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Pokémon Mystery Dungeon: Adventures to the Ultra Space
Pokemon Mystery Dungeon Adventures to the Ultra Space logo
Logo of the game
Developer(s) Game Freak, Chun Soft
Publisher(s) Nintendo
Platform(s) Nintendo Switch
Genre(s) RPG
Series Pokémon
Predecessor Pokémon Super Mystery Dungeon
Successor N/A
Mode(s) 1 player
Age Rating(s) Everyone Rating Photo A CERO cero 460px-PEGI 7+.svg
Media Included Nintendo Optical Disc

Pokémon Mystery Dungeon: Adventures to the Ultra Space is an upcoming game for the Nintendo Switch, and it's released after the 7th generation of Pokémon.

It's the fifth entry and a continuation of the Pokémon Mystery Dungeon spin-offs. This game also features all 802 Pokémon to the generation 7, of which they all can be recruited as well.

Plot

TBA

Starters

There are in total 80 starter choices you can get, however the choices depend on the color you picked as your favorite in the test, of which they're separated into four colors:

Red, Blue, Green and Yellow.

The partner isn't restricted to the colors, since you can actually swap the groups. 

After clearing the personality test, (The Vital Spirit doesn't affect your choice) it will pick a default Pokémon that suits best according to your nature.

However, if you don't like the choice, you can pick another Pokémon, much like in Super.

Unlike past games, there are no gender restrictions, this means the player can pick any Pokémon regardless of his/her gender.

It also should be noted that the Pokémon the player gets cannot have a partner of the same type. Ex: If the player is a Charmander, he cannot pick Cyndaquil, Torchic, Houndour or any Fire type as his partner.

Every starter's movepool will have at least one/two moves of it's type, a defensive move and an Egg move.

If you picked Green:

Pokémon Default Nature (Male) Default Nature (Female) Moves Abilities Notes
001Bulbasaur PSMD Bulbasaur Relaxed Serious
  • Vine Whip
  • Tackle
  • Growl
  • Sludge
  • Overgrow
  • Chlorophyll*
None

152Chikorita PSMDChikorita

Careful Modest
  • Razor Leaf
  • Tackle
  • Growl
  • Ancient Power
  • Overgrow
  • Leaf Guard*
None

252Treecko PSMD Treecko

Naughty Quirky
  • Absorb
  • Quick Attack
  • Leer
  • Dragon Breath
  • Overgrow
  • Unburden*
None

387Turtwig PSMD Turtwig

Bold Lax
  • Razor Leaf
  • Tackle
  • Withdraw
  • Sand Tomb
  • Overgrow
  • Shell Armor*
None

495Snivy PSMD Snivy

Sassy Bashful
  • Vine Whip
  • Pursuit
  • Leer
  • Twist
  • Overgrow
  • Contrary*
None

650Chespin PSMD Chespin

Jolly Impish
  • Vine Whip
  • Tackle
  • Defense Curl
  • Pin Missile
  • Overgrow
  • Bullet Proof*
None

Rowlet-3 Rowlet

Modest Brave
  • Leafage
  • Tackle
  • Growl
  • Shadow Claw
  • Overgrow
  • Long Reach*
None

066Machop Machop

Hardy Adamant
  • Low Kick
  • Smelling Salt
  • Meditate
  • Thunder Punch
  • Guts
  • No Guard
  • Steadfast*
None

246Larvitar Larvitar

Adamant Sassy
  • Ancient Power
  • Stomp
  • Leer
  • Bite
  • Guts
  • Sand Veil*
None

Kirlia PMD Kirlia

Gentle Docile
  • Confusion
  • Disarming Voice
  • Growl
  • Shadow Sneak
  • Frisk
  • Synchronize
  • Telepathy*
In the story mode, if the Kirlia is male, he will evolve into a Gallade and if it's female, she will evolve into a Gardevoir. Despite that, at post-game, the player can choose either evolution.

Electrike 2 Electrike

Impish Bold
  • Thundershock
  • Fire Fang
  • Leer
  • Crunch
  • Static
  • Lightning Rod
  • Minus*
None

328Trapinch Trapinch

Quirky Naughty
  • Mud Shot
  • Bite
  • Sand Attack
  • Bug Bite
  • Hyper Cutter
  • Sand Trap
  • Sheer Force*
None

Budew PMD Budew

Timid Gentle
  • Absorb
  • Pin Missile
  • Stun Spore
  • Extrasensory
  • Natural Cure
  • Poison Point
  • Leaf Guard*
None

MunchlaxPMD Munchlax

Lax Relaxed
  • Tackle
  • Lick
  • Metronome
  • Zen Headbutt
  • Pickup
  • Thick Fat
  • Gluttony*
None

585Deerling PSMD Deerling

Docile Jolly
  • Energy Ball
  • Natural Gift
  • Grasswhistle
  • Double Kick
  • Chlorophyll
  • Sap Sipper
  • Serene Grace*
It's season form depends on the Vital Spirit the player got. See below for further details.

AxewPMD Axew

Brave Hardy
  • Scratch
  • Assurance
  • Leer
  • Iron Tail
  • Rivalry
  • Mold Breaker
  • Unnerve*
None

636Larvesta Larvesta

Serious Lonely
  • Ember
  • Zen Headbutt
  • String Shot
  • Absorb
  • Flame Body
  • Swarm*
None

672Skiddo Skiddo

Brave Hardy
  • Vine Whip
  • Rollout
  • Defense Curl
  • Brick Break
  • Sap Sipper
  • Grass Pelt*
None

708Phantump Phantump

Lonely Timid
  • Astonish
  • Tackle
  • Growth
  • Energy Ball
  • Natural Cure
  • Frisk
  • Harvest*
None

753Fomantis Fomantis

Bashful Naive
  • Leafage
  • Weather Ball
  • Sunny Day
  • Leech Life
  • Leaf Guard
  • Contrary*
None

If you picked Red:

Pokémon Default Nature (Male) Default Nature (Female) Moves Abilities Notes
004Charmander PSMD Charmander Modest Docile
  • Flame Burst
  • Scratch
  • Bite
  • Dragon Rage
  • Blaze
  • Solar Power*
Mega Evolution varies according to the Vital Spirit of the player.

155Cyndaquil PSMD Cyndaquil

Timid Impish
  • Ember
  • Quick Attack
  • Smokescreen
  • Double Kick
  • Blaze
  • Flash Fire*
None

255Torchic PSMD Torchic

Bashful Lonely
  • Ember
  • Quick Attack
  • Growl
  • Low Kick
  • Blaze
  • Speed Boost*
None

390Chimchar PSMD Chimchar

Naive Relaxed
  • Ember
  • Fake Out
  • Leer
  • Double Kick
  • Blaze
  • Iron Fist*
None

498Tepig PSMD Tepig

Brave Lax
  • Ember
  • Tackle
  • Tail Whip
  • Heavy Slam
  • Blaze
  • Thick Fat*
None

653Fennekin PSMD Fennekin

Serious Gentle
  • Ember
  • Scratch
  • Tail Whip
  • Psybeam
  • Blaze
  • Magician*
None

725Litten Litten

Sassy Adamant
  • Ember
  • Body Slam
  • Growl
  • Crunch
  • Blaze
  • Intimidate*
None
Careful Bashful
  • Ember (Normal)/Freeze Dry (Alolan)
  • Extrasensory
  • Tail Whip
  • Hex (Normal)/Dark Pulse (Alolan)
  • Flash Fire (Normal)/Snow Cloak (Alolan)
  • Drought (Normal)*/Snow Warning (Alolan)*
It's normal and Alolan form depend on the Vital Spirit the player got.

Growlithe PMD Growlithe

Gentle Modest
  • Ember
  • Body Slam
  • Leer
  • Bite
  • Flash Fire
  • Intimidate
  • Justified*
None

Eevee EoS Eevee

Docile Jolly
  • Tackle
  • Shadow Ball
  • Tail Whip
  • Covet
  • Run Away
  • Adaptability
  • Anticipate*
It's evolution on the Story Mode depends on the Vital Spirit the player got.

