Fantendo - Game Ideas & More
Advertisement

PokéQuests are important missions players can undertake at any time during the game play. Each PokéQuest is divided into a category and have an impact on players progression in the game. The categories are as follows:

  • Priority: These quests are a priority and important to progress post-story content. The vendor is Professor Yew.
  • Guild: These quests focus on a specific type guild such as the Fire Guild. The quests reflect that type. The vendors are the Type Masters for each Guild.
  • Citadel: Citadel quests primarily reside within the Citadel and focuses on achievements within it. The vendor is the Citadel Master, Ramses.
  • Post: These quests are taken from the Quest Board at the Trading Post and consists of miscellaneous quests such as finding certain items or defeating so many trainers. They are given out by the Quest Master, Pluto.
  • Master: Master Quests are few and far between and typically requires taking them with a friend. Master Quests are the only type to not have a vendor but given by certain individuals. As of the first release, there are three of them that are known. They are only available at the end as Post-Story Content.

Rewards[]

Completing a PokéQuest rewards players in accordance to the quest type, the difficulty, the time it took to complete, and how well the player performed during the quest. The rewards are as follows:

  • G
  • Experience points
  • Reputation (Reputation Points can be used to upgrade gear, purchase items and emotes, and raises your public standing. They will gradually go down with time.)
  • An item/hold item/or possible a TM depending on the level of the quest.
    • New Pokémon (only for Priority Quests)

In regards to the Crucible Quests, it often rewards players with:

  • G
  • Experience points
  • Crucible Points (Crucible Points is currency used to purchase items and emotes, TMs, and other game enhancing content.)
  • An item/hold item/or possible a TM depending on the level of the quest.

In regards to Master Quests, the rewards are far greater:

  • G
  • Experience points
  • Reputation
  • An item/hold item/or possible a TM depending on the level of the quest.
  • Collectible items such as clothing and hats.

PokéQuests[]

Quest Title Level Vendor Reward Description
"Do My Bidding" 1 Professor Yew *3,000G
  • 360 Exp to all Pokémon
  • 50 Reputation to character
  • Random Uncommon item
  • Random TM
Complete the first release Regional PokéDex.
"The Scientists are in Trouble" 14 Professor Yew *500G
  • 80 Exp to all Pokémon
  • 5 Reputation to character
  • Random Common item
  • Eevee
Liberate the scientists held by Team Smog/Team Seed at the Science Park.
"Scan the Heavens" 20 Professor Yew *1,000G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • Random Uncommon item
Gain access to the North Observatory and solve the problem.
"Back from the Past" 20 Professor Yew *1,000G
  • 110 Exp to all Pokémon
  • 10 Reputation to character
  • Random Uncommon item
  • Either the Plate Fossil or Talon Fossil
style="border-color:white;text-align:center;"Find and revive a fossil.
"Clear the Tower of Dread" 24 Professor Yew *1,500G
  • 140 Exp to all Pokémon
  • 14 Reputation to character
  • Random Uncommon item
  • Random TM
Clear the Tower of Dread of Team Smog/Team Seed.
"Open for Business" 25 Professor Yew *1,800G
  • 160 Exp to all Pokémon
  • 16 Reputation to character
  • Random Uncommon item
Open up the Citadel and attract sponsors. Participate in five events.
"Safari Park" 25 Professor Yew *1,900G
  • 190 Exp to all Pokémon
  • 19 Reputation to character
  • Random Uncommon item
Get the Safari Park past Phase 1 through donations.
"Present from Mom/Dad" 25 Professor Yew *1,300G
  • 160 Exp to all Pokémon
  • 10 Reputation to character
  • Random Uncommon item
  • One of the Johto Starters plus Mega Stone
Complete a series of tasks to receive a Johto starter.

