Playing series, Pokemon. The game is being developed by Dark Flame Studios and will be published by an unknown company on the 3DS. This game is the first installment in the eleventh generation of the Pokemon Series. It was first announced on XXXber XX, 20XX through a leaked set of Youtube Videos.

As with previous installments, each game follows the journey of a your Pokemon trainer (and the Trainer's Friends/Rivals) as they train Pokemon. This time, the Game takes place in the Razind Region making this game the first in the series to be named after its region. Razind is based off of Earth in General featuring rivers to divide the distinct geographic appearance of the individual Continents. The object of the game being to stop the plans of the dangerous Team Alpha, meanwhile also attempting to challenge and overcome the Pokemon League Champion. Razind introduces a colossal 380 new Pokemon species (beyond double of the first generation). No new type was introduced to keep from complicating the system any further. The game like its predecessors uses polygonal 3D graphics, character customization, and updated Battle/Training systems. Mega Evolution also returns allows players to further evolve many species of fully evolved Pokemon, despite this none of the 380 Pokemon introduced are capable of this feat although 30 Previous Generation Pokemon can. This is the first Pokemon game to introduce a new generation but not be part of a duo, hence why all new Pokemon are available.


Pokemon Razind is a role-playing video game with adventure elements, presented via third-person, overhead perspective although uses 3D functions to show different perspectives. The player controls a young male or female trainer who goes on a quest to catch and train creatures known as Pokemon, win battles against other trainers and other activities. By defeating opponents in turn-based battles the player's Pokemon gain experience allowing them to level up and increase their battle capabilities by increasing statistics and learning new attacks/moves. In some cases this leads to evolution, a process in which the Pokemon changes into a stronger form. Pokemon can be caught in the wild by the random encounters although it is heavily recommended to weaken them in battle to make it easier for capture by devices called Poke Balls, allowing said wild Pokemon to join the player's party. Players are also able to use the 3DS's connectivity features to battle and trade with other human players. Unlike previous generations trading is not heavily emphasized since all 380 new Pokemon are available and other Pokemon can be sent from previous generations.


Pokemon Razind continues the trend of fully 3D polygonal graphics, allowing for more interactivity with the overworld and more dynamic, action-orientated battles. Player's are also able to customize their Pokemon Trainer's appearance, choosing gender, skin tone, hair colour and eye colour at the start of the game, later acquiring different clothing options by in-game stores as well as being able to change hair colour at said stores and eye colour by contacts. Introduced in this game are Pokemon accessories as well, similar to Super Pokemon Contests and Pokemon Musical although these accessories can be visible in battle although merely aesthetic, this feature includes clothing option, placement of Mega Stones, held items and berries. Joining the previous generations of Pokemon are all new species, such as the new Starter Pokemon; Lopune, Hevexen & Liscip and the Pokemon that are, within the fictional Pokemon world, described as legendary, in particular Dareenagon & Drakinark. Players will also be able to find classic Pokemon and after the Story-line choose classic starter Pokemon from the previous five versions after completing several post-story line quests (the previous Generation Starters will appear under the use of other trainers throughout the story-line). The element of Mega Evolution retains its main characteristics, increase of stats, potential type change and appearance change, the animation for initiating a Mega Evolution has changed from the rocky encasement previously seen to an absorption of light (the colour of the light is dependent on the Pokemon's Primary Type).

Double Battles, Triple Battles, Rotation Battles & Sky Battles all return from the previous generations as well as Inverse Battles. None of these battle systems change. Horde Battles are changed so the player's Pokemon now fights 4 opponents instead of 5 and the Pokemon are 2/3 the level of individual Wild Pokemon in the area. In addition several new battle types have been introduced, being; Cyber Battles, Phase Shift Battles and Stylized Battles. Cyber Battles occur within the Battle Computer after the main Story-Line and transport the player within a computer bank where they can use a random select of virtual versions of Pokemon to battle other trainers, similar to the Battle Factory. Phase Shift Battles appear in the story-line where the player may be detected by a Psychic Trainer who will be separated by the player by a wall or barrier, defeating the trainer will allow them and the player to lower the barrier/wall allowing passage through, however only Ghost, Psychic and Electric Pokemon can be used in these battles and any of these Pokemon that are part Ground or Normal Type cannot be used (Claydol, Golurk, Heliolisk). Lastly Stylized Battles appear within the Battle House after the main Story-Line, the player is able to choose the style the battle will appear in as well as the battlefield, the styles include; Generic, Pixelated, Drawing & Light Spirits.