228Houndour Houndour

Adamant Naughty
  • Ember
  • Bite
  • Howl
  • Thunder Fang
  • Flash Fire
  • Early Bird
  • Unnerve*
None

240Magby Magby

Quirky Naive
  • Ember
  • Smog
  • Leer
  • Karate Chop
  • Flame Body
  • Vital Spirit*
None

SkittyPMD Skitty

Jolly Timid
  • Fake Out
  • Tackle
  • Tail Whip
  • Zen Headbutt
  • Cute Charm
  • Normalize
  • Wonder Skin*
None

418Buizel PSMD Buizel

Relaxed Hardy
  • Aqua Tail
  • Quick Attack
  • Growl
  • Fury Cutter
  • Swift Swim
  • Water Veil*
None

554Darumaka Darumaka

Lax Brave
  • Incinerate
  • Tackle
  • Endure
  • Rollout
  • Hustle
  • Inner Focus*
None

570Zorua Zorua

Naughty Sassy
  • Pursuit
  • Scratch
  • Leer
  • Extrasensory
  • Illusion
None

667Litleo Litleo

Lonely Careful
  • Ember
  • Tackle
  • Leer
  • Wild Charge
  • Unnerve
  • Rivalry
  • Moxie*
It's evolution appearance depends on the player/partner's gender.

696Tyrunt Tyrunt

Hardy Serious
  • Rock Tomb
  • Stomp
  • Tail Whip
  • Dragon Tail
  • Strong Jaw
  • Sturdy*
None

749Mudbray Mudbray

Impish Bold
  • Mud Bomb
  • Body Slam
  • Mud Sport
  • Double Kick
  • Own Tempo
  • Stamina
  • Inner Focus*
None.

759Stufful Stufful

Bold Quirky
  • Force Palm
  • Tackle
  • Leer
  • Ice Punch
  • Fluffy
  • Klutz
  • Cute Charm*
None

If you picked Blue:

Pokémon Default Nature (Male) Default Nature (Female) Moves Abilities Notes

007Squirtle PSMD Squirtle

Adamant Hardy
  • Water Gun
  • Tackle
  • Tail Whip
  • Power Up Punch
  • Torrent
  • Rain Dish*
None

158Totodile PSMD Totodile

Naive Naughty
  • Water Gun
  • Scratch
  • Dragon Breath
  • Metal Claw
  • Torrent
  • Sheer Force*
None

258Mudkip PSMD Mudkip

Quirky Careful
  • Water Gun
  • Tackle
  • Growl
  • Mud Bomb
  • Torrent
  • Damp*
None

393Piplup PSMD Piplup

Bold Modest
  • Bubble
  • Pound
  • Growl
  • Icy Wind
  • Torrent
  • Competitive*
None

501Oshawott PSMD Oshawott

Hardy Brave
  • Water Gun
  • Tackle
  • Assurance
  • Fury Cutter
  • Torrent
  • Shell Armor*
None

656Froakie PSMD Froakie

Modest Serious
  • Bubble
  • Pound
  • Growl
  • Aerial Ace
  • Torrent
  • Protean*
None

728Popplio Popplio

Timid Jolly
  • Water Gun
  • Tackle
  • Growl
  • Disarming Voice
  • Torrent
  • Liquid Voice*
None

PhanpyPMD Phanpy

Relaxed Bashful
  • Ancient Power
  • Tackle
  • Defense Curl
  • Ice Shard
  • Pickup
  • Sand Veil*
None

190Aipom Aipom

Jolly Naive
  • Scratch
  • Pursuit
  • Tail Whip
  • Revenge
  • Pickup
  • Run Away
  • Skill Link*
None

AzurillPMD Azurill

Impish Timid
  • Aqua Jet
  • Body Slam
  • Tail Whip
  • Charm
  • Thick Fat
  • Huge Power
  • Sap Sipper*
None

304Aron Aron

Serious Docile
  • Iron Head
  • Tackle
  • Harden
  • Reversal
  • Sturdy
  • Rock Head
  • Heavy Metal*
None

333Swablu Swablu

Lax Gentle
  • Peck
  • Hyper Voice
  • Growl
  • Steel Wing
  • Natural Cure
  • Cloud Nine*
None

371Bagon Bagon

Sassy Bold
  • Twister
  • Ember
  • Defense Curl
  • Bite
  • Rock Head
  • Sheer Force*
None

Shinx EoS Shinx

Brave Relaxed
  • Aqua Tail
  • Quick Attack
  • Growl
  • Fury Cutter
  • Swift Swim
  • Water Veil*
None

447Riolu PSMD Riolu

Gentle Adamant
  • Vacuum Wave
  • Quick Attack
  • Foresight
  • Crunch
  • Inner Focus
  • Steadfast
  • Prankster*
None

PurrloinPMD Purrloin

Bashful Sassy
  • Feint Attack
  • Scratch
  • Growl
  • Pay Day
  • Flexibility
  • Unburden
  • Prankster*
None

613Cubchoo Cubchoo

Careful Lax
  • Ice Punch
  • Night Slash
  • Growl
  • Play Rough
  • Snow Cloak
  • Slush Rush
  • Rattled*
None

677Espurr PSMD Espurr

Naughty Lonely
  • Confusion
  • Scratch
  • Leer
  • Charge Beam
  • Keen Eye
  • Own Tempo
  • Infiltrator*
It's evolution appearance varies on the player's gender.

698Amaura Amaura

Docile Quirky
  • Frost Breath
  • Rock Throw
  • Thunder Wave
  • Dragon Tail
  • Own Tempo
  • Stamina
  • Inner Focus*
None.

714Noibat Noibat

Lonely Impish
  • Gust
  • Tackle
  • Supersonic
  • Leech Life
  • Frisk
  • Infiltrator
  • Telepathy*
None

If you picked Yellow

Pokémon Default Nature (Male) Default Nature (Female) Moves Abilities Notes

PMDPichu Pichu

Naive Brave
  • Volt Tackle
  • Fake Out
  • Charm
  • Reversal
  • Static
  • Lightning Rod*
It's evolution form depends on the Vital Spirit the player has got.
Careful Adamant
  • Bulldoze (Normal)/Icicle Crash (Alolan)
  • Poison Jab
  • Defense Curl
  • Night Slash
  • Sand Veil (Normal)/Snow Cloak (Alolan)
  • Sand Rush (Normal)/Slush Rush (Alolan)*
It's normal and Alolan form depend on the Vital Spirirt the player got.
Impish Relaxed
  • Fake Out
  • Bite
  • Hypnosis
  • Shadow Claw
  • Pickup
  • Technician
  • Unnerve (Normal)/Rattled(Alolan)*
It's normal and Alolan form depend on the Vital Spirirt the player got.

054Psyduck Psyduck

Lax Naive
  • Water Pulse
  • Scratch
  • Tail Whip
  • Psybeam
  • Damp
  • Cloud Nine
  • Swift Swim*
None

077Ponyta Ponyta

Timid Serious
  • Flame Wheel
  • Tackle
  • Hypnosis
  • Double Kick
  • Flash Fire
  • Run Away
  • Flame Body*
None

104Cubone Cubone

Lonely Lax
  • Bone Club
  • Iron Head
  • Growl
  • Ancient Power
  • Rock Head
  • Lightning Rod
  • Battle Armor*
It's evolution form depends on the Vital Spirit the player has got.