Quest Title Level Vendor Reward Description
"Enter a Guild" 6 Professor Yew *300G
  • 25 Exp to all Pokémon
  • 3 Reputation to character
  • Random Common item
  • Random TM
Gain entrance to any one of the Guilds.
"Fire Guild: Fight Fire with Fire" 5 Bodaway *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Fire-type trainers using only Fire-type Pokemon.
"Fire Guild: Against All Odds" 12 Bodaway *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Water-type Trainers, 10 Ground-type Trainers, and 10 Rock-type Trainers using only Fire-type Pokemon.
"Fire Guild: Fire Pokémon Parade" 18 Bodaway *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Fire Pokémon.
"Fire Guild: Gauntlet of Fire" 22 Bodaway *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Fire Guild Medal
Complete the Guild's promotion ritual.
"Water Guild: Make a Splash" 5 Mother Matsu *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Water-type trainers using only Water-type Pokemon.
"Water Guild: Swim Against the Flow" 12 Mother Matsu *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Grass-type Trainers and 15 Electric-type Trainers using only Water-type Pokemon.
"Water Guild: Water Pokémon Parade" 18 Mother Matsu *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Water Pokémon.
"Water Guild: Gauntlet of Water" 22 Mother Matsu *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Water Guild Medal
Complete the Guild's promotion ritual.
"Grass Guild: Home Growin'" 5 Cherry *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Grass-type trainers using only Grass-type Pokemon.
"Grass Guild: Brace for the Drought" 12 Cherry *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Fire-type Trainers, 10 Ice-type Trainers, and 10 Bug-type Trainers using only Grass-type Pokemon.
"Grass Guild: Water Pokémon Parade" 18 Cherry *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Grass Pokémon.
"Grass Guild: Gauntlet of Grass" 22 Cherry *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Grass Guild Medal
Complete the Guild's promotion ritual.
"Normal Guild: Normal is What Normal Does" 5 Oliver *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Normal-type trainers using only Normal-type Pokemon.
"Normal Guild: Anything but Normal" 12 Oliver *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Fighting-type Trainers and 15 Dark-type Trainers using only Normal-type Pokemon.
"Normal Guild: Normal Pokémon Parade" 18 Oliver *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Normal Pokémon.
"Normal Guild: Gauntlet of Normal" 22 Oliver *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Normal Guild Medal
Complete the Guild's promotion ritual.
"Flying Guild: Birds of a Feather" 5 Hawk *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Flying-type trainers using only Flying-type Pokemon.
"Flying Guild: Against the Elements" 12 Hawk *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Electric-type Trainers, 10 Ice-type, and 10 Rock-type Trainers using only Flying-type Pokemon.
"Flying Guild: Flying Pokémon Parade" 18 Hawk *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Flying Pokémon.
"Flying Guild: Gauntlet of Flying" 22 Hawk *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Flying Guild Medal
Complete the Guild's promotion ritual.
"Bug Guild: Buzzing Match" 5 Trent *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Bug-type trainers using only Bug-type Pokemon.
"Bug Guild: Stand Tall" 12 Trent *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Fire-type Trainers, 10 Rock-type, and 10 Flying-type Trainers using only Bug-type Pokemon.
"Bug Guild: Bug Pokémon Parade" 18 Treny *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Bug Pokémon.
"Bug Guild: Gauntlet of Bug" 22 Trent *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Bug Guild Medal
Complete the Guild's promotion ritual.
"Poison Guild: Pick your Poison" 5 Patricia *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Poison-type trainers using only Poison-type Pokemon.
"Poison Guild: The Strongest Toxicity" 12 Patricia *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Psychic-type Trainers and 15 Ground-type using only Poison-type Pokemon.
"Poison Guild: Poison Pokémon Parade" 18 Patricia *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Poison Pokémon.
"Poison Guild: Gauntlet of Poison" 22 Patricia *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Poison Guild Medal
Complete the Guild's promotion ritual.
"Rock Guild: Rock 'n' Roll" 5 Craig *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Rock-type trainers using only Rock-type Pokemon.
"Rock Guild: Solid and Sturdy" 12 Craig *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Ground-type Trainers, 10 Water-type, and 10 Fighting-type Trainers using only Rock-type Pokemon..
"Rock Guild: Rock Pokémon Parade" 18 Craig *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Rock Pokémon.
"Rock Guild: Gauntlet of Rock" 22 Craig *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Rock Guild Medal
Complete the Guild's promotion ritual.
"Ground Guild: Ground Match" 5 Lupicia *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Ground-type trainers using only Ground-type Pokemon.
"Ground Guild: Packed Pp Earth" 12 Lupicia *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Ice-type Trainers, 10 Grass-type, and 10 Water-type Trainers using only Ground-type Pokemon.
"Ground Guild: Ground Pokémon Parade" 18 Lupicia *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Ground Pokémon.
"Ground Guild: Gauntlet of Ground" 22 Lupicia *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Ground Guild Medal
Complete the Guild's promotion ritual.