In addition the battle system has been given a significant overhaul from previous iterations due to the introduction of the Rival system which has Wild Pokemon increase in level with respect to the player. The other factor it introduces is a punishment for blacking out, should the player black out from an opponent trainer that trainer's Pokemon will increase in levels with respect to the Exp the player's Pokemon is worth, thus making the re-match against said trainer more difficult than before.



The game takes place across the sub-divided Razind Region with 7 sub-regions and the Pokemon League at its Center. The region's appearance and geography is based off of the world with notably large cities on the North American, Asian and European sub-regions. Features such as the Amazon River, Uluru, Himalayas, Antarctic Pole, Leaning Tower of Pisa, Grand Canyon & Sahara Desert appear to influence parts of the terrain as well as Landmarks within the region. The intention of choosing the world was not full clarified however it was implied that it was part of the intention of connection which is hinted by a direct mentioning the release will be International across all countries including Japan.


Similar to previous Pokemon Games, Razind follows a linear story-line; the main events occur in a fixed order. However secondary events, in particular around the Villainous Team's actions. The protagonist of Pokemon Razind is a young teenager who has just moved to Nōmaru Town who, along with his or her friends; Julie, Marcus/Melody and Richard, set out across the Razind Region to become Pokemon Masters. At the start of his/her journey the player chooses either Lopune, Hevexen or Liscip as their starter Pokemon from Professor Sempervirens. The player's primary goal is to obtain the eight Gym Badges of Razind and ultimately challenge the Elite Four of the Pokemon League, and its Champion, to win hte game. There are multiple blockades along the way, primarily Team Alpha whose goals are initially seen as creating the perfect Pokemon however they are later revealed to be attempting to destroy the balance of the world by killing Dareenagon and Drakinark by which in doing so they will usurp the world under their law as they have also obtained the other 12 legendaries through the course of the game. Furthermore the player learns of the ancient tale of the game of fate that these legendaries are involved in and the importance of Dareenagon and Drakinark.

After becoming Champion, the player can participate in the Battle Frontier of the Razind region which functions similar to the ones that appeared in Pokemon Emerald and Pokemon Platinum versions. The player can also seek to find the 12 legendaries that fled after the final encounter with Team Alpha, these 12 legendaries will each have a small story interlinked with them revolving around a particular character namely, the elite four, rivals, professor and admins of Team Alpha.

Pokemon League

Gym Leaders

Gym Leader Name Gym Type Sub-Region Location Pokemon
Sandra Rock-Type South Aron Lv12 Rubyre Lv13 Astronide Lv15
Cyrik Poison-Type South Bulbarr Lv19 Beedrill Lv20 Wrenusk Lv23
Melody Grass-Type East Misroolear Lv26 Leafeon Lv25 Gevmup Lv29
Richmond Psychic-Type East Espeon Lv32 Exeggutor Lv33 Mirrish Lv35
Ingrid Fire-Type North Magmortar Lv38 Feragell Lv39 Ryebla Lv43
Walter Water-Type North Tolexmich Lv46 Walrein Lv47 Jellicent LV47 Dravnoaboa Lv49
Cameron & Carly Ground-Type West Dezmarane Lv53 Donphan Lv53 Mudrick Lv57 Corcerick Lv57
Julie Fighting-Type West Hitmontop Lv61 Poliwrath Lv62 Toxicroak Lv63 Smokrassin Lv68

Elite Four & Champion

Elite Four Name Elite Four Type Pokemon
Piedro Normal-Type Pyroar Lv70 Cerbatore Lv72 Oosmalii Lv71 Sawsbuck Lv71 Toutaroo Lv75
Natalie Dark-Type Crisntoir Lv70 Umbreon Lv72 Duskaram Lv71 Spastrual Lv71 Hessessgal Lv75
Shaun Electric-Type Luxray Lv70 Shabobalorb Lv72 Electivire Lv71 Magdergon Lv71 Bulshra Lv75
Arbiter Dragon-Type Dragonite Lv70 Baslisliops Lv72 Colokraigen Lv71 Swafogon Lv71 Volsmofagon Lv75
??? None Deddubabbla Lv78 Terraught Lv80 Mecharnaught Lv80 Loremaryre Lv79 Feralolalax Lv82 Dracoyphly Lv85