PMDTogepi Togepi

Jolly Gentle
  • Dazzling Gleam
  • Metronome
  • Charm
  • Extrasensory
  • Hustle
  • Serene Grace
  • Superluck*
None

179Mareep Mareep

Serious Docile
  • Thunder Shock
  • Tackle
  • Growl
  • Echoed Voice
  • Static
  • Plus*
None

216Teddiursa Teddiursa

Brave Lonely
  • Covet
  • Metal Claw
  • Baby Doll-Eyes
  • Crunch
  • Pickup
  • Quick Feet
  • Honey Gather*
None

239Elekid Elekid

Brave Sassy
  • Thunder Shock
  • Quick Attack
  • Meditate
  • Rolling Kick
  • Static
  • Vital Spirit*
None

427Buneary Buneary

Docile Timid
  • Round
  • Sky Uppercut
  • Foresight
  • Ice Punch
  • Run Away
  • Klutz
  • Limber*
None

522Blitzle Blitzle

Modest Bashful
  • Shock Wave
  • Quick Attack
  • Tail Whip
  • Double Kick
  • Lightning Rod
  • Motor Drive
  • Sap Sipper*
None

559Scraggy Scraggy

Sassy Naughty
  • Drain Punch
  • Headbutt
  • Sand Attack
  • Zen Headbutt
  • Moxie
  • Shed Skin
  • Intimidate*
None

551Sandile Sandile

Bold Impish
  • Bite
  • Rock Climb
  • Sand Attack
  • Thunder Fang
  • Intimidate
  • Moxie
  • Anger Point*
None

572Minccino Minccino

Gentle Careful
  • Pound
  • Aqua Tail
  • Baby Doll Eyes
  • U-Turn
  • Cute Charm
  • Technician
  • Skill Link*
None

619Mienfoo Mienfoo

Adamant Modest
  • Pound
  • Smelling Salt
  • Meditate
  • U-Turn
  • Regenerator
  • Inner Focus
  • Reckless*
None

674Pancham PSMD Pancham

Naughty Quirky
  • Tackle
  • Leer
  • Storm Throw
  • Aerial Ace
  • Iron Fist
  • Mold Breaker
  • Scrappy*
None

694Helioptile Helioptile

Naive Hardy
  • Thunder Shock
  • Pound
  • Glare
  • Bulldoze
  • Dry Skin
  • Sand Veil
  • Solar Power*
None

744Rockruff Rockruff

Relaxed Jolly
  • Rock Tomb
  • Tackle
  • Sand Attack
  • Bite
  • Keen Eye
  • Vital Spirit
  • Steadfast*
It's evolution appearance depends on the Vital Spirit the player got.

782Jangmo-o Jangmo

Hardy Bold
  • Dragon Breath
  • Tackle
  • Leer
  • Reversal
  • Bulletproof
  • Soundproof
  • Overheat*
None

(The abilities marked by an asterisk (*) mean that they're Hidden Abilities.)

Vital Spirit

The Spirit returns in Adventures to the Ultra Space as an option of the main menu, in which defines you a color, much like in Explorers, but replacing the Aura. Although this seems to be an useless feature, it actually affects the color of the bows the player and partner will receive.

The Vital Spirit is now represented by some items matching the colors, instead of bows, although one of them is based off a bow.

Not only this feature was introduced, but also it actually affects certain starter Pokémon, depending on it's form.

The Spirit color is actually determined by the interface of the Nintendo 3DS Camera.

There are 20 possible colors that you'll get determined from the Spirit and the form it's based on:

  • A fiery Red (Fire)
  • A subdued Brown (Squares)
  • A clean Peach (Flower)
  • A stunning Orange (Sun)
  • An energetic Golden (Star)
  • A shocking Yellow (Lightning)
  • A brilliant Lime (Leaf)
  • A refreshing Green (Tree)
  • A deep Viridian (Four leaf Clover)
  • A gentle Mint (Sea)
  • A cool Sky Blue (Cloud)
  • A clear Blue (Teardrop)
  • A smart Indigo (Diamond)
  • A mystic Purple (Mist)
  • An elegant Violet (Bow)
  • A vivid Magenta (Prism)
  • An uplifting Pink (Heart)
  • A stately Silver (Shield)
  • A pure White (Snowflake)
  • A bracing Black (Crescent Moon)

The colors are divided by Hot and Cold tones, which are needed to determine the appearance of some starters.

Hot Colors

Red Brown Peach Orange Golden Yellow Lime Magenta Pink Black

Cold Colors

Green Viridian Mint Sky Blue Blue Indigo Purple Violet Silver White

Starters affected by the Vital Spirit

  • Deerling, the Spirit color will be based on which season form will Deerling get.

Spring Form:

  • Pink
  • Lime
  • Peach
  • Sky Blue
  • Magenta

Summer Form

  • Red
  • Green
  • Blue
  • Yellow
  • Mint

Autumn Form

  • Orange
  • Golden
  • Purple
  • Black
  • Brown

Winter Form

  • White
  • Violet
  • Viridian
  • Silver
  • Indigo
  • Charmander, the Spirit defines it's Mega Evolution in the story, if it's a hot color, it will Mega Evolve into Mega Charizard Y.

If it's a cold color, it will Mega Evolve into Mega Charizard X.

  • Vulpix, the Spirit defines if it's a normal or Alolan Vulpix, hot colors will make Vulpix be normal, but cold colors would turn into it's Alolan Form instead.
  • Eevee, this is a rather expansive one, Spirit defines what Eeveelution will Eevee evolve into in the story.

Vaporeon:Blue, Indigo, Jolteon: Yellow, Golden, Lime Flareon: Red, Orange, Brown Leafeon: Green, Viridian, Mint Glaceon: Sky Blue, White Espeon: Purple, Violet, Magenta Umbreon: Black, Silver Sylveon: Pink, Peach

  • Pichu and Pikachu* (via amiibo) will evolve into either normal Raichu or it's Alolan form in the story, hot colors would make it evolve into a normal Raichu, but cold colors make Pichu evolve into the Alolan form instead.
  • Sandshrew, the Spirit defines if it's a normal or Alolan Sandshrew, hot colors will make Sandshrew be normal, but cold colors would turn into it's Alolan Form instead.
  • Meowth, the Spirit defines if it's a normal or Alolan Meowth, hot colors will make Meowth be normal, but cold colors would turn into it's Alolan Form instead.
  • Cubone will evolve into either normal Marowak or it's Alolan form in the story, hot colors would make it evolve into a normal Marowak, but cold colors make Cubone evolve into the Alolan form instead.
  • Rockruff will evolve into either Midday Lycanrock or it's Midnight form in the story, hot colors would make itevolve into a Midday Lycanrock, but cold colorsmake Rockruff evolve into the Midnight form instead.

NOTE: This only applies to the evolution they'll have in the story (Much like in Super), but at post-game, they will evolve into whatever form they want, excluding Vulpix, Meowth and Sandshrew, considering that they have Alolan forms, they will evolve into their Alolan form.

Gameplay

Gameplay is a major mechanic in Pokémon, and here in Mystery Dungeon, the classic turn-based game, with each step, attack, or item use being counted as a single turn. The dungeons are once again, randomized, as they do not have a set layout. The party limit is now set to four (five when there's an escort Pokémon). Furthermore, players are only able to directly control one Pokémon: their own Pokémon they got (or, later in the game, any other befriended Pokémon). However player's teammates are controlled by the AI, of which they will follow the player and assist him in battles. Also, the player can change the tactics of the partner, so he can command moves like staying in a certain area or going to fight enemies.

Practically the gameplay is the same as Super, as each move can be used by pressing the L button and the A,B,X or Y, to eject a move, and the speed, which affects the Accuracy.

The main point of the game is wander around mystery dungeons, but they're full of hostile and wild Pokémon that attack the player. To progress on the game, the player needs to find the stairs, so he will advance into a floor, until he gets out of the dungeon. Pokémon can hold items as well as now have seperate item slots for Scarves, Special Items, Exclusive items, Z-Crystaliums & Mega Stones. Now every Pokémon can be equiped with at least 3 items once. In addition held items no longer take up inventory space.

This is also the first Mystery Dungeon game in where Shiny Pokémon appear, instead of just Celebi, like in previous games. They're harder to find than normal Pokemon (but not as hard as the main games), and to compensate it, they're much more easier to recruit. However the Legendaries cannot be shiny, neither the Player/Partner.

There are some returning features such as the Alliance move, which makes every Pokémon of the team attack at the same time against a Pokémon.