"Electric Guild: Shocking Discovery" 5 Buzz *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Electric-type trainers using only Electric-type Pokemon.
"Electric Guild: Grounded Nightmare" 12 Buzz *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 30 Ground-type Trainers using only Electric-type Pokemon.
" Guild: Electric Pokémon Parade" 18 Buzz *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Electric Pokémon.
"Electric Guild: Gauntlet of Electric" 22 Buzz *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Electric Guild Medal
Complete the Guild's promotion ritual.
"Fighting Guild: Punch vs Punch" 5 Jacky *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Fighting-type trainers using only Fighting-type Pokemon.
"Fighting Guild: Mind over Matter" 12 Jacky *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Psychic-type Trainers and 15 Flying-type Trainers using only Fighting-type Pokemon.
"Fighting Guild: Fighting Pokémon Parade" 18 Jacky *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Fighting Pokémon.
"Fighting Guild: Gauntlet of Fighting" 22 Jacky *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Fighting Guild Medal
Complete the Guild's promotion ritual.
"Psychic Guild: Mentalist vs Mentalist" 5 Violet *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Psychic-type trainers using only Psychic-type Pokemon.
"Psychic Guild: Mind of a Mastermind " 12 Violet *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Dark-type Trainers and 15 Bug-type Trainers using only Psychic-type Pokemon.
"Psychic Guild: Psychic Pokémon Parade" 18 Violet *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Psychic Pokémon.
"Psychic Guild: Gauntlet of Psychic" 22 Violet *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Psychic Guild Medal
Complete the Guild's promotion ritual.
"Ghost Guild: Ghoul and Ghost" 5 Tabitha *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Ghost-type trainers using only Ghost-type Pokemon.
"Ghost Guild: Walking among the Dead" 12 Tabitha *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Ghost-type Trainers and 15 Dark-type Trainers using only Ghost-type Pokemon.
"Ghost Guild: Ghost Pokémon Parade" 18 Tabitha *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Ghost Pokémon.
"Ghost Guild: Gauntlet of Ghost" 22 Tabitha *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Ghost Guild Medal
Complete the Guild's promotion ritual.
"Ice Guild: Chilly Endeavors" 5 Celsius *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Ice-type trainers using only Ice-type Pokemon.
"Ice Guild: Melting Ice" 12 Celsius *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Fire-type Trainers and 15 Rock-type Trainers using only Ice-type Pokemon.
"Ice Guild: Ice Pokémon Parade" 18 Celsius *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Ice Pokémon.
"Ice Guild: Gauntlet of Ice" 22 Celsius *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Ice Guild Medal
Complete the Guild's promotion ritual.
"Dragon Guild: Draconian Battlefield" 5 Draco *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Dragon-type trainers using only Dragon-type Pokemon.
"Dragon Guild: Legendary Power Enthroned" 12 Draco *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Fairy-type Trainers and 15 Ice-type Trainers using only Dragon-type Pokemon.
"Dragon Guild: Dragon Pokémon Parade" 18 Draco *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Dragon Pokémon.
"Dragon Guild: Gauntlet of Dragon" 22 Draco *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Dragon Guild Medal
Complete the Guild's promotion ritual.
"Steel Guild: Steel against Steel" 5 Joseph *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Steel-type trainers using only Steel-type Pokemon.
"Steel Guild: Reforged in Power" 12 Joseph *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 10 Fire-type Trainers, 10 Fighting-type Trainers, and 10 Ground-type Trainers using only Steel-type Pokemon.
"Steel Guild: Steel Pokémon Parade" 18 Joseph *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Steel Pokémon.
"Steel Guild: Gauntlet of Steel" 22 Joseph *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Steel Guild Medal
Complete the Guild's promotion ritual.
"Dark Guild: Darkness upon Darkness" 5 Nero *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Dark-type trainers using only Dark-type Pokemon.
"Dark Guild: Darkness Trumps Light" 12 Nero *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Fairy-type Trainers and 15 Fighting-type Trainers using only Dark-type Pokemon.
"Dark Guild: Dark Pokémon Parade" 18 Nero *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Dark Pokémon.
"Dark Guild: Gauntlet of Dark" 22 Nero *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Dark Guild Medal
Complete the Guild's promotion ritual.
"Fairy Guild: All in Fairyness" 5 Mixie *800G
  • 50 Exp to all Pokémon
  • 6 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 20 Fairy-type trainers using only Fairy-type Pokemon.
"Fairy Guild: Preserve the Innocence" 12 Mixie *1,000G
  • 70 Exp to all Pokémon
  • 8 Reputation to character
  • Random Common item
  • 25% Guild Progress
Defeat 15 Poison-type Trainers and 15 Steel-type Trainers using only Fairy-type Pokemon.
"Fairy Guild: Fairy Pokémon Parade" 18 Mixie *1,300G
  • 90 Exp to all Pokémon
  • 10 Reputation to character
  • Random Common item
  • 25% Guild Progress
Collect 20 individual Fairy Pokémon.
"Fairy Guild: Gauntlet of Fairy" 22 Mixie *1,600G
  • 110 Exp to all Pokémon
  • 12 Reputation to character
  • Random Uncommon item
  • 25% Guild Progress
  • Fairy Guild Medal
Complete the Guild's promotion ritual.