Team Alpha

The villainous Team of the game, Team Alpha initially is not revealed to have a true motive aside from, to bring forth a new era in the world's history. Team Alpha does this by obtaining important research to do with Razind's past as well as excessive amounts of energy as well as researching areas themselves. They are highly aggressive and appear to be hostile to anyone who isn't part of their Team.

It is later revealed after the second encounter with the Boss, Omega that the Team's desires are to bring forth the downfall of Pokemon and to use the power of Dareenagon and Drakinark to summon an even greater force (Arceus), the player intervenes at the last second and Omega out of fury of not being able to destroy the two legendaries attacks the player. After being defeated Omega dissapears into the Black Hole he had created, however just before he reaches the even horizon Arceus appears, destroying the Black Hole in the process and takes Omega away explaining (through telepathy) that its intent is to show Omega the beauty of the universe.

After becoming the Champion the player is requested by a mysterious assailant (Looker) to hunt down and capture the Admins. The Player finds the Admins in various locations that were connected to their operations with Theta being found back on the peak of Mt. Dios. Once all of them are captured usually involving fighting some grunts or getting through a puzzle to reach them, Looker reveals himself and takes him to his Base of Operations in Fuego City and thanks the player giving them a gift Pokemon before leaving for good.

Boss Battles


Admin Name Battle No. Pokemon
Beta 1 Mankey Lv16 Sarahb Lv19
Beta 2 Mankey Lv23 Sarahb Lv26 Heracross Lv24
Beta 3 Primeape Lv37 Toghsaharahb Lv40 Heracross Lv38
Toghsaharahb 4 Primeape Lv65 Toghsaharahb Lv68 Heracross Lv66 Fighighric Lv68
Delta 1 Onix Lv25 Tio Lv28
Delta 2 Steelix Lv31 Maltio Lv34 Magnemite Lv32
Delta 3 Steelix Lv45 Tormaltio Lv49 Magneton Lv46
Delta 4 Steelix Lv65 Tormaltio Lv68 Magnezone Lv66 Steeladire Lv68
Gamma 1 Pidgeotto Lv31 Fowlcrass Lv33 Fowlcrass Lv33
Gamma 2 Pidgeot Lv51 Phaecrass Lv54 Thycrass Lv54
Gamma 3 Pidgeot Lv65 Phaecrass Lv67 Thycrass Lv67 Flookire Lv68
Sigma 1 Kadabra Lv38 Dawbla Lv41
Sigma 2 Alakazam Lv45 Solbla Lv49 Kirlia Lv46
Sigma 3 Alakazam Lv65 Ryebla Lv68 Gardevoir Lv66 Psychishoss Lv68
Phi 1 Wailmer Lv31 Dypry Lv34 Kifluff Lv32
Phi 2 Wailord Lv58 Dyphinell Lv61 Fluteki Lv59
Phi 3 Wailord Lv65 Dyphinell Lv68 Fluteki Lv66 Faiester Lv68
Lambda 1 Whiscorn Lv51 Tuskrant Lv55 Gabite Lv53
Lambda 2 Cyclerror Lv65 Bliskrant Lv68 Garchomp Lv66 Grocectric Lv68
Theta 1 Graveler Lv58 Adremearoc Lv61 Magcargo Lv59
Theta 2 Golem Lv65 Adremearoc Lv68 Magcargo Lv66 Rownter Lv68

Boss - Omega

Battle No. Pokemon
1 Trapinch Lv34 Mecklock Lv33 Striane Lv35
2 Vibrava Lv50 Dialock Lv51 Wostrin Lv53 Duosion Lv52
3 Flygon Lv68 Jereslock Lv68 Wisptriane Lv71 Reuniclus Lv71* Dareenagon Lv74 Drakinark Lv74


These Locations are were the player will have major encounters with Team Alpha, while they will fight some grunts in other areas these areas contain a large amount of grunts and admins/boss.