Motivated Pokémon also return, in where the game picks 4 random Pokémon you've recruited, and sending them to a dungeon will gain more experience than usual.

Underwater Dungeons

This is a new feature, as the dungeons take place inside of the sea. An underwater dungeon is quite different than normal ones. First, the hunger is replaced by the drowning, (Water Pokémon and those who can walk in the water, ex. Dragonite and Azurill cannot drown, but they get hungry instead). The drown is more faster than hunger, and to avoid this, the player needs to pick bubbles found on these dungeons, as they prevent the player to drown. Bubbles come in different size, as the smaller ones give 20 points of air, and the huge ones give 100 points of air.

Every underwater dungeon can be accessed via Aquamarine Town, to reach there you must have unlocked Mantine in the harbor.

Sky Dungeon

Another new dungeon type, it's the same as the normal, but sky dungeons have a new obstacle: abyss. If the player accidentally falls on an abyss, it will be automatically considered a defeat. All Sky levels can be accessed via Celestial Town, but you need to unlock Drifblim in the harbor to get there.

Missions

Missions once again, return as an important task of the game. Like past games, missions come on a huge variety, in where, the majority is Pokémon that are in peril and search for help. After completing a mission, the player will be rewarded in either with money, items, eggs, or even joining the team.

The missions take place inside of mystery dungeons.

To do a mission, the player must check and accept it. The missions are marked and said to be placed at a certain floor on a dungeon. If the player doesn't check missions, they cannot be cleared, even when he goes to the required dungeon.

Missions can be found in the Adventurers Headquarters, Police Station, and Post Office. The limit of missions one can receive has been upgraded from 8 to 12.

They aloso can be found on the player's independant base in the mailbox, much like in Rescue Team although this is only available on post-game.

The missions vary from a rank too, from F (Very Easy) to 9 stars (Intense)

Types of missions

Not only missions varies from diversity, but there are also five different types missions: the Normal missions, the Adventurer missions, the Outlaw missions, the challenge missions and the Friend Missions.

Normal Missions

These types are the most basic missions and can be found in the Adventurers Headquarter and Post office. They consist of some normal citizen Pokémon that got lost inside a dungeon or lost an object. They usually want to join the Player's team. Missions marked by an asterisk (*) indicate they're new.

  • Rescue: Someone got lost and your task is to go find the troubled Pokémon and save him. Some missions indicate on a Pokémon asking for help that his friend/family member got lost. Sometimes both rescued Pokémon and client might want to join the team, instead of only one.
  • Escort: A Pokémon wants tosee a certain Pokémon but he's inside a dungeon, and your duty is to escort it safely to the other Pokémon. Unlike past games, the escorted does not take the place of a team member, also they're very weak so it could be difficult to do.
  • Lost item: A Pokémon lost a certain item inside a dungeon and your duty is to find the item.
  • Give item: A Pokémon is awaiting inside a dungeon and your duty is to give the specified item in the mission, but it must be placed in your bag, otherwise it will not work. Sometimes a fainted Pokémon needs some healing item, so you'll have to give it.

Outlaw Missions

These missions can only be found in the Police station. As it's name suggests, evil Pokémon broke the law and the duty is commonly arresting him/her, although this means the player has to battle against the outlaw.

  • Fleeing: An outlaw that it's point is trying to escape, so it needs to be immediately defeated before he reaches the stairs. If the outlaw reaches the stair, the mission will be failed.
  • Fleeing theft: Same as the other, but a Pokémon asks for help, because an outlaw stole it's item, so it needs to be recovered.
  • Stolen item: Similar as the other, a Pokémon asks for help, because an outlaw stole it's item, so it needs to be recovered. The outlaw will wander around the floor. Sometimes the outlaw isn't specified and might be a random Pokémon.
  • Kidnapper*: As it's name suggests, a Pokémon asks for help, because an outlaw kidnapped it's friend/family member and the player must save the victim. It's also noted that the kidnapper can harm the victim too, so if the victim faints, the mission will be a failure. This kind of mission only occurs on a huge room, instead of a maze.
  • Outlaw: Consists on defeating the outlaw. Reachingf at the determined floor will make the outlaw face right in front of the player, instead of wandering around the floor.
  • Trap leader: The police suggests being careful because reaching at the floor an outlaw will be waiting, and then summon a Monster House.
  • Secret Lair: The police found an outlaw lair installed inside a dungeon, and the player needs to defeat every member of the outlaw team. This takes place on a huge room instead of a maze.
  • Beat someone: A Pokémon asks for help, which consists on escorting the Pokémon and beating the outlaw.

Adventurer Mission

These missions can only be found on the Post Office and the Mailbox. Consists on escorting someone to a certain place just for adventure purposes. Has high chances of recruiting the requester.

  • Escort to a certain place: As it suggests, escort a Pokémon to a specified place inside a dungeon. After reaching, the mission will be complete.
  • Golden Chamber: A very rare mission that the client must be escorted in there, found inside a dungeon. The golden chamber holds many treasures with rare items inside.
  • Find object: The player needs to escort the client and find some very rare object. After completing the mission, the player can keep the object.

Challenge Missions

The challenge Missions are some special missions that only can be acquired by completing post-game and reaching a certain rank.

The challenge Missions consist on some missions in where you challenge some teams made of Pokémon to challenge you. These missionss, like every other mission, are ranked from easy to very hard, but not only this, there are actually some special mails in where supposedly Pokémon of past games will challenge you, speculating that some Pokémon might have evolved and other teams were revamped.

This isn't canonically confirmed however, since they're speculations.

Unlike past games, to complete the missions, the player must have defeated every member of the team, instead of just only the leader.

After defeating the members, the player will be rewadred generously.

Although challenge Mails can only be gotten by the Ledian from the Post Office, they can also be obtainable via Wonder Mails.

Here are these special teams:

  • Team Meanies GengarArbokMedicham
  • Granbull's Team GranbullLudicoloVictreebel
  • Team Hydro BlastoiseFeraligatrSwampert
  • Team Constrictor OctilleryCradilyTentacruel
  • Team Rumblerock GolemGigalithRampardos
  • Team Shifty ShiftryScraftySalazzle
  • Team Fakers SudowoodoMrChatot
  • Team ACT AlakazamCharizardTyranitar
  • Team Skull SkuntankWeezingCrobat
  • Team Charm LopunnyGardevoirMedicham
  • Team AWD WeavileArbokDrapion
  • Team Raider RoseradeGalladeRhyperior
  • Team Razor Wind ScytherSandslashZangoose
  • Team Glee TogekissLedianPolitoed
  • Team Ebony BanetteHonchkrowMismagius
  • Team Mighty MightyenaMightyenaMightyena
  • Team Flame VictreebelCameruptRapidash
  • Team Frontier MachokeBreloomMawile
  • Team Rogue AbomasnowGliscorSalamence
  • Heracross'Team HeracrossLinoonePachirisu
  • Banette's Team BanetteDrapionJynxRoseradeQuagsireWigglytuff
  • Grovyle's Team GrovyleCelebiDusknoir
  • Explorer Guild WigglytuffChatotBidoofLoudredSunfloraChimechoCorphishDiglettDugtrioCroagunk
  • Team Paradise DunsparceEmolgaUmbreonEspeonHydreigon
  • Munna's Team MunnaToxicroakPuruglyGigalithChandelureExcadrill
  • Team Serene PangoroAccelgorSawsbuckGoodraMeowstic
  • Expedition Society AmpharosMawileArchenBuizelBunnelbyDedenneSwirlix
  • Nuzleaf's Team NuzleafCarracostaBeheeyem
  • Mewtwo Mewtwo (Via amiibo, at the end Mewtwo will give the player a Mewtwo statue and will join to the team).

(If Mewtwo has already joined the team, a Ledian will give the player a Mewtwo statue without battling).

Wonder Mails

Wonder Mails are some special kind of missions being present since the first Mystery Dungeon, although in Super they were absent due to the introduction of the Connection Orb.

These mails are useful to get some rare, neccesary items or TMs, make a certain Pokémon join to the team or even hold an egg of which a Pokémon you don't have will hatch.