Quest Title Level Vendor Reward Description
"Grass Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Grass Pokémon in the Citadel.
"Grass Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Grass Pokémon in the Citadel.
"Grass Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Grass Pokémon in the Citadel.
"Water Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Water Pokémon in the Citadel.
"Water Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Water Pokémon in the Citadel.
"Water Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Water Pokémon in the Citadel.
"Normal Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Normal Pokémon in the Citadel.
"Normal Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Normal Pokémon in the Citadel.
"Normal Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Normal Pokémon in the Citadel.
"Flying Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Flying Pokémon in the Citadel.
"Flying Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Flying Pokémon in the Citadel.
"Flying Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Flying Pokémon in the Citadel.
"Bug Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Bug Pokémon in the Citadel.
"Bug Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Bug Pokémon in the Citadel.
"Bug Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Bug Pokémon in the Citadel.
"Rock Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Rock Pokémon in the Citadel.
"Rock Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Rock Pokémon in the Citadel.
"Rock Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Rock Pokémon in the Citadel.
"Ground Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Ground Pokémon in the Citadel.
"Ground Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Ground Pokémon in the Citadel.
"Ground Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Ground Pokémon in the Citadel.
"Electric Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Electric Pokémon in the Citadel.
"Electric Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat Electric Fire Pokémon in the Citadel.
"Electric Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Electric Pokémon in the Citadel.
"Poison Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Poison Pokémon in the Citadel.
"Poison Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Fire Pokémon in the Citadel.
"Fire Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Poison Pokémon in the Citadel.
"Poison Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Poison Pokémon in the Citadel.
"Poison Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Poison Pokémon in the Citadel.
"Poison Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Poison Pokémon in the Citadel.
"Fighting Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Fighting Pokémon in the Citadel.
"Fighting Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Fighting Pokémon in the Citadel.
"Fighting Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Fighting Pokémon in the Citadel.
"Ghost Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Ghost Pokémon in the Citadel.
"Ghost Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Ghost Pokémon in the Citadel.
"Ghost Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Ghost Pokémon in the Citadel.
"Ice Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Ice Pokémon in the Citadel.
"Ice Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Ice Pokémon in the Citadel.
"Ice Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Ice Pokémon in the Citadel.
"Dragon Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Dragon Pokémon in the Citadel.
"Dragon Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Dragon Pokémon in the Citadel.
"Dragon Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Dragon Pokémon in the Citadel.
"Steel Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Steel Pokémon in the Citadel.
"Steel Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Steel Pokémon in the Citadel.
"Steel Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Steel Pokémon in the Citadel.
"Dark Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Dark Pokémon in the Citadel.
"Dark Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Dark Pokémon in the Citadel.
"Dark Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Dark Pokémon in the Citadel.
"Fairy Stopper" 25 Ramses *400G
  • 80 Exp to all Pokémon
  • 5 Citadel Points
Defeat five Fairy Pokémon in the Citadel.
"Fairy Bane" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 8 Citadel Points
Defeat fifteen Fairy Pokémon in the Citadel.
"Fairy Nemesis" 25 Ramses *1000G
  • 140 Exp to all Pokémon
  • 10 Citadel Points
Defeat twenty Fairy Pokémon in the Citadel.
"Citadel Beginner" 25 Ramses *300G
  • 50 Exp to all Pokémon
  • 5 Reputation to character
  • 3 Citadel Points
Complete 3 matches in the Citadel.
"Citadel Attendant" 25 Ramses *600G
  • 80 Exp to all Pokémon
  • 7 Reputation to character
  • 5 Citadel Points
Complete 8 matches in the Citadel.
"Citadel Veteran" 25 Ramses *900G
  • 100 Exp to all Pokémon
  • 9 Reputation to character
  • 8 Citadel Points
Complete 14 matches in the Citadel.
"Citadel Expert" 25 Ramses *1200G
  • 130 Exp to all Pokémon
  • 12 Reputation to character
  • 12 Citadel Points
Complete 18 matches in the Citadel.
"Citadel Master" 25 Ramses *1400G
  • 150 Exp to all Pokémon
  • 16 Reputation to character
  • 16 Citadel Points
Complete 24 matches in the Citadel.
"Citadel King" 25 Ramses *1800G
  • 180 Exp to all Pokémon
  • 18 Reputation to character
  • 20 Citadel Points
Complete 30 matches in the Citadel.
"Generation I Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation I Pokémon.
"Generation II Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation II Pokémon.
"Generation III Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation III Pokémon.
"Generation VI Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation IV Pokémon.
"Generation V Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation V Pokémon.
"Generation VI Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation VI Pokémon.
"Generation VII Fan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 8 Reputation to character
  • 3 Citadel Points
Complete a match composed fully of Generation VII Pokémon.
"Mega Evolution Hunter" 25 Ramses *1200G
  • 100 Exp to all Pokémon
  • 15 Reputation to character
  • 8 Citadel Points
Defeat over 6 Mega Evolved Pokémon.
"Massively Underwhelmed" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete a single match using all Pokemon under 25.
"Base 1 Friends" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Have a team composed fully of base one unevolved Pokemon.