  • Serpiente Research Facility - Beta
  • Mono Solar Plant - Beta, Delta
  • Conejo Farms - Delta, Gamma, Phi, Omega
  • Mt. Dios Volcanic Path - Beta, Sigma
  • Ballena Temple - Delta, Sigma, Omega
  • Serenity Meadow - Gamma, Lambda
  • Polar Cave - Phi, Theta
  • Mt. Dios Sky Peak - All

Significant Trainers


Marcus/Melody -Marcus/Melody is the main rival of the trainer having 6 battles with the player throughout the story-line. He/She is a calm trainer who is very mature for their age. They are determined to prove that they are the strongest of the group and will frequently challenge the player, Julie and Richard to battles to see how strong everyone is. They keep in contact with the Professor as well and will criticize the player if they haven't caught many Pokemon or praise the player for catching many Pokemon.

Julie - Julie is a light-hearted neighbour of the player who often acts before she thinks. Despite this she often looks on the bright side of every situation and through her travels with the player she discovers the real world although is able to retain her joyful personality.

Richard - Richard is an energetic young boy who is determined to find the rarest Pokemon and build the ultimate team, he seems to be able to communicate with Pokemon he shares a bond with, most notably is his Giagen which is his respective starter.

Ancient Kings of Battle

The strongest trainers in the game, these trainers use Pokemon up to level 98. They are located at the very bottom of Summoner Cave and are necessary to be able to capture the Weather Trio after defeating certain ones.

Pokemon Capture

Pokemon while caught like previous games, there are several ways to find Pokemon now as well as some additional things to capturing Pokemon as well as new Pokeballs.

Finding Pokemon

Pokemon can be found all across the Razind Region in the fields, caves and ocean.

Field Pokemon

The Pokemon found in the field can be found by several ways, the first and classic method being Tall Grass by walking through the grass the player may be attacked by a Wild Pokemon. Rustling Grass also returns allowing for stronger forms of the regular Pokemon of a particular route and rare Pokemon to appear. Rustling Grass starts occuring on Route 9 and onwards.

The player can also find Pokemon by use of the Poke-Hunter a new Key Item which allows the trainer to lock onto a specific type such as Grass, Fire or Water. The player will then be attacked by a Pokemon of the chosen type (if there is one of that type in the route). The machine requires a 250 step recharge similar to the PokeRadar. Furthermore the Poke-Hunter will cycle through all Pokemon of that type on that route in National Order with each encounter, so if the player is looking for a Heatmor and the Fire-Types on the route are Numel, Heatmor, Magmar & Pyroar then Heatmor will occur on the third time the machine is charged.

Also returning are Pokemon Shadows, these can occur in several ways, one is by Bird Pokemon flying overhead, these shadows will move in a circle. There are also Tree Shadows which are Pokemon hiding in the trees, mostly Grass and Bug types. There are also Dirt Mounds which act similarily to the shadows and generally contain Ground Types.

Cave Pokemon

Like in previous generations, wild Pokemon can be found in caves simply by walking around as they will randomly attack the player. This can now occur while the player is using the HM Rock Climb due to it being a manual movement HM now. Shifting Dirt also makes a return from Gen 5 functioning identically to Rustling Grass (see above).

The Poke-Hunter also functions identically in caves although can only target Pokemon found by walking and not special occurences such as Pokemon Shadows or Shifting Dirt.

Pokemon Shadows have 3 ways of occuring in caves; the first is by a Pokemon hanging from the ceiling and dropping down on a player, as seen in Terminus Cave and Victory Road in Gen 6. The Second method is by indentations in the walls of a cave, should the player get to close a Wild Pokemon will attack, these Pokemon are generally quite small however. Lastly are Pit Shadows, these noticeably large pits may appear darker than usual, this indicates a Wild Pokemon is hiding within, walking beside a Pit will cause the Pokemon within to attack, these Pokemon are generally Dragon or Dark Types.

River Pokemon

Pokemon encountered in Bodies of water have been split up into where they occur now, so this section focuses on Pokemon found in Grassy/Swamp areas where rivers flow, not oceans or Cave Water Wells. River Pokemon can be found by classically Surfing or Fishing into the body of water, the player may encounter Flying Types while surfing now as well as Bug Types from either. Rippling Water also returns indicating stronger forms of the Pokemon encountered.