Mega Evolutions

Another returning feature, in whgich it does not need an emera to activate, much like it used to be in Super, but instead getting the Mega Stones of the respective Pokémon. These can be obtained after post game though, but they can be equiped on a looplet.

Z Moves

A new characteristic that was added in the games of Pokémon Sun and Moon, makes it's first appearance in the Mystery Dungeon Saga, with Adventures to the Ultra Space.

Z-Moves are some powerful, twisted moves that deal more damage than normal, but they're only available at post-game.

To eject a Z-Move, the player needs to have a Z-Crystal and put it on a looplet to make it work, and have a move that matches the type of the Crystal.

Z-Crystals are very rare, really hard to find, and, unlike the original games, there are more than one Z-Crystal.

The effects vary depending on the Crystal used. The results are very devastating, they are really powerful, but due to this the Z-Moves make the user more hungrier and they can only be used one time per floor.

Like the original games, the power of the move varies on the power of the default move. For example, using Quick Attack, whose power base is 40, then Breakneck Blitz deals 100 power of damage. They never miss. They also do not harm the partner, so don't worry.

Base power of the original Move Base power of the Z move
0-55 100
60-65 120
70-75 140
80-85 160
90-95 175
100 180
110 185
120-125 190
130 195
140+ 200

However, there are only 18 types of Z-Moves, meaning that exclusive Z-moves won't appear.

Here's a list of the Crystal types, their Z-Moves and effect.

Z-Move Z-Crystal Type Effect
Breakneck Blitz Normalium Z Normaltype Damages every Pokémon in a row.
All-Out Pummeling Fightinium Z Fightingtype Damages the Pokémon in front of the user.
Supersonic Skystrike Flynium Z Flyingtype Damages every Pokémon that are 3 tiles away of the user.
Acid Downpour Poisonium Z Poisontype Damages every Pokémon in the room.
Tectonic Rage Groundium Z Groundtype Damages every Pokémon in a row.
Continental Crush Rockium Z Rocktype Damages at least 3 Pokémon that are in front of the user.
Savage Spin-Out Buginium Z Bugtype The Pokémon in front of the user receives the most damage, but it also hurts every Pokémon in the room.
Never-Ending Nightmare Ghostium Z Ghosttype Damages the Pokémon in front of the user.
Corkscrew Crash Steelium Z Steeltype Damages every Pokémon in a row.
Inferno Overdrive Firium Z Firetypeo Damages every Pokémon in the room.
Hydro Vortex Waterium Z Watertype The Pokémon in front of the user receives the most damage, but it also hurts every Pokémon in the room.
Bloom Doom Grassium Z Grasstype Damages every Pokémon in the room.
Gigavolt Havoc Electrium Z Electrictype Damages every Pokémon in a row.
Shattered Psyche Psychium Z Psychictype The Pokémon in front of the user receives the most damage, but it also hurts every Pokémon in the room.
Subzero Slammer Icium Z Icetype Damages every Pokémon in a row.
Black Hole Eclipse Darkium Z Darktype Damages every Pokémon in the room.
Devastating Drake Dragonium Z Dragontype The Pokémon in front of the user receives the most damage, but it also hurts every Pokémon in the room.
Twinkle Tackle Fairium Z Fairytype Damages the Pokémon in front of the user.

Items

Items are once again, an important factor while going inside a dungeon. There are many ways to get items, by buying them, finding them dropped in Mystery Dungeons, and much more.They have a diverse function, from edible items to technical items.

Edible Items

Food

It's a main item when going inside a dungeon. Much like in past games, they derivate in their function.

If the player steps on a Grimer Trap, the food will be turned into Grimer Food. They can also be blended with Shuckle's café. Food can be found in the floors of the dungeons or buying them from the Green Kecleon.

The point of the food is that, when the player gets hungry, fills it's belly, so the player won't starve and faint. Some food not only fills the belly, but also has some extra effects.

In underwater levels food can be eaten by only Water Types.

List of Food

  • Apple: Fills 25 Points of the belly.
  • Big Apple: Fills 50 points of the belly.
  • Huge Apple: Fills 100 points of the belly. If the belly is full, increases belly by 10.
  • Golden Apple: Fully fills the belly and increases belly by 50.
  • Banana: Fills 50 points of the belly.
  • Chestnut: Fills 25 points of the belly, but hurts 3 HP.
  • Donut: Raises the experience by 1000. Fills belly by 25 points.
  • Mini Donut: Raises the experience by 500. Fills belly by 50 points.
  • Mega Donut: Raises the experience by 5000. Fully fills the belly.
  • Grimer Food: Fills belly by 30 points, but sometimes negative effects will happen on who ate it.
  • Flower Cookie: Randomly and permanently raises one attack stat.
  • Chocolate: Randomly and permanently raises two stats.

Berries

Berries once again return as items that are served just for healing status ailments. Berries can also be planted and harvested in Steenee's Berry Farm.

Each berry, when aten, fills the belly by 5 points.

Now, if the player or partner gets an status ailment that can be cured by a berry, and has said berry, it will be automatically eaten.

List of Berries

  • Cheri Berry: Heals paralysis.
  • Chesto Berry: Awakens sleeping Pokémon. If the Pokémon isn't sleeping and eats it, it will have the Sleepless status for the rest of the floor.
  • Pecha Berry: Heals poisoning.
  • Rawst Berry: Heals burns.
  • Aspear Berry: Heals the frozen status.
  • Persim Berry: Heals the confusion stauts.
  • Lum Berry: Heals any status ailment. This berry replaces the Heal Seed.
  • Oran Berry: Restores 100 HP.
  • Sitrus Berry: Completely restores HP and permanently increases max HP by 5 points.
  • Oren Berry: Does 10 points of damage instead of healing.

Seeds

Another important item that returns. They have a wide variety of effects that can help or damage the player. They can be eaten directly or by throwing them to another Pokémon.

They can be bought from Kecleon's shop or found in the dungeon floors. Every seed restores 5 points of the belly.

Another feature of the seeds is that they can be planted on Steenee's Berry Farm. If the player plants them, and receives enough water and a few days, the seed will germinate into a flower. When the seed is simply eaten, the effect will be normal, but after it germinates, the effect is now major. For example, a revive seed fully restores a fainted Pokémon's HP, but does not with the belly points or the PP. Eating a Reviver Rose will fully restore the fainted Pokémon's HP, but also restores the belly points and HP. Some seeds won't germinate, and stay like that.

List of Seeds

  • Ban seed:Eating it causes the Disabled status condition on the floors. Nobody will be able to use the move the Pokémon that ate the seed last used.

The status will return to normal once you leave the floor.

  • Blast Seed: If eaten, does 50 damage to the Pokémon in front of it. If thrown, does 25 damage to the target.*
  • Blinker Seed: Eating it causes the blinker status condition. You cannot see other Pokémon, unclaimed items, or the dungeon layout.
  • Doom Seed:A food item that reduces the Pokémon's level by 1. It also slightly fills the Pokémon's Belly.*
  • Decoy Seed: Eating it turns the Pokémon into a Decoy. This seed will be targeted first in the Bag by a Sticky Trap.
  • Encourage Seed: Eating it makes you encouraged, makes all of your moves and attacks sure to hit, and boosts critical-hit rates.

The more teammates on the floor, the longer your encouraged status lasts. The status wears off after a while.*

  • Eyedrop Seed: Eating it gives the user the Eyedrops status condition, which enables you to see traps.
  • Golden Seed: It boosts the Pokémon's level by 1 when eaten.*
  • Life Seed: Raises max HP by 3.*
  • Plain Seed: An ordinary seed. It has no effect even if you eat it.*
  • Pure Seed: Eating it warps you close to the floor's stairs.
  • Quick Seed: A food item that boosts the Pokémon's Movement Speed by 1 level.*
  • Reviver Seed: Eating it has no particular effect, but it revives a fainted Pokémon if you have it in the Bag.