"Itemless" 25 Ramses *1000G
  • 90 Exp to all Pokémon
  • 15 Reputation to character
  • 6 Citadel Points
Do not use any item throughout the battle.
"Quick and Easy" 25 Ramses *1000G
  • 100 Exp to all Pokémon
  • 15 Reputation to character
  • 8 Citadel Points
Defeat an opponent in under 3 minutes.
"Not One Down" 25 Ramses *1300G
  • 120 Exp to all Pokémon
  • 18 Reputation to character
  • 8 Citadel Points
Manage to win a battle without any of the party Pokemon fainting.
"Skin of the Teeth" 25 Ramses *1300G
  • 120 Exp to all Pokémon
  • 18 Reputation to character
  • 8 Citadel Points
style="border-color:white;text-align:center;"Have only one Pokemon that has yet to faint and win while in critical health.
"No Pushover" 25 Ramses *800G
  • 90 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
One Hit KO at least 3 of the opponents Pokemon.
"Flame Warrior" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Fire-type Pokemon.
"Grass Cheiftan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Grass-type Pokemon.
"Rain Dancer" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Water-type Pokemon.
"Thunder King" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Electric-type Pokemon.
"Stone Titan" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Rock-type Pokemon.
"Earthen Juggernaut" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Ground-type Pokemon.
"Toxic Bishop" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Poison-type Pokemon.
"Sky Burner" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Flying-type Pokemon.
"Plain Grunt" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Normal-type Pokemon.
"Insectoid Crawler" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Bug-type Pokemon.
"Telekinetic Tyrant" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Psychic-type Pokemon.
"Pugilist Master" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Fighting-type Pokemon.
"Ghastly Ghoul" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Ghost-type Pokemon.
"Winter Soldier" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Ice-type Pokemon.
"Draconian Knight" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Dragon-type Pokemon.
"Metallic Mixer" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Steel-type Pokemon.
"Darkening Vengeance" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Dark-type Pokemon.
"Fairy Tale" 25 Ramses *500G
  • 50 Exp to all Pokémon
  • 15 Reputation to character
  • 3 Citadel Points
Complete and win 3 matches using only Fairy-type Pokemon.
"1 v 1 Pro" 25 Ramses *300G
  • 30 Exp to all Pokémon
  • 10 Reputation to character
  • 3 Citadel Points
Win a 1 v 1 match.
"2 v 2 Pro" 25 Ramses *300G
  • 30 Exp to all Pokémon
  • 10 Reputation to character
  • 3 Citadel Points
Win a 2 v 2 match.
"3 v 3 Pro" 25 Ramses *300G
  • 30 Exp to all Pokémon
  • 10 Reputation to character
  • 3 Citadel Points
Win a 3 v 3 match.
"Battle Royal Pro" 25 Ramses *300G
  • 60 Exp to all Pokémon
  • 15 Reputation to character
  • 6 Citadel Points
Come first in Battle Royal.
"Ranked Pro" 25 Ramses *300G
  • 60 Exp to all Pokémon
  • 15 Reputation to character
  • 6 Citadel Points
Move up at least 10 spots in ranking.
"Unstoppable" 25 Ramses *1300G
  • 140 Exp to all Pokémon
  • 20 Reputation to character
  • 10 Citadel Points
Complete 5 matches in a roll without losing.
"Poor Thing" 25 Ramses *1300G
  • 140 Exp to all Pokémon
  • 20 Reputation to character
  • 10 Citadel Points
Complete 5 matches in a roll without winning.
"Split Even" 25 Ramses *1300G
  • 140 Exp to all Pokémon
  • 20 Reputation to character
  • 10 Citadel Points
Complete 4 matches in a roll with two wins, and two loses.
"Friendly Fire" 25 Ramses *800G
  • 70 Exp to all Pokémon
  • 10 Reputation to character
  • 7 Citadel Points
Defeat a registered friend in any match.
"The Initiator" 25 Ramses *400G
  • 40 Exp to all Pokémon
  • 7 Reputation to character
  • 3 Citadel Points
Initiate a match of any type.
"Gold Digger" 25 Ramses *1000G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Amass over 10,000 G through winnings; not Quest rewards.
"EXP Glutton" 25 Ramses *1000G
  • 150 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Amass over 7000 EXP through winnings; not Quest rewards.
"Reputation is Key" 25 Ramses *1000G
  • 100 Exp to all Pokémon
  • 25 Reputation to character
  • 8 Citadel Points
Amass over 300 Reputation through Rewards.
"Citadel Ruler" 25 Ramses *1000G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 20 Citadel Points
Amass over 800 Citadel Points through Rewards.
"Fork Over the Gold" 25 Ramses *2000G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 10 Citadel Points
Give over 10,000 G due to losing a battle.
"No Holding for Me" 25 Ramses *1000G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 10 Citadel Points
Do not use a Held Item for the POkemon in your entire party.
"Switchless Pressure" 25 Ramses *1000G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 10 Citadel Points
Do not switch out Pokemon once during the battle.
"Friend Guard" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 10 Citadel Points
Prevent your friend from being damaged in paired battles.
"Relentless Attacker" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Use only Physical attacks against opponents.
"Elementalist" 25 Ramses *800G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Use only Special Attack moves against opponents.
"Sleepy Baby" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 20 Citadel Points
Put your opponent's Pokemon to sleep 15 times.
"Burn Baby Burn" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Put your opponent's Pokemon in a Burn status 15 times.
"Frozen Solid" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Put your opponent's Pokemon in a Frozen status 15 times.
"Poisoned Wounds" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Put your opponent's Pokemon into a Poison status 15 times.
"Dazed and Cornfused" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Put your opponent's Pokemon into a Confused status 15 times.
"Critically Damaged" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Critically hit your opponent's Pokemon 15 times.
"Flinching Resolve" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Cause your opponents to Flinch 15 times.
"Nerfing Nerfherder" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Use a non-damaging attacks to lower the opponents stats 15 times.
"Buff Up" 25 Ramses *500G
  • 100 Exp to all Pokémon
  • 10 Reputation to character
  • 8 Citadel Points
Use a non-damaging attacks to raise your stats 15 times.