The Poke-Hunter does not work on River areas however so do not try to target River Pokemon for capture while surfing. This is due to the inability to Fish and use the Poke-Hunter and due to the number of Water-Types in a single River area, it was determined that to find a specific Pokemon would take too long.

The player cannot dive in Rivers, however they can Deep Fish which requires the Super Rod Upgrade called the Long Caster. It allows the player to Fish for Pokemon found normally at the bottom of a river such as Stunfisk, Corsola & Shellos. Lastly time plays a key role in fishing in River areas as in the morning (6-9AM) and evening (5-8PM) there is a higher chance of encountering rarer Pokemon by Fishing.

Oceanic/Sea Pokemon

These Pokemon are only found in the Ocean. A change has been made so that Rivers are noticeably more Cyan and Oceans are more Dark Blue in colouration. Ocean Pokemon can be Surfed to be found or fished like in previous Generations, also once the player is 5 tiles out from the coast they can use the HM Dive to find Pokemon Underwater as well as once they obtain the Bait Trap they can Underwater Fish.

Underwater Fishing allows the player to fight hordes of Pokemon underwater as well as occasionally find rare Pokemon. Only Pokemon smaller than 4ft will be found by Underwater Fishing though. The player can place the Bait Trap and then leave it, continue investigating underwater and later come back, if it is shaking that means there is a Wild Pokemon within. The player can eventually gain a total of 5 Bait Traps to use underwater. If should be noted that leaving the underwater will remove all Bait Traps returning them to the player's inventory.

Like Rivers, the Poke-Hunter cannot be used and unlike Rivers there is no Deep Fishing due to the ability to Dive underwater anyways, there is also no Rippling Water.

The player can also find glowing patches of water, in surfing onto the patch it will escape leaving a trail of bubbles in the water, if the player follows the trail they can fight the Pokemon who is glowing, these Pokemon are significantly more likely to be shiny with a 1/720 chance of being Shiny.

Cave Water Well Pokemon

These Pokemon are found in bodies of Water within caves, regardless of the origin of the water. They can be fought by Surfing or Fishing. There is also Rippling Water and Pokemon Shadows.

The Rippling Water indicates stronger forms of Surfing or Fishing Pokemon as well as the potential for rarer Pokemon. The Pokemon Shadows indicate a Pokemon hanging from the ceiling or hiding beneath the Water, it is impossible to tell the difference.

There is no Deep Fishing or Diving however interestingly while using the HM Waterfall there is a 1/5 Chance the player will be attacked while ascending or descending a Waterfall by a wild Pokemon, these Pokemon are exceedingly rare, including the evasive Feebas.

Tundra Pokemon

These Pokemon are encountered similarily to Desert Pokemon by a Dense Terrain. In this case it is Deep Snow. The interesting thing about the snow is that the height of the snow indicates what Pokemon are hiding within, with larger Pokemon inside higher Snow. The Snow Levels change throughout the day with it being hightest at 9PM and lowest and Midday.

Light emitted from the snow indicates a Pokemon that has a 1/720 chance of being Shiny, like in Oceanic Waters the player must follow a trail (in this case churned snow) to find the Pokemon.

Volcanic Pokemon

These Pokemon are encountered in caverns which contain lava, there are slight differences between the ways to find Pokemon in volcanic areas. Firstly walking around normally actually has a lower chance of finding a Pokemon with the chance of a wild Pokemon attacking being 3/4 the likelihood of what it normally is.

The Poke-Hunter does not work in these conditions due to the heat similarly to how it doesn't work in the Tundra. If the player has a Fire-Type Pokemon on their team however the likelihood of a wild encounter is 5/4 the likelihood of what it normally is.

Bubbling Lava indicates a strong Pokemon which is hiding within the molten earth. There are also the Pokemon Shadows for Pokemon hiding on the ceiling and Pokemon hiding in crevices.

Mechanics of Capture

While the calculations to capture a Pokemon like in Generation 6 remain the same, critical captures no longer occur, instead Hyper Captures have been introduced. These are instances where the Pokemon has a less than 2% (Percentile Threshold) chance of escaping in this instance the Pokeball will automatically lock and the Pokemon will be caught without needing to shake. The number of Pokemon the player has caught (in species) will increase the percentage threshold.