It turns into a Plain Seed once it revives a Pokémon. It doesn't restore the Pokémon's PP or Belly. Becomes a Plain Seed after it is used.*

  • Sleep Seed: Eating it makes you sleep, which makes you unable to do anything for a while.*
  • Soothing Seed: Eating it resets Attack, Sp. Atk, Defense and Sp. Def. You can also use it by throwing it.*
  • Stun Seed: If you eat it, it paralyzes you for 2-3 turns, unable to do anything but move.*
  • Totter Seed: Inflicts the Confused status.
  • Vile Seed: Lowers Defense and Special Defense by 2.*
  • Violent Seed: Raises Attack and Special Attack by 2.*
  • Warp Seed: Randomly warps the Pokémon somewhere else on the floor.
  • x-Eye Seed: A food item that gives Cross-Eyed status to the user. It also slightly fills the Pokémon's Belly.

All other Pokémon, including friends and foes, and items on the floor will be replaced by substitutes, making targeting a foe more difficult, while making it easier to accidentally attack a friend.

(The seeds marked with an asterisk (*) means taht hey can be harvested into a flower).

List of Flowers and Fruits

  • Blast Chili: If eaten, does 100 damage to the Pokémon in front of it. If thrown, does 50 damage to the target.
  • Doom Radish: A food item that reduces the Pokémon's level by 5.
  • Encourage Snapdragon: Eating it makes you always land a critical hit, though it only lasts by 10 turns.
  • Golden Blossom: It boosts the Pokémon's level by 5 when eaten.
  • Life Marigold: Raises max HP by 5.
  • Plain Rose: It has no effect. Can be gotten by harvesting a plain seed, or eating a Reviver Rose. It can be used for decoration in the Friendly Island.
  • Quick Tangerine: A food item that boosts the Pokémon's Movement Speed by 3 levels.
  • Reviver Rose: Can fully restore a Pokémon's HP, PP and Belly if it faints.
  • Sleep Pear: Eating it makes you sleep more than usual, which makes you unable to do anything for a while.
  • Soothing Poppy: Eating it resets Attack, Sp. Atk, Defense, Sp. Def, accuracy, and evasiveness. You can also use it by throwing it.
  • Stun Onion: Eating it makes you petrified. When you're petrified, you cannot do anything until you take damage.
  • Vile Thistle: Lowers Defense and Special Defense to minimum.
  • Violent Tamarind: Raises Attack and Special Attack to their maximum level.

Accesories

They're some items that have diverse powers, although they only take effect when the player equips them. According to the personality test that was taken at the beginning of the game, the player will receive a bow of the corresponding color of the Vital Spirit. For example, if the Vital spirit of the player was green, he will receive a green bow, which can be visible in both overworld and dungeon system. Now, the bow is customizable, as the player can choose to have it as a bandanna, scarf, ribbon, bow, tie, wristband or anklet.

Each Pokémon can have a maximum of 4 items, unlike in previous games, in where they can only hold one item. They also do not take space on the bag.

Looplets and emeras

Another returning feature from Super, Looplets are some bracelet like accesories that can be held by the player or partner. They have different effects, and can be powered up by using some crystals or emeras.

Mega Evolution stones and Z-Crystals can also be incrusted on a looplet, but they need some button code to be activated. Looplets can be bought by the purple Kecleon.

Emeras are incrusted on a looplet and a looplet has a maximum of 8 emeras that can be incrusted. The emeras are found through dungeons, but they have a countdown, so they need to be picked as soon as possible.If the player doesn't pick the emera and it reaches to zero, the emera will break and can no longer be used. They also disappear when the plalyer exits a dungeon.

Wonder Orbs and Wands

Another returning item, that has diverse effects, and can be both beneficial, neutral or harmful, depending of the orb.

The wands do the same function, but these are stackable and their effects can be aimed to a certain target.

Both orbs and wands can be bought by the purple Kecleon.

Exclusive items

Returning after Explorers, the exclusive items are some special items considered amulets that only give effect to a certain Pokémon, which has much more strange and beneficial effects than looplets, emeras or another accesory. All 802 Pokémon can have exclusive items.

These special accesories can be obtained inside treasure chests, or by trading items to the Igglybuff from Kangaskhan's Café or the Dhelmise from the Bank.

Some exclusive items also affect a certain type of Pokémon.

As the player progresses on the story, he will receive a more clear explanation of these mysterious amulets.

Throwing items

These are some items that can be thrown to enemies, although they have a determined damage.

Every throwing item is stackable up to a maximum of 99x and only takes one space in the bag.

They can be found inside dungeons or by buying them to Kecleon.

Town

The towns are major places that can be visited by buying passports from the Wingull in the Harbor, and travelling with Lapras.

Main Story Towns

  • Strength City is the main town, where the player and partner live, and take the most time. It's located on the Sand Continent.
  • Atlantic City, an city found in Aqua Continent.
  • Ventus Village, a village found in Air Continent.
  • Flora Plaza, a plaza found in Grass Continent.
  • Lilypad Town, a town found in Mist Continent, and it's known to be the most primitive town.
  • Aquamarine City, a city found underwater of the Water Continent, but only available by talking to Mantine. The underwater dungeon mechanics ork here.
  • Celestial Town, a town found in the skies of Mist Continent that's only available by talking to Drifblim. The sky dungeon mechanics work here.

Post Game Towns

As it suggests, these towns can be obtained after clearing the main story, and talking to the Wingull from the Harbor. Many towns from past dungeon games can be found here, although they drastically have changed, and some houses become unhabited.

As another fact, the player cannot access to the main base in Pokémon Square, the base in Sharpedo Bluff is covered with bushes and is unaccesible, the Pokémon Paradise in Post Town is closed, and Carracosta & Nuzleaf's houses in Serene Village are closed as well, although they wil lwander around the village, without mentioning the player or partner.

  • Pokémon Square, located in Air Continent.
  • Treasure Town, located in Grass Continent.
  • Post Town, located in Mist Continent.

Serene Village, located in Water Continent.


Main Shops

The shops are another returning feature, in where the player can buy or store things, as well as more activities.

Kecleon's shop

It's an establishment which purpose is that you can buy some useful items for expeditions. The purple Kecleon makes a comeback, selling non-edible items, such as throwing items, orbs and looplets. The older Kecleon, which is the green one, will sell edible items such as fruits, Elixirs, seeds, vitamins and others. Kecleon's seeds can be planted and harvested at Steenee's farm.

In Aquamarine City, they're replaced by two Frillish, one female and other male, which take the purpose of the green and purple Kecleon, respectively.

In Celestial Town, they're replaced by a normal and a shiny Jumpluff, which take the purpose of the green and purple Kecleon, respectively.

Delibird's storage

Do you have some valuable items, but you have no place where to save them and don't want to lose them? Then you should go to Delibird's storage, found in Strength City! A gentle Delibird will run the place, replacing Kangaskhan's storage and the boxes. The storage is much more organized than the before, since the items are organized by quantity, much like Kangaskhan in Red/Blue Rescue Team, and you can ask how many items want to withdraw instead of withdrawing one by one. Not only this, but you can also order the storage by: Item class, Alphabetical Order and Quantity.

Also the Deposit Box wasn't scrapped at all, since it will appear in some waypoint rooms, replacing the Kangaskhan statue.

In Underwater City, he's replaced by a Whiscash, and in Celestial Town, he's replaced by a Drifloon.

Hakamo's Bank

Once more, the Bank returns again, after being absent in Gates to Infinity and Super Mystery Dungeon. Basically, the bank, run by a Dhelmise, will save your Poké (the coin in the Pokémon World), so you can deposit and retire your money as many times as do you want, like in a real bank. Additionally, if you give him Gold Bars, Dhelmise will exchange them for various items and even Poké, sorta referencing the Glorious Gold, in Gates to Infinity and Super Mystery Dungeon.

In Underwater Town he's replaced by a Dhelmise and in Celestial Town he's replaced by a Pidgeotto.