Quest Title Level Vendor Reward Description
"Battle Master" 5 Pluto *400G
  • 80 Exp to all Pokémon
  • 5 Reputation
Defeat 15 trainers.
"Knocking Them Down" 5 Pluto *400G
  • 80 Exp to all Pokémon
  • 5 Reputation
Defeat a Gym Leader and gain a badge.
"Undying EXP" 15 Pluto *1000G
  • 100 Exp to all Pokémon
  • 10 Reputation
Gain 10,000 EXP without fainting.
"Chatterbox" 5 Pluto *300G
  • 50 Exp to all Pokémon
  • 9 Reputation
Talk to 35 different people.
"Computer Specialist" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Use the computer at the PokeCenter 50 times.
"PokeCenter Regular" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Visit the PokeCenter a total of 30 times.
"You DO Care!" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Heal your Pokemon at the PokeCenter a total of 50 times.
"PokeMart Regular" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Visit the PokeMart a total of 3o times.
"Big Spender" 5 Pluto *800G
  • 80 Exp to all Pokémon
  • 5 Reputation
Spend at least 8,000 G at the PokeMart.
"Gotta Catch them All!" 5 Pluto *1200G
  • 150 Exp to all Pokémon
  • 11 Reputation
Capture at least 10 new Pokemon.
"Expand Your Team" 5 Pluto *300G
  • 50 Exp to all Pokémon
  • 3 Reputation
Increase your current team to one new Pokemon.
"New Discoveries" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Discovery at least 20 new Pokemon.
"Undying EXP" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Amass 2,000 EXP without the Pokemon fainting once.
"Grand Chef" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Cook at least 25 and make a successful dish,
"Sharing the Food" 5 Pluto *900G
  • 80 Exp to all Pokémon
  • 7 Reputation
Give up to 50 of your Pokemon dishes made by the player.
"Popularity Contest" 5 Pluto *900G
  • 80 Exp to all Pokémon
  • 7 Reputation
Add 15 new registered friends to your Contacts.
"Let's Emote!" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Purchase 8 new emotes.
"TM Me!" 5 Pluto *600G
  • 80 Exp to all Pokémon
  • 5 Reputation
Boot up and use 8 different TMs.
"Shiny Collector" 12 Pluto *1200G
  • 180 Exp to all Pokémon
  • 10 Reputation
Have at least 7 shiny versions.
"Not Really Hidden Ability" 12 Pluto *1200G
  • 180 Exp to all Pokémon
  • 10 Reputation
Have at least 7 Pokemon with Hidden Abilities.
"Fated Encounters" 5 Pluto *600G
  • 50 Exp to all Pokémon
  • 6 Reputation
Have up to 25 wild Pokemon encounters.
"RUN AWAY!!!" 5 Pluto *200G
  • 20 Exp to all Pokémon
  • 2 Reputation
Run away from a battle 10 times.encounters.
"Post Master" 8 Pluto *600G
  • 50 Exp to all Pokémon
  • 6 Reputation
Complete 8 quests from any category.
"Trade Master" 8 Pluto *1000G
  • 100 Exp to all Pokémon
  • 6 Reputation
Successfully trade and sell 20 items.
"Join a Group" 5 Pluto *600G
  • 50 Exp to all Pokémon
  • 6 Reputation
Join a group of two in Online mode.
"Package Delivery" 6 Pluto *1200G
  • 100 Exp to all Pokémon
  • 12 Reputation
Deliver a package from the sender to the receiver. Details pending.
"Defeat the Target Trainer" style="border-color:white;text-align:center;"10 Pluto *1000G
  • 100 Exp to all Pokémon
  • 7 Reputation
We have a target trainer. Defeat them and the reward is yours.
"Defeat the Target Pokemon" 10 Pluto *1000G
  • 100 Exp to all Pokémon
  • 7 Reputation
We have a target pokemon. Defeat them and the reward is yours.
"Capture the Target Pokemon" 10 Pluto *1000G
  • 100 Exp to all Pokémon
  • 7 Reputation
We have a target pokemon. Capture it and the reward is yours.
"Much Needed Surveillance" 8 Pluto *800G
  • 70 Exp to all Pokémon
  • 5 Reputation
Go to the spot we marked on the map and survey the surroundings for a bit.
"Good Samaritan" 10 Pluto *1000G
  • 100 Exp to all Pokémon
  • 7 Reputation
There's a person who needs some help. Go check it out and the reward is yours.
"Poke Pal" 5 Pluto *1000G
  • 100 Exp to all Pokémon
  • 7 Reputation
There's a Pokemon who needs some help. Go check it out and the reward is yours.