In Pokemon Razind Version the region contains 16 Cities and 17 Towns, as well as a Pokemon League at the heart of the Region. The Major Routes circulate around starting from the South, Anti-Clockwise into the centre via the West.

The Region contains a variety of Climates with temperatures ranging from below zero degrees (celsius) to above fifty degrees (celsius). Each Sub-Region contains two gyms and a variety of towns and cities.

South Sub-Region

The South Sub-Region contains the Rock and Poison type Gyms, 4 Cities and 4 Towns. It is the location of to the player and rivals, Professor Sempervirens' Labaratory, Hormiga Forest, Serpiente Research Facility, Paloma Tunnel & Swordsman's Stone.

Town/City Name (Translation) Gym No.
Raton Town (Mouse) None
Escarabajo Town (Beetle) None
Hormiga Town (Ant) None
Roca City (Rock) 1st Gym
Paloma City (Pigeon) None
Serpiente City (Serpent) None
Toxico City (Poison) 2nd Gym
Pulpo City Octopus

East Sub-Region

The East Sub-Region contains the Grass and Psychic type Gyms, 3 Cities and 4 Towns. It is the location of the Move Deleter, Conejo Farms, Name Rater, Mono Solar Plant, Lotto, Marine Trench & Star Cave.

Town/City Name (Translation) Gym No.
Piton City (Crab) None
Mono Town (Monkey) None
Pantera Town (Panther) None
Hierba City (Grass) 3rd Gym
Babuino Town (Baboon) None
Conejo Town (Rabbit) None
Psiquico City (Psychic) 4th Gym

North Sub-Region

The North Sub-Region contains the Fire and Water type Gyms, 5 Cities and 3 Towns. It is the location of the Pokemon Safari, Mt. Dios Volcanic Path, Mt. Dios Frozen Path, Mt. Dios Sky Peak, Move Reminder, Mega Mart, Ciervo Woods, Agua Temple, Fuego Temple & Ballena Temple.

Town/City Name (Translation) Gym No.
Verraco City (Boar) None
Oso Town (Bear) None
Fuego City (Fire) 5th Gym
Sello Town (Seal) None
Agua City (Water) 6th Gym
Ciervo City (Deer) None
Morsa Town (Walrus) None
Ballena City (Whale) None

West Sub-Region

The West Sub-Region contains the Ground and Fighting type Gyms, 5 Cities and 6 Towns the most of the most of the four. It is the Location of the Terra Basin, Serenity Meadow, Origin Crater, Polar Cave, Summoner Caverns, Balance Mountain, Victory Road. (Note: The Pokemon League is not under the category of Any Sub-Region).

Town/City Name (Translation) Gym No.
Otaria City (Sealion) None
Caballo Town (Horse) None
Suelo City (Ground) 7th Gym
Gaviota Town (Seagull) None
Lagarto Town (Lizard) None
Topo Town (Mole) None
Bate Town (Bat) None
Aguilla City (Eagle) None
Lucha City (Fighting) 8th Gym
Gato Town (Cat) None
Perro City (Dog) None


In Pokemon Razind Version there are 60 routes, the most of any game, the routes are seperated by one of three blockades; Towns/Cities, Route Dividers & Natural Places of Interest. While not all Places of Interest separate routes all Towns/Cities & Route Dividers do. Route Dividers are identical to Route Gates although within Route Dividers there is a Field Market Seller who will sell the player Potions, Healing Items, Pokeballs and other common Mart Items. The Map below shows all the routes and following the movement of progressing from one Gym to the next the routes follow the colour coding.