Crabominable's Moveset Shop

Crabominable is the replacement of Hawlucha's Slam School and Scraggy's Savvy Moves, with some upgrades as well. At first, Crabominable will only make you remember or forget moves, but as the game goes passing, there will be a time in where Crabominable will start making you learn Hidden Abilities, although you need to get rid of an old ability to get a new one. He will also act like a move tutor, teaching moves that the Pokémon cannot learn in any way, or even some egg moves.

In Underwater Town he's replaced by a Poliwrath and in Celestial Town he's replaced by a Hawlucha.

Hitmonchan's Dojo

Are you feeling a bit underleveled and want to level a bit more, but sometimes you can't go to the dungeons? Then, you should go see Hitmonchan's Dojo! After being absent in Gates to Infinity and Super Mystery Dungeon, the dojo returns, even though this time the owner is a Hitmonchan, replacing Makuhita and Marowak. Here, much like Makuhita in Rescue Team, Hitmonchan will display you 18 different dojos of each Pokémon type. Each dojo is classified by easy, medium and hard levels, in where a boss will be waiting at the final floor of the dojo maze (Every dojo maze has 5 floors).

Much like Marowak, you cannot carry any items inside a dojo, if you do so, all of your items and money will be sent to Delibird's storage, and Dhelmise'Bank instead of losing them. You can also keep any item found inside the dojo and even if you faint inside a dojo, the items won't be lost.

After completing a dojo, Hitmonchan will give you some prizes, like Makuhita.

Steenee's Berry Farm

Run by a jolly Steenee, it's a place in where you can plant berries and seeds, but you need to make sure to water them, otherwise they will stay buried. You however have to wait a in-game day so you can harvest the berries and seeds. Some seeds, after being planted and received water, will germinate in a few in-game days, into a flower. Flowers are upograded seeds, and do major effects. Some seeds cannot germinate into a flower, though.

Steenee also sells fertilizer, useful to make berries and seeds grow faster, although they're expensive.

The Harbor

The Harbor is a returning place in which it's an upgraded version of Lapras' Travel Liner. It's composed of a tavern and a port, which its also linked to the Post Office. Inside the tavern, a Wingull sells Passports, in which they are needed for going to another continent. A Lapras, a Mantine, a Drifblim and a Toucannon are the sailors/pilots.

Lapras is the main sailor, since he can take the player to any other continents. Mantine is unlocked at some point, which purpose is to take the player to an Underwater town, namely Aquamarine City. Drifblim is in charge of carrying the player and partner to a city in the air, namely Celestial Town. Toucannon attends the flight to the Friendly Island.

Post Office

A place run by many Wingulls and Pelippers. Inside, you can find other Bulletin Boards so you can have not only missions from the team, but also additional missions. A Ledian, who is known for being a traveller, will occasionally give rare missions, as well as Legendary Challenges.

The Post Office can also be found in Underwater City and Celestial Town.

Other Establishments

Kangaskhan's Café

An returning establishment, in which becomes important in some parts of the story, is a café run by a Kangaskhan, who will give you the rewards obtained after clearing a mission. This time, she's not alone, since a Shuckle, a Cleffa and an Igglybuff assist her. Shuckle shares the same function as Spinda, making different drinks. The drinks are free but you should be the one who brings the food. Sometimes a surprise will await you... He also seems to be much more calmer than Spinda. Cleffa has the same function as Wynaut, trading minor items. Igglybuff, on the other hand, shares the same purpose as Croagunk, trading exclusive and rare items. Some clients will randomly want to join your team, by merely drinking, or playing the lottery.

Klefki's Locksmith

An returning local which has the same function, open treasure chests found inside dungeons, where they have many rare and exclusive items. Now you can open various chests at once.

Nursery Kindergarten

Run by an Audino, a Happiny and a Magcargo, it's function is that in some missions they will give a Pokémon Egg, and these are sent to Audino, who she will take care of, until they hatch, much like Chansey in Explorers. The only difference is that Audino now takes care of six eggs, instead of one. These eggs will usually hatch into a Pokémon that you didn't recruit before. She sometimes will remember that she used to work in a school once... Happiny's function is similar to the Pokémon Daycare, you can send maximum 6 Pokémon, and she will play with them. This helps the Pokémon gradually raise levels. The only downside is that the new moves that the Pokémon is able to learn, will replace other moves, although you can see Crabominable and make them remember the wanted moves.

Magcargo, on the other case, is a very cranky Pokémon, and usually doesn't want to take care of the eggs, which gets being constantly scolded by Audino. His purpose is to make the eggs hatch faster and learn some better moves, but his services are very expensive. As the player visits Magcargo, he will gain your heart and lower more the prices.

Police Station

Run by a Gumshoos and a horde of Yungoos, as it suggests, is the law representative of the region. They also have a display of lost objects that they found or items that the outlaws stole. The player can keep them. Outside of the Police Station there's another Bulletin Board dedicated to mainly outlaw missions.

Hotel

It's a place that's only available to Aquamarine City and Celestial Town. Here it's run by an Alomomola and an Altaria respectively. Their function is that the player and partner can rest there without needing to go back to the Adventurers Headquarter or their main base.

Friendly Island

It's a new feature that has to be unlocked at some point of the game.

To reach there, you must talk to Toucannon in the Harbor, and then he'll take the player to the Island. The Island is mainly run by a Mime Jr, whose function is commanding the Friend Areas.

The friendly island is a place in where your recruited Pokémon take the main place here, similar to the PokéPelago in Sun/Moon. The island offers many minigames, in which you can exchange many prizes, and sometimes a Pokémon that you haven't recruited yet, will wander around. They will serve some special requests, and once clearing them, they might join your team or give very rare items. Even Shiny Pokémon have a chance to appear there.

Museum

Run by a Kricketot, it's a place in where you can put there your statues, that can be obtained from special Wonder Mails or by using amiibo. It's an establishment unlocked in the post-game, where a statue of the player and partner will be placed.

List of statues

  • Hero (Normal)
  • Partner(Normal)
  • Charizard
  • Greninja
  • Raichu
  • Wigglytuff
  • Mewtwo
  • Lucario
  • Arceus

More coming soon...

Main Places

Mime Jr's Friend Club

Returning after a long absence since Rescue Team, it's the main place of the Friendly Island, a place where the recruited Pokémon can be found. Friend areas also return, with some new ones, and they have been upgraded by size. Inside a friend area, you can interact with your recruited Pokémon, they will also say some random, interesting things.

You can also give them vitamins and items without needing to pick them inside a dungeon. Unlike Wigglytuff's Club in Rescue Team, the friend areas are free, and they're unlocked after you recruit a new member.

Mime Jr. itself acts similar to Quagsire and Chimecho, check your member's status, check where does a certain Pokémon live in a Friend Area, even fire them, or change their names. He also does the same function as Crabominable, only remember forgotten moves, or remove unwanted ones. Next to his stand, there's a door in where you can enter the Friend Areas.

Bellossom's Decoration House

Since the main plaza of the Friendly Island can be customizable, to do such things, you need to talk to Bellossom. For a reasonable price, you can buy many decorative items, to give an animated or colorful appearance. You can even change the main layout of the Island, although it's a bit expensive and some decorations need to be unlocked by playing minigames.

The available layouts are:

  • Tropical Beach

The default layout. It's simply an island layout, with a tropical touch, the stands will look rustic.

  • Mysterious Cave

A beautiful cave, that reaches to a sea, it gives some water reflection, and rainbows, with a treasure touch. The stands will look like they're made of stone.

  • Fantasy Cloud

A layout in where it looks like a cloud island. The default is the white one, but you can change it to a blue, purple, pink or rainbow clouds. The stands are also made of clouds.

  • Relaxing Valley

An oasis, set as a main layout, in where there are some thermal waters, give it a calm appearance.

  • Mystery Forest

This gives the island a creepy, eerie appearance.

Doing this, increases the chances of Pokémon coming there, and even the chances of finding a shiny.

Plain Roses, which can be obtainable after germinating a plain seed or using a reviver Rose, can be used here as merely decorations.