help. Go check it out and the reward is yours.

"Mega Stone Megathon" 5 Pluto *1000G
  • 100 Exp to all Pokémon
  • 7 Reputation
Gain a Mega Stone of any type.

help. Go check it out and the reward is yours.

"Craft Master" 5 Pluto *1300G
  • 120 Exp to all Pokémon
  • 7 Reputation
Successfully craft up to 10 items.

help. Go check it out and the reward is yours.

"Craft User" 5 Pluto *900G
  • 70 Exp to all Pokémon
  • 7 Reputation
Use up to 20 crafted items.

help. Go check it out and the reward is yours.

"Path Walker" 5 Pluto *600G
  • 50 Exp to all Pokémon
  • 4 Reputation
Take at least 3,000 steps.

help. Go check it out and the reward is yours.

"HM User" 5 Pluto *600G
  • 70 Exp to all Pokémon
  • 4 Reputation
Use any HM outside of battle at least 10 times.
"Gran Gardener" 15 Pluto *600G
  • 70 Exp to all Pokémon
  • 4 Reputation
Planet and harvest 25 crops.
"Savvy Safari" 22 Pluto *600G
  • 70 Exp to all Pokémon
  • 4 Reputation
Capture 10 Pokemon while in the Safari Zone.

Quest Title Level Vendor Reward Description
"Hidden Laboratory" 25 Amid, the Head Scientist *8,000G
  • 400 Exp to all Pokémon
  • 80 Reputation
  • TM 101: Sanctuary/TM 102: Deliverance/TM 103: Retribution
  • Held Item: Crest of the King/Amulet of the King/Circlet of the King
  • Outfit: Technomancer/Cyber Wayfayer/Top Scientist
  • Medal: Laboratory Savior
There seems to be a problem at the Science Park and the institution is in danger of self-destructing. Figure out the problem and rescue the scientists.
"My Existence" 25 Assistant *8,000G
  • 400 Exp to all Pokémon
  • 80 Reputation
  • Conkledurite/Bouffolantite/Xatunite
  • Timburr/Bouffolant/Natu
  • Robotic Comapanion
  • Outfit: Android/Robot/Armored Cyborg
  • Medal: A Good Friend
Investigate a sudden electrical disturbance and locate the origins of Professor Yew's assistant, Assistant.
"The Heavenly Kings" 25 Parent *8,000G
  • 400 Exp to all Pokémon
  • 80 Reputation
  • Access "Titles"
  • Title: "The Promised One"
  • Outfit: Grand Warrior/Grand Priest/Grand Hunter

Held Item: Heavenly Eye/Heavenly Fist/Heavenly Heart

  • Medal: What Lies Beneath
Challenge three of the Heavenly Kings and learn the lost art of "Titles".

  • 1 v1: Players must fight against a single opponent.
  • 2 v 2: Two players fight against two other players.
  • 3 v 3: Three players fight against 3 other players.
  • Battle Royal: Up to 4 players participate in a group battle.
  • Inferno: Only top level cap Pokémon are allowed. Items are turned off.
  • Ranked: A Ranked Battle means that players will be ranked within their region.

Level Caps[]

Season 1:The launch version has a level cap of 25 thus meaning that once a Pokémon reaches that level; they cannot be further evolved past it. However, players can alter the stats of the Pokémon through consumable items, held items, and Super Training. The second update will raise the stat level to 45, the third update will raise it to 65, and the final fourth update raises it to 100. Due to the level caps, not all Pokémon can be fully evolved in earlier versions such as the three starting Pokémon.

Season 2: The second season will increase the level cap from 25 to 45 thus allowing for Pokémon to evolve at levels 45 and under.