Razind Routes

South Sub-Region Routes

Dark Blue Purple Cyan
Route 1 Route 4 Route 2 Route 5 Route 3 Route 6
Route 7 Route 10 Route 8 Route 11 Route 9 Route 12
Route 13 Route 14

East Sub-Region Routes

Yellow Dark Lime Green Dark Green
Route 15 Route 16 Route 17 Route 18
Route 19 Route 20 Route 21 Route 22
Route 23 Route 24

North Sub-Region Routes

Orange Red Dark Red Pink
Route 25 Route 26 Route 27 Route 28
Route 29 Route 30 Route 31 Route 32
Route 33 Route 34 Route 35 Route 36
Route 37 Route 38 Route 39 Route 40

West Sub-Region Routes

Yellow Brown Grey Black
Route 41 Route 42 Route 43 Route 44
Route 45 Route 46 Route 47 Route 48
Route 49 Route 50 Route 51 Route 52
Route 53 Route 54 Route 55 Route 56
Route 57 Route 58 Route 59 Route 60


After the player defeats the main storyline and defeats the Elite Four and Champion, entering the Hall of Fame they are allowed access to more mini-storylines as well as the Oculto Islands a post-game set of islands that function similarily to Kanto in G/S/C/HG/SS. They do not feature Gyms instead Pokemon Battle Clubs where the player can battle very strong trainers and the Battle Club leader.

Oculto Islands

Oculto Islands
As shown by the image on the right, there are several islands that comprise and make up the Oculto Islands. Most islands have been inhabitated with 6 containing Battle Clubs. There are 10 named Islands. In order from North to South prioritizing East over West they are Alto, Huella, Paloma, Burbuja, Lio, Marchito, Mismo, Rasgar, Cuz and Herida Island (all have the word Island after their name). There are 32 Cities and Towns across all the islands and 38 Routes. Since this is Post-Game there is no regional splitting. The Routes pick up where Razind finished, starting on Route 61 and ending on Route 98.

The Image on the left shows all the Routes colour co-ordinated, starting from the Northern-most Route working downward on the East Side then back up via the West Side this is the Route no. and colour.

The Islands also contain several landmarks that stand out. On Huella Island is Gold Forest, West of Alto Island is Deep Sea Trench, on Marchito Island in the north-West is Highfall Cave and in the South-West is Magnetbang Cave.

Between Marchito Island and Mismo Island is the Missing Caverns, On an unamed Island is a Cave called the Cave of the Rainbow (the Island is East of Mismo Island). Mismo Island houses the Diamond Cave, Pearl Pit and Twisted Abyss. North of Cuz Island is Mirage Island, on Cuz Island is High Wave Desert and on Herida Island is Herida Volcano.

Oculto Islands Routes


Red Orange Yellow Lime Green Dark Green Cyan Blue Dark Blue Purple Pink Magenta
Route 61 Route 62 Route 63 Route 64 Route 65 Route 66 Route 67 Route 68 Route 69 Route 70 Route 71 Route 72
Route 73 Route 74 Route 75 Route 76 Route 77 Route 78 Route 79 Route 80 Route 81 Route 82 Route 83 Route 84
Route 85 Route 86 Route 87 Route 88 Route 89 Route 90 Route 91 Route 92 Route 93 Route 94 Route 95 Route 96
Route 97 Route 98 Route Route Route Route Route Route Route Route Route Route

Battle Club Leaders

All Battle Club leaders have a similar appearance to the Don George characters in the Anime series. This are their teams for Each Island.

Island Location Type Pokemon
Alto Island Flying Swellow Lv80 Archeops Lv82 Honchkrow Lv82 Crobat Lv85
Huella Island Fighting Primeape Lv80 Medicham Lv82 Conkeldurr Lv82 Lucario Lv85
Burbuja Island Water Clawtizer Lv80 Gyarados Lv82 Ludicolo Lv82 Jellicent Lv85
Lio Island Poison Genarabnidite Lv80 Dragalge Lv82 Weezing Lv82 Swalot Lv85
Marchito Island Grass Sunflora Lv80 Bubignets Lv82 Gogoat Lv82 Victreebel Lv85
Mismo Island Normal Licklicky Lv80 Girafarig Lv82 Colokraigen Lv82 Pyroar Lv85
Cuz Island Dark Scrafty Lv80 Spiritomb Lv82 Houndoom Lv82 Draceather Lv85

Guerra Island

Guerra Island Routes
Guerra Island
Similar to the Battle Island from Sinnoh there is another Post-Game location that features locations similar to that of the Battle Island from Sinnoh. It features the least amount of Cities/Towns between the three locations with two cities and two towns. It also has only two landmarks, being Obsidian Cave & Guerra Mountain Trail. It also has the least routes of the three with eight routes numbered from 99 to 106.