Ribombee's Ticket Cabin

A stand found in the entrance of the Friendly Island, it's where you can buy tickets from a Ribombee. The tickets are indispensable for playing minigames. The tickets you can find here are the: Normal, Silver, Gold and Prism Tickets. Eacgh ticket has a different difficult, in which they can be considered respectively: Easy, Medium, Hard and Very Hard. The price is also expensiver, but the items are much better and rare.

Musharna's Theater

Do you have a certain cutscene of the game that you loved? Want to revive it again? Well, you should go see Musharna's Theater! For a certain prize, you can tell her what cutscene do you want to revive, and she will look into the player's dreams, and play the cutscene in a machine called Dream Seeker.

The Well

The well from Explorers of Time/Darkness/Sky also returns, making a small appearance, in where the player can save the game in the island. Next to the well there's a Deposit Box, in where you can save your items and money, they link automatically to Delibird's storage and Dhelmise' Bank.

Minigames

It's also an important attraction of the Friendly Island, in where your recruited Pokémon can play them.

Other wandering Pokémon will also want to compete you, and if you set a record higher than theirs, they might admire you and want to join your team, or give rare items.

Some minigames that can be played in Gates to Infinity also return here.

To play a minigame, you need to have tickets, in where you can buy them from Ribombee's shop.

The following minigames you can play are these:

Returning Minigames

Ambipom's Lottery

Although not really a minigame, it's considered to be one, originating from Explorers of Time/Darkness/Sky and Gates to Infinity, it's run by an Ambipom, inside here, you can play 3 different games:

  • Raffle

A game in where you have to pick a random card, and get the prize of the card.

  • Scratch Tickets

For the price of 100 Poké, the player can get a scratch ticket. This utilizes the Touch Screen. Scratching off two stars wins a regular prize and three stars wins a better prize. There are six spaces, four of which contain stars.

  • Toy Machine

A machine in where you have to move the claw, grab a capsule, and then drop it into the prize receiver, much like in the real toy machines. The capsules have hidden items, so it's impossible to determine what item does it have.

Starmie's Sunken Treasure

Run by Starmie, this is a mini-game from Gates to Infinity, where the player collects black, blue and red treasure chests by tilting the 3DS. Touching a Chinchou or a rock deducts one treasure chest starting with black chests. Unlike Treasure Boxes, they are opened upon obtaining.

Beartic Slide

Run by Beartic, this is a mini-game from Gates to Infinity, where the player flicks pucks on the Touch Screen into a hole on the upper screen. It has a time limit of one minute. Three types of pucks appear in the mini-game: Big-(50 points), Middle-(30 points) and Small-(10 points) size pucks. Ten high score records are kept. While in-game, three different power-up chips appear: double the points, continuous big pucks, and a bigger hole. These power-ups last ten seconds. Prizes differ after won.

Jellicent's TV Show

A place that replaces Meowth's Theater in Super Mystery Dungeon, Here, the player can play five different special dungeons that are being recorded, like a movie. All of the dungeons are named after movies. When the film has been shot, whether the player finishes the dungeon or faints on the way, the film is stored on the SD card and can be sent to other players.

On the side note, the Jellicents of the Jellicent TV Show, from Super Mystery Dungeon make a cameo here too.

New Minigames

Golem's Treasure Escape

A dungeon minigame, in where the player has to find many gemstones, such as rubys, sapphires, emeralds, topaz, amethysts and much more. It's also set by a certain time, and the player needs to pick as many gemstones as it's possible. However it won't be very easy, since there are many traps, such as Spinarak webs or swarms of Zubats and Woobats, in which they interrupt the player. Salandits also tend to knock the player, then start stealing a certain amount of gemstones, depending on the difficult.

Cherubi's Berry Grab

A minigame that's up to 4 players, in where they're placed under a fruit tree, the main objetive is to grab more berries than the other players, although you can push them.

Linoone's Elimination stand

A minigame that's up to 4 players, found in a board similar to a chess, the objetive is to clear a row or column, to make it fall. Anyone who steps a clear row/column will fall off and no longer return. The main objetive is to survive before the others.

New Secret Bazaar

After the events in Explorers, it's rumored that the Secret Bazaar has closed, and remained abandoned, until a Meditite decided to help the adventurers, so she reopened the bazaar, along with some new friends.

Characters:

  • Meditite: She's the leader of the New Secret Bazaar and the guide. Talking to her will make her explain about each stand.
  • Torkoal's Hot Thermal Waters: A gentle Torkoal that helps the player and partner to restore it's HP, PP and belly points, by relaxing in his thermal water.
  • Sunflora's surprise bag: For a small price Sunflora will give the player a bag in where contains a random item, from a simle Plain Seed to one rare Wonder Chest.
  • Cinccino's cleaning service: If you stepped on a sticky trap and have sticky items, Cinccino will help you clean them and make them useful.
  • Stantler's runaway escape: If you have trouble to keep on the dungeon, Stantler will help you exit the dungeon and return safe and sound.
  • Kecleon's market: A green Kecleon runs the shop, by selling some randomized items.

In the New Secret Bazaar there's also a Deposit Box, in where the player can store their items and money.

amiibo

AmiiboLogo

This is the first Mystery Dungeon game that's compatible with amiibo, but only the Pokémon amiibo.

The amiibos are used to make a Pokémon join to the team, and will have special moves, or simply give a statue to the player, that can be displayed in the Museum in Friendly Island.

Furthermore, if an amiibo is used before the player has turned into a Pokémon, will turn into the Pokémon of the scanned amiibo, with the exception being Mewtwo.

There are 2 special Pokémon that can be played as starters/partners, and these are Pikachu and Jigglypuff.

Pokémon Function Moves Abilities Notes
Amiibo Pikachu Pikachu Using it before starting the game makes you get Pikachu as your starter or Partner.

Using after the game will make a Pikachu join your team, giving you also a Raichu statue.

  • Electro Ball
  • Fake Out
  • Growl
  • Grass Knot
  • Static
  • Lightning Rod*
It's normal and Alolan Evolution on the story mode varies according to the Vital Spirit of the player.

Amiibo Jigglypuff Jigglypuff

Using it before starting the game makes you get Jigglypuff as your starter or Partner.

Using after the game will make a Jigglypuff join your team, giving you also a Wigglytuff statue.

  • Disarming Voice
  • Pound
  • Sing
  • Feint Attack
  • Cute Charm
  • Competitive
  • Friend Guard*
None
Amiibo Charizard Charizard Using it before starting the game makes you get Charmander as your starter or Partner.

Using after the game will make a Charmander join your team, giving you also a Charizard statue.

  • Flame Burst
  • Scratch
  • Dragon Rage
  • Bite
  • Blaze
  • Solar Power*
It's Mega Evolution on the story mode varies according to the Vital Spirit of the player.

Amiibo Lucario Lucario

Using it before starting the game makes you get Riolu as your starter or Partner.

Using after the game will make a Riolu join your team, giving you also a Lucario statue.

  • Foresight
  • Quick Attack
  • Bite
  • Vacuum Wave
  • Inner Focus
  • Steadfast
  • Prankster*
None
Amiibo Greninja Greninja Using it before staring the game makes you get Froakie as your starter or Partner.

Using after the game will make a Froakie join your team, giving you also a Greninja statue.

  • Pound
  • Growl
  • Aerial Ace
  • Bubble
  • Torrent
  • Protean*
None

Amiibo Mewtwo Mewtwo

Using it before starting the game will make nothing happen.

Using after the game will make a Pelipper give you a Mewtwo statue, and a Mewtwo Challenge Wondermail, where you’ll fight with him, and after defeating him, he will join your team.

  • Psychic
  • Barrier
  • Aura Sphere
  • Amnesia
  • Pressure
  • Unnerve*
None

Credits

  • Credits to DryBones157 for making the logo and the artworks of Pichu and Togepi.
  • Credits to ManiacalMew for making the Growlithe, Axew and Purrloin artwork.
  • Credits to whoever made the Ethnocentric font, used for the logo.
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