Emotes[]

Emotes are purchasable items that allows players to communicate with each other without text. Emotes are purchased using Reputation Points or Citadel Points. Some only accept RPs while others only accept CPs. Emotes are confirmed to be included in Season 2.

Title Price Description
Doin' Good! 200 RP/CP Gives a thumbs up.
Right Back At'cha! 200 RP/CP Points two fingers forward and winks.
All right! 200 RP/CP Fist pumps into the air.
Smiling At You! 200 RP/CP Stands up straight, places hands on the back of the head, and smiles.
Happy Dance 500 RP/CP Performs a happy dance that slightly looks like the Charleston.
Hip Hip Hooray 500 RP/CP Jumps up and down three times with a the final jump being the highest.
Gunslinger 500 RP/CP Does several gun shooting features using the fingers. Then blows pretend smoke off from them and holsters them.
Disco King 500 RP/CP Performs a disco dance while a disco ball rotates overhead.|}

Title Price Description
Sobering Story 200 RP/CP Takes his two fingers and pinches th ebridge of the nose while looking down and shaking the head back and forth.
Crocodile Tears 200 RP/CP Buries the face into the arm and cries silently.
Phooey! 200 RP/CP Holds the hands two the back and kicks the ground sadly.
Shed a Tear 200 RP/CP Quickly wipes a tear from his/her eye.
NOOOOOOOOO!!!!!! 500 RP/CP Falls to the knees and holds up his/her arms as if screaming "NOOOOO!!!!!"
Why? Just Why? 500 RP/CP Slaps his/her forehead and shakes the head. Looks up at the sky and then turns around and looks down at the ground.
Tempest of Tears 500 RP/CP Cries uncontrollably while tears rain out.
Pitiful Dance 500 RP/CP Slowly and halfheartedly dances as if his/her date left them at a school dance. Sighs and then gives up.|}

Title Price Description
Blast It! 200 RP/CP Makes a fist with the right hand and punches into the left hand.
Temper Tantrum 200 RP/CP Stomps on the ground with one foot and swings hands down.
HEY! YOU! 200 RP/CP Points angrily forward as if accusing someone.
Wanna Fight? 200 RP/CP Holds out arms as if in challenge.
MOSH PIT!! 500 RP/CP Jumps up and down and slams into imaginary people as if they are mosh pitting.
IT'S NOT FAIR!!! 500 RP/CP Jumps up and down angrily while holding his/her head.
I Am So Angry! 500 RP/CP Kneels down and punches the ground repeatedly.
Shout to the Heavens 500 RP/CP Walks around in a circle, pointing every which way and shouting to the sky while waving their arms..|}

Title Price Description
Shaking with Excitement 200 RP/CP Holds hands while slightly bent forward and shaking slightly as he/she looks around nervously.
OH NOES! 200 RP/CP Turns to the side and holds up one leg and gasps.
Loud Noise 200 RP/CP Jerks up suddenly and then cowers.
It Won't Hurt Me 200 RP/CP Holds hands in front of eyes while periodically peeking from them.
GET AWAY FROM ME! 500 RP/CP Shuffles backward slowly while holding his hands out in front.
Cowering in Fear 500 RP/CP Cowers on the ground while looking for some cover. Periodically, the player jerks suddenly and falls over.
Frozen with Fear 500 RP/CP Stops whatever movement they were doing and freezes with a horrified look on his/her face.
Mercy! 500 RP/CP Sinks to the ground on his/her knees and begs for forgiveness by holding out folded hands and shaking them slightly. |}

Title Price Description
Safe! 200 RP/CP Crouches slightly and does a "safe" position like an umpire at a baseball game.
Rock, Scissors, Paper 200 RP/CP Does Rock, Scissors, Paper and throws a random one.
I'm Sleep 200 RP/CP Stands straight and then hangs his.her head down with ZZZZZzzz" coming out from the character.
Peace, Dude 200 RP/CP Throws up a peace sign.
Twirly Dance 500 RP/CP Holds the players bottom portion on the shirt and twirls around while slightly shaking the hips. As they twirl, the hold up the finger and spins it around.
Get Down and Give Me 20 500 RP/CP Drops down and does push-ups. Will continue to 20 if not interrupted.
Sprinkler 500 RP/CP Performs the Sprinkler dance.
Festive Dance 500 RP/CP Performs the Macarena. |}

Title Price Description
Waves (Hello) Default Takes his.her right hand and waves it to say "Hello".
Waves (Goodbye) Default Takes his.her right hand and waves it to say "Goodbye".
Clap Default Claps hands together happily.
Go Default Points forward to indicate to go forward.
Stop Default Holds up one hand to say "stop".
Nods (Yes) Default Shakes the head up and down to indicate "Yes".
Nods (No) Default Shakes the head side to side to indicate "No".
O.K. Default Makes an O.K. symbol to ask if someone is OK or to indicate you are OK/that you understand.

Advertisement