The Souther-Western City is where the player can travel from Razind or Oculto to Guerra Island and features a port as well as the Battle Maison identical to the one that appeared in X/Y/OR/AS. Going north the player will reach one of the only two Route Dividers on the Island with the other being East of it. The North-Western town features the Battle Cave which is reminiscent of the Battle Pyramid from Pokemon Emerald. The North-Eastern City features a large Mall and is the only location without a Battle Facility instead the player can challenge trainers inside the Large Mall to battles Daily similar to Lumiose City. Lastly the South-Eastern Town holds the Battle Factory appearing to function identically to previous generations. The area features Pokemon not encountered in either Razind or the Oculto Islands and is also the only one of the three to have no legendaries inhabit it.


  • Interestingly despite 9 locations in the Western Sub-Region with bodies of water in them, there are only 11 Pokemon found between all of them, one of which is not a Water-Type at all (although evolves from one).
  • Cyrik shares similarities to Roxie another Poison-Type specialist. They both initially resented their parent, are the second gym leader in their respective regions and Poison-Type specialists. Also both leaders Signature Pokemon in their initial Battles are dual Bug/Poison types.
  • It is hinted that Walter the Water-Type gym leader of the Razind Region is related to Juan through some text from Walter stating that he "wishes his cousin was here, but he's off as the gym leader of another region, somewhere with mroe water" and also their ability to speak French.
  • Cameron & Carly are the first Gym Leaders since Tate & Liza to be fought as a Double Battle. Interestingly they are all the seventh Gym Leaders of their respective regions.
  • Piedro & Shaun are the first Elite Fours of their Types (Normal and Electric respectively).
  • Pokemon Razind Version is the First Pokemon game to be named after the region instead of some relationship to colour or the Legendaries.
  • ??? is the third Champion to only use Pokemon introduced in their generation in their Champion Battle, the others are Blue (Game Character) and Alder although unlike Blue, ??? has the ability to use Pokemon from other generations and unlike Alder is fought before the Credits.
  • At Level 68, Julie's Smokrassin is the highest levelled Gym Leader Pokemon used by any Pokemon Gym in their initial battle. The same applies for ???'s Level 85 Dracoyphly as the highest levelled Champion's Pokemon for their initial battle.
  • There is no Pokemon introduced in Generation 3 used by the Elite Four or Champion in their initial battles.
  • Due to the size of the pages the Pokemon Razind Pages are the second, third , eighth & fourteenth, twenty-sixth & twenty-seventh largest pages on the wikia (the others are smaller and not as noticeable in size.
  • Route 92 is the largest single Route in all Pokemon Games crossing two oceans, hills, fields, mountainous and beach terrain
    • It also hase the most exits of any area in Pokemon with 6; 2 North, 1 West, 2 South and 1 East exit. Of these it is connected to 1 city, 2 towns, 2 landmarks and a Route Divider.
  • With 98 Routes in total the Razind Region and Oculto Islands have the most connected Routes of any Pokemon Region.
  • The Oculto Islands unlike the Sevii Islands have their Cities and Towns named after things aside from the islands themselves, this is due to there being more than one City or Town per Island. It is also the reason why the routes are numbered unlike the named routes on the Sevii Islands.
  • The Oculto Islands are the only area in Razind and Oculto to have a Desert, making it have similarities to Sinnoh and the Battle Island.
  • At 33 Towns and Cities, the Razind Region has the most Inhabited areas of any Pokemon game as well as the most flyable areas in any Pokemon Game.
  • At 32 Towns and Cities, the Oculto Islands have the second most Inhabited areas of any Pokemon Region as well as the most of any non Main Storyline region.
  • The Oculto Islands have 4 unamed Islands which can be visited although two of the Islands have Landmarks which are their names (Cave of the Rainbow & Deep Sea Trench).
  • With 41 Legendaries the Razind Region has the most Legendaries inhabiting it. Additionally Dialga, Palkia, Giratina, Manaphy, Phione (no longer debated), Deoxys, Mew & Mewtwo appear in the Oculto Islands making the total Legendaries obtainable in Pokemon Razind Version 49.
  • Latias, Latios, Uxie, Mesprit, Azelf, Cresselia, Darkrai, Victini, Meloetta, Genesect & Diancie are the only legendaries not to appear in Pokemon Razind Version